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Warning: The item data shown is from history because the live item data could not be loaded. Reason: Backpack is private.

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Rocket Launcher
jewel15132390
Bill's Hat
The Vintage Equalizer
The Vintage Escape Plan
Vintage Texas Ten Gallon
Professor Speks
Summer Shades
The Backwards Ballcap
The Pain Train
The Sticky Jumper
Shotgun
Genuine AWPer Hand
The Third Degree
1
Power Up Canteen
Vintage Pyrovision Goggles
Pyrovision Goggles
The Holiday Punch
The Hitman's Heatmaker
The Holy Mackerel
The Rocket Jumper
1
After Eight
1
After Eight
Strange Rocket Launcher
Strange Sniper Rifle
Strange Stickybomb Launcher
Strange Flame Thrower
The Reserve Shooter
Detonator
Larrikin Robin
Professional's Panama
Strange Shortstop
The Cloak and Dagger
The Beggar's Bazooka
Strange Holiday Punch
1
A Distinctive Lack of Hue
The Third Degree
1
Strange Part: Revenge Kills
1/6

The following items were recently received via trading and are not yet in the backpack:

Unusual Texas Ten Gallon
1
Zepheniah's Greed
The Wrap Assassin
#49
Mann Co. Supply Crate
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(45 ITEMS IN INVENTORY)
Soldier
(53 ITEMS IN INVENTORY)
Pyro
(44 ITEMS IN INVENTORY)
Demoman
(38 ITEMS IN INVENTORY)
Heavy
(41 ITEMS IN INVENTORY)
Engineer
(36 ITEMS IN INVENTORY)
Medic
(38 ITEMS IN INVENTORY)
Sniper
(45 ITEMS IN INVENTORY)
Spy
(38 ITEMS IN INVENTORY)

Rocket Launcher

%s7%s6 Rocket Launcher - %s5: 2475


Bill's Hat

Level 10 Veteran's Beret


The Vintage Equalizer

Level 10 Pickaxe


The Vintage Escape Plan

Level 10 Pickaxe


Vintage Texas Ten Gallon

Level 46 Hat


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Summer Shades

Level 10 Glasses


The Backwards Ballcap

Level 10 Hat


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Sticky Jumper

Level 1 Stickybomb Launcher
+200% max secondary ammo on wearer
override projectile type (14)
-6 max pipebombs out

( Not Usable in Crafting )


Shotgun

%s7%s6 Shotgun - %s5: 486


Genuine AWPer Hand

Level 1 Sniper Rifle


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


Power Up Canteen

Level 61 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Vintage Pyrovision Goggles

Level 99 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland
Witnessed the 2012 inferno


Pyrovision Goggles

Level 77 Pyrovision Goggles

( Not Tradable or Marketable )


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Holy Mackerel

Level 42 Fish


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK


After Eight

Level 5 Tool


After Eight

Level 5 Tool


Strange Rocket Launcher

%s7Strange%s6 Rocket Launcher - %s5: 0


Strange Sniper Rifle

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Stickybomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Flame Thrower

%s7Strange%s6 Flame Thrower - %s5: 0


The Reserve Shooter

Level 10 Shotgun


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self


Larrikin Robin

Level 27 Hat


Professional's Panama

Level 63 Hat


Strange Shortstop

%s7Strange%s6 Peppergun - %s5: 0
Increase in push force taken from damage and airblast


The Cloak and Dagger

Level 5 Invis Watch


The Beggar's Bazooka

Level 38 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


Strange Holiday Punch

%s7Strange%s6 Fists - %s5: 0
(%s3: 0)



A Distinctive Lack of Hue

Level 5 Tool


The Third Degree

Level 10 Fire Axe


Strange Part: Revenge Kills

Level 1 Strange Part


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher

( Not Usable in Crafting )


The Gunslinger

Level 15 Robot Arm


The Warrior's Spirit

Level 10 Boxing Gloves


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
-75% health from healers on wearer


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype


The Pomson 6000

Level 10 Indivisible Particle Smasher


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance

( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
You are Marked-For-Death while active, and for short period after switching weapons

( Not Tradable or Marketable )


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits


The Cow Mangler 5000

Level 30 Focused Wave Projector


The Quick-Fix

Level 8 Medi Gun Prototype


The Ubersaw

Level 10 Bonesaw


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Enforcer

Level 5 Revolver


The Razorback

Level 10 Shield


Mad Milk

Level 5 Non-Milk Substance


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max pipebombs out
0.8 sec slower bomb arm time


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun


The Buffalo Steak Sandvich

Level 1 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Sydney Sleeper

Level 1 Sniper Rifle

( Not Usable in Crafting )


The Degreaser

Level 10 Flame Thrower


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


The Brass Beast

Level 5 Minigun


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Postal Pummeler

Level 10 Mailbox


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #47


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #27


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Brass Beast

Level 5 Minigun
-60% slower move speed while deployed


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #29


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Gunboats

Level 10 Boots


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised


The Winger

Level 15 Pistol
+25% greater jump height when active


The Holy Mackerel

Level 42 Fish


The Ambassador

Level 5 Revolver
Crits on headshot
No random critical hits

( Not Tradable or Marketable )


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #27


"Marry Poppin's Revolver"

Level 1 Revolver
"I noticed that ur Bogus , But ME im
SUPERCALIFRAGALISTICEXPEALADOUSIOUS!!"



The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds


The Conscientious Objector

Level 25 Sign


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry

( Not Tradable or Marketable )


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
-25% blast damage from rocket jumps


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack

( Not Usable in Crafting )


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-66% clip size

( Not Tradable or Marketable )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
This weapon deploys 20% faster


The Family Business

Level 10 Shotgun


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death

( Not Tradable or Marketable )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping


The Maul

Level 5 Sledgehammer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots


"FUCKING HACKER"

Level 1 Sniper Rifle
"HE JUST TOOK MY HEAD OFF, OBVIOUSLY HE IS CHEATING!"


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Ullapool Caber

Level 10 Stick Bomb


The Persian Persuader #14702

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
#Attrib_MakersMark


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Tradable or Marketable )


The Overdose

Level 5 Syringe Gun Prototype


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
20% slower repair rate
-33% damage penalty vs buildings


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


Dueling Mini-Game

Level 5 Usable Item


The Scotsman's Skullcutter

Level 5 Axe
is_a_sword (72)
15% slower move speed on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower


The Boston Basher

Level 25 Bat
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Battalion's Backup

Level 10 Battle Banner


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% damage vulnerability on wearer


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow


The Axtinguisher

Level 10 Fire Axe

( Not Tradable or Marketable )


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames


The Backburner

Level 10 Flame Thrower

( Not Tradable or Marketable )


The Degreaser

Level 10 Flame Thrower


The Neon Annihilator

Level 23 Sign
100% critical hit vs wet players


The Direct Hit

Level 1 Rocket Launcher


The Enforcer

Level 5 Revolver


The Sun-on-a-Stick

Level 10 RIFT Fire Mace


The Tribalman's Shiv

Level 5 Kukri


The Fists of Steel

Level 10 Boxing Gloves


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 2

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


The Spiral Sallet

Level 10 Helmet

( Not Tradable or Marketable )


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Full Head of Steam

Level 87 Hat

( Not Tradable or Marketable )


Alien Swarm Parasite

Level 20 Mascot

( Not Tradable or Marketable )


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


RIFT Well Spun Hat Claim Code

Level 1 Claim Code

( Not Tradable or Marketable )


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Bounty Hat

Level 30 Hat

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


Unusual Texas Ten Gallon

Level 49 Hat
★ Unusual Effect: Flaming Lantern


Zepheniah's Greed

Level 5 Tool


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #49

Summary

Profile views: 2,021

Item Summary

Item TypeCount
Normal153
Hats0
Misc27
Metal0 items worth 0 scrap
Total180

Historical data

The item data was loaded from cache.
Cached 596 weeks ago on Tue, 27 Nov 12 08:20:10 -0500

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 3.7827sec