Level 5 Specialized Killstreak Kit Sheen: 2 Killstreaks Active
( Not Usable in Crafting )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (236)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (238)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (239)
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Fancy Spellbook
Level 1 Pages of Gratanter: 1 Pages of Congeriae: 1 Pages of Veteris: 3 This weapon deploys 50% faster
( Not Tradable or Marketable )
Strange Part: Domination Kills
Level 1 Strange Part
Strange Part: Engineers Killed
Level 1 Strange Part
Strange Part: Kills While Explosive Jumping
Level 1 Strange Part
Strange Part: Robots Destroyed
Level 1 Strange Part
Strange Part: Kills with a Taunt Attack
Level 1 Strange Part
Soul Gargoyle
Level 20 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
A Color Similar to Slate
Level 5 Tool
Drably Olive
Level 5 Tool
Zepheniah's Greed
Level 5 Tool
Dark Salmon Injustice
Level 5 Tool
Color No. 216-190-216
Level 5 Tool
( Not Tradable or Marketable )
A Deep Commitment to Purple
Level 5 Tool
Team Spirit
Level 5 Tool
Team Spirit
Level 5 Tool
Team Spirit
Level 5 Tool
Strange Count Transfer Tool
Level 49 Tool
Strange Count Transfer Tool
Level 64 Tool
Strange Count Transfer Tool
Level 65 Tool
Strange Count Transfer Tool
Level 70 Tool
Strange Count Transfer Tool
Level 90 Tool
Strange Count Transfer Tool
Level 100 Tool
Taunt: The Skating Scorcher
Level 10 Special Taunt
Taunt: Skullcracker
Level 70 Special Taunt
Unusual Taunt: Oblooterated
Level 100 Special Taunt ★ Unusual Effect: Static Mist
Taunt: The Meet the Medic
Level 5 Special Taunt
( Not Usable in Crafting )
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Squad Surplus Voucher
Level 1 Ticket
( Not Usable in Crafting )
Jungle Inferno ConTracker
Level 67 Tracker
( Not Tradable or Marketable, Not Usable in Crafting )
Power Up Canteen
Level 28 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Haunted Voodoo-Cursed Demoman Soul
Level 1 Cursed Soul
Voodoo-Cursed Demoman Soul
Level 1 Cursed Soul
Voodoo-Cursed Pyro Soul
Level 1 Cursed Soul
Voodoo-Cursed Scout Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Sniper Soul
Level 1 Cursed Soul
Voodoo-Cursed Soldier Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Unusual Horseless Headless Horsemann's Headtaker
Level 29 Axe is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
Strange Scotsman's Skullcutter
%s7Strange%s6 Axe - %s5: 6 +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Vintage Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Vintage Buff Banner
Level 5 Battle Banner
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Strange Ubersaw
%s7Strange%s6 Bonesaw - %s5: 3 Sheen: 6 Killstreaks Active On Hit: 25% ÜberCharge added -20% slower firing speed
Level 10 Flare Gun mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players -35% self damage force -35% damage penalty
The Vintage Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Detonator
%s7%s6 Flare Gun - %s5: 46 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Frying Pan
Level 5 Frying Pan
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
The Vintage Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable or Marketable )
Strange Gloves of Running Urgently
%s7Strange%s6 Boxing Gloves - %s5: 2 +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
Strange Warrior's Spirit
%s7Strange%s6 Boxing Gloves - %s5: 0 +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Vintage Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
( Not Tradable or Marketable )
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Level 83 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Manmelter #153451
Level 30 Indivisible Particle Smasher Does not require ammo Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health +50% projectile speed No random critical hits #Attrib_MakersMark
The Pomson 6000
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Projectile cannot be deflected Does not require ammo Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
Jarate
%s7%s6 Jar Based Karate - %s5: 216 Extinguishing teammates reduces cooldown by -20% jarate description (1)
Vintage Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Gas Passer
Level 48 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
The Huo-Long Heater
Level 54 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Tomislav
%s7%s6 Minigun - %s5: 107 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
%s7%s6 Minigun - %s5: 118 On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
Quality 15 Minigun
Level 1 Minigun paintkit_proto_def_index (70)
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 0 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Equalizer
%s7%s6 Pickaxe - %s5: 13 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Vintage Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Vintage Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Strange Stickybomb Launcher
%s7Strange%s6 Stickybomb Launcher - %s5: 0
Stickybomb Launcher
%s7%s6 Stickybomb Launcher - %s5: 293
The Sticky Jumper
Level 2 Stickybomb Launcher +200% max secondary ammo on wearer override projectile type (1096810496) No self inflicted blast damage taken -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
Strange Diamondback
%s7Strange%s6 Revolver - %s5: 0 sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Beggar's Bazooka #21159
Level 96 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius #Attrib_MakersMark
Level 27 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Thermal Thruster
Level 77 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) Boost reduced on air jumps Boost reduced when hit 10% slower move speed on wearer -34% clip size
Silver Botkiller Scattergun Mk.I
%s7%s6 Scattergun - %s5: 37
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
%s7%s6 Shotgun - %s5: 22 mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Vintage Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Panic Attack
Level 58 Shotgun +50% bullets per shot Fires a wide, fixed shot pattern This weapon deploys 50% faster Successive shots become less accurate -20% damage penalty
( Not Usable in Crafting )
Shotgun
%s7%s6 Shotgun - %s5: 118
Strange Market Gardener
%s7Strange%s6 Shovel - %s5: 0 Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Neon Annihilator
Level 71 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Haunted Bat Outta Hell
Level 5 Skull Bat
( Not Tradable or Marketable )
The Hot Hand
Level 9 Slap Killstreaks Active Gain a speed boost when you hit an enemy player -20% damage penalty
Strange Powerjack
%s7Strange%s6 Sledgehammer - %s5: 4 +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
( Not Usable in Crafting )
Strange Homewrecker
%s7Strange%s6 Sledgehammer - %s5: 0 +100% damage vs buildings Damage removes Sappers -25% damage vs players
Bazaar Bargain
%s7%s6 Sniper Rifle - %s5: 60 Base charge rate decreased by 50%
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
( Not Usable in Crafting )
Sniper Rifle
%s7%s6 Sniper Rifle - %s5: 85
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
Strange Red-Tape Recorder
%s7Strange%s6 Sapper - %s5: 0 Reverses enemy building construction -100% sapper damage penalty
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Persian Persuader
%s7%s6 Sword - %s5: 110 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
Strange Blutsauger
%s7Strange%s6 Syringe Gun - %s5: 0 On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Vintage Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Vintage Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Vintage Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Grisly Gumbo
Level 4 Backpack
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Grizzled Veteran
Level 15 Badge Hire Date: October 11, 2007 (02:10:08 GMT)
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 3
( Not Tradable or Marketable )
Operation Steel Trap Badge
Level 3 Badge
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
Photo Badge #73639
Level 20 Badge #Attrib_MakersMark
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Mann-Bird of Aberdeen
Level 2 Bird Head
( Not Tradable or Marketable )
The Battery Bandolier
Level 35 Decorative Bombs
Haunted Bonedolier
Level 42 Bones
The Burning Bongos
Level 7 Bongos vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
( Not Tradable or Marketable )
Highland High Heels
Level 61 Boots #Attrib_MakersMark
Bread Biter
Level 51 Bread
The Hot Case
Level 24 Coat
Tsar Platinum
Level 16 Coat
The Demo's Dustcatcher
Level 18 Cape
The Soul of 'Spensers Past
Level 28 Spooky Companion
( Not Tradable or Marketable )
The Cranial Conspiracy
Level 2 Costume Piece
( Not Tradable or Marketable )
Haunted Forgotten King's Pauldrons
Level 78 Costume Piece
( Not Tradable or Marketable )
The Bone-Cut Belt
Level 70 Costume Piece
( Not Tradable or Marketable )
The Bull Locks
Level 73 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Moccasin Machinery
Level 6 Costume Piece
( Not Tradable or Marketable )
Haunted Kanga Kickers
Level 91 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Kriegsmaschine-9000
Level 49 Cosmetic Item
( Not Tradable or Marketable )
Mr. Mundee's Wild Ride
Level 96 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
Level 10 Hat This is a special Halloween 2009 item
Western Wear
Level 97 Hat
Strange Wartime Warmth
%s7Strange%s6 Mask - %s5: 0
Haunted Executioner
Level 19 Hat
The Slick Cut #40284
Level 72 Hair #Attrib_MakersMark
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
Pyro Mask
Level 10 Hat
Scout Mask
Level 10 Hat
Sniper Mask
Level 10 Hat
Soldier Mask
Level 10 Hat
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 48
( Not Tradable or Marketable )
"The Dude Rag"
Level 95 Bandana
Unusual Hound Dog
Level 16 Hair ★ Unusual Effect: Green Confetti
The Soviet Gentleman
Level 49 Hat
Honcho's Headgear
Level 76 Hat #Attrib_MakersMark
The Manneater
Level 19 Hat
( Not Tradable or Marketable )
The Hellmet
Level 90 Helmet
Mann-O-War
Level 65 Hat
Vampire Vanquisher
Level 88 Hat
Strange Bat Hat
%s7Strange%s6 Hat - %s5: 0
Convict Cap
Level 46 Hat attach particle effect static (28)
El Mostacho
Level 19 Hat
El Zapateador
Level 70 Hat
Voodoo Vizier
Level 14 Hat
The Last Breath #8674
Level 13 Mask #Attrib_MakersMark
Foster's Facade
Level 1 Mask
Stockbroker's Scarf
Level 1 Hat
The Lucky Shot
Level 7 Helmet #Attrib_MakersMark
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Vintage Tyrolean
Level 45 Hat
Prancer's Pride
Level 83 Hat
"Fred"
Level 94 Mascot
The Flamboyant Flamenco
Level 10 Hat
The HazMat Headcase
Level 65 Mask
Handyman's Handle
Level 51 Hat #Attrib_MakersMark
Genuine Robot Chicken Hat
Level 10 Hat
The Forgotten King's Restless Head
Level 26 Costume Piece
( Not Tradable or Marketable )
The Combustible Kabuto
Level 22 Hat
Employee of the Mmmph #40979
Level 3 Hat #Attrib_MakersMark
Sergeant's Drill Hat
Level 24 Hat
The Burning Question
Level 75 Hat
Sky High Fly Guy
Level 97 Hat
The Tundra Top
Level 67 Hat
Frenchman's Beret
Level 53 Hat #Attrib_MakersMark
Stately Steel Toe
Level 14 Hat
The Flamingo Kid
Level 10 Hat
( Not Tradable or Marketable )
The Attendant
Level 96 Hat
( Not Usable in Crafting )
Familiar Fez
Level 71 Hat #Attrib_MakersMark
Dealer's Visor
Level 50 Hat
Haunted Zipperface
Level 77 Hat
Deadbeats
Level 88 Headphones
Brass Bucket
Level 19 Helmet
The Head Hedge
Level 38 Helmet
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Cheater's Lament
Level 1 Aura of Incorruptibility attach particle effect static (5)
( Not Tradable or Marketable )
The Baphomet Trotters
Level 9 Hooves
( Not Tradable or Marketable )
Melted Mop
Level 51 Ice Cream Cone
Medical Monarch
Level 17 Coat
Derangement Garment
Level 22 Jacket
The Bird-Man of Aberdeen
Level 100 Mascot
Mini-Engy
Level 89 Mascot
The Dapper Disguise
Level 98 Mask
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
Haunted Hollowhead
Level 22 Mask
( Not Tradable or Marketable )
Haunted Raven's Visage
Level 61 Mask
( Not Tradable or Marketable )
Physician's Procedure Mask
Level 46 Mask
Nose Candy #58750
Level 66 Mask #Attrib_MakersMark
Blizzard Britches
Level 4 Pants
Party Poncho
Level 85 Poncho
Vintage Pyrovision Goggles
Level 78 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland Witnessed the 2012 inferno
The Made Man
Level 2 Rose
Unforgiven Glory
Level 74 Scar
The Quadwrangler #64985
Level 37 Science Project #Attrib_MakersMark
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
Strange Chargin' Targe
%s7Strange%s6 Shield - %s5: 3 +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Vintage Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Chargin' Targe
Level 36 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Chargin' Targe
Level 98 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Strange Razorback
%s7Strange%s6 Shield - %s5: 5 Blocks a single backstab attempt -100% maximum overheal on wearer
The Vintage Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Apparatchik's Apparel
Level 28 Shirt
Dressperado
Level 23 Shirt
Soviet Strongmann
Level 60 Tattoos
The Liquor Locker #1864
Level 4 Treasure #Attrib_MakersMark
( Not Tradable or Marketable )
The Wingstick
Level 10 Wingstick
The Beggar's Bazooka
Level 47 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius