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Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Classic
Level 62 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
Mann Co. Stockpile Crate
Level 20 Supply Crate
Mann Co. Stockpile Crate
Level 20 Supply Crate
Mann Co. Stockpile Crate
Level 20 Supply Crate
Scream Fortress X War Paint Case
Level 1 Supply Crate Crate Series #121
Scream Fortress X War Paint Case
Level 1 Supply Crate Crate Series #121
Scream Fortress X War Paint Case
Level 1 Supply Crate Crate Series #121
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
Li'l Snaggletooth #47090
Level 26 Pocket Buddy #Attrib_MakersMark
The Biomech Backpack #39922
Level 12 Costume Piece
#Attrib_MakersMark
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Hotrod
Level 51 Mask #Attrib_MakersMark
The Blood Banker #51884
Level 82 Apparel #Attrib_MakersMark
The Five-Month Shadow
Level 77 Facial Hair #Attrib_MakersMark
The Cobber Chameleon #49072
Level 46 Mascot #Attrib_MakersMark
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Reclaimed Metal
Level 2 Craft Item
The Chronomancer #74278
Level 29 Apparel #Attrib_MakersMark
Reclaimed Metal
Level 2 Craft Item
The Bigg Mann on Campus #75972
Level 87 Apparel #Attrib_MakersMark
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
The Whiskey Bib #51336
Level 95 Puffy Shirt #Attrib_MakersMark
The Classic
Level 74 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 81 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 67 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 80 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Flapjack #47334
Level 16 Apparel #Attrib_MakersMark
The Eliminator's Safeguard #61437
Level 2 Helmet #Attrib_MakersMark
Combat Slacks #37544
Level 84 Apparel #Attrib_MakersMark
Apparition's Aspect #66751
Level 13 Mask #Attrib_MakersMark
Trickster's Turnout Gear #70562
Level 43 Coat #Attrib_MakersMark
Jungle Booty #34088
Level 33 Shorts #Attrib_MakersMark
The Classic
Level 75 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 72 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 31 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 37 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Delinquent's Down Vest #48763
Level 72 Apparel #Attrib_MakersMark
Doc's Holiday #58998
Level 2 Apparel #Attrib_MakersMark
El Muchacho #48474
Level 65 Poncho #Attrib_MakersMark
Dillinger's Duffel #71437
Level 8 Backpack #Attrib_MakersMark
The Head Warmer #70747
Level 70 Hat #Attrib_MakersMark
Trickster's Turnout Gear #70567
Level 51 Coat #Attrib_MakersMark
The Classic
Level 94 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 24 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 76 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 89 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Crown of the Old Kingdom #57772
Level 41 Hat #Attrib_MakersMark
The Chronomancer #49619
Level 24 Apparel #Attrib_MakersMark
Doc's Holiday #83390
Level 95 Apparel #Attrib_MakersMark
Bozo's Bouffant
Level 57 Costume Piece
( Not Tradable or Marketable )
Greased Lightning #43204
Level 79 Hair #Attrib_MakersMark
The Chronoscarf #40474
Level 17 Scarf #Attrib_MakersMark
The Classic
Level 64 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 11 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 99 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Southie Shinobi #64325
Level 43 Shirt #Attrib_MakersMark
The Tomb Readers #57755
Level 3 Glasses #Attrib_MakersMark
Master's Yellow Belt
Level 75 Hat #Attrib_MakersMark
The Herzensbrecher
Level 76 Cosmetic Item
( Not Tradable or Marketable )
The Classic
Level 91 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
Reclaimed Metal
Level 2 Craft Item
The Pounding Father #78318
Level 24 Hat #Attrib_MakersMark
The Classic
Level 80 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 96 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Doublecross-Comm #67509
Level 63 Mask #Attrib_MakersMark
The Dragonborn Helmet #77285
Level 10 Helmet #Attrib_MakersMark
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Classic
Level 76 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
Minigun
Level 1 Minigun Killstreaker: 2007 Sheen: 1 Killstreaks Active
The Nunhood
Level 86 Hat #Attrib_MakersMark
The Mann of the House
Level 15 Pants #Attrib_MakersMark
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Iron Bomber
Level 6 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
( Not Tradable or Marketable )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
( Not Tradable or Marketable )
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Spooky Sleeves
Level 12 Apparel
The Huo-Long Heater
Level 96 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
( Not Tradable or Marketable )
The Chargin' Targe
Level 63 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Rescue Ranger
Level 26 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
( Not Tradable or Marketable )
The Killer Exclusive #69164
Level 10 Hat #Attrib_MakersMark
The Merc's Muffler #58668
Level 26 Scarf #Attrib_MakersMark
The Ruffled Ruprecht
Level 90 Facial Hair #Attrib_MakersMark
Down Under Duster
Level 73 Apparel
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The War Pig #61757
Level 83 Headgear #Attrib_MakersMark
The Lollichop
Level 94 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
( Not Tradable or Marketable )
The Flying Guillotine
Level 83 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Your Worst Nightmare #76213
Level 10 Hair #Attrib_MakersMark
Bonk Helm
Level 61 Helmet #Attrib_MakersMark
The Fashionable Megalomaniac #38031
Level 10 Facial Hair #Attrib_MakersMark
Security Shades #74853
Level 61 Glasses #Attrib_MakersMark
Tyrant's Helm
Level 76 Helmet #Attrib_MakersMark
The Classic
Level 19 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Backstabber's Boomslang #37820
Level 4 Mascot #Attrib_MakersMark
The Grease Monkey
Level 47 Costume Piece
( Not Tradable or Marketable )
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Fancy Dress Uniform #108188
Level 36 Uniform #Attrib_MakersMark
The Classic
Level 96 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 43 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Cranial Carcharodon
Level 11 Hat
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Pyro Shark
Level 2 Costume Piece
The Classic
Level 8 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
Level 35 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Gas Passer
Level 59 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
The Hot Hand
Level 39 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Classic
Level 22 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Gas Passer
Level 32 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable, Not Usable in Crafting )
The Vintage Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Vintage Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Vintage Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Vintage Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Panic Attack
Level 9 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
The B.A.S.E. Jumper
Level 21 Parachute
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Frying Pan
Level 5 Frying Pan
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Classic
Level 66 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 2 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Iron Bomber
Level 69 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Huo-Long Heater
Level 60 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Quickiebomb Launcher
Level 76 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Neon Annihilator
Level 62 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Rescue Ranger
Level 63 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Buffalo Steak Sandvich
Level 1 Lunch Box #Attrib_MakersMark
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer #Attrib_MakersMark
The Ham Shank #19024
Level 5 Pork Product
The Fortified Compound
Level 10 Bow
The Back Scatter
Level 69 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal #Attrib_MakersMark
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Scottish Handshake
Level 10 Bottle
The Bat Outta Hell
Level 5 Skull Bat
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Lollichop
Level 69 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Tide Turner
Level 85 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
Level 7 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter #Attrib_MakersMark
The Soda Popper #7312
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size #Attrib_MakersMark
The Beggar's Bazooka
Level 14 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Flying Guillotine
Level 36 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
Scrap Metal
Level 1 Craft Item
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Classic
Level 9 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
Scrap Metal
Level 1 Craft Item
The Widowmaker #107450
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo #Attrib_MakersMark
The Pomson 6000 #13797
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings #Attrib_MakersMark
The Holy Mackerel
Level 42 Fish
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Original
Level 5 Rocket Launcher
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits #Attrib_MakersMark
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Red-Tape Recorder #23244
Level 22 Sapper Reverses enemy building construction -100% sapper damage penalty #Attrib_MakersMark
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
Hong Kong Cone #70104
Level 24 Hat #Attrib_MakersMark
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
Scrap Metal
Level 1 Craft Item
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Short Circuit #34851
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits #Attrib_MakersMark
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty #Attrib_MakersMark
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
Cheater's Lament
Level 1 Aura of Incorruptibility attach particle effect static (5)
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Villain's Veil #101679
Level 91 Bandana #Attrib_MakersMark
Bozo's Bouffant
Level 75 Costume Piece
( Not Tradable or Marketable )
The Air Strike
Level 32 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
The Colonel's Coat #40997
Level 10 Coat #Attrib_MakersMark
Cap'n Calamari
Level 79 Mask
( Not Tradable or Marketable )
The Classic
Level 73 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The After Dark #72779
Level 96 Apparel #Attrib_MakersMark
Soldier of Fortune
Level 10 Badge Hire Date: September 16, 2008 (14:34:40 GMT)
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Sir Hootsalot
Level 37 Mascot #Attrib_MakersMark
Bronze Dueling Badge
Level 7 Badge
( Not Tradable or Marketable )
Pyrovision Goggles
Level 79 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Full Head of Steam
Level 34 Hat
( Not Tradable or Marketable )
PASS Time Miniature Half JACK
Level 50 Pin
( Not Tradable or Marketable )
Gone Commando #40320
Level 19 Apparel #Attrib_MakersMark
The Hero's Tail #77426
Level 86 Hair #Attrib_MakersMark
Doc's Holiday #79840
Level 25 Apparel #Attrib_MakersMark
The Classic
Level 32 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 95 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged #Attrib_MakersMark
The Toss-Proof Towel #66725
Level 58 Apparel #Attrib_MakersMark
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
Vintage Pyrovision Goggles
Level 61 Pyrovision Goggles Witnessed the 2012 inferno vision opt in flags (1) On Equip: Visit Pyroland
The Gentle Munitionne of Leisure
Level 91 Hat attach particle effect static (28)
( Not Tradable or Marketable )
Ghastlierest Gibus
Level 10 Hat This is a special Halloween 2009 item
Operation Mecha Engine Badge
Level 3 Badge
( Not Tradable or Marketable )
The Golden Garment
Level 27 Coat #Attrib_MakersMark
The Classic
Level 28 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
Buck Turner All-Stars #59065
Level 87 Shoes #Attrib_MakersMark
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
Spellbook Magazine
Level 8 This weapon deploys 50% faster
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 7
( Not Tradable or Marketable )
Vintage Pyrovision Goggles
Level 30 Pyrovision Goggles Witnessed the 2012 inferno vision opt in flags (1) On Equip: Visit Pyroland
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
Ghastlierest Gibus
Level 10 Hat This is a special Halloween 2009 item
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
Power Up Canteen #32626
Level 79 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds #Attrib_MakersMark
The Classic
Level 41 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged #Attrib_MakersMark
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
Fancy Spellbook
Level 1 Pages of Tumidum: 1 Pages of Congeriae: 1 Pages of Veteris: 2 This weapon deploys 50% faster
( Not Tradable or Marketable )
Power Up Canteen
Level 54 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
The Glasgow Great Helm #43361
Level 58 Helmet #Attrib_MakersMark
The Gentleman's Ushanka #59573
Level 29 Hat #Attrib_MakersMark
The Ticket Boy #36272
Level 15 Apparel #Attrib_MakersMark
The Last Breath #70768
Level 13 Mask #Attrib_MakersMark
Endothermic Exowear #42764
Level 65 Shirt #Attrib_MakersMark
Troublemaker's Tossle Cap
Level 57 Hat
The Doublecross-Comm #19114
Level 82 Mask
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
The Peacenik's Ponytail
Level 47 Hair
The Toowoomba Tunic #40688
Level 23 Apparel #Attrib_MakersMark
The Brainiac Hairpiece #74660
Level 84 Facial Hair #Attrib_MakersMark
The Killer's Kit #32927
Level 15 Apparel #Attrib_MakersMark
The Whirly Warrior #72014
Level 79 Helmet #Attrib_MakersMark
Sight for Sore Eyes
Level 9 Eyes
Genuine Distinguished Rogue
Level 1 Apparel
The Deep Cover Operator
Level 72 Hat
"A Scorching Situation"
Level 74 Hat "I'm suprised that this hat hasn't become a pile of ash already." ★ Unusual Effect: Orbiting Fire
The Angel of Death
Level 86 Apparel
Haunted Sir Shootsalot
Level 76 Bird Head
( Not Tradable or Marketable )
The Team Captain #4888
Level 81 Hat
Archimedes #65044
Level 28 Mascot #Attrib_MakersMark
Endothermic Exowear #43277
Level 1 Shirt #Attrib_MakersMark
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
The Frenchman's Formals #46164
Level 20 Apparel #Attrib_MakersMark
The Conjurer's Cowl #70858
Level 17 Hood #Attrib_MakersMark
The Dogfighter
Level 52 Coat
The Classified Coif #34888
Level 56 Coat #Attrib_MakersMark
The Cold Killer
Level 2 Hat
The Special Eyes #7850
Level 51 Eyes #Attrib_MakersMark
The El Jefe #846
Level 10 Hat #Attrib_MakersMark
The Classic
Level 92 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The MK 50 #36947
Level 87 Helmet #Attrib_MakersMark
The Argyle Ace
Level 43 Shoes #Attrib_MakersMark
The Classic
Level 56 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Dashin' Hashshashin #25093
Level 10 Hood
The Delinquent's Down Vest #5604
Level 92 Apparel
The Classic
Level 18 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Snow Scoper
Level 82 Coat
Lord Cockswain's Novelty Mutton Chops and Pipe #41888
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Villain's Veil #76708
Level 37 Bandana #Attrib_MakersMark
The Sub Zero Suit
Level 4 Apparel
The Cut Throat Concierge #51389
Level 60 Shirt #Attrib_MakersMark
Graybanns
Level 29 Glasses
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Taunt: The Schadenfreude
Level 5 Special Taunt
Taunt: Buy A Life
Level 79 Special Taunt
Taunt: Rancho Relaxo
Level 62 Special Taunt
Taunt: Rock, Paper, Scissors
Level 21 Special Taunt
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
The Fast Learner
Level 68 Shirt #Attrib_MakersMark
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Tsar Platinum
Level 89 Coat
The Winter Wonderland Wrap #56181
Level 83 Mask #Attrib_MakersMark
"Aimbot.cfg ?"
