%s7%s6 Bat - %s5: 92 Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Bonk! Atomic Punch
Level 5 Lunch Box
( Not Tradable or Marketable )
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
( Not Tradable or Marketable )
The Atomizer #118589
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players #Attrib_MakersMark
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Refined Metal
Level 3 Craft Item
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
"THE GODS WRATH"
%s7%s6 Scattergun - %s5: 312
The Winger #12370
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
( Not Tradable or Marketable )
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Holy Mackerel
Level 42 Fish
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
Scrap Metal
Level 1 Craft Item
Force-A-Nature
%s7%s6 Scattergun - %s5: 357 Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Bat Outta Hell
Level 5 Skull Bat
Scrap Metal
Level 1 Craft Item
Pistol
%s7%s6 Pistol - %s5: 170
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot. #Attrib_MakersMark
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
Quality 15 Soda Popper
Level 99 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype paintkit_proto_def_index (391) -66% clip size
( Not Tradable or Marketable )
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
Rocket Launcher
%s7%s6 Rocket Launcher - %s5: 40
The Original
Level 5 Rocket Launcher
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
Level 62 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
( Not Tradable or Marketable )
Reserve Shooter
%s7%s6 Shotgun - %s5: 201 Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size #Attrib_MakersMark
( Not Tradable or Marketable )
The B.A.S.E. Jumper
Level 15 Parachute
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
Strange Market Gardener
%s7Strange%s6 Shovel - %s5: 3 Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Level 10 Boots -60% blast damage from rocket jumps
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer #Attrib_MakersMark
The Panic Attack
Level 62 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
Strange Manmelter #273681
%s7Strange%s6 Indivisible Particle Smasher - %s5: 1 Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
The Neon Annihilator #33717
Level 92 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits #Attrib_MakersMark
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
The Powerjack
Level 5 Sledgehammer +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
The Vintage Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
Axtinguisher
%s7%s6 Fire Axe - %s5: 159 attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Phlogistinator #312627
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits #Attrib_MakersMark
The Vintage Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Gas Passer
Level 40 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
( Not Tradable or Marketable )
The Scorch Shot #114121
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty #Attrib_MakersMark
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Lollichop
Level 64 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
( Not Tradable or Marketable )
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
( Not Tradable or Marketable )
Grenade Launcher
%s7%s6 Grenade Launcher - %s5: 37
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact Killstreaks Active override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Usable in Crafting )
Stickybomb Launcher
%s7%s6 Stickybomb Launcher - %s5: 55
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Tide Turner
Level 66 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Frying Pan
Level 5 Frying Pan
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
"The self destruct sequence"
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
Level 95 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Buffalo Steak Sandvich
Level 1 Lunch Box #Attrib_MakersMark
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
( Not Tradable or Marketable )
Tomislav
%s7%s6 Minigun - %s5: 218 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
The Brass Beast
Level 5 Minigun -20% damage resistance when below 50% health and spun up +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
( Not Tradable or Marketable )
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Quality 15 Minigun
Level 99 Minigun paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Sandvich
Level 1 Lunch Box
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Eviction Notice #58074
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty #Attrib_MakersMark
Wrench
%s7%s6 Wrench - %s5: 55 (%s3: 26)
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
( Not Tradable or Marketable )
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Pomson 6000 #185789
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings #Attrib_MakersMark
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits #Attrib_MakersMark
The Rescue Ranger
Level 65 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
Medi Gun
%s7%s6 Medi Gun - %s5: 25 (%s3: 65)
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Level 15 Crossbow No headshots -75% max primary ammo on wearer
( Not Tradable or Marketable )
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
%s7Strange%s6 Shield - %s5: 9 Blocks a single backstab attempt -100% maximum overheal on wearer
The Huntsman
Level 10 Bow
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
Sniper Rifle
%s7%s6 Sniper Rifle - %s5: 477
The Machina #422044
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds #Attrib_MakersMark
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
( Not Tradable or Marketable )
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot #Attrib_MakersMark
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer #Attrib_MakersMark
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Fortified Compound
Level 10 Bow
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
( Not Tradable or Marketable )
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Ambassador
%s7%s6 Revolver - %s5: 101 Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Vintage Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Ambassador
Level 5 Revolver Crits on headshot -15% damage penalty -20% slower firing speed No random critical hits Critical damage is affected by range
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
"╬Wheatley╬"
Level 22 Sapper "Hello, heh. Not to disturb you but I have test to be made." Attrib_Sapper_Voice_Pak Attrib_Sapper_Voice_Pak_Idle_Wait
( Not Usable in Crafting )
Knife
%s7%s6 Knife - %s5: 1575
The Vintage Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Spy-cicle #623641
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo #Attrib_MakersMark
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
"The Dragon Slayer"
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Unusual Horseless Headless Horsemann's Headtaker
Level 5 Axe is_a_sword (72) No random critical hits -25 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
Vintage Pyrovision Goggles
Level 30 Pyrovision Goggles Witnessed the 2012 inferno vision opt in flags (1) On Equip: Visit Pyroland
Vintage Pyrovision Goggles
Level 52 Pyrovision Goggles Witnessed the 2012 inferno vision opt in flags (1) On Equip: Visit Pyroland
"The Noble Prize"
Level 37 Hat ""Our lives begin to end the day we become silent about things that
matter."" ★ Unusual Effect: Steaming
Bozo's Brogues
Level 68 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Dapper Disguise
Level 96 Mask
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 4
( Not Tradable or Marketable )
Power Up Canteen #173689
Level 4 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds #Attrib_MakersMark
Pyrovision Goggles
Level 95 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
The Necronomicrown
Level 50 Hat
( Not Tradable or Marketable )
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
The Samson Skewer
Level 87 Decorative Knife
( Not Tradable or Marketable )
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
The Long Fall Loafers
Level 87 Boots
( Not Tradable or Marketable )
Ghastlier Gibus
Level 10 Hat This is a special Halloween 2010 item
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Spellbook Magazine
Level 25 This weapon deploys 50% faster
Operation Gear Grinder Badge
Level 2 Badge
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
The Flamingo Kid
Level 10 Hat
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
The Bloodhound
Level 15 Hat
( Not Tradable or Marketable )
Power Up Canteen
Level 24 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Operation Mecha Engine Badge
Level 1 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: September 10, 2010 (10:51:06 GMT)