The following items were recently received via trading and are not yet in the backpack:
#132
#132
#132
#132
#132
#132
#132
#132
#132
#133
#133
#133
#133
#133
#133
#133
#133
#133
#133
#139
#142
Scout (336 ITEMS IN INVENTORY)
Soldier (345 ITEMS IN INVENTORY)
Pyro (350 ITEMS IN INVENTORY)
Demoman (329 ITEMS IN INVENTORY)
Heavy (333 ITEMS IN INVENTORY)
Engineer (292 ITEMS IN INVENTORY)
Medic (271 ITEMS IN INVENTORY)
Sniper (299 ITEMS IN INVENTORY)
Spy (277 ITEMS IN INVENTORY)
>> Scout
>> Soldier
>> Pyro
>> Demoman
>> Heavy
>> Engineer
>> Medic
>> Sniper
>> Spy
>> Scout
>> Soldier
>> Pyro
>> Demoman
>> Heavy
>> Engineer
>> Medic
>> Sniper
>> Spy
Scrap Metal
Level 1 Craft Item
The Festivizer
Level 15 Festivizer
( Not Usable in Crafting )
Jumping Jester
Level 25 Apparel
Summer 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #132
Summer 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #132
Summer 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #132
Summer 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #132
Summer 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #132
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Strange War Paint
%s7Strange%s6 War Paint - %s5: 0 paintkit_proto_def_index (412)
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Fancy Spellbook
Level 1 Pages of Gratanter: 4 Pages of Audere: 3 Pages of Congeriae: 2 Pages of Veteris: 3 This weapon deploys 50% faster
( Not Tradable or Marketable )
Spellbook Magazine
Level 68 This weapon deploys 50% faster
Strange Part: Player Hits
Level 1 Strange Part
Strange Part: Taunting Player Kills
Level 1 Strange Part
Invasion Community Update Coin
Level 18 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Tough Break Campaign Stamp
Level 61 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Gun Mettle Campaign Coin
Level 1 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Soul Gargoyle
Level 83 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Gift Wrap
Level 5 Tool
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Aged Moustache Grey
Level 5 Tool
( Not Tradable or Marketable )
The Bitter Taste of Defeat and Lime
Level 5 Tool
Muskelmannbraun
Level 5 Tool
( Not Tradable or Marketable )
Radigan Conagher Brown
Level 5 Tool
( Not Tradable or Marketable )
Strange Count Transfer Tool
Level 78 Tool
Taunt: The Killer Solo
Level 57 Special Taunt
The Shred Alert
Level 5 Special Taunt
Taunt: Didgeridrongo
Level 53 Special Taunt
Taunt: Disco Fever
Level 43 Special Taunt
Taunt: The Dueling Banjo
Level 35 Special Taunt
Taunt: Luxury Lounge
Level 67 Special Taunt
Taunt: Rocket Jockey
Level 93 Special Taunt
Unusual Taunt: Scorcher's Solo
Level 88 Special Taunt ★ Unusual Effect: Unknown effect 3121
Taunt: Scotsmann's Stagger
Level 70 Special Taunt
Unusual Taunt: The Drunken Sailor
Level 14 Special Taunt ★ Unusual Effect: Unknown effect 3118
Taunt: Spin-to-Win
Level 60 Special Taunt
Taunt: The Box Trot
Level 46 Special Taunt
Taunt: Surgeon's Squeezebox
Level 79 Special Taunt
Taunt: Panzer Pants
Level 83 Special Taunt
Unusual Taunt: Texas Truckin'
Level 57 Special Taunt ★ Unusual Effect: Silver Cyclone
Taunt: The Boston Boarder
Level 86 Special Taunt
Unusual Taunt: The Pooped Deck
Level 4 Special Taunt ★ Unusual Effect: Holy Grail
Taunt: The Skating Scorcher
Level 58 Special Taunt
Taunt: The Victory Lap
Level 28 Special Taunt
Taunt: The High Five!
Level 5 Special Taunt
( Not Usable in Crafting )
Taunt: The Schadenfreude
Level 5 Special Taunt
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Taunt: Rancho Relaxo
Level 92 Special Taunt
Taunt: Deep Fried Desire
Level 43 Special Taunt
Taunt: Buy A Life
Level 4 Special Taunt
Taunt: The Table Tantrum
Level 98 Special Taunt
Taunt: Bad Pipes
Level 90 Special Taunt
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
Jungle Inferno ConTracker
Level 72 Tracker
( Not Tradable or Marketable, Not Usable in Crafting )
Battery Canteens
Level 5 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Power Up Canteen #52042
Level 60 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds #Attrib_MakersMark
Voodoo-Cursed Demoman Soul
Level 1 Cursed Soul
Voodoo-Cursed Engineer Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Engineer Soul
Level 1 Cursed Soul
Voodoo-Cursed Heavy Soul
Level 1 Cursed Soul
Voodoo-Cursed Medic Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Medic Soul
Level 1 Cursed Soul
Haunted Voodoo-Cursed Pyro Soul
Level 1 Cursed Soul
Voodoo-Cursed Scout Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Scout Soul
Level 1 Cursed Soul
Voodoo-Cursed Sniper Soul
Level 1 Cursed Soul
Voodoo-Cursed Soldier Soul
Level 1 Cursed Soul
Voodoo-Cursed Spy Soul
Level 1 Cursed Soul
Unusual Horseless Headless Horsemann's Headtaker
Level 86 Axe is_a_sword (72) No random critical hits -25 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
Scotsman's Skullcutter
%s7%s6 Axe - %s5: 56 +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
( Not Usable in Crafting )
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
Strange Wrap Assassin
%s7Strange%s6 Bat - %s5: 5 Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
Strange Boston Basher
%s7Strange%s6 Bat - %s5: 0 On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Vintage Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer Festivized
Bat
%s7%s6 Bat - %s5: 16
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
( Not Usable in Crafting )
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Festive Buff Banner
Level 5 Battle Banner
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
( Not Usable in Crafting )
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Level 10 Fists Killing an enemy with a critical hit will dismember your victim. Painfully. #Attrib_MakersMark
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
%s7Strange%s6 Flame Thrower - %s5: 0 burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
Phlogistinator
%s7%s6 Flame Thrower - %s5: 4168 flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
Rainblower
%s7%s6 Flame Thrower - %s5: 36 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Degreaser
%s7%s6 Flame Thrower - %s5: 3840 Killstreaker: 2005 Sheen: 5 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost Festivized
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
( Not Tradable or Marketable )
The Vintage Backburner
Level 95 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Festive Backburner
Level 47 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Level 99 Flare Gun mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players paintkit_proto_def_index (391) -35% self damage force -35% damage penalty Festivized
( Not Tradable or Marketable )
Scorch Shot
%s7%s6 Flare Gun - %s5: 47 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) paintkit_proto_def_index (293) -35% self damage force -35% damage penalty
Flare Gun
%s7%s6 Flare Gun - %s5: 1015 100% critical hit vs burning players
The Vintage Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Detonator
%s7%s6 Flare Gun - %s5: 125 100% mini-crits vs burning players +50% damage to self -25% damage penalty Festivized
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Cow Mangler 5000
%s7%s6 Focused Wave Projector - %s5: 38 Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
Frying Pan
%s7%s6 Frying Pan - %s5: 525
Back Scratcher
%s7%s6 Garden Rake - %s5: 70 +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Eviction Notice
%s7%s6 Boxing Gloves - %s5: 22 +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
( Not Usable in Crafting )
Strange Fists of Steel
%s7Strange%s6 Boxing Gloves - %s5: 6 -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
The Vintage Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
%s7%s6 Boxing Gloves - %s5: 56 +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Bread Bite
%s7%s6 Boxing Gloves - %s5: 25 +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
Festive Gloves of Running Urgently
%s7%s6 Boxing Gloves - %s5: 27 +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Level 99 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact paintkit_proto_def_index (122) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Loose Cannon
%s7%s6 Grenade Launcher - %s5: 6099 (%s3: 4286) Sheen: 4 Killstreaks Active override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact Festivized
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Quality 15 Grenade Launcher
Level 1 Grenade Launcher Team Colored Decorated Weapon paintkit_proto_def_index (76)
Level 99 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades paintkit_proto_def_index (122) -15% explosion radius
Iron Bomber
%s7%s6 Grenade Launcher - %s5: 603 Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius Festivized
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Pomson 6000
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
( Not Usable in Crafting )
Jarate
%s7%s6 Jar Based Karate - %s5: 711 Extinguishing teammates reduces cooldown by -20% jarate description (1)
Vintage Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Gas Passer
Level 8 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
%s7%s6 Knife - %s5: 4689 +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
Your Eternal Reward
%s7%s6 Knife - %s5: 93 Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
( Not Tradable or Marketable )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
( Not Usable in Crafting )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
( Not Tradable or Marketable )
The Sharp Dresser #156330
Level 1 Knife #Attrib_MakersMark
Spy-cicle
%s7%s6 Knife - %s5: 782 Killstreaks Active On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo Festivized
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
( Not Usable in Crafting )
Wanga Prick
Level 83 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Level 1 Medi Gun Team Colored Decorated Weapon paintkit_proto_def_index (2)
Quality 15 Medi Gun
Level 1 Medi Gun Team Colored Decorated Weapon paintkit_proto_def_index (50)
Quality 15 Medi Gun
Level 1 Medi Gun Team Colored Decorated Weapon paintkit_proto_def_index (25)
Medi Gun
%s7%s6 Medi Gun - %s5: 251 (%s3: 980)
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
%s7%s6 Minigun - %s5: 19 +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
Iron Curtain
Level 5 Minigun Killstreaker: 2004 Sheen: 3 Killstreaks Active
( Not Tradable or Marketable )
Strange Huo-Long Heater
%s7Strange%s6 Minigun - %s5: 8 Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Quality 15 Tomislav
Level 99 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (122) -20% slower firing speed
Tomislav
%s7%s6 Minigun - %s5: 38 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (232) -20% slower firing speed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
( Not Tradable or Marketable )
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Vintage Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
Natascha
Level 5 Minigun Killstreaks Active On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
( Not Tradable or Marketable )
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
( Not Tradable or Marketable )
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
Quality 15 Minigun
Level 1 Minigun paintkit_proto_def_index (10)
Quality 15 Minigun
Level 1 Minigun Team Colored Decorated Weapon paintkit_proto_def_index (78)
Quality 15 Minigun
Level 99 Minigun paintkit_proto_def_index (130)
The B.A.S.E. Jumper
Level 11 Parachute
The B.A.S.E. Jumper
Level 20 Parachute
The B.A.S.E. Jumper
Level 62 Parachute
The B.A.S.E. Jumper
Level 73 Parachute
Construction PDA
%s7%s6 PDA - %s5: 3034 (%s3: 155821)
Shortstop
%s7%s6 Peppergun - %s5: 107 When weapon is active: Increase in push force taken from damage and airblast
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 1 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Usable in Crafting )
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Escape Plan
%s7%s6 Pickaxe - %s5: 30 Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
( Not Usable in Crafting )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +6 max pipebombs out +25% faster firing speed +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
Level 72 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher +200% max secondary ammo on wearer No self inflicted blast damage taken override projectile type (1096810496) -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
Strange Gold Botkiller Stickybomb Launcher Mk.I
%s7Strange%s6 Stickybomb Launcher - %s5: 0
The C.A.P.P.E.R
Level 1 Pistol
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Quality 15 Pistol
Level 1 Pistol paintkit_proto_def_index (46)
Quality 15 Pistol
Level 1 Pistol Team Colored Decorated Weapon paintkit_proto_def_index (78)
Pistol
%s7%s6 Pistol - %s5: 973 Festivized
Strange Winger
%s7Strange%s6 Pistol - %s5: 0 +15% damage bonus +25% greater jump height when active -60% clip size
Strange Winger
%s7Strange%s6 Pistol - %s5: 0 +15% damage bonus +25% greater jump height when active -60% clip size
Strange Winger
%s7Strange%s6 Pistol - %s5: 0 +15% damage bonus +25% greater jump height when active -60% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
Genuine Ham Shank
Level 5 Pork Product
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
( Not Usable in Crafting )
Enforcer
%s7%s6 Revolver - %s5: 209 Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
( Not Usable in Crafting )
L'Etranger
%s7%s6 Revolver - %s5: 82 +15% cloak on hit +40% cloak duration -20% damage penalty
Ambassador
%s7%s6 Revolver - %s5: 793 Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Vintage Ambassador
Level 5 Revolver Crits on headshot -15% damage penalty No random critical hits Critical damage is affected by range -20% slower firing speed
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Festive Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Level 1 Revolver Team Colored Decorated Weapon paintkit_proto_def_index (42)
Quality 15 Revolver
Level 1 Revolver Team Colored Decorated Weapon paintkit_proto_def_index (27)
Quality 15 Revolver
Level 1 Revolver Team Colored Decorated Weapon paintkit_proto_def_index (76)
Strange Revolver
%s7Strange%s6 Revolver - %s5: 0
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
( Not Tradable or Marketable )
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Beggar's Bazooka
%s7%s6 Rocket Launcher - %s5: 640 auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Beggar's Bazooka
Level 41 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 1 Rocket Launcher Team Colored Decorated Weapon paintkit_proto_def_index (43)
Quality 15 Rocket Launcher
Level 1 Rocket Launcher Team Colored Decorated Weapon paintkit_proto_def_index (43)
Rocket Launcher
%s7%s6 Rocket Launcher - %s5: 1062 Festivized
Festive Rocket Launcher
Level 1 Rocket Launcher
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Thermal Thruster
Level 33 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Thermal Thruster
Level 84 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
Force-A-Nature
%s7%s6 Scattergun - %s5: 351 Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Vintage Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -66% clip size -10% damage penalty
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Back Scatter
Level 14 Scattergun Mini-crits targets when fired at their back from close range -34% clip size 20% less accurate No random critical hits
The Back Scatter
Level 37 Scattergun Mini-crits targets when fired at their back from close range -34% clip size 20% less accurate No random critical hits
The Back Scatter
Level 83 Scattergun Mini-crits targets when fired at their back from close range -34% clip size 20% less accurate No random critical hits
The Back Scatter
Level 95 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Festive Force-A-Nature
Level 45 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Strange Baby Face's Blaster
%s7Strange%s6 Scattergun - %s5: 0 boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Strange Baby Face's Blaster
%s7Strange%s6 Scattergun - %s5: 0 boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Baby Face's Blaster
%s7%s6 Scattergun - %s5: 122 boost on damage (1) Boost reduced on air jumps Boost reduced when hit 10% slower move speed on wearer -34% clip size
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
( Not Tradable or Marketable )
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Scattergun
%s7%s6 Scattergun - %s5: 3872 Killstreaks Active Festivized
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
( Not Usable in Crafting )
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
%s7%s6 Shotgun - %s5: 393 mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Festive Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Panic Attack
Level 3 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern -20% damage penalty Successive shots become less accurate
The Panic Attack
Level 26 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern -20% damage penalty Successive shots become less accurate
The Panic Attack
Level 98 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
%s7%s6 Shotgun - %s5: 32 Sheen: 3 Killstreaks Active Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings Festivized
The Rescue Ranger
Level 37 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
Market Gardener
%s7%s6 Shovel - %s5: 14 Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
( Not Usable in Crafting )
Strange Shovel
%s7Strange%s6 Shovel - %s5: 0
Strange Shovel
%s7Strange%s6 Shovel - %s5: 0
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
( Not Usable in Crafting )
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Crossing Guard
Level 25 Sign
The Crossing Guard
Level 25 Sign
Strange Neon Annihilator
%s7Strange%s6 Sign - %s5: 0 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Strange Neon Annihilator
%s7Strange%s6 Sign - %s5: 0 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Neon Annihilator
Level 2 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Neon Annihilator
Level 96 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Bat Outta Hell
Level 5 Skull Bat
( Not Usable in Crafting )
The Bat Outta Hell
Level 5 Skull Bat
( Not Tradable or Marketable )
The Hot Hand
Level 18 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Hot Hand
Level 24 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Hot Hand
Level 43 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
( Not Tradable or Marketable )
Powerjack
%s7%s6 Sledgehammer - %s5: 195 Sheen: 6 Killstreaks Active +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer Festivized
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
( Not Usable in Crafting )
Strange Homewrecker
%s7Strange%s6 Sledgehammer - %s5: 0 +100% damage vs buildings Damage removes Sappers -25% damage vs players
Strange Homewrecker
%s7Strange%s6 Sledgehammer - %s5: 0 +100% damage vs buildings Damage removes Sappers -25% damage vs players
Homewrecker
%s7%s6 Sledgehammer - %s5: 13 +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
( Not Tradable or Marketable )
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
( Not Usable in Crafting )
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
Cleaner's Carbine
%s7%s6 SMG - %s5: 62 Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
( Not Usable in Crafting )
Quality 15 SMG
Level 1 SMG Team Colored Decorated Weapon paintkit_proto_def_index (58) Festivized
Quality 15 SMG
Level 1 SMG Team Colored Decorated Weapon paintkit_proto_def_index (37)
Bazaar Bargain
%s7%s6 Sniper Rifle - %s5: 358 Base charge rate decreased by 50%
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 13 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 15 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
The Classic
Level 22 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 47 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 67 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
Genuine AWPer Hand
Level 1 Sniper Rifle
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Shooting Star
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
Hitman's Heatmaker
%s7%s6 Sniper Rifle - %s5: 54 Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
"Yes, I know I suck."
%s7%s6 Sniper Rifle - %s5: 209 jarate duration (5) +25% charge rate No headshots No random critical hits
%s7%s6 Katana - %s5: 439 Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
( Not Tradable or Marketable )
Concheror
%s7%s6 Sashimono - %s5: 292 +4 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Red-Tape Recorder
Level 18 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 19 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 57 Sapper Reverses enemy building construction -100% sapper damage penalty
Festive Sapper
Level 37 Sapper
Festive Sapper
Level 56 Sapper
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
Quality 15 Claidheamh Mòr
Level 99 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter paintkit_proto_def_index (122) is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Strange Persian Persuader
%s7Strange%s6 Sword - %s5: 0 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Strange Persian Persuader
%s7Strange%s6 Sword - %s5: 0 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Persian Persuader
%s7%s6 Sword - %s5: 59 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword is_a_sword (72) -25 max health on wearer No random critical hits
( Not Usable in Crafting )
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
Festive Eyelander
Level 77 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Vintage Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Dead Ringer
%s7%s6 Invis Watch - %s5: 8250 +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Vintage Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Jag
%s7%s6 Wrench - %s5: 2229 (%s3: 351) Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty Festivized
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
( Not Tradable or Marketable )
Silver Botkiller Wrench Mk.I
%s7%s6 Wrench - %s5: 244 (%s3: 70)
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
( Not Usable in Crafting )
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Candy Cantlers
Level 30 Antlers
The Exorcizor
Level 62 Apparel
( Not Usable in Crafting )
Aloha Apparel
Level 32 Apparel
Aloha Apparel
Level 48 Apparel
Aloha Apparel
Level 49 Apparel
Flunkyware
Level 21 Apparel #Attrib_MakersMark
Final Frontiersman
Level 6 Apparel
Rocket Operator
Level 29 Apparel
The Space Diver
Level 84 Apparel
Blood Banker
%s7%s6 Apparel - %s5: 9993
The Gaelic Garb
Level 8 Apparel
The Flared Frontiersman
Level 66 Apparel
Rogue's Col Roule
Level 15 Apparel
Gone Commando
Level 67 Apparel
The Heavy Lifter
Level 96 Apparel
The Killer's Kit
Level 37 Apparel
The Cute Suit
Level 30 Apparel
Combat Slacks
Level 18 Apparel
The Warmth Preserver
Level 37 Apparel
The Warmth Preserver
Level 74 Apparel
The Spooky Sleeves
Level 59 Apparel
( Not Usable in Crafting )
Down Under Duster
Level 25 Apparel
Down Under Duster
Level 44 Apparel
Antarctic Eyewear
Level 29 Apparel
Antarctic Eyewear
Level 39 Apparel
Antarctic Eyewear
Level 73 Apparel
Assassin's Attire
Level 77 Apparel
The Wraith Wrap
Level 70 Apparel
( Not Usable in Crafting )
The Sub Zero Suit
Level 49 Apparel
Dead of Night
Level 79 Apparel
Genuine Pip-Boy
Level 10 Armband
Shin Shredders
Level 35 Cosmetic Armor
The Shogun's Shoulder Guard
Level 55 Cosmetic Armor
Courtly Cuirass
Level 89 Cosmetic Armor
Genuine Die Regime-Panzerung
Level 1 Cosmetic Armor
The Sangu Sleeves
Level 33 Cosmetic Armor
The Sangu Sleeves
Level 42 Cosmetic Armor
The Immobile Suit
Level 15 Cosmetic Armor
( Not Tradable or Marketable )
The Purity Fist
Level 10 Cosmetic Augmentation
( Not Usable in Crafting )
Googly Gazer
Level 15 Cosmetic Augmentation
( Not Usable in Crafting )
Roboot
%s7%s6 Cosmetic Augmentation - %s5: 167
Phobos Filter
Level 71 Cosmetic Augmentation
Phobos Filter
Level 72 Cosmetic Augmentation
Master Mind
Level 61 Cosmetic Augmentation
( Not Usable in Crafting )
Head Mounted Double Observatory
Level 45 Cosmetic Augmentation
The Upgrade
Level 84 Cosmetic Augmentation
The Coffin Kit
Level 8 Backpack
( Not Usable in Crafting )
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
Bonk Batter's Backup
Level 51 Backpack
Winter Backup
Level 26 Backpack
The Idea Tube
Level 32 Backpack
Haunted Grisly Gumbo
Level 10 Backpack
Dillinger's Duffel #57153
Level 58 Backpack #Attrib_MakersMark
The Pyrotechnic Tote
Level 1 Backpack
The Pyrobotics Pack
Level 1 Backpack
The Joe-on-the-Go
Level 11 Backpack
The Joe-on-the-Go #30344
Level 52 Backpack #Attrib_MakersMark
Fast Food
Level 94 Backpack
Tiny Timber
Level 15 Backpack
Genuine Baronial Badge
Level 1 Badge
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Genuine Heroic Companion Badge
Level 20 Badge
Dr. Grordbort's Copper Crest
Level 15 Badge
( Not Usable in Crafting )
Dr. Grordbort's Silver Crest
Level 15 Badge
( Not Usable in Crafting )
Dr. Grordbort's Crest
Level 15 Badge
( Not Usable in Crafting )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Soldier of Fortune
Level 10 Badge Hire Date: March 6, 2008 (21:24:16 GMT)
( Not Tradable or Marketable )
Spirit of Giving
%s7%s6 Badge - %s5: 10
( Not Tradable or Marketable )
Operation Steel Trap Badge
Level 2 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 3 Badge
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 2 Badge
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Boo Balloon
Level 20 Balloon
( Not Usable in Crafting )
Humanitarian's Hachimaki
Level 10 Bandana
( Not Tradable or Marketable, Not Usable in Crafting )
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
Support Spurs
Level 41 Boots
Storm Stompers
Level 25 Boots
Brooklyn Booties
%s7%s6 Boots - %s5: 283 Early Supporter of End of the Line Community Update
Forest Footwear
Level 90 Boots
Bandit's Boots
Level 100 Boots
The Long Fall Loafers
Level 22 Boots
( Not Tradable or Marketable )
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
( Not Usable in Crafting )
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Sole Saviors
Level 41 Boots
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
( Not Tradable or Marketable, Not Usable in Crafting )
The Face of Mercy
Level 93 Mask
Face of Mercy
%s7%s6 Mask - %s5: 2582
Mad Mask
%s7%s6 Mask - %s5: 134
The Arachno-Arsonist
Level 3 Mask
The Arachno-Arsonist
Level 37 Mask
Death Stare
Level 67 Mask
Goalkeeper
Level 86 Mask
The Scariest Mask EVER
Level 39 Mask
Smiling Somen
Level 25 Mask
The Last Breath
Level 13 Mask
( Not Usable in Crafting )
Genuine Person in the Iron Mask
Level 1 Mask
Vintage Foster's Facade
Level 1 Mask
Large Luchadore
Level 44 Mask
The Cold War Luchador #3692
Level 10 Mask #Attrib_MakersMark
Medi-Mask
Level 19 Mask
Physician's Procedure Mask
Level 74 Mask
The Nabler #26418
Level 44 Mask #Attrib_MakersMark
Nose Candy #699
Level 97 Mask #Attrib_MakersMark
Le Party Phantom
Level 82 Mask #Attrib_MakersMark
The Plutonidome
Level 55 Mask
( Not Usable in Crafting )
Pyromancer's Mask
Level 100 Mask
The Byte'd Beak
Level 65 Mask
Practitioner's Processing Mask
Level 30 Mask
The Filamental
Level 39 Mask
Airtight Arsonist
Level 7 Mask
Strange Medical Emergency
%s7Strange%s6 Decorative Medkit - %s5: 0
Medical Emergency
Level 65 Decorative Medkit
Haunted Cryptic Keepsake
Level 79 Necklace
( Not Tradable or Marketable )
The Cryptic Keepsake
Level 51 Necklace
( Not Tradable or Marketable )
The Crocodile Smile
Level 20 Necklace
The Cammy Jammies
Level 33 Pants
Transparent Trousers
Level 34 Pants
B'aaarrgh-n-Britches
Level 55 Pants
Surgical Survivalist
%s7%s6 Pants - %s5: 452
Hog Heels
Level 45 Pants
Stealth Bomber
Level 21 Pants
Stealth Bomber
Level 30 Pants
Stealth Bomber
Level 68 Pants
Stealth Bomber
Level 88 Pants
Stealth Bomber
Level 92 Pants
The Mann of the House
Level 51 Pants
Bear Walker
Level 97 Pants and Slippers
Night Ward
Level 26 Pants and Slippers
The Snapped Pupil
Level 79 Photograph
PASS Time Miniature Half JACK
Level 50 Pin
( Not Tradable or Marketable )
Pocket Santa
Level 74 Pocket Buddy
Pocket Yeti
Level 33 Pocket Buddy
Pocket Yeti
Level 35 Pocket Buddy
Pocket Yeti
Level 70 Pocket Buddy
Strange Pocket Admin
%s7Strange%s6 Pocket Buddy - %s5: 0
Pocket Pardner
Level 26 Pocket Buddy
Pocket Saxton
Level 50 Pocket Buddy
Genuine Mister Bubbles
Level 1 Pocket Buddy
The Dual-Core Devil Doll
Level 88 Pocket Buddy
Teddy Robobelt
Level 33 Pocket Buddy
Strange Pocket Pauling
%s7Strange%s6 Pocket Buddy - %s5: 0
Pocket Pauling
Level 88 Pocket Buddy
Attack Packs
Level 82 Provisions
Vintage Pyrovision Goggles
Level 54 Pyrovision Goggles Witnessed the 2012 inferno vision opt in flags (1) On Equip: Visit Pyroland
Pyrovision Goggles
Level 8 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Made Man
Level 23 Rose
( Not Usable in Crafting )
Heavy Harness
Level 9 Safety Apparatus
Heavy Harness
Level 85 Safety Apparatus
Das Hazmattenhatten
Level 30 Safety Apparatus
The Trash Toter
Level 22 Satchel
The Surgeon's Side Satchel #55563
Level 35 Satchel #Attrib_MakersMark
The Surgeon's Side Satchel
Level 68 Satchel
The Merc's Pride Scarf
Level 10 Scarf
( Not Usable in Crafting )
The Merc's Muffler
Level 11 Scarf
Genuine Professor's Pineapple
Level 1 Science Project
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
( Not Tradable or Marketable )
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 97 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Chargin' Targe
Level 3 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Chargin' Targe
Level 16 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Chargin' Targe
Level 23 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Chargin' Targe
Level 70 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Vintage Razorback
Level 10 Shield "VINTAGE NOOBSHIELD" Blocks a single backstab attempt -100% maximum overheal on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Dr. Whoa
Level 15 Shirt
( Not Usable in Crafting )
The Tyurtlenek
Level 91 Shirt
The Hunger Force
Level 18 Shirt
The Apparatchik's Apparel
Level 43 Shirt
Genuine Siberian Sophisticate
Level 1 Shirt
Heavy Tourism
%s7%s6 Shirt - %s5: 479
Athenian Attire
Level 7 Shirt
The Track Terrorizer
Level 33 Shirt
The Egghead's Overalls
Level 10 Shirt
The Business Casual
Level 91 Shirt
The Hawaiian Hangover
Level 7 Shirt
The Bushman
Level 25 Shirt
The Bushman
Level 50 Shirt
The Bushman
Level 60 Shirt
The Bushman
Level 72 Shirt
The Bushman
Level 76 Shirt
Strange Bushman
%s7Strange%s6 Shirt - %s5: 0
Prohibition Opposition
Level 4 Shirt
Hot Heels
Level 81 Shoes
Festive Flip-Thwomps
Level 72 Shoes
Olympic Leapers
Level 63 Shoes
Olympic Leapers
Level 92 Shoes
The Rogue's Brogues
Level 83 Shoes
Strange Squire's Sabatons
%s7Strange%s6 Shoes - %s5: 0
The Spooky Shoes
Level 93 Shoes
( Not Usable in Crafting )
The Sneaky Spats of Sneaking
Level 90 Shoes
( Not Usable in Crafting )
Genuine Buck Turner All-Stars
Level 1 Shoes
Genuine Jungle Booty
Level 1 Shorts
Backbreaker's Guards
Level 99 Shoulder Pads
The Half-Pipe Hurdler
Level 35 Skateboard
The Trail-Blazer
Level 47 Sled
Snack Stack
Level 19 Snack
Snack Stack
Level 39 Snack
Globetrotter
Level 59 Snow Globe
The Sackcloth Spook
Level 17 Spooky Companion
( Not Tradable or Marketable )
Unidentified Following Object
Level 60 Spooky Companion
( Not Tradable or Marketable )
The Beacon from Beyond
Level 41 Spooky Companion
( Not Tradable or Marketable )
Guano
Level 51 Spooky Companion
( Not Tradable or Marketable )
The Soul of 'Spensers Past
Level 80 Spooky Companion
( Not Tradable or Marketable )
Glasgow Bankroll
Level 30 Suit
Glasgow Bankroll
Level 46 Suit
Glasgow Bankroll
%s7%s6 Suit - %s5: 4637
Das Feelinbeterbager
Level 93 Supplies
Siberian Sweater
Level 9 Sweater
Siberian Sweater
%s7%s6 Sweater - %s5: 535
Juvenile's Jumper
Level 27 Sweater
The Cool Warm Sweater
Level 11 Sweater
Crosshair Cardigan
Level 48 Sweater
Infiltrator's Insulation
Level 65 Sweater
North Polar Fleece
Level 51 Sweater
Motley Sleeves
Level 97 Tattoos
Haunted Sprinting Cephalopod
Level 35 Tentacles
( Not Tradable or Marketable )
Manndatory Attire
Level 17 Tie
Manndatory Attire
Level 30 Tie
The Tools of the Trade
Level 28 Tool Belt
Fireman's Essentials
Level 96 Tools
Lucky No. 42
Level 10 Beach Towel
( Not Usable in Crafting )
Trickster's Treats
Level 73 Treats
Siberian Tigerstripe
Level 82 Uniform
Fancy Dress Uniform
Level 13 Uniform
( Not Usable in Crafting )
Meal Dealer
Level 29 Uniform
Meal Dealer
%s7%s6 Uniform - %s5: 104
Flak Jack
Level 32 Vest
The Vascular Vestment
Level 32 Vest
Wild West Waistcoat
Level 100 Vest
Bunnyhopper's Ballistics Vest
Level 77 Vest
Blast Blocker
Level 1 Vest
Vitals Vest
Level 52 Vest
Vitals Vest
Level 58 Vest
Flakcatcher
Level 76 Vest
Crocodile Dandy
%s7%s6 Vest - %s5: 18
Cargo Constructor
Level 59 Vest
Cargo Constructor
Level 71 Vest
Cargo Constructor
Level 82 Vest
Heavy Metal
Level 3 Vest
Heavy Metal
Level 17 Vest
Heavy Metal
Level 21 Vest
Heavy Metal
Level 73 Vest
Heavy Metal
Level 94 Vest
Preventative Measure
Level 21 Vest
Water Waders
%s7%s6 Waders - %s5: 523
Der Wintermantel
Level 40 Apparel
Doc's Holiday
Level 35 Apparel
The Triggerman's Tacticals
Level 18 Apparel
The Teufort Tooth Kicker #54390
Level 10 Boots #Attrib_MakersMark
Genuine K-9 Mane
Level 1 Spirit Animal
Pink as Hell
Level 5 Tool
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
The Air Strike
Level 3 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty