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Unusual Horseless Headless Horsemann's Headtaker
Quality 15 Flame Thrower
Quality 15 Flame Thrower
Quality 15 Minigun
Quality 15 Pistol
Quality 15 Rocket Launcher
Quality 15 Shotgun
Quality 15 Shotgun
Quality 15 Shotgun
Quality 15 Stickybomb Launcher
Quality 15 Stickybomb Launcher
Quality 15 Scattergun
Quality 15 SMG
Quality 15 SMG
Quality 15 Sniper Rifle
Quality 15 Medi Gun
Quality 15 Medi Gun
Quality 15 Revolver
Quality 15 Rocket Launcher
Quality 15 Shotgun
Bat
Strange Silver Botkiller Flame Thrower Mk.I
"The Bot Healer"
Strange Silver Botkiller Stickybomb Launcher Mk.II
Pistol
Strange Rocket Launcher
Silver Botkiller Scattergun Mk.II
Strange Spirit of Giving
The Vintage Übersaw
The Vintage Escape Plan
Vintage Frontier Justice
The Vintage Blutsauger
Haunted Templar's Spirit
#93
The Concealed Killer Weapons Case
#66
Aqua Summer 2013 Cooler
#68
Brown Summer 2013 Cooler
#90
Mann Co. Supply Munition
#90
Mann Co. Supply Munition
#90
Mann Co. Supply Munition
#90
Mann Co. Supply Munition
#91
Mann Co. Supply Munition
#91
Mann Co. Supply Munition
#91
Mann Co. Supply Munition
#91
Mann Co. Supply Munition
#91
Mann Co. Supply Munition
#91
Mann Co. Supply Munition
#91
Mann Co. Supply Munition
#88
Naughty Winter Crate 2014
25
Noise Maker - TF Birthday
25
Noise Maker - Winter Holiday
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(33 ITEMS IN INVENTORY)
Soldier
(35 ITEMS IN INVENTORY)
Pyro
(34 ITEMS IN INVENTORY)
Demoman
(35 ITEMS IN INVENTORY)
Heavy
(29 ITEMS IN INVENTORY)
Engineer
(32 ITEMS IN INVENTORY)
Medic
(32 ITEMS IN INVENTORY)
Sniper
(31 ITEMS IN INVENTORY)
Spy
(26 ITEMS IN INVENTORY)

Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


Quality 15 Flame Thrower

Level 1 Flame Thrower

( Not Tradable or Marketable )


Quality 15 Flame Thrower

Level 1 Flame Thrower

( Not Tradable or Marketable )


Quality 15 Minigun

Level 1 Minigun

( Not Tradable or Marketable )


Quality 15 Pistol

Level 1 Pistol
Team Colored Decorated Weapon

( Not Tradable or Marketable )


Quality 15 Rocket Launcher

Level 1 Rocket Launcher


Quality 15 Shotgun

Level 1 Shotgun

( Not Tradable or Marketable )


Quality 15 Shotgun

Level 1 Shotgun


Quality 15 Shotgun

Level 1 Shotgun
Team Colored Decorated Weapon

( Not Tradable or Marketable )


Quality 15 Stickybomb Launcher

Level 1 Stickybomb Launcher
Team Colored Decorated Weapon

( Not Tradable or Marketable )


Quality 15 Stickybomb Launcher

Level 1 Stickybomb Launcher
Team Colored Decorated Weapon


Quality 15 Scattergun

Level 1 Scattergun


Quality 15 SMG

Level 1 SMG
Team Colored Decorated Weapon


Quality 15 SMG

Level 1 SMG
Team Colored Decorated Weapon

( Not Tradable or Marketable )


Quality 15 Sniper Rifle

Level 1 Sniper Rifle

( Not Tradable or Marketable )


Quality 15 Medi Gun

Level 1 Medi Gun
Team Colored Decorated Weapon


Quality 15 Medi Gun

Level 1 Medi Gun
Team Colored Decorated Weapon


Quality 15 Revolver

Level 1 Revolver
Team Colored Decorated Weapon

( Not Tradable or Marketable )


Quality 15 Rocket Launcher

Level 1 Rocket Launcher

( Not Tradable or Marketable )


Quality 15 Shotgun

Level 1 Shotgun
Team Colored Decorated Weapon

( Not Tradable or Marketable )


Bat

%s7%s6 Bat - %s5: 36


Strange Silver Botkiller Flame Thrower Mk.I

%s7Strange%s6 Flame Thrower - %s5: 0

( Not Tradable or Marketable )


"The Bot Healer"

%s7Strange%s6 Medi Gun - %s5: 1
(%s3: 4)


( Not Tradable or Marketable )


Strange Silver Botkiller Stickybomb Launcher Mk.II

%s7Strange%s6 Stickybomb Launcher - %s5: 0

( Not Tradable or Marketable )


Pistol

%s7%s6 Pistol - %s5: 51


Strange Rocket Launcher

%s7Strange%s6 Rocket Launcher - %s5: 8
"Whatch Out Rockets Kill You"

( Not Tradable or Marketable )


Silver Botkiller Scattergun Mk.II

%s7%s6 Scattergun - %s5: 170

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


The Vintage Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Vintage Blutsauger

Level 86 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


Haunted Templar's Spirit

Level 72 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Concealed Killer Weapons Case

Level 1 Supply Crate
Crate Series #93


Aqua Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #66


Brown Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #68


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Unfilled Fancy Spellbook

Level 1
Pages of Tumidum: 1

( Not Tradable or Marketable )


Gun Mettle Campaign Coin

Level 99 Tool

( Not Tradable or Marketable )


Taunt: The Meet the Medic

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: I See You

Level 44 Special Taunt


Power Up Canteen

Level 12 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty

( Not Tradable or Marketable )


The Fortified Compound

Level 10 Bow


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces
#Attrib_MakersMark

( Not Tradable or Marketable )


The Iron Bomber

Level 24 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius
#Attrib_MakersMark

( Not Tradable or Marketable )


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The B.A.S.E. Jumper

Level 98 Parachute

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast
#Attrib_MakersMark

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Quickiebomb Launcher

Level 63 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 50%
Up to +25% damage based on charge
Able to destroy enemy stickybombs
Stickybombs fizzle 2 seconds after landing
-25% clip size
-15% damage penalty

( Not Usable in Crafting )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits

( Not Usable in Crafting )


The Diamondback #122877

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


"U MAD BRO"

Level 5 Sniper Rifle
"jk!Don't worry be happy!!!"
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits

( Not Usable in Crafting )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: July 30, 2014 (17:31:44 GMT)

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Gear Grinder Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


The Bruiser's Bandanna

Level 49 Bandana


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer
+10% faster move speed on wearer


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Beep Man

Level 90 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Wings of Purity

Level 92 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 83 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Slick Cut

Level 61 Hair


The Full Head of Steam

Level 82 Hat

( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat

( Not Tradable or Marketable )


The Killer Exclusive #34103

Level 10 Hat


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Ye Olde Baker Boy

Level 53 Hat

( Not Usable in Crafting )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Pyrovision Goggles

Level 43 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Tide Turner

Level 59 Shield
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time
#Attrib_MakersMark


The Fast Learner

Level 18 Shirt


The Argyle Ace

Level 98 Shoes


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level  Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level  Knife

Summary

Profile views: 1

Item Summary

Item TypeCount
Normal80
Hats0
Misc25
Metal0 items worth 0 scrap
Total105

Historical data

The item data was loaded from history.
Saved on Sun, 30 Aug 15 18:16:34 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 1.4731sec