Level 1 Pages of Tumidum: 1 Pages of Gratanter: 18 Pages of Audere: 9 Pages of Congeriae: 10 Pages of Veteris: 11 This weapon deploys 50% faster
( Not Tradable or Marketable )
Spellbook Magazine
Level 49 This weapon deploys 50% faster
Strange Part: Unusual-Wearing Player Kills
Level 1 Strange Part
Soul Gargoyle
Level 70 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Decal Tool
Level 5 Tool
Decal Tool
Level 5 Tool
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Noble Hatter's Violet
Level 5 Tool
( Not Tradable or Marketable )
Strange Count Transfer Tool
Level 6 Tool
Strange Count Transfer Tool
Level 9 Tool
Strange Count Transfer Tool
Level 28 Tool
Strange Count Transfer Tool
Level 73 Tool
Strange Count Transfer Tool
Level 81 Tool
Unusual Taunt: The Homerunner's Hobby
Level 43 Special Taunt ★ Unusual Effect: Unknown effect 3088
Taunt: The Scaredy-cat!
Level 22 Special Taunt
Taunt: The Meet the Medic
Level 5 Special Taunt
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Taunt: Battin' a Thousand
Level 33 Special Taunt
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
( Not Usable in Crafting )
Tour of Duty Ticket
Level 1 Ticket
( Not Tradable or Marketable )
Squad Surplus Voucher
Level 1 Ticket
( Not Usable in Crafting )
Unusual Unusualifier
Level 5 Unusualifier
( Not Usable in Crafting )
The Kritz or Treat Canteen
Level 7 Usable Item
Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Power Up Canteen
Level 96 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Unusual Horseless Headless Horsemann's Headtaker
Level 38 Axe is_a_sword (72) -25 max health on wearer No random critical hits
( Not Tradable or Marketable )
Strange Scotsman's Skullcutter
%s7Strange%s6 Axe - %s5: 1 +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
( Not Tradable or Marketable )
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Buff Banner
Level 5 Battle Banner
Quality 15 Amputator
Level 99 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer paintkit_proto_def_index (275) When weapon is active: -20% damage penalty
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
( Not Tradable or Marketable )
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
( Not Tradable or Marketable )
Strange Rainblower
%s7Strange%s6 Flame Thrower - %s5: 2 flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Strange Scorch Shot
%s7Strange%s6 Flare Gun - %s5: 0 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Frying Pan
Level 5 Frying Pan
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
Strange Eviction Notice
%s7Strange%s6 Boxing Gloves - %s5: 1 On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
Strange Fists of Steel
%s7Strange%s6 Boxing Gloves - %s5: 0 -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Vintage Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
( Not Tradable or Marketable )
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
"Jib Jab"
Level 83 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Festive Grenade Launcher
Level 1 Grenade Launcher
The Iron Bomber
Level 28 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
Strange Pomson 6000
%s7Strange%s6 Indivisible Particle Smasher - %s5: 0 Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
Jarate
%s7%s6 Jar Based Karate - %s5: 1091 Extinguishing teammates reduces cooldown by -20% jarate description (1)
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Self-Aware Beauty Mark
Level 80 Jar Based Karate Extinguishing teammates reduces cooldown by -20% override projectile type (1103101952) jarate description (1)
The Gas Passer
Level 76 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
The Huo-Long Heater
Level 97 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Tomislav
%s7%s6 Minigun - %s5: 5610 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
"HEAVY IS CREDIT TO TEAM!"
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
Gold Botkiller Minigun Mk.II
%s7%s6 Minigun - %s5: 8916 "You're dead?? Not big surpise"
The B.A.S.E. Jumper
Level 96 Parachute
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
Stickybomb Launcher
%s7%s6 Stickybomb Launcher - %s5: 1104
The Quickiebomb Launcher
Level 80 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
Pretty Boy's Pocket Pistol
%s7%s6 Pistol - %s5: 25 On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
( Not Tradable or Marketable )
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Enforcer
%s7%s6 Revolver - %s5: 576 Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Revolver
%s7%s6 Revolver - %s5: 281
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
( Not Tradable or Marketable )
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Beggar's Bazooka
Level 86 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 90 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Thermal Thruster
Level 92 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
Strange Force-A-Nature
%s7Strange%s6 Scattergun - %s5: 2 Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Back Scatter
Level 100 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Festive Force-A-Nature
Level 99 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Baby Face's Blaster
%s7%s6 Scattergun - %s5: 3873 boost on damage (1) Boost reduced on air jumps Boost reduced when hit 10% slower move speed on wearer -34% clip size
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Scattergun
%s7%s6 Scattergun - %s5: 4581
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
Strange Reserve Shooter
%s7Strange%s6 Shotgun - %s5: 0 Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Reserve Shooter
%s7%s6 Shotgun - %s5: 1109 Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Panic Attack
Level 63 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
The Rescue Ranger
Level 94 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Strange Shovel
%s7Strange%s6 Shovel - %s5: 0
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
Strange Neon Annihilator
%s7Strange%s6 Sign - %s5: 0 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Neon Annihilator
Level 99 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Bat Outta Hell
Level 5 Skull Bat
( Not Tradable or Marketable )
The Hot Hand
Level 22 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
Strange Powerjack
%s7Strange%s6 Sledgehammer - %s5: 0 +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
( Not Tradable or Marketable )
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
SMG
%s7%s6 SMG - %s5: 443
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
( Not Tradable or Marketable )
The Classic
Level 83 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
"The Avenger"
Level 1 Sniper Rifle
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
( Not Usable in Crafting )
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Sniper Rifle
%s7%s6 Sniper Rifle - %s5: 2654
"Spys sappin' my Spy"
Level 1 Sniper Rifle
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Red-Tape Recorder
Level 86 Sapper Reverses enemy building construction -100% sapper damage penalty
Snack Attack
%s7%s6 Sapper - %s5: 98
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Persian Persuader
%s7%s6 Sword - %s5: 64 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Persian Persuader
%s7%s6 Sword - %s5: 6645 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
Southern Hospitality
%s7%s6 Wrench - %s5: 22 (%s3: 0) On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Vintage Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Hurt Locher
Level 60 Apparel
The Chronomancer
Level 22 Apparel
The Ward
Level 28 Apparel
The Flared Frontiersman
Level 93 Apparel
The Bigg Mann on Campus
Level 32 Apparel
The Cool Cat Cardigan
Level 49 Apparel
The Juggernaut Jacket
Level 28 Apparel
Down Under Duster
%s7%s6 Apparel - %s5: 2943
Haunted Wraith Wrap
Level 38 Apparel
The Angel of Death
Level 97 Apparel #Attrib_MakersMark
( Not Tradable or Marketable )
The Smock Surgeon #918
Level 89 Apron
Pip-Boy
Level 10 Armband
Constructor's Cover
Level 60 Cosmetic Armor
The Shogun's Shoulder Guard #56521
Level 97 Cosmetic Armor #Attrib_MakersMark
Courtly Cuirass
Level 65 Cosmetic Armor
Googly Gazer
Level 40 Cosmetic Augmentation #Attrib_MakersMark
( Not Tradable or Marketable )
Master Mind
Level 40 Cosmetic Augmentation
( Not Tradable or Marketable )
The Eyeborg
Level 59 Cosmetic Augmentation
( Not Tradable or Marketable, Not Usable in Crafting )
Head Mounted Double Observatory
Level 97 Cosmetic Augmentation
The Coffin Kit
Level 45 Backpack
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
The External Organ
Level 70 Backpack
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: February 12, 2010 (17:36:00 GMT)
( Not Tradable or Marketable )
Spirit of Giving
%s7%s6 Badge - %s5: 13
( Not Tradable or Marketable )
Operation Steel Trap Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Mecha Engine Badge
Level 2 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Boo Balloon
Level 20 Balloon
( Not Tradable or Marketable )
The Balloonicorn
Level 20 Balloon vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Hero's Hachimaki #91941
Level 27 Bandana #Attrib_MakersMark
The Borscht Belt
Level 76 Bandolier
Haunted Freedom Feathers
Level 97 Bird Head
The Chicken Kiev
Level 14 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
Batter's Beak
Level 99 Bird Head
The Builder's Blueprints
Level 15 Blueprints
The Bonedolier
Level 77 Bones
( Not Tradable or Marketable )
The Burning Bongos #29615
Level 7 Bongos vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland #Attrib_MakersMark
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
Bandit's Boots
Level 50 Boots
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Gaiter Guards
Level 83 Boots
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Brain Cane
Level 38 Candy Cane
The Horsemann's Hand-Me-Down
Level 26 Cape
( Not Tradable or Marketable )
The Heavy-Weight Champ
Level 39 Championship Belt
The Lavish Labwear
Level 42 Coat
The Hornblower
Level 79 Coat
The Colonel's Coat #73222
Level 53 Coat #Attrib_MakersMark
( Not Tradable or Marketable )
Haunted Beep Man
Level 86 Cosmetic Item
( Not Tradable or Marketable )
The Li'l Dutchman
Level 94 Cosmetic Item
( Not Tradable or Marketable )
The Iron Fist
Level 95 Cosmetic Item
( Not Tradable or Marketable )
Haunted Hundkopf
Level 14 Cosmetic Item
( Not Tradable or Marketable )
The Kriegsmaschine-9000
Level 86 Cosmetic Item
( Not Tradable or Marketable )
The Vampiric Vesture
Level 96 Cosmetic Item
( Not Tradable or Marketable )
Haunted Grand Duchess Fairy Wings
Level 84 Costume Piece
( Not Tradable or Marketable )
Haunted Grand Duchess Tiara
Level 75 Costume Piece
Haunted Grand Duchess Tutu
Level 48 Costume Piece
The Horrific Head of Hare
Level 6 Costume Piece
( Not Tradable or Marketable )
Grub Grenades
Level 99 Costume Piece
( Not Tradable or Marketable )
The Corpsemopolitan
Level 95 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Das Blutliebhaber
Level 69 Costume Piece
( Not Tradable or Marketable )
The Headtaker's Hood
Level 31 Costume Piece
( Not Tradable or Marketable )
The Transylvania Top
Level 88 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Burny's Boney Bonnet
Level 65 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Monster's Stompers
Level 1 Costume Piece
( Not Tradable or Marketable )
The Cauterizer's Caudal Appendage
Level 82 Costume Piece
( Not Tradable or Marketable )
Ethereal Hood
Level 36 Costume Piece
( Not Tradable or Marketable )
The Foul Cowl
Level 86 Costume Piece
( Not Tradable or Marketable )
The Space Bracers
Level 3 Costume Piece
( Not Tradable or Marketable )
The Crispy Golden Locks
Level 42 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Gothic Guise
Level 57 Costume Piece
The Grease Monkey
Level 5 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Halloweiner
Level 59 Costume Piece
( Not Tradable or Marketable )
The Candyman's Cap
Level 87 Costume Piece
( Not Tradable or Marketable )
The Hidden Dragon
Level 38 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Hound's Hood
Level 14 Costume Piece
( Not Tradable or Marketable )
The Jupiter Jumpers
Level 14 Costume Piece
( Not Tradable or Marketable )
Haunted Vicar's Vestments
Level 51 Costume Piece
( Not Tradable or Marketable )
Haunted Mucous Membrain
Level 62 Costume Piece
Ramses' Regalia
Level 31 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Bozo's Brogues
Level 8 Costume Piece
( Not Tradable or Marketable )
The Shaman's Skull
Level 12 Costume Piece
( Not Tradable or Marketable )
The Shaolin Sash
Level 56 Costume Piece
( Not Tradable or Marketable )
The Terrier Trousers
Level 100 Costume Piece
( Not Tradable or Marketable )
Haunted Teutonkahmun
Level 48 Costume Piece
( Not Tradable or Marketable )
Haunted Lordly Lapels
Level 90 Costume Piece
( Not Tradable or Marketable )
Bozo's Bouffant
Level 33 Costume Piece
( Not Tradable or Marketable )
The Magical Mercenary
Level 20 Costume Piece
( Not Tradable or Marketable )
The Birdie Bonnet
Level 23 Costume Piece
( Not Tradable or Marketable )
Grounded Flyboy
Level 73 Costume Piece
War Dog
Level 93 Costume Piece
Carry-Van
Level 57 Costume Piece
The Make Ogre
Level 11 Costume Piece
Six-Eyed Specs
Level 44 Costume Piece
The Hair of the Dog
Level 4 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Scottish Snarl
Level 12 Costume Piece
This is a special Halloween 2011 item
The Pickled Paws
Level 97 Costume Piece
This is a special Halloween 2011 item
The Frontier Flyboy
Level 5 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Legend of Bugfoot
Level 47 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Can Opener
Level 39 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Soviet Stitch-Up
Level 4 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Einstein
Level 69 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Emerald Jarate
Level 77 Costume Piece
This is a special Halloween 2011 item
Haunted Tail from the Crypt
Level 97 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
B-ankh!
Level 59 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Futankhamun
Level 17 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Silver Bullets
Level 7 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Garlic Flank Stake
Level 18 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Garlic Flank Stake
Level 79 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Idiot Box
Level 23 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Under Cover
Level 84 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Griffin's Gog
Level 16 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Intangible Ascot
Level 69 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Forgotten King's Pauldrons
Level 41 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Fowl Fists
Level 11 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Bone-Cut Belt
Level 47 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Bull Locks
Level 39 Costume Piece
( Not Tradable or Marketable )
The Minsk Beef
Level 51 Costume Piece
( Not Tradable or Marketable )
Haunted Hellhunter's Headpiece
Level 19 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Arsonist Apparatus
Level 21 Costume Piece
( Not Tradable or Marketable )
Haunted Moccasin Machinery
Level 41 Costume Piece
( Not Tradable or Marketable )
The Moccasin Machinery
Level 12 Costume Piece
( Not Tradable or Marketable )
The Marsupial Muzzle
Level 7 Costume Piece
( Not Tradable or Marketable )
The Wings of Purity
Level 66 Costume Piece
( Not Tradable or Marketable )
The Roo Rippers
Level 50 Costume Piece
( Not Tradable or Marketable )
Haunted Claws And Infect
Level 39 Costume Piece
( Not Tradable or Marketable )
The Scaly Scrapers
Level 72 Costume Piece
( Not Tradable or Marketable )
The Talon Trotters
Level 78 Costume Piece
( Not Tradable or Marketable )
Impish Ears
Level 76 Ears
Eye-See-You
Level 57 Eyes
Up Pyroscopes
Level 4 Eye Stalks
( Not Tradable or Marketable, Not Usable in Crafting )
The All-Father #1646
Level 15 Facial Hair
Haunted Faux Manchu
Level 48 Facial Hair
( Not Tradable or Marketable, Not Usable in Crafting )
( Not Tradable or Marketable, Not Usable in Crafting )
Thunder Dome
Level 62 Helmet
The Glasgow Great Helm
Level 18 Helmet
The Tartan Spartan #67872
Level 72 Helmet #Attrib_MakersMark
The Proof of Purchase
Level 50 Helmet
( Not Tradable or Marketable )
Bonk Helm
Level 79 Helmet
( Not Usable in Crafting )
Shooter's Sola Topi
Level 94 Helmet
The Lo-Fi Longwave
Level 10 Helmet
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
The Baphomet Trotters
Level 31 Hooves
( Not Tradable or Marketable )
Creepy Crawlers
Level 24 Infestation
The Imp's Imprint
Level 68 Jacket
The Rump-o'-Lantern
Level 4 Lantern
( Not Tradable or Marketable )
Messenger's Mail Bag
Level 81 Mail Bag
"Bird-Man of Alderaan"
%s7%s6 Mascot - %s5: 3038 "Always looking for love... in Alderaan places"
The Cobber Chameleon
Level 41 Mascot
The Red Army Robin
Level 22 Mascot
Tux
Level 86 Mascot
( Not Tradable or Marketable )
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
Sir Hootsalot
Level 13 Mascot
Bonk Boy
Level 64 Mask
The Dapper Disguise
Level 7 Mask
( Not Tradable or Marketable )
Wartime Warmth
Level 79 Mask Early Supporter of End of the Line Community Update
Apparition's Aspect #14434
Level 13 Mask
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
The Beast from Below
Level 66 Mask
( Not Tradable or Marketable )
Haunted Face Plante
Level 98 Mask
Hard-Headed Hardware
Level 26 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
Cap'n Calamari
Level 87 Mask
( Not Tradable or Marketable )
The Monstrous Mandible
Level 92 Mask
( Not Tradable or Marketable )
The Hallowed Headcase
Level 89 Mask
( Not Tradable or Marketable )
The Alternative Medicine Mann
Level 9 Mask
( Not Tradable or Marketable )
The Corpus Christi Cranium
Level 30 Mask
Death Stare
Level 60 Mask
Goalkeeper
Level 19 Mask
Scariest Mask EVER
%s7%s6 Mask - %s5: 52
Smiling Somen
Level 51 Mask
Strange Shortness Of Breath
%s7Strange%s6 Mask - %s5: 0
Le Party Phantom
Level 86 Mask
Pyromancer's Mask
Level 73 Mask
( Not Usable in Crafting )
The Lollichop Licker
Level 9 Mask
( Not Tradable or Marketable )
The Marsupial Man
Level 88 Mask
( Not Tradable or Marketable )
The Vampyro
Level 85 Mask
( Not Tradable or Marketable )
The Winter Wonderland Wrap
Level 29 Mask
The Cryptic Keepsake
Level 97 Necklace
( Not Tradable or Marketable )
Flavorful Baggies
Level 20 Pants
The Mann of the House
Level 6 Pants #Attrib_MakersMark
( Not Tradable or Marketable )
The Pocket Horsemann
Level 1 Pocket Buddy
( Not Tradable or Marketable, Not Usable in Crafting )
The Prize Plushy #14099
Level 87 Pocket Buddy
The El Paso Poncho
Level 91 Poncho
El Muchacho #6232
Level 97 Poncho #Attrib_MakersMark
The Whiskey Bib
Level 90 Puffy Shirt
Vintage Pyrovision Goggles
Level 14 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland Witnessed the 2012 inferno
Pyrovision Goggles
Level 20 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Das Hazmattenhatten
Level 74 Safety Apparatus
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 59 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
( Not Tradable or Marketable )
The Chargin' Targe
Level 63 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Vintage Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Hunger Force #131
Level 61 Shirt
The Soot Suit
Level 65 Shirt
The Track Terrorizer #59794
Level 21 Shirt #Attrib_MakersMark
The Egghead's Overalls
Level 38 Shirt
The Business Casual
Level 9 Shirt
The Argyle Ace
Level 44 Shoes
The Half-Pipe Hurdler #6124
Level 14 Skateboard
The Sackcloth Spook
Level 34 Spooky Companion
( Not Tradable or Marketable )
Unidentified Following Object
Level 33 Spooky Companion
( Not Tradable or Marketable )
Quoth
Level 24 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
The Beacon from Beyond
Level 41 Spooky Companion
( Not Tradable or Marketable )
Guano
Level 88 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
The Soul of 'Spensers Past
Level 50 Spooky Companion
( Not Tradable or Marketable )
The Hooded Haunter
Level 10 Spooky Companion
( Not Tradable or Marketable )
The Turncoat
Level 36 Suit
The Tools of the Trade
Level 42 Tool Belt
Fireman's Essentials
Level 46 Tools
Trickster's Treats
Level 7 Treats
Carrion Companion
Level 100 Undead Pet
( Not Tradable or Marketable )
The Carious Chameleon
Level 18 Undead Pet
( Not Tradable or Marketable, Not Usable in Crafting )
Polly Putrid
Level 27 Undead Pet
( Not Tradable or Marketable )
Lieutenant Bites the Dust
Level 8 Undead Pet
( Not Tradable or Marketable, Not Usable in Crafting )