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Guzubi

Unusual Haunted Metal Scrap
Unusual Haunted Metal Scrap
Strange Spirit Of Giving
Class Token - Sniper
1
A Carefully Wrapped Gift
#78
Unknown Item 5714
1/10

The following items were overlapping other items or in invalid backpack positions:

#78
Unknown Item 5714
#57
Mann Co. Supply Crate
#57
Mann Co. Supply Crate
#57
Mann Co. Supply Crate
#57
Mann Co. Supply Crate
#57
Mann Co. Supply Crate
#57
Mann Co. Supply Crate
#57
Mann Co. Supply Crate
#57
Mann Co. Supply Crate
Unknown Item 5738
Unknown Item 5738
Unknown Item 5737
Unknown Item 5738
#79
Unknown Item 5715
#79
Unknown Item 5715
#79
Unknown Item 5715
#79
Unknown Item 5715
#79
Unknown Item 5715
#79
Unknown Item 5715
#79
Unknown Item 5715
#79
Unknown Item 5715
#79
Unknown Item 5715
#79
Unknown Item 5715
#59
Mann Co. Supply Crate
#59
Mann Co. Supply Crate
#59
Mann Co. Supply Crate
#59
Mann Co. Supply Crate
#59
Mann Co. Supply Crate
#78
Unknown Item 5714
#78
Unknown Item 5714
#78
Unknown Item 5714
#78
Unknown Item 5714
#78
Unknown Item 5714
#78
Unknown Item 5714
#78
Unknown Item 5714
#78
Unknown Item 5714
#79
Unknown Item 5715
#79
Unknown Item 5715
#79
Unknown Item 5715
#78
Unknown Item 5714
#78
Unknown Item 5714
#78
Unknown Item 5714
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(24 ITEMS IN INVENTORY)
Soldier
(52 ITEMS IN INVENTORY)
Pyro
(87 ITEMS IN INVENTORY)
Demoman
(43 ITEMS IN INVENTORY)
Heavy
(87 ITEMS IN INVENTORY)
Engineer
(68 ITEMS IN INVENTORY)
Medic
(49 ITEMS IN INVENTORY)
Sniper
(29 ITEMS IN INVENTORY)
Spy
(38 ITEMS IN INVENTORY)

Unusual Haunted Metal Scrap

Level 4 Craft Item
This is metal scrap taken from the Horseless Headless Horsemann. It
whispers faintly...'heads'...


( Not Tradable or Marketable )


Unusual Haunted Metal Scrap

Level 4 Craft Item
This is metal scrap taken from the Horseless Headless Horsemann. It
whispers faintly...'heads'...


( Not Tradable or Marketable )


Strange Spirit Of Giving

Level 1 Badge
The more gifts you give away, the bigger your heart will get! Get what
gift-givers call "the Smissmas spirit," and what cardiologists call
hypertrophic cardiomyopathy.


( Not Tradable or Marketable )


Class Token - Sniper

Level 1 Craft Item
Used to specify a class in blueprints


A Carefully Wrapped Gift

Level 5 Gift
This item is a wrapped gift. You can give it to someone if you wrapped
it, or unwrap it if you received it!

#Attrib_ReferencedItem


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries


Noise Maker - TF Birthday

Level 5 Party Favor

#Attrib_Unlimited

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

#Attrib_Unlimited


Noise Maker - Winter Holiday

Level 5 Party Favor

#Attrib_Unlimited


Unknown Item 1070

Level 17


Description Tag

Level 1 Tool
Changes the description of an item in your backpack


Description Tag

Level 1 Tool
Changes the description of an item in your backpack




Level 1


Unknown Item 5083

Level 5

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket
Present this ticket in Mann vs. Machine to play Mann Up Mode on an
official server to earn rare items and track progress on your Tour of
Duty Badge.



#193844

Level 50
#Attrib_PowerupCharges
#Attrib_PowerupMaxCharges
#Attrib_PowerupDuration
#Attrib_MakersMark


#28011

Level 93
#Attrib_PowerupCharges
#Attrib_PowerupMaxCharges
#Attrib_PowerupDuration
#Attrib_MakersMark




Level 100
#Attrib_PowerupCharges
#Attrib_PowerupMaxCharges
#Attrib_PowerupDuration

( Not Tradable or Marketable )


Voodoo-Cursed Heavy Soul

Level 1


Voodoo-Cursed Heavy Soul

Level 1


Voodoo-Cursed Medic Soul

Level 1


Voodoo-Cursed Sniper Soul

Level 1


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty




Level 5


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative


Vita-Saw

Level 5 Bonesaw
#Attrib_PreserveUbercharge
#Attrib_MaxHealth_Negative


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative


Lollichop

Level 32 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Lollichop

Level 36 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Lollichop

Level 38 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Lollichop

Level 48 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Lollichop

Level 52 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Lollichop

Level 61 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected




Level 42

( Not Tradable or Marketable )


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Degreaser

Level 10 Flame Thrower
#Attrib_DeployTime_Decreased
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased

( Not Tradable or Marketable )


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_FlaregunPelletsWithKnockback
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_DamageDone_Negative
#Attrib_SelfDmgPush_Decreased


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative


Flare Gun

Level 10 Flare Gun


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced


Back Scratcher

Level 10 Garden Rake
#Attrib_HealthFromPacks_Increased
#Attrib_DamageDone_Positive
#Attrib_HealthFromHealers_Reduced


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
#Attrib_DeployTime_Increased


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
#Attrib_MakersMark


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_MaxHealth_Negative
#Attrib_DmgTaken_Increased


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Reclaimed Metal

Level 2 Craft Item


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DmgVsBuilding_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastDamageToSelf_Increased
#Attrib_StickyAirBurstMode
#Attrib_BlastRadius_Decreased


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_ExtinguishRevenge
#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_CritChance_Disabled


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.



Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.



Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.



Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.



Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.



Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.



Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.



Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?





Level 1




Level 1


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Postal Pummeler

Level 10 Mailbox
#Attrib_CritVsBurning
#Attrib_DmgPenaltyVsNonBurning
#Attrib_NoCritVsNonBurning
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_Medigun_Resists
#Attrib_UberchargeRate_Positive
#Attrib_Overheal_Fill_Rate_Reduced


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_AimingMoveSpeed_Decreased
#Attrib_MinigunSpinup_Increased


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_MinigunSpinup_Increased
#Attrib_AimingMoveSpeed_Decreased


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_MinigunSpinup_Increased
#Attrib_DamageDone_Negative


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
#Attrib_WeaponBlocksHealing


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative


Noise Maker - Winter Holiday

Level 5 Party Favor

#Attrib_Unlimited


Dr. Gogglestache

Level 4
#Attrib_Halloween_Item




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemiesDeploy
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative


Unknown Item 1153

Level 90
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative

( Not Tradable or Marketable )


Rescue Ranger

Level 13 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative


Rescue Ranger

Level 68 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative


Rescue Ranger

Level 82 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative


Rescue Ranger

Level 88 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased




Level 71
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty




Level 92
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakIsFeignDeath
#Attrib_CloakMeterConsumeRate


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_CannotPickUpBuildings
#Attrib_ConstructionRate_Decreased


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased


Bombinomicon

Level 20 Badge
'If ye gaze upon one tome-themed badge this year, MAKE IT NOT THIS
ONE!' - Merasmus the Magician'

#Attrib_BombinomiconEffectOnDeath

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 4 Badge
This badge tracks your duel statistics.
Increase its level by winning duels!


( Not Tradable or Marketable )


Operation Steel Trap Badge

Level 1 Badge
Your Mann Up progress through Operation Steel Trap is saved on this
badge.


( Not Tradable or Marketable )


SpaceChem Pin

Level 20 Badge
<no employment record found>


Boo Balloon

Level 20 Balloon
These cheery (but terrifying!) balloons are made from the actual
inflated faces of ghosts. Order now, before those uppity ghost rights
activists get wind of this and shut it down.


( Not Usable in Crafting )


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction


Unknown Item 30293

Level 19

( Not Tradable or Marketable, Not Usable in Crafting )


Holy Hunter

Level 60
#Attrib_Halloween_Item


Under Cover

Level 19
#Attrib_Halloween_Item


Griffin's Gog

Level 65
#Attrib_Halloween_Item


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Hat
I'm the writer, the director, and the star.

( Not Tradable or Marketable )


Desert Marauder #11151

Level 9 Hat


Gentle Munitionne of Leisure

Level 16
This snappy all-class stovepipe commemorates man and monkey's joint
attempt to conquer the heavens with a built-in rocket that, every year
on the anniversary of the launch, might violently explode.

#Attrib_AttachedParticle

( Not Tradable or Marketable )


Full Head Of Steam

Level 60
You never took a break from cp_foundry, and now you can prove it with
the actual steam whistle used to call the breaks you never took!


( Not Tradable or Marketable )


Grand Duchess Tiara

Level 83
Celebrate the life of Grand Duchess Anastasia Nikolaevna with this
somber historical costume. Enjoy this replica of the tiara she wore
while governing Russia from atop her hundred-foot-tall gumdrop throne.


( Not Usable in Crafting )


Demoman Mask

Level 10 Hat



Engineer Mask

Level 10 Hat



Heavy Mask

Level 10 Hat



Sniper Mask

Level 10 Hat



Soldier Mask

Level 10 Hat



Skull Island Topper

Level 31 Hat
This terrifying (innocuous) witching cap was found by the all-powerful
(mediocre) wizard Merasmus in the depths of the Hades Spiral (right
near the entrance of the Hades Spiral).


( Not Tradable or Marketable )


Professor Speks

Level 5 Hat
Give your teacher the gift of insight, paper clip and rubber band
included.


( Not Tradable or Marketable )


Unknown Item 30295

Level 34

( Not Tradable or Marketable, Not Usable in Crafting )


World Traveler's Hat

Level 20 Hat
Given to generous souls who have donated to community map makers. The
effect will only be visible while on a map that has been donated
towards!

#Attrib_AttachedParticle

( Not Tradable or Marketable, Not Usable in Crafting )


Seal Mask

Level 31 Mask

Turn routine melee attacks into environmental hate crimes with this
adorable mask.


( Not Tradable or Marketable )




Level 100
vision opt in flags (1)
#Attrib_PyroVisionOptIn

( Not Tradable or Marketable )


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_NoChargeImpactRange
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
#Attrib_ChargeRechargeRateIncreased


Unknown Item 1070

Level 55


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_CannotPickUpIntelligence
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased

( Not Usable in Crafting )




Level  


Pistol

Level 1 Pistol




Level  




Level  


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel




Level  


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe




Level  




Level  


Bottle

Level 1 Bottle




Level  


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol




Level  


Syringe Gun

Level 1 Syringe Gun




Level  


Bonesaw

Level 1 Bonesaw




Level  


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver




Level  


Invis Watch

Level 1 Invis Watch




Level  


Pistol

Level 1 Pistol




Level  




Level  


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel




Level  


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe




Level  




Level  


Bottle

Level 1 Bottle




Level  


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol




Level  


Syringe Gun

Level 1 Syringe Gun




Level  


Bonesaw

Level 1 Bonesaw




Level  


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch




Level  


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries


Mann Co. Supply Crate

Level 10 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries


Mann Co. Supply Crate

Level 10 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries


Mann Co. Supply Crate

Level 10 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries


Mann Co. Supply Crate

Level 10 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries


Mann Co. Supply Crate

Level 10 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries


Mann Co. Supply Crate

Level 10 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries


Mann Co. Supply Crate

Level 10 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries


Mann Co. Supply Crate

Level 10 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries


Unknown Item 5738

Level 20


Unknown Item 5738

Level 20


Unknown Item 5737

Level 20


Unknown Item 5738

Level 20


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries


Mann Co. Supply Crate

Level 10 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries


Mann Co. Supply Crate

Level 10 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries


Mann Co. Supply Crate

Level 10 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries


Mann Co. Supply Crate

Level 10 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries


Mann Co. Supply Crate

Level 10 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries

Summary

Profile views: 463

Item Summary

Item TypeCount
Normal298
Hats13
Misc8
Metal1 item worth 3 scrap
Unknown36
Total356

Historical data

Show all

Historical data for this player:
Tue, 26 Aug 25 10:02:23 +0000 (same as shown)
Thu, 11 Jan 24 10:28:51 +0000
Thu, 28 Sep 23 03:25:20 +0000
Fri, 19 May 23 08:51:44 +0000
Thu, 02 Feb 23 15:21:57 +0000
Thu, 26 May 22 16:40:08 +0000
Wed, 14 Apr 21 05:06:05 +0000
Sat, 23 Jan 21 12:27:11 +0000
Sun, 08 Sep 19 05:30:09 +0000
Tue, 17 Apr 18 16:13:20 +0000
Wed, 28 Feb 18 22:44:58 +0000
Thu, 09 Nov 17 05:43:23 +0000
Sat, 10 Jun 17 17:30:28 +0000
Sat, 04 Mar 17 15:10:10 +0000
Wed, 08 Feb 17 14:00:43 +0000
Sun, 29 Jan 17 01:24:59 +0000
Sat, 19 Nov 16 13:59:00 +0000
Wed, 28 Sep 16 22:53:50 +0000
Wed, 21 Sep 16 02:17:42 +0000
Mon, 08 Aug 16 12:22:49 +0000
Fri, 27 May 16 12:46:05 +0000
Thu, 24 Mar 16 22:52:33 +0000
Thu, 11 Feb 16 13:45:06 +0000
Wed, 13 Jan 16 17:42:10 +0000
Thu, 07 Jan 16 17:13:59 +0000
Wed, 11 Nov 15 15:16:05 +0000
Fri, 24 Jul 15 04:45:56 +0000
Thu, 23 Apr 15 10:36:49 +0000
Tue, 17 Mar 15 08:06:26 +0000
Wed, 11 Mar 15 01:28:52 +0000
Sat, 14 Feb 15 21:42:26 +0000
Fri, 06 Feb 15 03:40:08 +0000
Wed, 04 Feb 15 08:09:02 +0000
Mon, 05 Jan 15 04:29:49 +0000
Thu, 01 Jan 15 15:25:35 +0000
Tue, 30 Dec 14 09:39:54 +0000
Sat, 27 Dec 14 07:42:20 +0000
Thu, 25 Dec 14 07:05:25 +0000
Wed, 17 Dec 14 20:01:13 +0000
Sun, 14 Dec 14 10:27:10 +0000
Tue, 25 Nov 14 00:05:32 +0000
Thu, 13 Nov 14 13:07:21 +0000
Wed, 05 Nov 14 03:53:00 +0000
Fri, 24 Oct 14 05:09:36 +0000
Mon, 20 Oct 14 01:58:07 +0000
Wed, 15 Oct 14 19:37:14 +0000
Wed, 24 Sep 14 06:12:06 +0000
Sun, 14 Sep 14 22:20:58 +0000
Fri, 12 Sep 14 09:29:39 +0000
Wed, 03 Sep 14 00:17:02 +0000
Mon, 18 Aug 14 04:49:23 +0000
Thu, 18 Oct 12 15:57:17 +0000
Tue, 21 Aug 12 08:41:12 +0000
Tue, 07 Aug 12 12:26:24 +0000
Wed, 25 Jul 12 08:44:53 +0000
Fri, 20 Jul 12 12:22:54 +0000
Sat, 14 Jul 12 20:59:34 +0000
Sun, 08 Jul 12 01:04:38 +0000
Thu, 05 Jul 12 16:00:40 +0000
Wed, 04 Jul 12 16:36:25 +0000
Tue, 03 Jul 12 20:01:36 +0000
Sat, 30 Jun 12 19:40:47 +0000
Fri, 29 Jun 12 10:56:17 +0000
Wed, 27 Jun 12 14:54:52 +0000
Tue, 26 Jun 12 14:29:49 +0000
Mon, 25 Jun 12 21:10:59 +0000
Sat, 23 Jun 12 12:24:37 +0000
Fri, 22 Jun 12 16:35:32 +0000
Wed, 20 Jun 12 17:41:49 +0000
Tue, 19 Jun 12 20:28:06 +0000
Mon, 18 Jun 12 21:34:20 +0000
Sun, 17 Jun 12 15:34:56 +0000
Sat, 16 Jun 12 19:07:36 +0000
Fri, 15 Jun 12 23:41:42 +0000
Wed, 13 Jun 12 16:29:02 +0000
Tue, 12 Jun 12 20:26:06 +0000
Mon, 11 Jun 12 14:55:20 +0000
Sat, 09 Jun 12 17:33:43 +0000
Fri, 08 Jun 12 16:28:04 +0000
Sat, 26 May 12 18:20:00 +0000
Fri, 25 May 12 04:56:29 +0000
Wed, 23 May 12 14:31:19 +0000
Tue, 22 May 12 16:22:58 +0000
Mon, 21 May 12 20:08:28 +0000
Sun, 20 May 12 15:26:18 +0000
Sat, 19 May 12 16:57:17 +0000
Fri, 18 May 12 19:55:37 +0000
Tue, 15 May 12 04:59:10 +0000
Sun, 05 Feb 12 11:29:30 +0000
Fri, 03 Feb 12 17:12:05 +0000
Tue, 31 Jan 12 20:07:39 +0000
Mon, 30 Jan 12 14:15:23 +0000
Sat, 28 Jan 12 10:24:09 +0000
Sun, 22 Jan 12 19:37:22 +0000

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 1.773sec