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HKJeffer
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Level 10 Hat This is a special Halloween 2009 item
Fancy Fedora
Level 41 Hat #Attrib_MakersMark
Gentle Manne's Service Medal
Level 100 Medal Medal no. 10336
Vintage Pyrovision Goggles
Level 2 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland Witnessed the 2012 inferno
"Average Teufort Enjoyer"
%s7%s6 Snow Globe - %s5: 2709
Dealer's Visor
Level 50 Hat
Wrap-A-Khamon
Level 25 Hat
Earbuds
Level 49 Headphones
Bill's Hat
Level 10 Veteran's Beret
Public Speaker
Level 10 Speaker
Aristotle
Level 74 Mascot
Bird's Eye Viewer
Level 99 Mascot
Towering Patch of Pumpkins
Level 81 Hat
Unusual Taunt: Spent Well Spirits
Level 68 Special Taunt ★ Unusual Effect: Unknown effect 3044
Unusual Taunt: Oblooterated
Level 39 Special Taunt ★ Unusual Effect: Showstopper
Unusual Taunt: Party Trick
Level 42 Special Taunt ★ Unusual Effect: Unknown effect 3087
Creepy Crawlers
Level 91 Infestation
Dead of Night
Level 5 Apparel
Two Punch Mann
%s7%s6 Gloves - %s5: 489
Hook, Line, and Cinder
%s7%s6 Fish - %s5: 484
Battery Canteens
Level 9 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
Unusual Horseless Headless Horsemann's Headtaker
Level 60 Axe is_a_sword (72) No random critical hits -25 max health on wearer
Minigun
%s7%s6 Minigun - %s5: 6464
Ambassador
%s7%s6 Revolver - %s5: 3375 Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Shotgun
%s7%s6 Shotgun - %s5: 1732
Jarate
%s7%s6 Jar Based Karate - %s5: 1128 Extinguishing teammates reduces cooldown by -20% jarate description (1)
Level 10 Flare Gun 100% critical hit vs burning players
The Vintage Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Vintage Sandvich
Level 1 Lunch Box
The Vintage Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Vintage Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Level 77 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Vintage Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Vintage Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Ellis' Cap
Level 10 Hat
The Scariest Mask EVER
Level 49 Mask
Hollowed Helm
Level 43 Hat
Googly Gazer
Level 59 Cosmetic Augmentation
Fishcake
Level 1 Fishcake Adds +50 max health for 30 seconds #Attrib_MakersMark
SpaceChem Pin
Level 20 Badge #Attrib_MakersMark
The Killer Exclusive #37814
Level 10 Hat #Attrib_MakersMark
The Milkman
Level 86 Hat #Attrib_MakersMark
The Spectre's Spectacles #33774
Level 20 Glasses #Attrib_MakersMark
Private Eye
Level 29 Hat
Tough Guy's Toque
Level 30 Hat
Blighted Beak
Level 41 Mask
The Sandvich Safe
Level 15 Lunchbox
Lord Cockswain's Novelty Mutton Chops and Pipe #13830
Level 20 Balloon vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Balloonicorn
Level 20 Balloon vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Flipped Trilby
Level 90 Hat
The Virtual Viewfinder
Level 77 Headset
Road Rage
Level 77 Mask
The Tuxxy
Level 97 Tuxedo
Vive La France
Level 82 Hat
The Mustachioed Mann #53356
Level 48 Facial Hair #Attrib_MakersMark
( Not Tradable or Marketable )
Grenadier's Softcap
Level 69 Hat
The Classic
Level 54 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged #Attrib_MakersMark
The Original #6052
Level 5 Rocket Launcher #Attrib_MakersMark
The Spy-cicle #24576
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo #Attrib_MakersMark
The Phlogistinator #30167
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits #Attrib_MakersMark
The Tide Turner
Level 23 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time #Attrib_MakersMark
The Disciplinary Action #5507
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty #Attrib_MakersMark
The Widowmaker #26700
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo #Attrib_MakersMark
Ali Baba's Wee Booties #3066
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer #Attrib_MakersMark
The Persian Persuader #6563
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits #Attrib_MakersMark
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits #Attrib_MakersMark
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings #Attrib_MakersMark
The Machina #61338
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds #Attrib_MakersMark
The Panic Attack
Level 88 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty #Attrib_MakersMark
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer #Attrib_MakersMark
Quality 15 Tomislav
Level 99 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (240) -20% slower firing speed
Quality 15 Powerjack
Level 99 Sledgehammer +25 health restored on kill +15% faster move speed on wearer paintkit_proto_def_index (261) When weapon is active: 20% damage vulnerability on wearer
Quality 15 Air Strike
Level 99 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill paintkit_proto_def_index (266) -10% explosion radius -15% damage penalty
Quality 15 Iron Bomber
Level 99 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades paintkit_proto_def_index (163) -15% explosion radius
Quality 15 Panic Attack
Level 99 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern paintkit_proto_def_index (291) -20% damage penalty Successive shots become less accurate
Level 99 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter paintkit_proto_def_index (282) is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
%s7%s6 Grenade Launcher - %s5: 420 (%s3: 352) override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact paintkit_proto_def_index (408) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Conjurer's Cowl
Level 32 Hood
Frenchman's Beret
Level 14 Hat
The Medic Mech-Bag
Level 40 Backpack
Fishcake
Level 1 Fishcake Adds +50 max health for 30 seconds
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Holy Mackerel
Level 42 Fish
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
( Not Tradable or Marketable )
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
The Buffalo Steak Sandvich
Level 1 Lunch Box
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Lollichop
Level 23 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) Boost reduced on air jumps Boost reduced when hit 10% slower move speed on wearer -34% clip size
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Wrangler
Level 5 Laser Pointer
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
( Not Tradable or Marketable )
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Buff Banner
Level 5 Battle Banner
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
( Not Tradable or Marketable )
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken override projectile type (1096810496) +200% max secondary ammo on wearer -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Pomson 6000
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Beggar's Bazooka
Level 59 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Back Scatter
Level 5 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Quickiebomb Launcher
Level 55 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
( Not Tradable or Marketable )
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death -50% clip size No random critical hits
( Not Tradable or Marketable )
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
( Not Tradable or Marketable )
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Neon Annihilator
Level 84 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Scottish Handshake
Level 10 Bottle
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
The Original
Level 5 Rocket Launcher
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
( Not Tradable or Marketable )
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Flying Guillotine
Level 63 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Red-Tape Recorder
Level 78 Sapper Reverses enemy building construction -100% sapper damage penalty
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Lollichop
Level 42 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Level 61 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Bonk! Atomic Punch
Level 5 Lunch Box
The Chargin' Targe
Level 78 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Red-Tape Recorder
Level 70 Sapper Reverses enemy building construction -100% sapper damage penalty
Level 82 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Rescue Ranger
Level 79 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
( Not Tradable or Marketable )
The Thermal Thruster
Level 15 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Air Strike
Level 45 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
The Hot Hand
Level 18 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Fortified Compound
Level 10 Bow
The B.A.S.E. Jumper
Level 89 Parachute
The Scorch Shot
Level 10 Flare Gun mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players -35% self damage force -35% damage penalty
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
"My twins brother"
Level 5 Skull Bat
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
Nessie's Nine Iron #35865
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer #Attrib_MakersMark
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Reserve Shooter
Level 10 Shotgun This weapon deploys 20% faster Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs -34% clip size
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Neon Annihilator
Level 78 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Huo-Long Heater
Level 98 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
( Not Tradable or Marketable )
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
Genuine Prinny Hat
Level 1 Hat
Manndatory Attire
Level 86 Tie
Reggaelator
Level 49 Hat
Texas Slim's Dome Shine
Level 11 Cosmetic Item
Taunt: The Meet the Medic
Level 5 Special Taunt
Magnificent Mongolian
Level 11 Hat
The HazMat Headcase
Level 100 Mask
The Airdog
Level 45 Helmet
The Head Warmer
Level 74 Hat
The Brotherhood of Arms
Level 34 Hat
Dead Heat
Level 15 Mask
Quality 15 Scotsman's Skullcutter
Level 99 Axe +20% damage bonus paintkit_proto_def_index (391) is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
( Not Tradable or Marketable )
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Tux
Level 45 Mascot
( Not Tradable or Marketable )
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
( Not Tradable or Marketable )
The Sandvich
Level 1 Lunch Box
( Not Tradable or Marketable )
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable or Marketable )
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
( Not Tradable or Marketable )
The Huntsman
Level 10 Bow
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Tradable or Marketable )
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
The Ambassador
Level 5 Revolver Crits on headshot -15% damage penalty -20% slower firing speed No random critical hits Critical damage is affected by range
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
( Not Tradable or Marketable )
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
The Proof of Purchase
Level 50 Helmet
( Not Tradable or Marketable )
Pyrovision Goggles
Level 72 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Spiral Sallet
Level 10 Helmet
( Not Tradable or Marketable )
Power Up Canteen
Level 36 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 1
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
The Bolt Action Blitzer
Level 10 Helmet
( Not Tradable or Marketable )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: October 3, 2010 (05:49:15 GMT)
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Ghastlier Gibus
Level 10 Hat This is a special Halloween 2010 item
( Not Tradable or Marketable )
B-ankh!
Level 70 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Vampyro
Level 12 Mask
( Not Tradable or Marketable )
The Birdie Bonnet
Level 30 Costume Piece
( Not Tradable or Marketable )
Ivan the Inedible
Level 42 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
The Buzz Killer
Level 21 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Lordly Lapels
Level 93 Costume Piece
( Not Tradable or Marketable )
The Moccasin Machinery
Level 98 Costume Piece
( Not Tradable or Marketable )
The Rogue's Rabbit
Level 100 Hat
( Not Tradable or Marketable )
Dr. Gogglestache
Level 12 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Unknown Monkeynaut
Level 20 Ghost
( Not Tradable or Marketable )
Medimedes
Level 40 Bird Head
( Not Tradable or Marketable )
The Eyeborg
Level 70 Cosmetic Augmentation
( Not Tradable or Marketable )
The Creature's Grin
Level 12 Mask
( Not Tradable or Marketable )
The Nugget Noggin
Level 73 Costume Piece
( Not Tradable or Marketable )
The Hallowed Headcase
Level 67 Mask
( Not Tradable or Marketable )
The Terrier Trousers
Level 75 Costume Piece
( Not Tradable or Marketable )
The Freedom Feathers
Level 74 Bird Head
( Not Tradable or Marketable )
Haunted Minsk Beef
Level 15 Costume Piece
( Not Tradable or Marketable )
Haunted Marsupial Man
Level 94 Mask
( Not Tradable or Marketable )
Haunted Shaman's Skull
Level 92 Costume Piece
( Not Tradable or Marketable )
The Candleer
Level 82 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Up Pyroscopes
Level 17 Eye Stalks
( Not Tradable or Marketable )
The Holy Hunter
Level 88 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Einstein
Level 38 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Glob
Level 66 Costume Piece
( Not Tradable or Marketable )
Mr. Juice
Level 78 Mask
( Not Tradable or Marketable )
The Kritz or Treat Canteen
Level 32 Usable Item
Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
The Vicious Visage
Level 13 Costume Piece
( Not Tradable or Marketable )
The Squid's Lid
Level 48 Hat
( Not Tradable or Marketable )
The Corpsemopolitan
Level 77 Costume Piece
( Not Tradable or Marketable )
The Li'l Dutchman
Level 67 Cosmetic Item
( Not Tradable or Marketable )
The Tiny Texan
Level 22 Hat
( Not Tradable or Marketable )
The Monstrous Mandible
Level 47 Mask
( Not Tradable or Marketable )
The Emerald Jarate
Level 24 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Teutonkahmun
Level 27 Costume Piece
( Not Tradable or Marketable )
Haunted Shoestring Budget
Level 89 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Halloweiner
Level 43 Costume Piece
( Not Tradable or Marketable )
The Hyperbaric Bowler
Level 12 Hat
( Not Tradable or Marketable )
Master Mind
Level 38 Cosmetic Augmentation
( Not Tradable or Marketable )
The Beacon from Beyond
Level 84 Spooky Companion
( Not Tradable or Marketable )
The Second Opinion
Level 85 Mask
( Not Tradable or Marketable )
The Horsemann's Hand-Me-Down
Level 43 Cape
( Not Tradable or Marketable )
The Marsupial Muzzle
Level 56 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Manneater
Level 4 Hat
( Not Tradable or Marketable )
Haunted Herzensbrecher
Level 3 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Head Hunter
Level 37 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Macabre Mask
Level 84 Mask
( Not Tradable or Marketable )
Archimedes the Undying
Level 4 Undead Pet
( Not Tradable or Marketable )
The Hidden Dragon
Level 87 Costume Piece
( Not Tradable or Marketable )
The Snaggletoothed Stetson
Level 87 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Silver Bullets
Level 44 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Bountiful Bow
Level 67 Costume Piece
( Not Tradable or Marketable )
The Facepeeler
Level 66 Mask
( Not Tradable or Marketable )
The Jupiter Jumpers
Level 59 Costume Piece
( Not Tradable or Marketable )
The Crispy Golden Locks
Level 5 Costume Piece
( Not Tradable or Marketable )
The Kanga Kickers
Level 64 Costume Piece
( Not Tradable or Marketable )
The External Organ
Level 89 Backpack
( Not Tradable or Marketable )
The Headtaker's Hood
Level 28 Costume Piece
( Not Tradable or Marketable )
The Futankhamun
Level 23 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Griffin's Gog
Level 94 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Voodoo-Cursed Pyro Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Pocket Horsemann
Level 15 Pocket Buddy
( Not Tradable or Marketable )
Burny's Boney Bonnet
Level 5 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Bozo's Brogues
Level 21 Costume Piece
( Not Tradable or Marketable )
Voodoo-Cursed Scout Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Haunted Spy Mask
Level 10 Hat
( Not Tradable or Marketable )
The Under Cover
Level 99 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Fallen Angel
Level 3 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Raven's Visage
Level 28 Mask
( Not Tradable or Marketable )
The Mucous Membrain
Level 34 Costume Piece
( Not Tradable or Marketable )
The Legend of Bugfoot
Level 89 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Mann-Bird of Aberdeen
Level 82 Bird Head
( Not Tradable or Marketable )
The Hollowhead
Level 51 Mask
( Not Tradable or Marketable )
The Grease Monkey
Level 44 Costume Piece
( Not Tradable or Marketable )
The Boo Balloon
Level 20 Balloon
( Not Tradable or Marketable )
Haunted Fowl Fists
Level 4 Costume Piece
( Not Tradable or Marketable )
Hard-Headed Hardware
Level 82 Mask
( Not Tradable or Marketable )
The Face Plante
Level 26 Mask
( Not Tradable or Marketable )
Haunted Soul of 'Spensers Past
Level 96 Spooky Companion
( Not Tradable or Marketable )
The Arsonist Apparatus
Level 16 Costume Piece
( Not Tradable or Marketable )
Haunted Voodoo-Cursed Spy Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Creature from the Heap
Level 92 Backpack
( Not Tradable or Marketable )
The Beast from Below
Level 98 Mask
( Not Tradable or Marketable )
The Hooded Haunter
Level 56 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
Shadowman's Shade
Level 51 Hat
( Not Tradable or Marketable )
The Ghost of Spies Checked Past
Level 95 Spooky Companion
( Not Tradable or Marketable )
Voodoo-Cursed Heavy Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Haunted Sprinting Cephalopod
Level 63 Tentacles
( Not Tradable or Marketable )
Haunted Templar's Spirit
Level 71 Costume Piece
( Not Tradable or Marketable )
PY-40 Incinibot
Level 20 Mask
( Not Tradable or Marketable )
Haunted Last Bite
Level 25 Coffin
( Not Tradable or Marketable )
The Hound's Hood
Level 11 Costume Piece
( Not Tradable or Marketable )
Polly Putrid
Level 22 Undead Pet
( Not Tradable or Marketable )
Carrion Companion
Level 92 Undead Pet
( Not Tradable or Marketable )
The Kritz or Treat Canteen
Level 38 Usable Item
Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
The Wings of Purity
Level 12 Costume Piece
( Not Tradable or Marketable )
Spyder
Level 61 Costume Piece
The Vampiric Vesture
Level 35 Cosmetic Item
( Not Tradable or Marketable )
The Spectralnaut
Level 76 Helmet
( Not Tradable or Marketable )
Violet Vermin Case
Level 1 Supply Crate Crate Series #120
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
( Not Tradable or Marketable )
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
( Not Tradable or Marketable )
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
Unleash the Beast Cosmetic Case
Level 1 Supply Crate Crate Series #108
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
( Not Tradable or Marketable )
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
( Not Tradable or Marketable )
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
Scream Fortress X War Paint Case
Level 1 Supply Crate Crate Series #121
Scream Fortress X War Paint Case
Level 1 Supply Crate Crate Series #121
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #55
Mann Co. Stockpile Crate
Level 20 Supply Crate
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
( Not Tradable or Marketable )
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
( Not Tradable or Marketable )
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
( Not Tradable or Marketable )
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Summer 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #136
Summer 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #136
Summer 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #136
Summer 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #136
Summer 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #136
Summer 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #136
Summer 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #136
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
Creepy Crawly Case
Level 1 Supply Crate Crate Series #104
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
( Not Tradable or Marketable )
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
( Not Tradable or Marketable )
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
( Not Tradable or Marketable )
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
( Not Tradable or Marketable )
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
( Not Tradable or Marketable )
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
( Not Tradable or Marketable )
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
( Not Tradable or Marketable )
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
( Not Tradable or Marketable )
Summer 2023 War Paint Case
Level 1 Supply Crate Crate Series #141
Summer 2023 War Paint Case
Level 1 Supply Crate Crate Series #141
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 War Paint Case
Level 1 Supply Crate Crate Series #141
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
( Not Tradable or Marketable )
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
( Not Tradable or Marketable )
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
( Not Tradable or Marketable )
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
( Not Tradable or Marketable )
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
( Not Tradable or Marketable )
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
( Not Tradable or Marketable )
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
( Not Tradable or Marketable )
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
( Not Tradable or Marketable )
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
( Not Tradable or Marketable )
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
( Not Tradable or Marketable )
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
( Not Tradable or Marketable )
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
( Not Tradable or Marketable )
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
( Not Tradable or Marketable )
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
( Not Tradable or Marketable )
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
( Not Tradable or Marketable )
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
( Not Tradable or Marketable )
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
( Not Tradable or Marketable )
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
( Not Tradable or Marketable )
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
( Not Tradable or Marketable )
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
( Not Tradable or Marketable )
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
( Not Tradable or Marketable )
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
The Toowoomba Tunic #62503
Level 73 Apparel #Attrib_MakersMark
( Not Tradable or Marketable )
The Special Eyes #71674
Level 9 Eyes #Attrib_MakersMark
( Not Tradable or Marketable )
Die Regime-Panzerung #47390
Level 26 Cosmetic Armor #Attrib_MakersMark
( Not Tradable or Marketable )
The Spooky Sleeves
Level 19 Apparel
( Not Tradable or Marketable )
The Wraith Wrap
Level 53 Apparel
( Not Tradable or Marketable )
The Voodoo JuJu (Slight Return)
Level 49 Hat
( Not Tradable or Marketable )
The Crone's Dome
Level 30 Hat
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Gaelic Garb #80548
Level 85 Apparel #Attrib_MakersMark
( Not Tradable or Marketable )
Triboniophorus Tyrannus
Level 28 Mascot #Attrib_MakersMark
( Not Tradable or Marketable )
Killer's Kabuto
Level 48 Helmet #Attrib_MakersMark
( Not Tradable or Marketable )
Haunted Spooky Shoes
Level 9 Shoes
( Not Tradable or Marketable )
The Grizzled Growth #89134
Level 95 Facial Hair #Attrib_MakersMark
( Not Tradable or Marketable )
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
( Not Tradable or Marketable )
Voodoo-Cursed Soldier Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Haunted Foul Cowl
Level 61 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Last Bite
Level 90 Coffin
( Not Tradable or Marketable )
The Vampyro
Level 48 Mask
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Ye Olde Rustic Colour
Level 5 Tool
( Not Tradable or Marketable )
Secret Saxton
Level 1 Gift
Strange Part: Damage Dealt
Level 1 Strange Part
Strange Count Transfer Tool
Level 29 Tool
Gift Wrap
Level 5 Tool
Strange Count Transfer Tool
Level 17 Tool
Tour of Duty Ticket
Level 1 Ticket
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Strange Count Transfer Tool
Level 9 Tool
Name Tag
Level 1 Tool
Description Tag
Level 1 Tool
Name Tag
Level 1 Tool
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Secret Saxton
Level 1 Gift
Secret Saxton
Level 1 Gift
Secret Saxton
Level 1 Gift
Secret Saxton
Level 1 Gift
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Noble Hatter's Violet
Level 5 Tool
( Not Tradable or Marketable )
Dueling Mini-Game
Level 5 Usable Item
Secret Saxton
Level 1 Gift
Dueling Mini-Game
Level 5 Usable Item
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (289)
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Mann Co. Orange
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Dark Salmon Injustice
Level 5 Tool
Secret Saxton
Level 1 Gift
Enchantment: Eternaween
Level 5 Server Enchantment
Peculiarly Drab Tincture
Level 5 Tool
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Tide Turner
Level 71 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Holy Mackerel
Level 42 Fish
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
The Huo-Long Heater
Level 39 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Red-Tape Recorder
Level 62 Sapper Reverses enemy building construction -100% sapper damage penalty
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Lollichop
Level 85 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Hot Hand
Level 41 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Neon Annihilator
Level 20 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Classic
Level 32 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
The Buffalo Steak Sandvich
Level 1 Lunch Box
The Hot Hand
Level 46 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Buff Banner
Level 5 Battle Banner
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Classic
Level 23 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Holy Mackerel
Level 42 Fish
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
The Flying Guillotine
Level 34 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers