Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
The Vintage Equalizer (equipped)
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Vintage Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Degreaser (equipped)
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Vintage Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Vintage Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Powerjack
Level 5 Sledgehammer +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
The Vintage Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Vintage Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Vintage Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
The Vintage Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Frying Pan (equipped)
Level 5 Frying Pan
The Vintage Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Vintage Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Vintage Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
The Vintage Sandvich (equipped)
Level 1 Lunch Box
The Vintage Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Vintage Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently (equipped)
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
Vintage Frontier Justice (equipped)
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death -50% clip size No random critical hits
The Vintage Gunslinger (equipped)
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Vintage Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Vintage Wrangler
Level 5 Laser Pointer
The Vintage Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Vintage Huntsman
Level 10 Bow
Vintage Jarate (equipped)
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Vintage Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Bushwacka (equipped)
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Vintage Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Vintage Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
L'Etranger (equipped)
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
Your Eternal Reward (equipped)
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Vintage Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Vintage Dead Ringer (equipped)
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Soda Popper #1508
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Original
Level 5 Rocket Launcher
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
Level 10 Shotgun This weapon deploys 20% faster Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs -34% clip size
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Persian Persuader #33091
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Ali Baba's Wee Booties #3962
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
Level 10 Boxing Gloves +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Red-Tape Recorder
Level 62 Sapper Reverses enemy building construction -100% sapper damage penalty
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Flying Guillotine
Level 50 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Original
Level 5 Rocket Launcher
The Buff Banner
Level 5 Battle Banner
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Neon Annihilator
Level 45 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Wrangler
Level 5 Laser Pointer
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Level 73 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
The B.A.S.E. Jumper
Level 40 Parachute
( Not Tradable or Marketable, Not Usable in Crafting )
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Lollichop
Level 46 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Panic Attack
Level 4 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
Gun Mettle Campaign Coin
Level 1 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Stockpile Crate
Level 20 Supply Crate
Mann Co. Stockpile Crate
Level 20 Supply Crate
Mann Co. Stockpile Crate
Level 20 Supply Crate
Mann Co. Stockpile Crate
Level 20 Supply Crate
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Tough Break Campaign Stamp
Level 11 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Gift-Stuffed Stocking
Level 13 Gift
( Not Tradable or Marketable )
Scrap Metal
Level 1 Craft Item
The Holy Mackerel
Level 42 Fish
Quality 15 Knife
Level 1 Knife paintkit_proto_def_index (77)
Quality 15 Scattergun
Level 1 Scattergun paintkit_proto_def_index (61)
Quality 15 Pistol
Level 1 Pistol Team Colored Decorated Weapon paintkit_proto_def_index (78)
Quality 15 Rocket Launcher
Level 1 Rocket Launcher Team Colored Decorated Weapon paintkit_proto_def_index (76)
Quality 15 Medi Gun
Level 1 Medi Gun Team Colored Decorated Weapon paintkit_proto_def_index (76)
Quality 15 Pistol
Level 1 Pistol paintkit_proto_def_index (61)
Quality 15 Grenade Launcher
Level 1 Grenade Launcher Team Colored Decorated Weapon paintkit_proto_def_index (76)
Quality 15 Medi Gun
Level 1 Medi Gun Team Colored Decorated Weapon paintkit_proto_def_index (65)
Quality 15 Flame Thrower
Level 1 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health Team Colored Decorated Weapon paintkit_proto_def_index (76)
%s7Strange%s6 Makeshift Club - %s5: 0 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Equalizer
%s7%s6 Pickaxe - %s5: 30 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Strange Escape Plan
%s7Strange%s6 Pickaxe - %s5: 4 Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Flare Gun
%s7%s6 Flare Gun - %s5: 10 100% critical hit vs burning players
Axtinguisher
%s7%s6 Fire Axe - %s5: 955 attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Eyelander
%s7%s6 Sword - %s5: 156 is_a_sword (72) No random critical hits -25 max health on wearer
Strange Chargin' Targe
%s7Strange%s6 Shield - %s5: 0 +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Fists
%s7%s6 Fists - %s5: 21
Strange Jag
%s7Strange%s6 Wrench - %s5: 1 (%s3: 0) Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
Strange Crusader's Crossbow
%s7Strange%s6 Crossbow - %s5: 1 No headshots -75% max primary ammo on wearer
Widowmaker
%s7%s6 Shotgun - %s5: 2651 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
Strange Amputator
%s7Strange%s6 Bonesaw - %s5: 0 Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Bazaar Bargain
%s7%s6 Sniper Rifle - %s5: 202 Base charge rate decreased by 50%
L'Etranger
%s7%s6 Revolver - %s5: 232 +15% cloak on hit +40% cloak duration -20% damage penalty
Strange Razorback
%s7Strange%s6 Shield - %s5: 0 Blocks a single backstab attempt -100% maximum overheal on wearer
Jarate
%s7%s6 Jar Based Karate - %s5: 1726 Extinguishing teammates reduces cooldown by -20% jarate description (1)
Strange Conniver's Kunai
%s7Strange%s6 Knife - %s5: 2 On Backstab: Absorbs the health from your victim -55 max health on wearer
%s7%s6 Sniper Rifle - %s5: 92 jarate duration (5) +25% charge rate No headshots No random critical hits
Strange Bonesaw
%s7Strange%s6 Bonesaw - %s5: 0
Strange Bonesaw
%s7Strange%s6 Bonesaw - %s5: 0
Persian Persuader
%s7%s6 Sword - %s5: 841 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Festivizer
Level 15 Festivizer
( Not Usable in Crafting )
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Trepanabotomizer
Level 72 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Last Bite
Level 4 Coffin
( Not Tradable or Marketable, Not Usable in Crafting )
The Chicken Kiev
Level 16 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
The Monster's Stompers
Level 60 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Alternative Medicine Mann
Level 36 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Surgeon's Space Suit
Level 22 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Grub Grenades
Level 72 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Hollowhead
Level 55 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Horsemann's Hand-Me-Down
Level 59 Cape
( Not Tradable or Marketable, Not Usable in Crafting )
The Second Opinion
Level 75 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Horned Honcho
Level 81 Facial Hair
( Not Tradable or Marketable, Not Usable in Crafting )
Bozo's Brogues
Level 42 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Shaolin Sash
Level 68 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Hound's Hood
Level 72 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Candyman's Cap
Level 84 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Macabre Mask
Level 84 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Rugged Respirator
Level 19 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
Power Up Canteen
Level 19 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
The Bolt Action Blitzer
Level 10 Helmet
( Not Tradable or Marketable )
The Flamingo Kid
Level 10 Hat
( Not Tradable or Marketable )
Genuine Robot Chicken Hat
Level 10 Hat
Pyrovision Goggles
Level 55 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat
( Not Tradable or Marketable )
Spellbook Magazine
Level 84 This weapon deploys 50% faster
Fancy Spellbook
Level 1 Pages of Tumidum: 1 Pages of Gratanter: 3 Pages of Audere: 6 This weapon deploys 50% faster
( Not Tradable or Marketable )
Quality 15 Minigun
Level 1 Minigun paintkit_proto_def_index (20)
Quality 15 Pistol
Level 1 Pistol paintkit_proto_def_index (41)
Quality 15 Minigun
Level 1 Minigun paintkit_proto_def_index (55)
Quality 15 Medi Gun
Level 1 Medi Gun Team Colored Decorated Weapon paintkit_proto_def_index (39)
Quality 15 Scattergun
Level 1 Scattergun Team Colored Decorated Weapon paintkit_proto_def_index (36)
Quality 15 Minigun
Level 1 Minigun paintkit_proto_def_index (26)
Quality 15 Medi Gun
Level 1 Medi Gun Team Colored Decorated Weapon paintkit_proto_def_index (39)
Quality 15 Shotgun
Level 1 Shotgun paintkit_proto_def_index (12)
Quality 15 Minigun
Level 1 Minigun paintkit_proto_def_index (20)
Quality 15 SMG
Level 1 SMG paintkit_proto_def_index (13)
Quality 15 Minigun
Level 1 Minigun Team Colored Decorated Weapon paintkit_proto_def_index (40)
Quality 15 SMG
Level 1 SMG Team Colored Decorated Weapon paintkit_proto_def_index (58)
Quality 15 Medi Gun
Level 1 Medi Gun Team Colored Decorated Weapon paintkit_proto_def_index (39)
Quality 15 Shotgun
Level 1 Shotgun Team Colored Decorated Weapon paintkit_proto_def_index (44)
The Classic
Level 56 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
The Iron Bomber
Level 28 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Beggar's Bazooka
Level 89 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) Boost reduced on air jumps Boost reduced when hit 10% slower move speed on wearer -34% clip size
The Neon Annihilator
Level 13 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Flying Guillotine
Level 61 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Red-Tape Recorder
Level 34 Sapper Reverses enemy building construction -100% sapper damage penalty
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Huo-Long Heater
Level 5 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Lollichop
Level 71 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Lollichop
Level 86 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Scottish Handshake
Level 10 Bottle
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Conscientious Objector
Level 25 Sign
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Genuine AWPer Hand
Level 1 Sniper Rifle
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Sticky Jumper
Level 1 Stickybomb Launcher override projectile type (1096810496) No self inflicted blast damage taken +200% max secondary ammo on wearer -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
Level 1 Aura of Incorruptibility attach particle effect static (5)
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Unusual Haunted Metal Scrap
Level 4 Craft Item
( Not Tradable or Marketable )
Ellis' Cap
Level 10 Hat
The Frying Pan
Level 5 Frying Pan
Genuine Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
Genuine Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Dealer's Visor
Level 50 Hat
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
Ghastlierest Gibus
Level 10 Hat This is a special Halloween 2009 item
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Alien Swarm Parasite
Level 20 Mascot
Vintage Foster's Facade
Level 1 Mask
Genuine Brain Bucket
Level 1 Hat
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
SpaceChem Pin
Level 20 Badge #Attrib_MakersMark
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
Vintage Pyrovision Goggles
Level 30 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland Witnessed the 2012 inferno
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
B-ankh!
Level 30 Costume Piece
This is a special Halloween 2011 item
Haunted Futankhamun
Level 50 Costume Piece
This is a special Halloween 2011 item
Haunted Steel Pipes
Level 7 Costume Piece
This is a special Halloween 2011 item
Haunted Blazing Bull
Level 24 Costume Piece
This is a special Halloween 2011 item
Haunted Fallen Angel
Level 80 Costume Piece
This is a special Halloween 2011 item
Haunted Tail from the Crypt
Level 32 Costume Piece
This is a special Halloween 2011 item
Haunted Frontier Flyboy
Level 55 Costume Piece
This is a special Halloween 2011 item
Haunted Legend of Bugfoot
Level 41 Costume Piece
This is a special Halloween 2011 item
Haunted Hair of the Dog
Level 27 Costume Piece
This is a special Halloween 2011 item
The Scottish Snarl
Level 34 Costume Piece
This is a special Halloween 2011 item
The Pickled Paws
Level 8 Costume Piece
This is a special Halloween 2011 item
The Soviet Stitch-Up
Level 61 Costume Piece
This is a special Halloween 2011 item
Dr. Gogglestache
Level 86 Costume Piece
This is a special Halloween 2011 item
The Emerald Jarate
Level 51 Costume Piece
This is a special Halloween 2011 item
Garlic Flank Stake
Level 84 Costume Piece
This is a special Halloween 2011 item
Haunted Intangible Ascot
Level 33 Costume Piece
This is a special Halloween 2011 item
Scattergun
Level 1 Scattergun
Pistol
Level 1 Pistol
Bat
Level 1 Bat
Grizzled Veteran
Level 15 Badge Hire Date: October 26, 2007 (08:53:20 GMT)
( Not Tradable or Marketable )
Rocket Launcher
Level 1 Rocket Launcher
Shotgun
Level 1 Shotgun
The Vintage Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Grizzled Veteran
Level 15 Badge Hire Date: October 26, 2007 (08:53:20 GMT)
( Not Tradable or Marketable )
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Shotgun
Level 1 Shotgun
Fire Axe
Level 1 Fire Axe
Vintage Vintage Merryweather
Level 28 Helmet
Stickybomb Launcher
Level 1 Stickybomb Launcher
Grenade Launcher
Level 1 Grenade Launcher
The Frying Pan
Level 5 Frying Pan
Vintage Hustler's Hallmark
Level 76 Hat
Minigun
Level 1 Minigun
The Vintage Sandvich
Level 1 Lunch Box
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
Grizzled Veteran
Level 15 Badge Hire Date: October 26, 2007 (08:53:20 GMT)
( Not Tradable or Marketable )
Vintage Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Pistol
Level 1 Pistol
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Grizzled Veteran
Level 15 Badge Hire Date: October 26, 2007 (08:53:20 GMT)
( Not Tradable or Marketable )
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Vintage Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Familiar Fez
Level 14 Hat
Scattergun
Level 1 Scattergun
Pistol
Level 1 Pistol
Bat
Level 1 Bat
Grizzled Veteran
Level 15 Badge Hire Date: October 26, 2007 (08:53:20 GMT)
( Not Tradable or Marketable )
Rocket Launcher
Level 1 Rocket Launcher
Shotgun
Level 1 Shotgun
The Vintage Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Grizzled Veteran
Level 15 Badge Hire Date: October 26, 2007 (08:53:20 GMT)
( Not Tradable or Marketable )
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Shotgun
Level 1 Shotgun
Fire Axe
Level 1 Fire Axe
Vintage Vintage Merryweather
Level 28 Helmet
Stickybomb Launcher
Level 1 Stickybomb Launcher
Grenade Launcher
Level 1 Grenade Launcher
The Frying Pan
Level 5 Frying Pan
Vintage Hustler's Hallmark
Level 76 Hat
Minigun
Level 1 Minigun
The Vintage Sandvich
Level 1 Lunch Box
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
Grizzled Veteran
Level 15 Badge Hire Date: October 26, 2007 (08:53:20 GMT)
( Not Tradable or Marketable )
Vintage Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Pistol
Level 1 Pistol
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Grizzled Veteran
Level 15 Badge Hire Date: October 26, 2007 (08:53:20 GMT)
( Not Tradable or Marketable )
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Vintage Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter