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nkahoang

Warning: The item data shown is from history because the live item data could not be loaded. Reason: Backpack is private.

Alien Swarm Parasite
The Samson Skewer
Horseless Headless Horsemann's Head
The Proof of Purchase
Mildly Disturbing Halloween Mask
Master's Yellow Belt
The Chargin' Targe
The Necronomicrown
The Eyelander
Strange Spirit of Giving
Mann Co. Cap
The Bloodhound
The Dapper Disguise
Moustachium Bar
Moustachium Bar
Moustachium Bar
Spacemetal Scrap
Moustachium Bar
'Fish'
Moustachium Bar
Moustachium Bar
Unusual Haunted Metal Scrap
Equipped
Mercenary
Bronze Dueling Badge
Equipped
Dangeresque, Too?
Equipped
License to Maim
The Escape Plan
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(14 ITEMS IN INVENTORY)
Soldier
(17 ITEMS IN INVENTORY)
Pyro
(18 ITEMS IN INVENTORY)
Demoman
(18 ITEMS IN INVENTORY)
Heavy
(15 ITEMS IN INVENTORY)
Engineer
(14 ITEMS IN INVENTORY)
Medic
(13 ITEMS IN INVENTORY)
Sniper
(19 ITEMS IN INVENTORY)
Spy
(15 ITEMS IN INVENTORY)

Alien Swarm Parasite

Level 20 Mascot

( Not Tradable or Marketable )


The Samson Skewer

Level 64 Decorative Knife

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Master's Yellow Belt

Level 56 Hat

( Not Usable in Crafting )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Necronomicrown

Level 19 Hat

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Bloodhound

Level 50 Hat

( Not Tradable or Marketable )


The Dapper Disguise

Level 85 Mask

( Not Tradable or Marketable )


Moustachium Bar

Level 1 Craft Item

( Not Tradable or Marketable )


Moustachium Bar

Level 1 Craft Item

( Not Tradable or Marketable )


Moustachium Bar

Level 1 Craft Item

( Not Tradable or Marketable )


Spacemetal Scrap

Level 1 Pin Fragment

( Not Tradable or Marketable )


Moustachium Bar

Level 1 Craft Item

( Not Tradable or Marketable )


'Fish'

Level 1 Fishcake Fragment

( Not Tradable or Marketable )


Moustachium Bar

Level 1 Craft Item

( Not Tradable or Marketable )


Moustachium Bar

Level 1 Craft Item

( Not Tradable or Marketable )


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Mercenary
(equipped)


Level 5 Badge
Hire Date: August 26, 2010 (06:57:12 GMT)

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Dangeresque, Too?
(equipped)


Level 20 Glasses

( Not Tradable or Marketable )


License to Maim
(equipped)


Level 20 Badge

( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Black Box
(equipped)


Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Chargin' Targe
(equipped)


Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
override projectile type (1096810496)
+200% max secondary ammo on wearer
-100% damage penalty
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
No random critical hits

( Not Usable in Crafting )


The Frying Pan

Level 5 Frying Pan


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


Bonk! Atomic Punch

Level 5 Lunch Box


The Holy Mackerel
(equipped)


Level 42 Fish


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Lugermorph
(equipped)


Level 5 Pistol

( Not Tradable or Marketable )


Darwin's Danger Shield
(equipped)


Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Bushwacka
(equipped)


Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Huntsman
(equipped)


Level 10 Bow

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Degreaser
(equipped)


Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Flare Gun
(equipped)


Level 10 Flare Gun
100% critical hit vs burning players


The Homewrecker
(equipped)


Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Kritzkrieg
(equipped)


Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Blutsauger
(equipped)


Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


Frontier Justice
(equipped)


Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Southern Hospitality
(equipped)


Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


Iron Curtain
(equipped)


Level 5 Minigun

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Fists of Steel
(equipped)


Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Enthusiast's Timepiece
(equipped)


Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Scattergun

Level 1 Scattergun


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Stickybomb Launcher

Level 1 Stickybomb Launcher


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


Bottle

Level 1 Bottle


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


Shotgun

Level 1 Shotgun


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


Bonesaw

Level 1 Bonesaw


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Revolver

Level 1 Revolver


Knife

Level 1 Knife


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: August 26, 2010 (06:57:12 GMT)

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Stickybomb Launcher

Level 1 Stickybomb Launcher


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


Bottle

Level 1 Bottle


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


Shotgun

Level 1 Shotgun


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


Bonesaw

Level 1 Bonesaw


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Revolver

Level 1 Revolver


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


Knife

Level 1 Knife


Mercenary

Level 5 Badge
Hire Date: August 26, 2010 (06:57:12 GMT)

( Not Tradable or Marketable )

Summary

Profile views: 162

Item Summary

Item TypeCount
Normal56
Hats0
Misc15
Metal0 items worth 0 scrap
Total71

Historical data

The item data was loaded from cache.
Cached 355 weeks ago on Sat, 29 Dec 18 21:04:50 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 3.3033sec