Level 1 Shotgun
"The Professional Gun"
Level 1 Sniper Rifle
"Troll-Stick"
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
SMG
Level 1 SMG
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
The Winter Wonderland Wrap #79760
Level 26 Mask #Attrib_MakersMark
The Bruiser's Bandanna #42228
Level 76 Bandana #Attrib_MakersMark
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Starboard Crusader
Level 37 Hat
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
( Not Usable in Crafting )
The Sticky Jumper
Level 1 Stickybomb Launcher override projectile type (1096810496) No self inflicted blast damage taken +200% max secondary ammo on wearer -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
"Deposit Mincinos >;D"
Level 5 Frying Pan
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
The Conscientious Objector
Level 25 Sign
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
Summer 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #127
Weight Room Warmer #50364
Level 44 Apparel #Attrib_MakersMark
Pyromancer's Mask
Level 76 Mask #Attrib_MakersMark
The Deep Cover Operator #41589
Level 79 Hat #Attrib_MakersMark
The Long Fall Loafers
Level 9 Boots
( Not Tradable or Marketable )
The Necronomicrown
Level 15 Hat
( Not Tradable or Marketable )
The Bountiful Bow
Level 66 Costume Piece
( Not Tradable or Marketable )
The Dapper Disguise
Level 53 Mask
( Not Tradable or Marketable )
The Samson Skewer
Level 38 Decorative Knife
( Not Tradable or Marketable )
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Merc's Muffler #58557
Level 47 Scarf #Attrib_MakersMark
The Bat Outta Hell
Level 5 Skull Bat
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
Fishcake
Level 1 Fishcake Adds +50 max health for 30 seconds #Attrib_MakersMark
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
The Backwards Ballcap #97209
Level 10 Hat #Attrib_MakersMark
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
The Cool Cat Cardigan #50768
Level 15 Apparel #Attrib_MakersMark
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
The Quadwrangler #66638
Level 38 Science Project #Attrib_MakersMark
The Panic Attack
Level 13 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern -20% damage penalty Successive shots become less accurate
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Foppish Physician #62774
Level 84 Apparel #Attrib_MakersMark
The Extra Layer
Level 75 Vest #Attrib_MakersMark
The Bone Dome #49640
Level 53 Helmet #Attrib_MakersMark
The Doublecross-Comm #67521
Level 33 Mask #Attrib_MakersMark
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Bruiser's Bandanna #42242
Level 43 Bandana #Attrib_MakersMark
Rogue's Col Roule #78274
Level 15 Apparel #Attrib_MakersMark
The Soot Suit #51274
Level 41 Shirt #Attrib_MakersMark
The Capo's Capper #90545
Level 30 Hat #Attrib_MakersMark
Bonk Boy #96748
Level 1 Mask #Attrib_MakersMark
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Ein #40228
Level 45 Mascot #Attrib_MakersMark
The Holy Mackerel
Level 42 Fish
The Fortified Compound
Level 10 Bow
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
The Einstein
Level 1 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Vintage Tyrolean
Level 40 Hat #Attrib_MakersMark
Summer 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #136
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Sneaky Spats of Sneaking #69457
Level 76 Shoes #Attrib_MakersMark
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Au Courant Assassin #67869
Level 40 Shirt #Attrib_MakersMark
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
( Not Tradable or Marketable )
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
( Not Tradable or Marketable )
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Dashin' Hashshashin #74346
Level 10 Hood #Attrib_MakersMark
The Gym Rat #100065
Level 10 Hair #Attrib_MakersMark
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Classic
Level 63 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 88 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 98 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 80 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 30 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 46 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Purity Fist #99307
Level 10 Cosmetic Augmentation #Attrib_MakersMark
The Apparatchik's Apparel #88012
Level 3 Shirt #Attrib_MakersMark
Yuri's Revenge #67219
Level 74 Facial Hair #Attrib_MakersMark
The Classic
Level 61 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 68 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Heavy-Weight Champ #51038
Level 25 Championship Belt #Attrib_MakersMark
The Balloonicorn #66807
Level 20 Balloon vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland #Attrib_MakersMark
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Classic
Level 48 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 84 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Classic
Level 67 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 1 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 93 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 36 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 80 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 55 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 100 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 54 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 29 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 61 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 69 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 77 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 9 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 34 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 30 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 84 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 42 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 15 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 42 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 84 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 66 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 10 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 73 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 77 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 11 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
Haunted Hundkopf
Level 18 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Vampiric Vesture
Level 68 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Nugget Noggin
Level 47 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 4
( Not Tradable or Marketable )
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Name Tag
Level 1 Tool
The Classic
Level 23 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
The Legend of Bugfoot
Level 69 Costume Piece
This is a special Halloween 2011 item
B-ankh!
Level 35 Costume Piece
This is a special Halloween 2011 item
Demoman Mask
Level 10 Hat
The Kriegsmaschine-9000
Level 84 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Herzensbrecher
Level 18 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
The Classic
Level 76 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
The Moonman Backpack #108761
Level 15 Fuel Tank #Attrib_MakersMark
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Fallen Angel
Level 95 Costume Piece
This is a special Halloween 2011 item
The Futankhamun
Level 22 Costume Piece
This is a special Halloween 2011 item
Sniper Mask
Level 10 Hat
Silver Bullets
Level 18 Costume Piece
This is a special Halloween 2011 item
The Pyrotechnic Tote #89119
Level 54 Backpack #Attrib_MakersMark
Saxton Hale Mask
Level 10 Hat
The Classic
Level 37 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 13 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 81 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Dr. Gogglestache
Level 4 Costume Piece
This is a special Halloween 2011 item
The Intangible Ascot
Level 18 Costume Piece
This is a special Halloween 2011 item
Spy Mask
Level 10 Hat
The Alien Cranium #35625
Level 78 Costume Piece
#Attrib_MakersMark
The Glob
Level 18 Costume Piece
Soul Gargoyle
Level 44 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
The Classic
Level 84 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged #Attrib_MakersMark
The Classic
Level 54 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged #Attrib_MakersMark
The Classic
Level 92 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 89 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
Tail from the Crypt
Level 61 Costume Piece
This is a special Halloween 2011 item
The Einstein
Level 94 Costume Piece
This is a special Halloween 2011 item
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The Superfan
Level 10 Hat #Attrib_MakersMark
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
The First American #63208
Level 94 Mask #Attrib_MakersMark
The Tomb Wrapper #74480
Level 36 Bandages #Attrib_MakersMark
Armored Authority
Level 35 Helmet
The Original
Level 5 Rocket Launcher
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Belgian Detective
Level 59 Hat
The Tuxxy
Level 69 Tuxedo
The Sprinting Cephalopod
Level 36 Tentacles
( Not Tradable or Marketable )
The Thermal Thruster
Level 91 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
Endothermic Exowear #35023
Level 25 Shirt #Attrib_MakersMark
Professional's Panama
Level 30 Hat #Attrib_MakersMark
The Executioner
Level 95 Hat #Attrib_MakersMark
Boxcar Bomber
Level 27 Hat
The Southie Shinobi #64372
Level 75 Shirt #Attrib_MakersMark
Camera Beard
Level 24 Facial Hair
Vintage Merryweather
Level 87 Helmet
Ivan the Inedible
Level 67 Spooky Companion
( Not Tradable or Marketable )
The Flared Frontiersman
Level 94 Apparel
Cadaver's Cranium
Level 31 Hat #Attrib_MakersMark
Ye Olde Baker Boy
Level 67 Hat #Attrib_MakersMark
Dr. Whoa
Level 15 Shirt
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
Minnesota Slick
Level 61 Hair #Attrib_MakersMark
Mister Bubbles #63113
Level 48 Pocket Buddy #Attrib_MakersMark
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
A Rather Festive Tree
Level 18 Hat
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Misha's Maw
Level 13 Bear Head
The Wilson Weave #79087
Level 7 Hair #Attrib_MakersMark
Tam O' Shanter #99655
Level 66 Hat #Attrib_MakersMark
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
Ramses' Regalia
Level 77 Costume Piece
( Not Tradable or Marketable )
The Mannhattan Project
Level 26 Hat
( Not Tradable or Marketable )
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
The Infernal Impaler
Level 13 Headgear
The Au Courant Assassin
Level 48 Shirt
The Founding Father
Level 89 Apparel
Haunted Hyperbaric Bowler
Level 44 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
A Deep Commitment to Purple
Level 5 Tool
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
( Not Tradable or Marketable )
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Air Strike
Level 85 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
The Beggar's Bazooka
Level 38 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Bonk! Atomic Punch
Level 5 Lunch Box
( Not Tradable or Marketable )
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Zepheniah's Greed
Level 5 Tool
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Tradable or Marketable )
The Neon Annihilator
Level 11 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
( Not Tradable or Marketable )
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Pop-Eyes #74416
Level 62 Eyes #Attrib_MakersMark
The Toowoomba Tunic #65619
Level 53 Apparel #Attrib_MakersMark
The Tsarboosh #75098
Level 89 Hat #Attrib_MakersMark
The Hardy Laurel #73868
Level 9 Hat vision opt in flags (4) #Attrib_MakersMark
Baby Face's Blaster
%s7%s6 Scattergun - %s5: 1330 boost on damage (1) Boost reduced on air jumps Boost reduced when hit 10% slower move speed on wearer -34% clip size
"Hey, I just met you ..."
%s7%s6 Revolver - %s5: 482 "... And this is Crazy! ( ͡° ͜ʖ ͡°)" Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
"⚡ Friends Maker ⚡"
%s7%s6 Sniper Rifle - %s5: 6089 Killstreaker: 2002 Sheen: 5 Killstreaks Active Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Vintage Sandvich
Level 55 Lunch Box
The Vintage Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Vintage Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Vintage Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Vintage Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
The Vintage Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Vintage Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
Shotgun
%s7%s6 Shotgun - %s5: 750 "Comete un pan ;) Cometelo Cometelo , Feeling like MINCINOS in the
Dark xDD"
Detonator
%s7%s6 Flare Gun - %s5: 79 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Level 86 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Vintage Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Vintage Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
The Vintage Huntsman
Level 10 Bow
The Vintage Wrangler
Level 5 Laser Pointer
Vintage Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
%s7%s6 Sniper Rifle - %s5: 124 Sheen: 4 Killstreaks Active Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged #Attrib_MakersMark
Fists
%s7%s6 Fists - %s5: 14
Strange Silver Botkiller Sniper Rifle Mk.II
%s7Strange%s6 Sniper Rifle - %s5: 2
The Vintage Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Vintage Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Vintage Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
The Vintage Ambassador
Level 5 Revolver Crits on headshot -20% slower firing speed Critical damage is affected by range -15% damage penalty No random critical hits
Eyelander
%s7%s6 Sword - %s5: 195 is_a_sword (72) No random critical hits -25 max health on wearer
Knife
%s7%s6 Knife - %s5: 344
The Shooting Star
Level 5 Sniper Rifle Sheen: 7 Killstreaks Active On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Vintage Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Vintage Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Vintage Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Vintage Buff Banner
Level 5 Battle Banner
The Vintage Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Festive Force-A-Nature
Level 23 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Vintage Pyro's Beanie
Level 51 Hat
Vintage Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Vintage Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
Vintage Bonk! Atomic Punch
Level 5 Lunch Box
The Vintage Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Vintage Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Vintage Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Vintage Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Texas Half-Pants
Level 30 Pants #Attrib_MakersMark
Jungle Booty #61371
Level 20 Shorts #Attrib_MakersMark
Die Regime-Panzerung #66190
Level 74 Cosmetic Armor #Attrib_MakersMark
The Distinguished Rogue #87950
Level 67 Apparel #Attrib_MakersMark
Ol' Snaggletooth
Level 9 Hat #Attrib_MakersMark
The Steel Songbird #81251
Level 91 Mascot #Attrib_MakersMark
The Level Three Chin #67236
Level 3 Chin #Attrib_MakersMark
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
The Hive Minder #75918
Level 93 Hat #Attrib_MakersMark
The Neon Annihilator
Level 92 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits