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Oldshivermountain 8 Tapes

Unusual Horseless Headless Horsemann's Headtaker
Unusual Commando Elite
Sear Seer
Merry Cone
Soda Cap
The Aztec Aggressor
Wavefinder
Road Rage
jewel8154199
Strange Public Speaker
1
Quality 15 War Paint
Kapitan's Kaftan
Impish Ears
Wild West Whiskers
Glow from Below
Pyro in Chinatown
El Zapateador
Hazard Headgear
Cleaner's Cap
jewel2960676
Physician's Protector
Ol' Reliable
Archer's Sterling
Momma Kiev
Madmann's Muzzle
Soviet Strongmann
Dancing Doe
Bread Biter
jewel6901050
The Demo's Dustcatcher
Calamitous Cauldron
Heavy Heating
Goblineer
Make Ogre
jewel10843461
Wise Whiskers
Hook, Line, and Cinder
The Crack Pot
Two Punch Mann
The Nuke
A Handsome Handy Thing
jewel6901050
"NIGGA HAND!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"
Bumble Beenie
Gnome Dome
Mooshanka
Balkans Brute
Vampire Vanquisher
Convict Cap
Spooky Head-Bouncers
Horror Shawl
Starlight Sorcerer
Feathered Foe
Mediterranean Mercenary
Head of Defense
1/32
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(246 ITEMS IN INVENTORY)
Soldier
(289 ITEMS IN INVENTORY)
Pyro
(264 ITEMS IN INVENTORY)
Demoman
(274 ITEMS IN INVENTORY)
Heavy
(329 ITEMS IN INVENTORY)
Engineer
(210 ITEMS IN INVENTORY)
Medic
(207 ITEMS IN INVENTORY)
Sniper
(229 ITEMS IN INVENTORY)
Spy
(193 ITEMS IN INVENTORY)

Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
Exorcism
is_a_sword (72)
-25 max health on wearer
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


Unusual Commando Elite

Level 42 Helmet
★ Unusual Effect: Stormy Storm


Sear Seer

Level 1 Hat


Merry Cone

Level 46 Hat


Soda Cap

Level 40 Hat


The Aztec Aggressor

Level 25 Headgear


Wavefinder

Level 6 Headgear


Road Rage

Level 54 Mask


Strange Public Speaker

%s7Strange%s6 Speaker - %s5: 0


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Kapitan's Kaftan

Level 23 Apparel


Impish Ears

Level 57 Ears


Wild West Whiskers

Level 66 Facial Hair


Glow from Below

Level 93 Fish


Pyro in Chinatown

Level 93 Flair!


El Zapateador

Level 17 Hat


Hazard Headgear

Level 16 Hat


Cleaner's Cap

Level 63 Hat


Physician's Protector

%s7%s6 Helmet - %s5: 330


Ol' Reliable

Level 60 Helmet


Archer's Sterling

Level 27 Helmet


Momma Kiev

Level 7 Mascot


Madmann's Muzzle

Level 100 Muzzle


Soviet Strongmann

Level 4 Tattoos


Dancing Doe

Level 74 Bandana


Bread Biter

Level 64 Bread


The Demo's Dustcatcher

Level 61 Cape


Calamitous Cauldron

Level 13 Cauldron


Heavy Heating

Level 40 Coat


Goblineer

Level 10 Costume Piece


Make Ogre

%s7%s6 Costume Piece - %s5: 503


Wise Whiskers

Level 54 Facial Hair


Hook, Line, and Cinder

Level 79 Fish


The Crack Pot

Level 5 Flower Pot


Two Punch Mann

Level 63 Gloves


The Nuke

Level 94 Hair


A Handsome Handy Thing

Level 82 Handsome Hand


"NIGGA HAND!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"

%s7%s6 Handsome Hand - %s5: 5067


Bumble Beenie

Level 95 Hat


Gnome Dome

Level 76 Hat


Mooshanka

%s7%s6 Hat - %s5: 103


Balkans Brute

Level 90 Hat


Vampire Vanquisher

%s7%s6 Hat - %s5: 522


Convict Cap

Level 53 Hat
attach particle effect static (28)


Spooky Head-Bouncers

%s7%s6 Hat - %s5: 739


Horror Shawl

Level 92 Hat


Starlight Sorcerer

Level 21 Hat


Feathered Foe

Level 32 Hat


Mediterranean Mercenary

Level 40 Hat


Head of Defense

Level 66 Hat


The Sophisticated Smoker

Level 76 Hat
attach particle effect static (28)


Fried Batter

%s7%s6 Hat - %s5: 333


Reel Fly Hat

Level 71 Hat


Wild Brim Slouch

Level 78 Hat


Spiky Viking

Level 44 Helmet


Warhood

Level 72 Hood


Handsome Devil

Level 100 Mask


Barefoot Brawler

Level 76 Pants


Bear Walker

Level 62 Pants and Slippers


Yule Hog

Level 98 Pork Product


Poolside Polo

Level 78 Shirt


Festive Flip-Thwomps

%s7%s6 Shoes - %s5: 2288


Siberian Sweater

Level 6 Sweater


The Boom Boxers

Level 67 Torn Pants


Quality 15 Minigun

Level 1 Minigun
paintkit_proto_def_index (61)
Festivized


Quality 15 Rocket Launcher

Level 1 Rocket Launcher
paintkit_proto_def_index (60)


Quality 15 Übersaw

Level 99 Bonesaw
On Hit: 25% ÜberCharge added
paintkit_proto_def_index (139)
-20% slower firing speed


Quality 15 Crusader's Crossbow

Level 99 Crossbow
paintkit_proto_def_index (139)
No headshots
-75% max primary ammo on wearer


Quality 15 Holy Mackerel

Level 99 Fish
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 Loose Cannon

Level 99 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
paintkit_proto_def_index (139)
Cannonballs do not explode on impact


Quality 15 Grenade Launcher

Level 99 Grenade Launcher
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 Iron Bomber

Level 99 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
paintkit_proto_def_index (161)
-15% explosion radius


"BIG JOEY CUMS AND SHITS AND SLAPS AND FA"

Level 99 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
paintkit_proto_def_index (144)
-20% slower firing speed


Quality 15 Minigun

Level 99 Minigun
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 Shortstop

Level 99 Peppergun
paintkit_proto_def_index (391)
When weapon is active:
Increase in push force taken from damage and airblast

( Not Tradable or Marketable )


Quality 15 Black Box

Level 99 Rocket Launcher
On Hit: Gain up to +20 health per attack
paintkit_proto_def_index (265)
-25% clip size


Quality 15 Soda Popper

Level 99 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
paintkit_proto_def_index (139)
-66% clip size


Quality 15 Bazaar Bargain

Level 99 Sniper Rifle
paintkit_proto_def_index (206)
Base charge rate decreased by 50%


Quality 15 Claidheamh Mòr

Level 99 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
paintkit_proto_def_index (391)
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits

( Not Tradable or Marketable )


Quality 15 Claidheamh Mòr

Level 99 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
paintkit_proto_def_index (139)
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Scotsman's Skullcutter

%s7%s6 Axe - %s5: 888
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


Wrap Assassin

%s7%s6 Bat - %s5: 58
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


Strange Boston Basher

%s7Strange%s6 Bat - %s5: 1
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Battalion's Backup

%s7%s6 Battle Banner - %s5: 1154
+20 max health on wearer


Buff Banner

%s7%s6 Battle Banner - %s5: 5273


Bottle

%s7%s6 Bottle - %s5: 309


Solemn Vow

%s7%s6 Bust of Hippocrates - %s5: 41
Allows you to see enemy health
-10% slower firing speed


Flying Guillotine

%s7%s6 Cleaver - %s5: 79
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Shahanshah

%s7%s6 Kukri - %s5: 426
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Strange Tribalman's Shiv

%s7Strange%s6 Kukri - %s5: 9
On Hit: Bleed for 6 seconds
-50% damage penalty


Kukri

%s7%s6 Kukri - %s5: 64


Huntsman

%s7%s6 Bow - %s5: 1952
Killstreaks Active


Third Degree

%s7%s6 Fire Axe - %s5: 33
All players connected via Medigun beams are hit


Apoco-Fists

%s7%s6 Fists - %s5: 49
Killing an enemy with a critical hit will dismember your victim. Painfully.


"HAPPY CHRISMAS JOEYWORLTOUR!!!!!!!!!"

%s7%s6 Fists - %s5: 152
(%s3: 70)

Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


"cum"

%s7%s6 Fists - %s5: 102


Phlogistinator

%s7%s6 Flame Thrower - %s5: 175
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits

( Not Usable in Crafting )


Rainblower

%s7%s6 Flame Thrower - %s5: 20
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Backburner

%s7%s6 Flame Thrower - %s5: 59
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


"x3"

%s7%s6 Flame Thrower - %s5: 333
"Nya~"
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Gold Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Scorch Shot

%s7%s6 Flare Gun - %s5: 86
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty


Flare Gun

%s7%s6 Flare Gun - %s5: 115
"Gelotophobia is the fear of being laughed at, I happened to laugh at
you"

100% critical hit vs burning players


Detonator

%s7%s6 Flare Gun - %s5: 18
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Cow Mangler 5000

%s7%s6 Focused Wave Projector - %s5: 1606
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Back Scratcher

%s7%s6 Garden Rake - %s5: 17
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


"Star Platinum"

%s7Strange%s6 Boxing Gloves - %s5: 5
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


Fists of Steel

%s7%s6 Boxing Gloves - %s5: 124
Killstreaks Active
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


Killing Gloves of Boxing

%s7%s6 Boxing Gloves - %s5: 134
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Warrior's Spirit

%s7%s6 Boxing Gloves - %s5: 14
+50 health restored on kill
+30% damage bonus
When weapon is active:
30% damage vulnerability on wearer


Loch-n-Load

%s7%s6 Grenade Launcher - %s5: 355
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


"fugacious"

%s7%s6 Grenade Launcher - %s5: 305
"Life is fleeting, especially yours."


Manmelter

%s7%s6 Indivisible Particle Smasher - %s5: 17
Does not require ammo
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
+50% projectile speed
No random critical hits


"NIGGGGGGGGEEEEER BISON!!!!!"

%s7%s6 Indivisible Particle Smasher - %s5: 132
Projectile penetrates enemy targets
Sheen: 5
Killstreaks Active
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

%s7%s6 Jar Based Karate - %s5: 152
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Rust Botkiller Knife Mk.I

%s7%s6 Knife - %s5: 14


Wrangler

%s7%s6 Laser Pointer - %s5: 49


Crit-a-Cola

%s7%s6 Lunch Box - %s5: 399
mod_mark_attacker_for_death (5)


Dalokohs Bar

%s7%s6 Lunch Box - %s5: 396
Adds +50 max health for 30 seconds


"RAPE TRAIN"

%s7%s6 Makeshift Club - %s5: 330
"Finest Weapon from the Armory of Latvia Ogre - In Latvia Massrayp is
cool"

Killstreaker: 2008
Sheen: 1
Killstreaks Active
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


"Keep calm and kill everyone you meet"

%s7%s6 Medi Gun - %s5: 269
(%s3: 807)



Strange Silver Botkiller Medi Gun Mk.II

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Quick-Fix

%s7%s6 Medi Gun Prototype - %s5: 318
(%s3: 578)

+40% heal rate
Killstreaker: 2005
Sheen: 1
Killstreaks Active
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal
Festivized


"Jopen Trahen in the World"

%s7%s6 Vaccinator - %s5: 1050
(%s3: 2536)

medigun charge is resists (3)
Killstreaks Active
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


"FREE SEX"

%s7%s6 Minigun - %s5: 935
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


"Magician's Red"

%s7%s6 Minigun - %s5: 1290
""Yes I am!"-Muhammad Abdul"
Creates a ring of flames while spun up
25% damage bonus vs burning players
Sheen: 7
Killstreaks Active
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


"YOU WILL NEVER BE A WOMAN"

%s7%s6 Minigun - %s5: 1417
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Carbonado Botkiller Minigun Mk.I

%s7%s6 Minigun - %s5: 71


Shortstop

%s7%s6 Peppergun - %s5: 55
When weapon is active:
Increase in push force taken from damage and airblast


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 1
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Scottish Resistance

%s7%s6 Stickybomb Launcher - %s5: 271
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 692


Quickiebomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 103
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


Strange Silver Botkiller Stickybomb Launcher Mk.II

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Silver Botkiller Stickybomb Launcher Mk.II

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Pretty Boy's Pocket Pistol

%s7%s6 Pistol - %s5: 50
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pistol

%s7%s6 Pistol - %s5: 40


Strange Winger

%s7Strange%s6 Pistol - %s5: 5
+25% greater jump height when active
+15% damage bonus
-60% clip size


Strange Ambassador

%s7Strange%s6 Revolver - %s5: 0
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Revolver

%s7%s6 Revolver - %s5: 17


Disciplinary Action

%s7%s6 Riding Crop - %s5: 74
(%s3: 13552)

On Hit Teammate: Boosts both players' speed for several seconds
paintkit_proto_def_index (220)
-25% damage penalty


Beggar's Bazooka

%s7%s6 Rocket Launcher - %s5: 1421
auto fires full clip (1)
Sheen: 2
Killstreaks Active
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius

( Not Tradable or Marketable )


Liberty Launcher

%s7%s6 Rocket Launcher - %s5: 456
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Black Box

%s7%s6 Rocket Launcher - %s5: 145
On Hit: Gain up to +20 health per attack
-25% clip size


"Broadcast Interruption"

%s7%s6 Rocket Launcher - %s5: 2923
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


"get shrekt"

%s7%s6 Rocket Launcher - %s5: 124
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


Force-a-Nature

%s7%s6 Scattergun - %s5: 177
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Back Scatter

%s7%s6 Scattergun - %s5: 177
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Baby Face's Blaster

%s7%s6 Scattergun - %s5: 66
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


Scattergun

%s7%s6 Scattergun - %s5: 54


Strange Silver Botkiller Scattergun Mk.II

%s7Strange%s6 Scattergun - %s5: 0


Reserve Shooter

%s7%s6 Shotgun - %s5: 21
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Family Business

%s7%s6 Shotgun - %s5: 112
+33% clip size
+15% faster firing speed
-15% damage penalty


Frontier Justice

%s7%s6 Shotgun - %s5: 95
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Panic Attack

%s7%s6 Shotgun - %s5: 894
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
Successive shots become less accurate
-20% damage penalty


Shotgun

%s7%s6 Shotgun - %s5: 205


Rescue Ranger

%s7%s6 Shotgun - %s5: 52
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


"Ya gonna get wrecked!"

%s7%s6 Shovel - %s5: 28
"Ya hear me?"
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Shovel

%s7%s6 Shovel - %s5: 19


Crossing Guard

%s7%s6 Sign - %s5: 160


Neon Annihilator

%s7%s6 Sign - %s5: 39
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Cleaner's Carbine

%s7Strange%s6 SMG - %s5: 6
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Classic

%s7%s6 Sniper Rifle - %s5: 245
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


Sydney Sleeper

%s7%s6 Sniper Rifle - %s5: 406
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


Strange Silver Botkiller Sniper Rifle Mk.II

%s7Strange%s6 Sniper Rifle - %s5: 0


Half-Zatoichi

%s7%s6 Katana - %s5: 40
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


Concheror

%s7%s6 Sashimono - %s5: 3900
+4 health regenerated per second on wearer


Persian Persuader

%s7%s6 Sword - %s5: 185
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Eyelander

%s7%s6 Sword - %s5: 18
is_a_sword (72)
No random critical hits
-25 max health on wearer


Blutsauger

%s7%s6 Syringe Gun - %s5: 177
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


Cloak and Dagger

%s7%s6 Invis Watch - %s5: 766
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Southern Hospitality

%s7%s6 Wrench - %s5: 14
(%s3: 45)

On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Strange Silver Botkiller Wrench Mk.II

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Carbonado Botkiller Wrench Mk.I

%s7%s6 Wrench - %s5: 44
(%s3: 0)



Strange Cute Suit

%s7Strange%s6 Apparel - %s5: 0


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 8

( Not Tradable or Marketable )


Professor Speks

%s7%s6 Glasses - %s5: 1839

( Not Tradable or Marketable )


Strange Macho Mann

%s7Strange%s6 Glasses - %s5: 0


Summer Shades

%s7%s6 Glasses - %s5: 432


Surgeon's Shako

%s7%s6 Hat - %s5: 326


Strange Winter Woodsman

%s7Strange%s6 Hat - %s5: 0


Strange Bot Dogger

%s7Strange%s6 Hat - %s5: 6


Strange Polar Pullover

%s7Strange%s6 Hat - %s5: 0


Strange Neckwear Headwear

%s7Strange%s6 Hat - %s5: 0


Conquistador

%s7%s6 Helmet - %s5: 568


Rump-o'-Lantern

%s7%s6 Lantern - %s5: 18


Splendid Screen

%s7%s6 Shield - %s5: 234
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


Chargin' Targe

%s7%s6 Shield - %s5: 3709
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Razorback

%s7%s6 Shield - %s5: 45
Blocks a single backstab attempt
-100% maximum overheal on wearer


Foppish Physician #10982

%s7%s6 Apparel - %s5: 326
#Attrib_MakersMark


Genuine Canteen Crasher Bronze Ammo 2018

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Canteen Crasher Iron Recall 2018

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Canteen Crasher Rust Starter 2018

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Osmium Ordinance Bohrium Buster 2024

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Osmium Ordinance Tungsten Tank 2024

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Crafty Hair

Level 1 Hair


Genuine Pilotka

Level 10 Hat


Genuine Brimstone

Level 1 Horns


The Vintage Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


The Vintage Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Vintage Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Vintage Otolaryngologist's Mirror

Level 2 Hat


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Haunted Kriegsmaschine-9000

Level 31 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Candyman's Cap

Level 42 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Emerald Jarate

Level 57 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Roo Rippers

Level 15 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Horned Honcho

Level 78 Facial Hair


( Not Tradable or Marketable )


Haunted Tuque or Treat

Level 15 Hat


( Not Tradable or Marketable )


Haunted Spectralnaut

Level 1 Helmet


( Not Tradable or Marketable )


Haunted Cap'n Calamari

Level 76 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Second Opinion

Level 70 Mask


( Not Tradable or Marketable )


Haunted Raven's Visage

Level 41 Mask


( Not Tradable or Marketable )


Haunted Creature's Grin

Level 48 Mask


( Not Tradable or Marketable )


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Chemistry Set

Level 5 Recipe
recipe component defined item 1 ()
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Chemistry Set

Level 5 Recipe
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Fabricator

Level 4 Recipe
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Fabricator

Level 4 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 11 Recipe
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Fabricator

Level 15 Recipe
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Fabricator

Level 22 Recipe
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Fabricator

Level 25 Recipe
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Fabricator

Level 26 Recipe
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Fabricator

Level 27 Recipe
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Fabricator

Level 28 Recipe
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Fabricator

Level 29 Recipe
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Fabricator

Level 30 Recipe
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Fabricator

Level 33 Recipe
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Fabricator

Level 35 Recipe
recipe component defined item 1 ()
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Fabricator

Level 36 Recipe
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Fabricator

Level 39 Recipe
recipe component defined item 1 ()
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Fabricator

Level 40 Recipe
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Fabricator

Level 41 Recipe
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Fabricator

Level 43 Recipe
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Fabricator

Level 45 Recipe
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Fabricator

Level 46 Recipe
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Fabricator

Level 47 Recipe
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Fabricator

Level 48 Recipe
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Fabricator

Level 53 Recipe
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Fabricator

Level 54 Recipe
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Fabricator

Level 56 Recipe
recipe component defined item 1 ()
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Fabricator

Level 57 Recipe
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Fabricator

Level 59 Recipe
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Fabricator

Level 63 Recipe
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Fabricator

Level 65 Recipe
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Fabricator

Level 68 Recipe
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Fabricator

Level 70 Recipe
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Fabricator

Level 71 Recipe
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Fabricator

Level 75 Recipe
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Fabricator

Level 76 Recipe
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Fabricator

Level 79 Recipe
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Fabricator

Level 80 Recipe
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Fabricator

Level 81 Recipe
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Fabricator

Level 82 Recipe
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Fabricator

Level 83 Recipe
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Fabricator

Level 84 Recipe
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Fabricator

Level 86 Recipe
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Fabricator

Level 88 Recipe
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Fabricator

Level 89 Recipe
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Fabricator

Level 91 Recipe
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Fabricator

Level 93 Recipe
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Fabricator

Level 94 Recipe
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Fabricator

Level 95 Recipe
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Fabricator

Level 96 Recipe
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Fabricator

Level 97 Recipe
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Fabricator

Level 99 Recipe
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Fabricator

Level 101 Recipe
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This item is not real and is only a joke.


Fabricator

Level 102 Recipe
recipe component defined item 1 ()
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This item is not real and is only a joke.


Fabricator

Level 104 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
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This item is not real and is only a joke.


Fabricator

Level 105 Recipe
recipe component defined item 1 ()
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This item is not real and is only a joke.


Fabricator

Level 107 Recipe
recipe component defined item 1 ()
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recipe component defined item 4 ()
This item is not real and is only a joke.


Fabricator

Level 108 Recipe
recipe component defined item 1 ()
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recipe component defined item 4 ()
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recipe component defined item 8 ()
This item is not real and is only a joke.


Fabricator

Level 25 Recipe
recipe component defined item 1 ()
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Fabricator

Level 35 Recipe
recipe component defined item 1 ()
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Fabricator

Level 36 Recipe
recipe component defined item 1 ()
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Fabricator

Level 51 Recipe
recipe component defined item 1 ()
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Fabricator

Level 54 Recipe
recipe component defined item 1 ()
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Fabricator

Level 59 Recipe
recipe component defined item 1 ()
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Fabricator

Level 71 Recipe
recipe component defined item 1 ()
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Fabricator

Level 77 Recipe
recipe component defined item 1 ()
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Fabricator

Level 88 Recipe
recipe component defined item 1 ()
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Fabricator

Level 90 Recipe
recipe component defined item 1 ()
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Fabricator

Level 94 Recipe
recipe component defined item 1 ()
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Fabricator

Level 104 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
recipe component defined item 8 ()
This item is not real and is only a joke.


Fabricator

Level 105 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
recipe component defined item 8 ()
recipe component defined item 9 ()
This item is not real and is only a joke.


Kit

Level 35 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 48 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 55 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 61 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 64 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 65 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 71 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 75 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 79 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 82 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 84 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 85 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 87 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 104 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 105 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 107 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 108 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 5 Specialized Killstreak Kit
Sheen: 6
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 5 Specialized Killstreak Kit
Sheen: 2
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 5 Specialized Killstreak Kit
Sheen: 5
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 5 Specialized Killstreak Kit
Sheen: 2
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 5 Specialized Killstreak Kit
Sheen: 4
Killstreaks Active

( Not Usable in Crafting )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Spectral Stash Case

Level 1 Supply Crate
Crate Series #149

( Not Tradable or Marketable )


Spectral Stash Case

Level 1 Supply Crate
Crate Series #149

( Not Tradable or Marketable )


Spectral Stash Case

Level 1 Supply Crate
Crate Series #149

( Not Tradable or Marketable )


Spectral Stash Case

Level 1 Supply Crate
Crate Series #149

( Not Tradable or Marketable )


Spectral Stash Case

Level 1 Supply Crate
Crate Series #149


Fall 2013 Acorns Crate

Level 13 Supply Crate
Crate Series #72


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #144


Summer 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #144


Summer 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #144


Summer 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #144


Summer 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #144


Summer 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #144


Summer 2025 Cosmetic Case

Level 1 Supply Crate
Crate Series #148


Summer 2025 Cosmetic Case

Level 1 Supply Crate
Crate Series #148


Summer 2025 Cosmetic Case

Level 1 Supply Crate
Crate Series #148


Summer 2025 Cosmetic Case

Level 1 Supply Crate
Crate Series #148


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #71


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #71


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Pristine Robot Currency Digester

Level 1 Robot Part


Pristine Robot Currency Digester

Level 1 Robot Part


Pristine Robot Currency Digester

Level 1 Robot Part


Pristine Robot Currency Digester

Level 1 Robot Part


Pristine Robot Currency Digester

Level 1 Robot Part


Pristine Robot Currency Digester

Level 1 Robot Part


Pristine Robot Currency Digester

Level 1 Robot Part


Pristine Robot Currency Digester

Level 1 Robot Part


Pristine Robot Currency Digester

Level 1 Robot Part


Pristine Robot Currency Digester

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Fishcake

Level 1 Fishcake
Adds +50 max health for 30 seconds
#Attrib_MakersMark


Fancy Spellbook

Level 1
Pages of Tumidum: 1
Pages of Gratanter: 8
Pages of Audere: 6
Pages of Congeriae: 9
Pages of Veteris: 8
This weapon deploys 50% faster

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Strangifier

Level 5 Strangifier


Soul Gargoyle

Level 40 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Description Tag

Level 1 Tool


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool


Decal Tool

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool


Ye Olde Rustic Colour

Level 5 Tool

( Not Tradable or Marketable )


Ye Olde Rustic Colour

Level 5 Tool

( Not Tradable or Marketable )


Mann Co. Orange

Level 5 Tool

( Not Tradable or Marketable )


Peculiarly Drab Tincture

Level 5 Tool

( Not Tradable or Marketable )


Radigan Conagher Brown

Level 5 Tool

( Not Tradable or Marketable )


Taunt: Second Rate Sorcery

Level 17 Special Taunt


The Taunt: The Shred Alert

Level 5 Special Taunt


Taunt: Bare Knuckle Beatdown

Level 63 Special Taunt


Taunt: The Proletariat Posedown

Level 1 Special Taunt


Taunt: The Russian Arms Race

Level 45 Special Taunt


Taunt: The Soviet Strongarm

Level 57 Special Taunt


Taunt: The Mannbulance!

Level 21 Special Taunt


Taunt: The Scaredy-Cat!

Level 27 Special Taunt


Taunt: Mannrobics

Level 14 Special Taunt


Taunt: Conga

Level 63 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: The Table Tantrum

Level 97 Special Taunt


Battery Canteens

Level 2 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 36 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul



Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul



Voodoo-Cursed Heavy Soul

Level 1 Cursed Soul



Voodoo-Cursed Medic Soul

Level 1 Cursed Soul



Voodoo-Cursed Scout Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul



Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Amputator

Level 15 Bonesaw
"Daniiloch jebanutije Pomidor"
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Flying Guillotine

Level 6 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 9 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 40 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits

( Not Tradable or Marketable )


The Flying Guillotine

Level 43 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 59 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 61 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 62 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 99 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max

( Not Tradable or Marketable )


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound #272539

Level 10 Bow
#Attrib_MakersMark


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 7 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 16 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland

( Not Tradable or Marketable )


The Lollichop

Level 19 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 37 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 44 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 47 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 60 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland

( Not Tradable or Marketable )


The Lollichop

Level 76 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Dragon's Fury

Level 49 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Dragon's Fury

Level 86 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 91 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish
#Attrib_MakersMark


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland

( Not Tradable or Marketable )


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty

( Not Tradable or Marketable )


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Frying Pan

Level 5 Frying Pan


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer

( Not Tradable or Marketable )


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Iron Bomber

Level 58 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Iron Bomber

Level 81 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Necro Smasher

Level 50 Hammer
Exorcism

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Gas Passer

Level 21 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 54 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 66 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 80 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 83 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 87 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 94 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 99 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner #718000

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer
#Attrib_MakersMark


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Sharp Dresser #80731

Level 1 Knife
Killstreaks Active

( Not Tradable or Marketable )


The Spy-Cicle #1355230

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo
#Attrib_MakersMark


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)

( Not Usable in Crafting )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


"DIMITRI"

Level 5 Minigun
Exorcism
Sheen: 1
Killstreaks Active

( Not Tradable or Marketable )


The Huo-Long Heater

Level 56 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 75 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 80 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The B.A.S.E. Jumper

Level 90 Parachute


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Ham Shank #266978

Level 5 Pork Product
#Attrib_MakersMark


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed

( Not Tradable or Marketable )


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed

( Not Tradable or Marketable )


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty

( Not Tradable or Marketable )


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits

( Not Tradable or Marketable )


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Usable in Crafting )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Beggar's Bazooka

Level 14 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 27 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 44 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 62 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 84 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Thermal Thruster

Level 72 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size

( Not Tradable or Marketable )


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Back Scatter

Level 86 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty

( Not Tradable or Marketable )


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business #42826

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Panic Attack

Level 8 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Panic Attack

Level 23 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Rescue Ranger

Level 41 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


"DER SCHÖNE ROLLATOR"

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Conscientious Objector #282627

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Neon Annihilator

Level 4 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 32 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 95 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 98 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable )


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable )


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable )


The Hot Hand

Level 10 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 56 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 76 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 81 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Classic

Level 42 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The AWPer Hand #395147

Level 1 Sniper Rifle
#Attrib_MakersMark


The AWPer Hand #496998

Level 1 Sniper Rifle
#Attrib_MakersMark


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer

( Not Tradable or Marketable )


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Red-Tape Recorder

Level 18 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 66 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Freedom Staff #356154

Level 25 Staff
#Attrib_MakersMark


The Freedom Staff #328577

Level 25 Staff
#Attrib_MakersMark


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits

( Not Tradable or Marketable )


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Exorcizor

Level 69 Apparel


Escapist #82750

Level 46 Apparel
#Attrib_MakersMark


Escapist #93523

Level 95 Apparel
#Attrib_MakersMark


Weight Room Warmer

Level 35 Apparel


The Bolshevik Biker

Level 54 Apparel


The Heavy Lifter #33021

Level 56 Apparel
#Attrib_MakersMark


The Warmth Preserver

Level 28 Apparel


The Triad Trinket

Level 77 Apparel


The Spooky Sleeves

Level 17 Apparel


The Spooky Sleeves

Level 74 Apparel

( Not Tradable or Marketable )


The Angel of Death

Level 27 Apparel


Dead of Night

Level 74 Apparel


Pip-Boy #119485

Level 10 Armband
#Attrib_MakersMark


Das Metalmeatencasen #41064

Level 92 Cosmetic Armor
#Attrib_MakersMark


Die Regime-Panzerung #35680

Level 26 Cosmetic Armor
#Attrib_MakersMark


The Purity Fist #72463

Level 10 Cosmetic Augmentation
#Attrib_MakersMark


The Eyeborg

Level 94 Cosmetic Augmentation


( Not Tradable or Marketable, Not Usable in Crafting )


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Medic Mech-Bag

Level 9 Backpack


The Medic Mech-Bag

Level 61 Backpack


The Pyrobotics Pack

Level 54 Backpack


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: August 12, 2012 (10:08:25 GMT)

( Not Tradable or Marketable )


Operation Steel Trap Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 67 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 109 Badge

( Not Tradable or Marketable )


Operation Gear Grinder Badge

Level 12 Badge

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Balloonicorn

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Heavy Duty Rag

Level 82 Bandana


The Bruiser's Bandanna

Level 23 Bandana


The Borscht Belt #44454

Level 76 Bandolier
#Attrib_MakersMark


The Freedom Feathers

Level 70 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


Medimedes

Level 14 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


The Battery Bandolier

Level 95 Decorative Bombs


The Captain's Cocktails

Level 81 Decorative Bombs


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


Flashdance Footies

Level 18 Boots


The Long Fall Loafers

Level 100 Boots

( Not Tradable or Marketable )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Sole Saviors

Level 45 Boots


The Rat Stompers #34606

Level 87 Boots
#Attrib_MakersMark


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Heavy-Weight Champ #43909

Level 63 Championship Belt
#Attrib_MakersMark


The Level Three Chin

Level 3 Chin


Soldier's Sparkplug

Level 13 Cigar
attach particle effect static (28)


The Brawling Buccaneer

Level 64 Coat


The Brawling Buccaneer

Level 95 Coat


The Classified Coif #74936

Level 54 Coat
#Attrib_MakersMark


Antlers

Level 43 Cosmetic Item


Exquisite Rack

Level 37 Cosmetic Item


Texas Slim's Dome Shine

Level 57 Cosmetic Item
#Attrib_MakersMark


The Beep Man

Level 27 Cosmetic Item


( Not Tradable or Marketable )


The Hundkopf

Level 55 Cosmetic Item


( Not Tradable or Marketable )


The Abominable Snow Pants

Level 50 Costume Piece


The Grand Duchess Fairy Wings

Level 20 Costume Piece


( Not Tradable or Marketable )


The Grand Duchess Tutu

Level 38 Costume Piece


( Not Tradable or Marketable )


The Himalayan Hair Shirt

Level 50 Costume Piece


The Bountiful Bow

Level 74 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Horrific Head of Hare

Level 64 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Das Blutliebhaber

Level 48 Costume Piece


( Not Tradable or Marketable )


Das Blutliebhaber

Level 61 Costume Piece


( Not Tradable or Marketable )


Ethereal Hood

Level 11 Costume Piece


( Not Tradable or Marketable )


The Halloweiner

Level 4 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Vicar's Vestments

Level 79 Costume Piece


( Not Tradable or Marketable )


Ramses' Regalia

Level 95 Costume Piece


( Not Tradable or Marketable )


The Hardium Helm

Level 81 Costume Piece


( Not Tradable or Marketable )


Bozo's Brogues

Level 70 Costume Piece


( Not Tradable or Marketable )


The Lordly Lapels

Level 85 Costume Piece


( Not Tradable or Marketable )


Aerobatics Demonstrator

Level 24 Costume Piece



The Hair of the Dog

Level 28 Costume Piece

This is a special Halloween 2011 item


The Hair of the Dog

Level 94 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Scottish Snarl

Level 20 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Scottish Snarl

Level 58 Costume Piece

This is a special Halloween 2011 item


The Pickled Paws

Level 97 Costume Piece

This is a special Halloween 2011 item


The Can Opener

Level 69 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Soviet Stitch-Up

Level 94 Costume Piece

This is a special Halloween 2011 item


The Steel-Toed Stompers

Level 24 Costume Piece

This is a special Halloween 2011 item


The Einstein

Level 60 Costume Piece

This is a special Halloween 2011 item


Dr. Gogglestache

Level 35 Costume Piece

This is a special Halloween 2011 item


Silver Bullets

Level 23 Costume Piece

This is a special Halloween 2011 item


The Intangible Ascot

Level 9 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Kathman-Hairdo

Level 50 Costume Piece


The Cranial Conspiracy

Level 6 Costume Piece


( Not Tradable or Marketable )


The Bull Locks

Level 8 Costume Piece


( Not Tradable or Marketable )


The Minsk Beef

Level 24 Costume Piece


( Not Tradable or Marketable )


The Wings of Purity

Level 29 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Claws and Infect

Level 33 Costume Piece


( Not Tradable or Marketable )


The Supernatural Stalker

Level 98 Costume Piece


( Not Tradable or Marketable )


The Pug Mug

Level 5 Dog Head



The Beep Boy

Level 38 Electronic Device


The Eye-Catcher

Level 7 Eye Patch


The All-Father

Level 15 Facial Hair


The Viking Braider

Level 99 Facial Hair


The Cuban Bristle Crisis

Level 49 Facial Hair
attach particle effect static (28)


The Grizzled Growth #65998

Level 80 Facial Hair


The Fashionable Megalomaniac #26864

Level 65 Facial Hair
#Attrib_MakersMark


The Leftover Trap #30290

Level 13 Facial Hair


The Mustachioed Mann

Level 18 Facial Hair


The Scotch Saver #60343

Level 19 Facial Hair
#Attrib_MakersMark


Yuri's Revenge #30772

Level 70 Facial Hair
#Attrib_MakersMark


Ze Übermensch #39471

Level 17 Facial Hair
#Attrib_MakersMark


The Five-Month Shadow

Level 53 Facial Hair
#Attrib_MakersMark


The Dictator

Level 72 Facial Hair


Aqua Flops #56477

Level 24 Flip-Flops
#Attrib_MakersMark


Aqua Flops #102123

Level 49 Flip-Flops
#Attrib_MakersMark


Security Shades

Level 71 Glasses


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Macho Mann #100280

Level 51 Glasses
#Attrib_MakersMark


The Macho Mann

Level 88 Glasses


Graybanns

Level 60 Glasses


The War Goggles #22747

Level 82 Glasses
#Attrib_MakersMark


The Marxman #54528

Level 76 Glasses


Summer Shades

Level 10 Glasses


The Tomb Readers #56462

Level 7 Glasses
#Attrib_MakersMark


Dangeresque, Too?

Level 20 Glasses
Die Job

( Not Tradable or Marketable )


The Gaelic Golf Bag

Level 45 Golf Clubs


Brock's Locks #55053

Level 12 Hair
#Attrib_MakersMark


Coupe D'isaster

Level 46 Hair
#Attrib_MakersMark


Coupe D'isaster

Level 63 Hair
#Attrib_MakersMark


The Carl #50056

Level 88 Hair
#Attrib_MakersMark


The Hound Dog

Level 85 Hair


The One-Man Army

Level 10 Hair


The Gym Rat

Level 10 Hair


Heavy's Hockey Hair

Level 88 Hair


The Dread Knot

Level 56 Hair
#Attrib_MakersMark


The Battle Bob

Level 8 Hair


Bullet Buzz #32077

Level 53 Hair
#Attrib_MakersMark


The Merc's Mohawk #37698

Level 40 Hair
#Attrib_MakersMark


The Mutton Mann #33734

Level 84 Hair


The Wilson Weave #48378

Level 6 Hair
#Attrib_MakersMark


Minnesota Slick

Level 84 Hair


The Lone Star #107026

Level 66 Hat
#Attrib_MakersMark


The Big Chief

Level 23 Hat

( Not Usable in Crafting )


Party Hat

Level 10 Hat
Chromatic Corruption

( Not Tradable or Marketable )


The Bloodhound

Level 20 Hat

( Not Tradable or Marketable )


The Brotherhood of Arms

Level 45 Hat


Cadaver's Cranium

Level 31 Hat


Civilian Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


The Heavy Artillery Officer's Cap #47592

Level 28 Hat
#Attrib_MakersMark


The Crone's Dome

Level 6 Hat


Desert Marauder #70196

Level 1 Hat


Ghastlierest Gibus

Level 10 Hat
This is a special Halloween 2009 item


Ghastly Gibus

Level 10 Hat
This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 92 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Tin-1000

Level 2 Hat


The Tin-1000

Level 59 Hat


The Tin-1000

Level 93 Hat


The Tin-1000

Level 94 Hat


Winter Woodsman

Level 42 Hat


The Executioner

Level 19 Hat


The Executioner

Level 30 Hat

( Not Tradable or Marketable )


The Executioner

Level 74 Hat


Hong Kong Cone

Level 93 Hat


The Cotton Head

Level 37 Hat


Flipped Trilby

Level 26 Hat
#Attrib_MakersMark


The Full Head of Steam

Level 25 Hat

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Heavy Mask

Level 10 Hat


( Not Tradable or Marketable )


Saxton Hale Mask

Level 10 Hat


Sniper Mask

Level 10 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 253

( Not Tradable or Marketable )


The U-Clank-A

Level 61 Hat


Officer's Ushanka

Level 14 Hat


The Outdoorsman

Level 10 Hat


Hard Counter

Level 39 Hat
#Attrib_MakersMark


The Tuque or Treat

Level 84 Hat


( Not Tradable or Marketable )


The Haunted Hat

Level 53 Hat

Putrescent Pigmentation

( Not Tradable or Marketable, Not Usable in Crafting )


The Janissary Ketche

Level 53 Hat


Das Naggenvatcher

Level 97 Hat


The Katyusha #46476

Level 38 Hat
#Attrib_MakersMark


The Rebel Rouser

Level 72 Hat


The Federal Casemaker

Level 35 Hat


The Tsarboosh #46558

Level 27 Hat
#Attrib_MakersMark


Magnificent Mongolian

Level 32 Hat


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Mann Co. Online Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Military Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


The Necronomicrown

Level 81 Hat

( Not Tradable or Marketable )


The Hetman's Headpiece

Level 1 Hat


The Pounding Father #52584

Level 28 Hat
#Attrib_MakersMark


The Well-Rounded Rifleman

Level 75 Hat


The Galvanized Gibus

Level 83 Hat


Towering Titanium Pillar of Hats

Level 62 Hat


The Bunsen Brave

Level 25 Hat


The Saxton

Level 50 Hat


The Law

Level 95 Hat


The Sammy Cap

Level 17 Hat


The Trash Man

Level 33 Hat


The Robot Running Man

Level 47 Hat


The Hot Dogger

Level 10 Hat


The Front Runner

Level 37 Hat


The Front Runner

Level 52 Hat


The Cockfighter #52800

Level 10 Hat
#Attrib_MakersMark


Dr's Dapper Topper

Level 48 Hat
#Attrib_MakersMark


The Nightmare Hunter

Level 90 Hat


( Not Tradable or Marketable )


The Rogue's Rabbit

Level 94 Hat


( Not Tradable or Marketable )


The Tiny Texan

Level 7 Hat


( Not Tradable or Marketable )


The Combustible Kabuto

Level 68 Hat


Tipped Lid

Level 13 Hat


Vive la France

Level 14 Hat


The Bolted Bushman

Level 9 Hat


The Tin Pot

Level 99 Hat


The Salty Dog

Level 10 Hat
attach particle effect static (28)


The Stealth Steeler

Level 78 Hat


The Counterfeit Billycock

Level 10 Hat


Sultan's Ceremonial

Level 24 Hat


Tough Stuff Muffs

Level 78 Hat


The Crown of the Old Kingdom #31874

Level 69 Hat


Bounty Hat

Level 30 Hat


The Beastly Bonnet #49863

Level 17 Hat
#Attrib_MakersMark


The Hardy Laurel #40317

Level 46 Hat
vision opt in flags (4)
#Attrib_MakersMark


The Brown Bomber

Level 17 Hat


Area 451 #92328

Level 37 Hat
#Attrib_MakersMark


The Kiss King

Level 15 Hat


The Mann of Reason

Level 21 Hat
#Attrib_MakersMark


The Polar Pullover

Level 41 Hat


Neckwear Headwear

Level 56 Hat
#Attrib_MakersMark


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


Pugilist's Protector

Level 35 Headgear


The Infernal Impaler

Level 13 Headgear


The Big Steel Jaw of Summer Fun #64455

Level 4 Headgear
#Attrib_MakersMark


Earbuds

Level 47 Headphones


The Virtual Viewfinder

Level 2 Headset


Armored Authority

Level 51 Helmet


The Cloud Crasher

Level 68 Helmet


The Conquistador

Level 42 Helmet


Copper's Hard Top #73278

Level 18 Helmet
#Attrib_MakersMark


The Bolt Action Blitzer

Level 10 Helmet

( Not Tradable or Marketable )


The Doe-Boy #59331

Level 45 Helmet
#Attrib_MakersMark


The Dragonborn Helmet

Level 10 Helmet


The Helmet without a Home #110144

Level 45 Helmet
#Attrib_MakersMark


The Cross-Comm Crash Helmet #17084

Level 42 Helmet
#Attrib_MakersMark


The Spectralnaut

Level 83 Helmet


( Not Tradable or Marketable )


The Tartan Spartan

Level 10 Helmet


The Lucky Shot

Level 72 Helmet
#Attrib_MakersMark


Der Maschinensoldaten-Helm #37167

Level 36 Helmet


The War Head #68509

Level 10 Helmet
#Attrib_MakersMark


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Samson Skewer

Level 59 Decorative Knife

( Not Tradable or Marketable )


The Rump-o'-Lantern

Level 34 Lantern

( Not Tradable or Marketable )


The Rump-o'-Lantern

Level 65 Lantern


The Sandvich Safe

Level 15 Lunchbox


The Compatriot

Level 35 Mascot


Alien Swarm Parasite

Level 20 Mascot

( Not Tradable or Marketable )


Sir Hootsalot

Level 32 Mascot

( Not Tradable or Marketable )


The Big Daddy #79262

Level 39 Mask
#Attrib_MakersMark


Bonk Boy

Level 29 Mask


Bonk Boy #147485

Level 65 Mask
#Attrib_MakersMark


The First American #81555

Level 39 Mask


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Hard-Headed Hardware

Level 85 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Cap'n Calamari

Level 16 Mask


( Not Tradable or Marketable )


PY-40 Incinibot

Level 18 Mask


( Not Tradable or Marketable )


The Hallowed Headcase

Level 67 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Cold War Luchador #64921

Level 10 Mask
#Attrib_MakersMark


Physician's Procedure Mask

Level 40 Mask
#Attrib_MakersMark


The HazMat Headcase #110487

Level 81 Mask
#Attrib_MakersMark


The Noh Mercy

Level 83 Mask


Aladdin's Private Reserve

Level 67 Mystical Lamp
attach particle effect static (28)


The Breakneck Baggies

Level 53 Pants


The Mann of the House

Level 99 Pants


The Snapped Pupil

Level 63 Photograph
#Attrib_MakersMark


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


The Nine-Pipe Problem

Level 20 Pipe
attach particle effect static (28)


Prinny Pouch #57445

Level 55 Pouch
#Attrib_MakersMark


Pyrovision Goggles

Level 70 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Medicine Manpurse #68833

Level 77 Satchel
#Attrib_MakersMark


The Koala Compact

Level 42 Satchel


The Merc's Muffler

Level 87 Scarf


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer

( Not Tradable or Marketable )


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 41 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 57 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 78 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 94 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 30 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 31 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 38 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 45 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 95 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 95 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 96 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Dr. Whoa

Level 15 Shirt


The Tyurtlenek

Level 17 Shirt
#Attrib_MakersMark


The Hunger Force #46686

Level 24 Shirt


The Apparatchik's Apparel

Level 84 Shirt


The Siberian Sophisticate #52378

Level 23 Shirt


The Track Terrorizer

Level 66 Shirt


The Egghead's Overalls #85450

Level 43 Shirt
#Attrib_MakersMark


The Argyle Ace

Level 16 Shoes


Jungle Booty

Level 3 Shorts


The Bear Necessities

Level 10 Spirit Animal


Ivan the Inedible

Level 52 Spooky Companion


( Not Tradable or Marketable )


Prairie Heel Biters

Level 15 Spurs


The Surgeon's Stethoscope #117514

Level 20 Stethoscope
#Attrib_MakersMark


Sleeveless in Siberia

Level 53 Vest


The Toss-Proof Towel

Level 84 Apparel


The Danger

Level 14 Apparel


The Teufort Tooth Kicker

Level 10 Boots


The Menpo #90384

Level 15 Mask
#Attrib_MakersMark


The K-9 Mane #55914

Level 96 Spirit Animal
#Attrib_MakersMark


Haunted Carrion Companion

Level 65 Undead Pet


( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Sprinting Cephalopod

Level 46 Tentacles


( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 33

Item Summary

Item TypeCount
Normal1138
Hats0
Misc392
Metal24 items worth 202 scrap
Total1554

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 7.3984sec