Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Chargin' Targe
Level 79 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Chargin' Targe
Level 6 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Tour of Duty Ticket
Level 1 Ticket
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Soul Gargoyle
Level 88 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Pristine Robot Currency Digester
Level 1 Robot Part
Pristine Robot Currency Digester
Level 1 Robot Part
Pristine Robot Brainstorm Bulb
Level 1 Robot Part
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 () recipe component defined item 8 ()
Fabricator
Level 6 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 10 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 2 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 1 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 3 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 7 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 8 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 () recipe component defined item 8 ()
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 12 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Level 85 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
( Not Usable in Crafting )
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Vintage Sandman
Level 76 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
"I believe I can fly"
%s7%s6 Pistol - %s5: 23 "Not even Trump's Wall can stop these jumps" +25% greater jump height when active Killstreaks Active +15% damage bonus -60% clip size
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Holy Mackerel
Level 42 Fish
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
%s7%s6 Pickaxe - %s5: 19 Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Equalizer
%s7%s6 Pickaxe - %s5: 15 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Genuine Original
Level 5 Rocket Launcher
The Vintage Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
The Vintage Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits #Attrib_MakersMark
Strange Black Box
%s7Strange%s6 Rocket Launcher - %s5: 0 On Hit: Gain up to +20 health per attack -25% clip size
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
Quality 15 Disciplinary Action
Level 99 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds paintkit_proto_def_index (310) -25% damage penalty
The Beggar's Bazooka
Level 61 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Air Strike
Level 96 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
Bill's Hat
Level 10 Veteran's Beret
Soldier's Stogie
Level 16 Cigar "Close but no cigar" attach particle effect static (28)
( Not Usable in Crafting )
Mistaken Movember
%s7%s6 Facial Hair - %s5: 61400
The Hat With No Name
Level 10 Hat
Sophisticated Smoker
%s7%s6 Hat - %s5: 15717 attach particle effect static (28)
Exquisite Rack
Level 53 Cosmetic Item
Lumbricus Lid
Level 13 Helmet
Soldier's Sparkplug
Level 2 Cigar attach particle effect static (28)
The Lucky Shot
Level 54 Helmet #Attrib_MakersMark
The B.A.S.E. Jumper
Level 21 Parachute
Fancy Dress Uniform #28604
Level 26 Uniform #Attrib_MakersMark
Tyrantium Helmet
Level 12 Helmet
Full Metal Drill Hat
Level 6 Hat
Steel Shako
Level 26 Hat
The Bat Outta Hell
Level 5 Skull Bat Killstreaks Active
"Ashbringer"
%s7%s6 Flame Thrower - %s5: 26321 "BEGONE EVIL!" burn damage earns rage (1) Killstreaker: 2004 Sheen: 3 Killstreaks Active flame_spread_degree (2.8) No airblast No random critical hits
"Fireball Launcher"
%s7%s6 Flare Gun - %s5: 5798 mod flaregun fires pellets with knockback (3) Killstreaks Active 100% mini-crits vs burning players -35% self damage force -35% damage penalty
%s7%s6 Flame Thrower - %s5: 9717 Killstreaker: 2005 Sheen: 1 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Degreaser
%s7%s6 Flame Thrower - %s5: 2243 flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Powerjack
%s7%s6 Sledgehammer - %s5: 669 +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
Homewrecker
%s7%s6 Sledgehammer - %s5: 126 +100% damage vs buildings Damage removes Sappers -25% damage vs players
"一个小牌子大涂鸦"
%s7%s6 Sign - %s5: 108 100% critical hit vs wet players Killstreaks Active Damage removes Sappers -20% damage vs players No random critical hits
"Scattergun"
%s7%s6 Shotgun - %s5: 3574 Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
Flare Gun
%s7%s6 Flare Gun - %s5: 301 100% critical hit vs burning players
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Gas Passer
Level 50 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Manmelter #25397
Level 30 Indivisible Particle Smasher Does not require ammo Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health +50% projectile speed No random critical hits #Attrib_MakersMark
The Thermal Thruster
Level 87 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Vintage Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Vintage Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Vintage Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Vintage Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Usable in Crafting )
The Lollichop
Level 43 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Hot Hand
Level 7 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
%s7%s6 Grenade Launcher - %s5: 4266 Sheen: 4 Killstreaks Active
Chargin' Targe
%s7%s6 Shield - %s5: 3384 +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Frying Pan
%s7%s6 Frying Pan - %s5: 796
Unusual Horseless Headless Horsemann's Headtaker
Level 96 Axe is_a_sword (72) No random critical hits -25 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
Nessie's Nine Iron
Level 5 Golf Club Killstreaks Active is_a_sword (72) No random critical hits -25 max health on wearer
The Iron Bomber
Level 62 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Vintage Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Vintage Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Vintage Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) Cannonballs push players back on impact +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Quickiebomb Launcher
Level 93 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
Scotsman's Skullcutter
%s7%s6 Axe - %s5: 133 +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Strange Scottish Resistance
%s7Strange%s6 Stickybomb Launcher - %s5: 0 +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Scottish Handshake
Level 10 Bottle
The Bootlegger
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Tide Turner
Level 63 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
%s7%s6 Boxing Gloves - %s5: 3831 "Don't poke the Bear" Killstreaks Active On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Vintage Sandvich
Level 72 Lunch Box
Tomislav
%s7%s6 Minigun - %s5: 3169 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate Killstreaks Active -20% slower firing speed
Vintage Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
The Vintage Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
The Huo-Long Heater
Level 81 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Level 1 Lunch Box Adds +50 max health for 30 seconds
Fists
%s7%s6 Fists - %s5: 176
The Vintage Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
"I've got balls of steel!"
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
Festive Gloves of Running Urgently
Level 35 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Warrior's Spirit
Level 10 Boxing Gloves +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
%s7%s6 Shotgun - %s5: 10787 Sheen: 6 Killstreaks Active
Pistol
%s7%s6 Pistol - %s5: 1568 Killstreaks Active
Construction PDA
%s7%s6 PDA - %s5: 2507 (%s3: 392991)
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Vintage Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
"Nope.avi"
%s7%s6 Shotgun - %s5: 2193 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Widowmaker #64807
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo #Attrib_MakersMark
The Vintage Wrangler
Level 5 Laser Pointer
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Rescue Ranger
Level 70 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Pomson 6000 #27835
Level 10 Indivisible Particle Smasher Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Deals only 20% damage to buildings #Attrib_MakersMark
Vintage Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Level 99 Crossbow paintkit_proto_def_index (120) No headshots -75% max primary ammo on wearer
Quality 15 Crusader's Crossbow
Level 99 Crossbow paintkit_proto_def_index (391) No headshots -75% max primary ammo on wearer
( Not Tradable or Marketable )
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Level 53 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal #Attrib_MakersMark
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Surgeon's Stahlhelm #1028
Level 10 Helmet #Attrib_MakersMark
( Not Tradable or Marketable )
Mecha-Medes
Level 66 Mascot
The Steam Pipe
Level 35 Pipe attach particle effect static (28)
Practitioner's Processing Mask
Level 58 Mask
Physician's Procedure Mask
Level 87 Mask
The Nunhood
Level 3 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
Vintage Otolaryngologist's Mirror
Level 38 Hat
The Powdered Practitioner
Level 57 Hat #Attrib_MakersMark
Titanium Tyrolean
Level 74 Hat
Platinum Pickelhaube
Level 28 Helmet
The Medic Mech-Bag
Level 27 Backpack
The Combat Medic's Crusher Cap #83004
Level 24 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
Sniper Rifle
%s7%s6 Sniper Rifle - %s5: 1286
Jarate
%s7%s6 Jar Based Karate - %s5: 1616 Extinguishing teammates reduces cooldown by -20% jarate description (1)
Bushwacka
%s7%s6 Kukri - %s5: 319 Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Genuine AWPer Hand
Level 1 Sniper Rifle
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot #Attrib_MakersMark
The Machina #7499
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds #Attrib_MakersMark
The Classic
Level 78 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
( Not Usable in Crafting )
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Vintage Huntsman
Level 10 Bow
The Cozy Camper #840
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer #Attrib_MakersMark
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Fortified Compound
Level 10 Bow
The Vintage Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Vintage Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Vintage Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
%s7%s6 Knife - %s5: 9039 "No guts... no glory." Killstreaks Active
"Casum sentit dominus"
%s7%s6 Sapper - %s5: 2719
"Meliora tempora"
Level 5 Invis Watch
( Not Tradable or Marketable )
The Red-Tape Recorder
Level 14 Sapper Reverses enemy building construction -100% sapper damage penalty
L'Etranger
%s7%s6 Revolver - %s5: 1552 +15% cloak on hit +40% cloak duration -20% damage penalty
"Mehrunes Dagon Razor"
%s7%s6 Knife - %s5: 1348 Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Enforcer
%s7%s6 Revolver - %s5: 15 Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised Killstreaks Active No random critical hits -20% slower firing speed
Ambassador
%s7%s6 Revolver - %s5: 22 Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Big Earner
%s7%s6 Knife - %s5: 47 +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Strange Conniver's Kunai
%s7Strange%s6 Knife - %s5: 0 On Backstab: Absorbs the health from your victim -55 max health on wearer
The Vintage Dead Ringer
Level 22 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Vintage Ambassador
Level 61 Revolver Crits on headshot -15% damage penalty No random critical hits Critical damage is affected by range -20% slower firing speed
The Vintage Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits