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Warning: The item data shown is from history because the live item data could not be loaded. Reason: Steam web API did not return success. Steam Community may be down for maintenance, the item system may be down, or Steam may be experiencing capacity problems.

Unusual Taunt: The Director's Vision
Unusual Unknown Item 1108
Unusual Unknown Item 31356
Unknown Item 30888
Strange Unknown Item 31568
jewel1315860
Unknown Item 31448
Unknown Item 30993
Unknown Item 31507
jewel11049612
Unknown Item 31534
Strange Unknown Item 31567
Unknown Item 31595
Unknown Item 31370
Strange Unknown Item 31598
Quality 15 Unknown Item 17275
Quality 15 Unknown Item 17270
Quality 15 Unknown Item 17282
Quality 15 Unknown Item 17282
Quality 15 Unknown Item 17277
Quality 15 Unknown Item 17263
Quality 15 Unknown Item 17276
Quality 15 Unknown Item 17270
Quality 15 Unknown Item 17270
Quality 15 Unknown Item 17277
Quality 15 Unknown Item 17277
Quality 15 Unknown Item 17275
Quality 15 Unknown Item 17275
Strange Unknown Item 17275
Quality 15 Unknown Item 17275
Strange Unknown Item 17273
Quality 15 Unknown Item 17282
Strange Unknown Item 17270
Quality 15 Unknown Item 17275
Quality 15 Unknown Item 17277
Quality 15 Unknown Item 17276
Quality 15 Unknown Item 17270
Quality 15 Unknown Item 17277
Quality 15 Unknown Item 17282
Quality 15 Unknown Item 17275
Quality 15 Unknown Item 17276
Quality 15 Unknown Item 17275
Quality 15 Unknown Item 17282
Quality 15 Unknown Item 17275
Strange Unknown Item 17277
Quality 15 Unknown Item 17277
Quality 15 Unknown Item 17275
Quality 15 Unknown Item 17276
Quality 15 Unknown Item 17270
jewel3874595
Strange Unknown Item 31416
Strange Unknown Item 31187
Unknown Item 31335
1/36
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(234 ITEMS IN INVENTORY)
Soldier
(265 ITEMS IN INVENTORY)
Pyro
(234 ITEMS IN INVENTORY)
Demoman
(244 ITEMS IN INVENTORY)
Heavy
(210 ITEMS IN INVENTORY)
Engineer
(179 ITEMS IN INVENTORY)
Medic
(195 ITEMS IN INVENTORY)
Sniper
(223 ITEMS IN INVENTORY)
Spy
(199 ITEMS IN INVENTORY)

Unusual Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )


Unusual Unknown Item 1108

Level 62


Unusual Unknown Item 31356

Level 16
#Attrib_AttachedParticle


Unknown Item 30888

Level 79


Strange Unknown Item 31568

Level 84


Unknown Item 31448

Level 18


Unknown Item 30993

Level 36
#Attrib_AttachedParticle


Unknown Item 31507

Level 99


Unknown Item 31534

Level 30


Strange Unknown Item 31567

Level 78


Unknown Item 31595

Level 97


Unknown Item 31370

Level 87


Strange Unknown Item 31598

Level 17


Quality 15 Unknown Item 17275

Level 99


Quality 15 Unknown Item 17270

Level 99


Quality 15 Unknown Item 17282

Level 99


Quality 15 Unknown Item 17282

Level 99


Quality 15 Unknown Item 17277

Level 99


Quality 15 Unknown Item 17263

Level 99


Quality 15 Unknown Item 17276

Level 99


Quality 15 Unknown Item 17270

Level 99


Quality 15 Unknown Item 17270

Level 99


Quality 15 Unknown Item 17277

Level 99


Quality 15 Unknown Item 17277

Level 99


Quality 15 Unknown Item 17275

Level 99


Quality 15 Unknown Item 17275

Level 99


Strange Unknown Item 17275

Level 99


Quality 15 Unknown Item 17275

Level 99


Strange Unknown Item 17273

Level 99


Quality 15 Unknown Item 17282

Level 99


Strange Unknown Item 17270

Level 99


Quality 15 Unknown Item 17275

Level 99


Quality 15 Unknown Item 17277

Level 99


Quality 15 Unknown Item 17276

Level 99


Quality 15 Unknown Item 17270

Level 99


Quality 15 Unknown Item 17277

Level 99


Quality 15 Unknown Item 17282

Level 99


Quality 15 Unknown Item 17275

Level 99


Quality 15 Unknown Item 17276

Level 99


Quality 15 Unknown Item 17275

Level 99


Quality 15 Unknown Item 17282

Level 99


Quality 15 Unknown Item 17275

Level 99


Strange Unknown Item 17277

Level 99


Quality 15 Unknown Item 17277

Level 99


Quality 15 Unknown Item 17275

Level 99


Quality 15 Unknown Item 17276

Level 99


Quality 15 Unknown Item 17270

Level 99


Strange Unknown Item 31416

Level 11


Strange Unknown Item 31187

Level 17


Unknown Item 31335

Level 72


Strange Unknown Item 31344

Level 80
#Attrib_AttachedParticle


Unknown Item 31497

Level 78


Unknown Item 31591

Level 55


Strange Unknown Item 31298

Level 96


Strange Unknown Item 31186

Level 92


Unknown Item 31366

Level 5


Unknown Item 31366

Level 94


Unknown Item 31359

Level 30
#Attrib_AttachedParticle


Unknown Item 31496

Level 21


Unknown Item 31496

Level 41


Unknown Item 31496

Level 85


Unknown Item 31496

Level 91


Unknown Item 31371

Level 26


Unknown Item 31371

Level 46


Unknown Item 31371

Level 89


Unknown Item 31435

Level 50


Unknown Item 31435

Level 98


Unknown Item 31579

Level 87


Strange Unknown Item 31601

Level 13


Strange Unknown Item 31379

Level 4


Unknown Item 30929

Level 8


Unknown Item 30929

Level 42


Unknown Item 30929

Level 80


Unknown Item 30929

Level 93


Unknown Item 30929

Level 93


Strange Unknown Item 31361

Level 73


Unknown Item 30745

Level 83


Unknown Item 31516

Level 7


Strange Unknown Item 31516

Level 53


Unknown Item 31373

Level 3


Unknown Item 31373

Level 84


Unknown Item 31373

Level 84


Unknown Item 31369

Level 25


Unknown Item 31369

Level 42


Unknown Item 31369

Level 90


Quality 15

Level 99
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative


Quality 15

Level 99
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative


Quality 15 Shahanshah

Level 99 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive


Quality 15 Crusader's Crossbow

Level 99 Crossbow
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced


Quality 15 Crusader's Crossbow

Level 99 Crossbow
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced


Quality 15

Level 99


Quality 15 Degreaser

Level 99 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased

( Not Tradable or Marketable )


Quality 15 Degreaser

Level 99 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased


Quality 15 Detonator

Level 99 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative


Quality 15 Detonator

Level 99 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative


Quality 15 Loch-n-Load

Level 99 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode


Quality 15 Loose Cannon

Level 99 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact


Quality 15 Grenade Launcher

Level 99 Grenade Launcher


Quality 15 Unknown Item 1151

Level 99
#Attrib_BlastRadius_Decreased


Quality 15 Unknown Item 1151

Level 99
#Attrib_BlastRadius_Decreased


Quality 15 Knife

Level 99 Knife

( Not Tradable or Marketable )


Quality 15 Medi Gun

Level 99 Medi Gun


Quality 15 Medi Gun

Level 99 Medi Gun


Quality 15 Medi Gun

Level 99 Medi Gun


Quality 15 Brass Beast

Level 99 Minigun
#Attrib_DamageDone_Positive
#Attrib_MinigunSpinup_Increased
#Attrib_AimingMoveSpeed_Decreased

( Not Tradable or Marketable )


Quality 15 Stickybomb Launcher

Level 99 Stickybomb Launcher


Quality 15 Stickybomb Launcher

Level 99 Stickybomb Launcher


Quality 15 Pistol

Level 99 Pistol


Quality 15 Winger

Level 99 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative


Quality 15 Revolver

Level 99 Revolver


Quality 15 Disciplinary Action

Level 99 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative


Quality 15 Disciplinary Action

Level 99 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative

( Not Tradable or Marketable )


Quality 15 Disciplinary Action

Level 99 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative


Quality 15 Black Box

Level 99 Rocket Launcher
#Attrib_ClipSize_Negative


"All Woman are queens"

Level 99 Rocket Launcher

( Not Tradable or Marketable )


Quality 15 Scattergun

Level 99 Scattergun


Quality 15 Scattergun

Level 99 Scattergun


Quality 15 Reserve Shooter

Level 99 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative


Quality 15 Shotgun

Level 99 Shotgun


Quality 15 Shotgun

Level 99 Shotgun


Quality 15 Shotgun

Level 99 Shotgun

( Not Tradable or Marketable )


Quality 15 Rescue Ranger

Level 99 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative


Quality 15 Powerjack

Level 99 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Quality 15 Powerjack

Level 99 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased

( Not Tradable or Marketable )


Quality 15 SMG

Level 99 SMG

( Not Tradable or Marketable )


Quality 15 SMG

Level 99 SMG


Quality 15 Bazaar Bargain

Level 99 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty


Quality 15 Sniper Rifle

Level 99 Sniper Rifle


Quality 15 Sniper Rifle

Level 99 Sniper Rifle


Quality 15 Sniper Rifle

Level 99 Sniper Rifle


Quality 15 Sniper Rifle

Level 99 Sniper Rifle

( Not Tradable or Marketable )


Quality 15 Sniper Rifle

Level 99 Sniper Rifle


Quality 15 Sniper Rifle

Level 99 Sniper Rifle


Quality 15 Sniper Rifle

Level 99 Sniper Rifle


Quality 15 Sniper Rifle

Level 99 Sniper Rifle


Quality 15 Claidheamh Mòr

Level 99 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled


Quality 15 Jag

Level 99 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative


Quality 15 Wrench

Level 99 Wrench


Strange Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description


"MY PAIN IS FAR GREATER THAN YOURS!"

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative


"The Place Where He Inserted the Blade"

Level 1 Knife
"Ants From Up There - Black Country, New Road"
#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire


Strange Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative


Strange L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative


"HUMBLE."

Level 1 Revolver
"I make a play fucking up your whole life"


Strange Disciplinary Action

Level 99 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative


Strange Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled


Strange Sapper

Level 1 Sapper


Strange Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath


Strange Spirit Of Giving

Level 1 Badge
The more gifts you give away, the bigger your heart will get! Get what
gift-givers call "the Smissmas spirit," and what cardiologists call
hypertrophic cardiomyopathy.


( Not Tradable or Marketable )


Strange Professor Speks

Level 5 Hat
Give your teacher the gift of insight, paper clip and rubber band
included.


( Not Tradable or Marketable )


Genuine Quäckenbirdt

Level 1 Invis Watch
A marvel of German engineering, the Quäckenbirdt is a classically
handsome two-tone Australium and tungsten spywatch for the European
assassin who likes to be reminded how rich he is every time he turns
invisible.



Genuine Unknown Item 9737

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9910

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9911

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9912

Level 1

( Not Tradable or Marketable )


"Sebastian"

Level 5

( Not Tradable or Marketable )


Genuine Unknown Item 9945

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9492

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9933

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 10429

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9738

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 13408

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 12353

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 12371

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 11740

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 11375

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 11306

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9954

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 10732

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 11330

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 13287

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 11349

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 13669

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 12896

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 10786

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 12305

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 12327

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 14344

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 10453

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 11688

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 13181

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 12301

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 14528

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 13533

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 10771

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 14332

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 13690

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 13394

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 10773

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 12396

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 10533

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 14395

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 10796

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 11787

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 13214

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9844

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 12398

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 12397

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9843

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9599

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9683

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9803

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9366

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9222

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 10075

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 8954

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 10067

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 10858

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 12466

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 14770

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 10849

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9780

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9786

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9357

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9793

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9215

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9346

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 8943

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 8717

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9743

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 10079

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9206

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9184

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9771

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 9759

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 10059

Level 1

( Not Tradable or Marketable )


Genuine Unknown Item 8977

Level 1

( Not Tradable or Marketable )


Vintage

Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled


Vintage Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled


Vintage Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased


Vintage Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
#Attrib_CloakMeterConsumeRate


Vintage Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction


Vintage Soldier's Stash

Level 62 Hat
This hat does not in any way, shape, or form, promote smoking or
gambling.



Haunted Unknown Item 30534

Level 40

( Not Tradable or Marketable )


Haunted Unknown Item 30207

Level 58

( Not Tradable or Marketable )


Haunted Unknown Item 30504

Level 22

( Not Tradable or Marketable )


Haunted Pyro Mask

Level 10 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Spy Mask

Level 10 Hat


( Not Tradable or Marketable )


Haunted Unknown Item 30506

Level 71

( Not Tradable or Marketable, Not Usable in Crafting )


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Class Token - Heavy

Level 1 Craft Item
Used to specify a class in blueprints


Secret Saxton

Level 1 Gift
When used, this Action Item gives a random gift
to a random person on the server!



A Carefully Wrapped Gift

Level 5 Gift
This item is a wrapped gift. You can give it to someone if you wrapped
it, or unwrap it if you received it!



Unknown Item 20002

Level 100


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5976

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5976

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5976

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5976

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5976

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5976

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5976

Level 1
#Attrib_SupplyCrateSeries


Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Mann Co. Store Package

Level 1 Package
This bag contains one free item from the Mann Co. store! You can open
it from your backpack!



Noise Maker - TF Birthday

Level 5 Party Favor

#Attrib_Unlimited

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

#Attrib_Unlimited


Unknown Item 1165

Level 1

( Not Tradable or Marketable )


Unknown Item 1166

Level 1

( Not Tradable or Marketable )


Unknown Item 5700

Level 1


Unknown Item 5703

Level 1


Unknown Item 5704

Level 1


Unknown Item 5704

Level 1


Unknown Item 5704

Level 1


Unknown Item 5704

Level 1


Unknown Item 5704

Level 1


Unknown Item 5705

Level 1


Unknown Item 5705

Level 1


Unknown Item 5705

Level 1


Unknown Item 5705

Level 1


Unknown Item 5705

Level 1


Unknown Item 5705

Level 1


Unknown Item 5705

Level 1


Unknown Item 5705

Level 1


Unknown Item 5705

Level 1


Unknown Item 5705

Level 1


Unknown Item 5705

Level 1


Unknown Item 5705

Level 1


Unknown Item 5705

Level 1


Unknown Item 5705

Level 1


Unknown Item 5706

Level 1


Unknown Item 5706

Level 1


Unknown Item 5706

Level 1


Unknown Item 5706

Level 1


Unknown Item 5706

Level 1


Unknown Item 5706

Level 1


Unknown Item 5706

Level 1


Unknown Item 5706

Level 1


Unknown Item 5707

Level 1


Unknown Item 5707

Level 1


Unknown Item 5707

Level 1


Unknown Item 5707

Level 1


Unknown Item 5707

Level 1


Unknown Item 5707

Level 1


Unknown Item 5707

Level 1


Unknown Item 5707

Level 1


Unknown Item 1069

Level 1

( Not Tradable or Marketable )


Unknown Item 5820

Level 93

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 5830

Level 71

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 5809

Level 1

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 5826

Level 10

( Not Tradable or Marketable, Not Usable in Crafting )


Description Tag

Level 1 Tool
Changes the description of an item in your backpack


Description Tag

Level 1 Tool
Changes the description of an item in your backpack


Description Tag

Level 1 Tool
Changes the description of an item in your backpack


Description Tag

Level 1 Tool
Changes the description of an item in your backpack


Description Tag

Level 1 Tool
Changes the description of an item in your backpack


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.


Gift Wrap

Level 5 Tool
Used to wrap tradable items for gifting.


Gift Wrap

Level 5 Tool
Used to wrap tradable items for gifting.


Gift Wrap

Level 5 Tool
Used to wrap tradable items for gifting.


Gift Wrap

Level 5 Tool
Used to wrap tradable items for gifting.


Gift Wrap

Level 5 Tool
Used to wrap tradable items for gifting.


Unknown Item 5083

Level 5


Unknown Item 5083

Level 5


Unknown Item 5083

Level 5


Unknown Item 5083

Level 5


Unknown Item 5083

Level 5


Unknown Item 5083

Level 5

( Not Tradable or Marketable )


Unknown Item 5083

Level 5

( Not Tradable or Marketable )


Unknown Item 5083

Level 5


Unknown Item 5083

Level 5

( Not Tradable or Marketable )


Unknown Item 5083

Level 5

( Not Tradable or Marketable )


Unknown Item 5083

Level 5


Unknown Item 5083

Level 5


Unknown Item 5083

Level 5


Ye Olde Rustic Colour

Level 5


Ye Olde Rustic Colour

Level 5


Ye Olde Rustic Colour

Level 5

( Not Usable in Crafting )


Zepheniah's Greed

Level 5

( Not Tradable or Marketable )


A Deep Commitment to Purple

Level 5

( Not Tradable or Marketable )


Unknown Item 5818

Level 3


Unknown Item 5818

Level 6


Unknown Item 5818

Level 7


Unknown Item 5818

Level 10


Unknown Item 5818

Level 15


Unknown Item 5818

Level 19


Unknown Item 5818

Level 26


Unknown Item 5818

Level 30


Unknown Item 5818

Level 30


Unknown Item 5818

Level 33


Unknown Item 5818

Level 33


Unknown Item 5818

Level 35


Unknown Item 5818

Level 42


Unknown Item 5818

Level 43


Unknown Item 5818

Level 46


Unknown Item 5818

Level 54


Unknown Item 5818

Level 62


Unknown Item 5818

Level 64


Unknown Item 5818

Level 65


Unknown Item 5818

Level 68


Unknown Item 5818

Level 83


Unknown Item 5818

Level 89


Unknown Item 5818

Level 97


Unknown Item 30922

Level 75


Unknown Item 5869

Level 44

( Not Tradable or Marketable, Not Usable in Crafting )


Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Voodoo-Cursed Demoman Soul

Level 1

( Not Tradable or Marketable )


Voodoo-Cursed Engineer Soul

Level 1

( Not Tradable or Marketable )


Voodoo-Cursed Heavy Soul

Level 1

( Not Tradable or Marketable )


Voodoo-Cursed Scout Soul

Level 1

( Not Tradable or Marketable )


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased

( Not Tradable or Marketable )


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_EffectBarRechargeRateIncreased
#Attrib_DamageDone_Negative


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_EffectBarRechargeRateIncreased
#Attrib_DamageDone_Negative


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_EffectBarRechargeRateIncreased
#Attrib_DamageDone_Negative


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased

( Not Tradable or Marketable )


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive




Level 5




Level 5




Level 5




Level 5




Level 5

( Not Tradable or Marketable )


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative


Vita-Saw

Level 5 Bonesaw
#Attrib_PreserveUbercharge
#Attrib_MaxHealth_Negative

( Not Tradable or Marketable )


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!



Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!



Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!



Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!



Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!



Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!


( Not Tradable or Marketable )


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative




Level 28
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled




Level 37
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled




Level 53
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled




Level 87
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative


Unknown Item 1092

Level 10


Unknown Item 1092

Level 10


Unknown Item 1092

Level 10


Unknown Item 1092

Level 10


Unknown Item 1092

Level 10


Unknown Item 1092

Level 10




Level 10




Level 10




Level 10




Level 10


Crusader's Crossbow

Level 15 Crossbow
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced


Crusader's Crossbow

Level 15 Crossbow
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced


Crusader's Crossbow

Level 15 Crossbow
#Attrib_FiresHealingBolts
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced


Crusader's Crossbow

Level 15 Crossbow
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced


Lollichop

Level 15 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Lollichop

Level 19 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Lollichop

Level 23 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Lollichop

Level 70 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Lollichop

Level 77 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Lollichop

Level 95 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Unknown Item 1178

Level 2


Unknown Item 1178

Level 13


Unknown Item 1178

Level 31


Unknown Item 1178

Level 39

( Not Tradable or Marketable )


Unknown Item 1178

Level 53


Unknown Item 1178

Level 63


Unknown Item 1178

Level 64

( Not Tradable or Marketable )




Level 42




Level 42




Level 42




Level 42




Level 42


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage


Unknown Item 30474 #184891

Level 10


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled

( Not Tradable or Marketable )


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased

( Not Tradable or Marketable )


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_FlaregunPelletsWithKnockback
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative


Flare Gun

Level 10 Flare Gun


Flare Gun

Level 10 Flare Gun


Flare Gun

Level 10 Flare Gun


Flare Gun

Level 10 Flare Gun


Flare Gun

Level 10 Flare Gun


Flare Gun

Level 10 Flare Gun


Flare Gun

Level 10 Flare Gun


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative

( Not Tradable or Marketable )


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_NoCritBoost
#Attrib_ReloadTime_Increased
#Attrib_CritChance_Disabled


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced


Back Scratcher

Level 10 Garden Rake
#Attrib_HealthFromPacks_Increased
#Attrib_DamageDone_Positive
#Attrib_HealthFromHealers_Reduced


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DeployTime_Increased
#Attrib_DmgFromMelee_Increased


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Gloves of Running Urgently

Level 10 Boxing Gloves


Gloves of Running Urgently

Level 10 Boxing Gloves


Gloves of Running Urgently

Level 10 Boxing Gloves
#Attrib_MoveSpeed_Bonus
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Gloves of Running Urgently

Level 10 Boxing Gloves


Gloves of Running Urgently

Level 10 Boxing Gloves


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_StickyAirBurstMode
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode


Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact


Loose Cannon

Level 10 Grenade Launcher
#Attrib_Cannonball_Push_Back
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
#Attrib_Grenade_Damage_Reduction_On_World_Contact


Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact


Unknown Item 1151

Level 29
#Attrib_BlastRadius_Decreased


Unknown Item 1151

Level 79
#Attrib_BlastRadius_Decreased


Unknown Item 1151

Level 90
#Attrib_BlastRadius_Decreased


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative

( Not Tradable or Marketable )


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative

( Not Tradable or Marketable )


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative


Unknown Item 1123

Level 50

( Not Tradable or Marketable )


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoHurtBuilding


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description


Unknown Item 1180

Level 8


Unknown Item 1180

Level 8


Unknown Item 1180

Level 27


Unknown Item 1180

Level 48

( Not Tradable or Marketable )


Unknown Item 1180

Level 54


Unknown Item 1180

Level 66


Unknown Item 1180

Level 77


Unknown Item 1180

Level 85


Unknown Item 1180

Level 92


Unknown Item 1180

Level 96


Unknown Item 1180

Level 100


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.



Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.



Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.



Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.



Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.



Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.


( Not Tradable or Marketable )


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.



Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.



Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.



Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.



Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative


Black Rose

Level 1 Knife
Slay it with flowers.

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CannotDisguise
#Attrib_CloakMeterConsumeRate


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative

( Not Usable in Crafting )


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative


Sharp Dresser #668066

Level 1 Knife
Every merc's crazy for a sharp-dressed man. With 15th century
murder-knives extruding from his cufflinks.

#Attrib_MakersMark


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.



Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?



Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?



Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?



Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?



Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?



Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box




Level 1




Level 1




Level 1




Level 1




Level 1

( Not Tradable or Marketable )




Level 1




Level 1


Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.



Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.



Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.



Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.



Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.



Unknown Item 1190

Level 1
#Attrib_ChargeRechargeRateIncreased


Unknown Item 1190

Level 1
#Attrib_ChargeRechargeRateIncreased

( Not Tradable or Marketable )


Unknown Item 1190

Level 1
#Attrib_ChargeRechargeRateIncreased


Unknown Item 1190

Level 1
#Attrib_ChargeRechargeRateIncreased


Unknown Item 1190

Level 1
#Attrib_ChargeRechargeRateIncreased


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Postal Pummeler

Level 10 Mailbox
#Attrib_CritVsBurning
#Attrib_DmgPenaltyVsNonBurning
#Attrib_NoCritVsNonBurning
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled

( Not Tradable or Marketable )


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost


"man you fell off"

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_MinigunSpinup_Increased
#Attrib_AimingMoveSpeed_Decreased


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_MinigunSpinup_Increased
#Attrib_AimingMoveSpeed_Decreased


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_MinigunSpinup_Increased
#Attrib_AimingMoveSpeed_Decreased


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_MinigunSpinup_Increased
#Attrib_AimingMoveSpeed_Decreased


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_MinigunSpinup_Increased
#Attrib_AimingMoveSpeed_Decreased


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )




Level 13
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative




Level 18
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative




Level 21
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative

( Not Tradable or Marketable )




Level 40
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative




Level 46
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative




Level 59
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative




Level 64
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative




Level 69
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative




Level 69
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative




Level 83
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative




Level 92
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative




Level 93
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased


Unknown Item 1101

Level 5


Unknown Item 1101

Level 7


Unknown Item 1101

Level 9


Unknown Item 1101

Level 62


Unknown Item 1101

Level 72


Unknown Item 1101

Level 77


Unknown Item 1101

Level 78


Unknown Item 1101

Level 82


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
#Attrib_WeaponBlocksHealing


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxPipebombs_Increased
#Attrib_FireRate_Positive
#Attrib_MaxammoSecondary_Increased
#Attrib_StickyArmTimePenalty


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty


Unknown Item 1150

Level 4
#Attrib_StickyArmTimeBonus
#Attrib_StickiesDetonateStickies
#Attrib_ClipSize_Negative
#Attrib_DamageDone_Negative


Unknown Item 1150

Level 42
#Attrib_StickyArmTimeBonus
#Attrib_StickiesDetonateStickies
#Attrib_ClipSize_Negative
#Attrib_DamageDone_Negative


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_CannotPickUpIntelligence
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased


Lugermorph

Level 5 Pistol
The ultimate in semi-concealed weaponry.
There's no question you need this gun,
the only question is: where will you keep it?


( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_CancelFallingDamage
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative

( Not Tradable or Marketable )


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative

( Not Tradable or Marketable )


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled


Beggar's Bazooka

Level 64 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased


Beggar's Bazooka

Level 89 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative

( Not Tradable or Marketable )


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative

( Not Tradable or Marketable )


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative


Black Box

Level 5 Rocket Launcher
#Attrib_HealOnHit_Positive
#Attrib_ClipSize_Negative

( Not Tradable or Marketable )


Original

Level 5 Rocket Launcher


Original

Level 5 Rocket Launcher


Original

Level 5 Rocket Launcher


Original

Level 5 Rocket Launcher

( Not Tradable or Marketable )


Original

Level 5 Rocket Launcher


Original

Level 5 Rocket Launcher


Original

Level 5 Rocket Launcher


Original

Level 5 Rocket Launcher


Original

Level 5 Rocket Launcher


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased


Direct Hit

Level 1 Rocket Launcher
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_ProjectileSpeed_Increased
#Attrib_BlastRadius_Decreased

( Not Tradable or Marketable )


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased


Unknown Item 1104

Level 6
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative


Unknown Item 1104

Level 25
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative


Unknown Item 1104

Level 67
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative


Unknown Item 1104

Level 74
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative


Rocket Jumper

Level 1 Rocket Launcher
A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoPrimary_Increased
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_CannotPickUpIntelligence


Rocket Jumper

Level 1 Rocket Launcher
A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoPrimary_Increased
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_CannotPickUpIntelligence


Rocket Jumper

Level 1 Rocket Launcher
A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoPrimary_Increased
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_CannotPickUpIntelligence


Rocket Jumper

Level 1 Rocket Launcher
A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoPrimary_Increased
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_CannotPickUpIntelligence


Rocket Jumper

Level 1 Rocket Launcher
A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage.

#Attrib_MaxammoPrimary_Increased
#Attrib_NoSelfBlastDmg
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_CannotPickUpIntelligence


Unknown Item 1179

Level 26

( Not Tradable or Marketable )


Unknown Item 1179

Level 35


Unknown Item 1179

Level 82


Unknown Item 1179

Level 98


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative

( Not Tradable or Marketable )


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative


Unknown Item 1103

Level 10
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled


Unknown Item 1103

Level 16
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled


Unknown Item 1103

Level 79
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled


Unknown Item 1103

Level 99
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled


Baby Face's Blaster

Level 10 Scattergun
#Attrib_HypeOnDamage
#Attrib_MoveSpeed_Penalty
#Attrib_HypeResetsOnJump
#Attrib_ClipSize_Negative


Baby Face's Blaster

Level 10 Scattergun
#Attrib_Spread_Positive
#Attrib_HypeOnDamage
#Attrib_HypeResetsOnJump
#Attrib_MoveSpeed_Penalty
#Attrib_ClipSize_Negative


Baby Face's Blaster

Level 10 Scattergun
#Attrib_HypeOnDamage
#Attrib_MoveSpeed_Penalty
#Attrib_HypeResetsOnJump
#Attrib_ClipSize_Negative


Baby Face's Blaster

Level 10 Scattergun
#Attrib_HypeOnDamage
#Attrib_MoveSpeed_Penalty
#Attrib_HypeResetsOnJump
#Attrib_ClipSize_Negative


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Widowmaker

Level 5 Shotgun
#Attrib_OnHit_AddAmmo
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemiesDeploy
#Attrib_DeployTime_Decreased
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative

( Not Tradable or Marketable )


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative

( Not Tradable or Marketable )




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative


Unknown Item 1153

Level 20
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative


Unknown Item 1153

Level 41
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative


Unknown Item 1153

Level 66
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative


Unknown Item 1153

Level 94
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative


Rescue Ranger

Level 30 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative


Rescue Ranger

Level 40 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative


Rescue Ranger

Level 62 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative


Rescue Ranger

Level 63 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative


Rescue Ranger

Level 64 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative


Rescue Ranger

Level 95 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative


Rescue Ranger

Level 95 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative


Rescue Ranger

Level 98 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled


Conscientious Objector

Level 25 Sign
We gave peace a chance. It didn't work.

Custom decals can be applied to this item.



Conscientious Objector

Level 25 Sign
We gave peace a chance. It didn't work.

Custom decals can be applied to this item.



Conscientious Objector

Level 25 Sign
We gave peace a chance. It didn't work.

Custom decals can be applied to this item.





Level 11
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled




Level 14
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled




Level 25
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled




Level 29
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled




Level 54
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled




Level 55
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled




Level 69
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled




Level 73
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled




Level 99
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled


Bat Outta Hell

Level 5 Skull Bat


Unknown Item 1181

Level 10
#Attrib_DamageDone_Negative


Unknown Item 1181

Level 38
#Attrib_DamageDone_Negative

( Not Tradable or Marketable )


Unknown Item 1181

Level 58
#Attrib_DamageDone_Negative


Unknown Item 1181

Level 89
#Attrib_DamageDone_Negative


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgFromMelee_Increased
#Attrib_DmgTaken_Increased

( Not Tradable or Marketable )


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled


Cleaner's Carbine

Level 1 SMG
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled

( Not Tradable or Marketable )


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty


Unknown Item 1098

Level 19
#Attrib_DamageDone_Bodyshot_Negative
#Attrib_Sniper_NoHeadShot


Unknown Item 1098

Level 19
#Attrib_DamageDone_Bodyshot_Negative
#Attrib_Sniper_NoHeadShot


Unknown Item 1098

Level 38
#Attrib_DamageDone_Bodyshot_Negative
#Attrib_Sniper_NoHeadShot


Unknown Item 1098

Level 39
#Attrib_DamageDone_Bodyshot_Negative
#Attrib_Sniper_NoHeadShot


Unknown Item 1098

Level 93
#Attrib_DamageDone_Bodyshot_Negative
#Attrib_Sniper_NoHeadShot


AWPer Hand #614031

Level 1
This controversial bolt-action beaut is banned in thousands of
countries, and with good reason: You could really hurt someone with
this thing.



Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_Honorbound
#Attrib_CritChance_Disabled


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen




Level 58
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty




Level 67
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty




Level 69
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty




Level 73
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty




Level 79
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty


Freedom Staff #476962

Level 25 Staff
Since America was founded over ten thousand years ago, the noble eagle
has been its symbol of freedom. Show people how much you like freedom
by clubbing them senseless with a golden eagle on a stick, just like
Kofi Annan.

#Attrib_MakersMark


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled


Persian Persuader

Level 10 Sword
#Attrib_ChargeRechargeRateIncreased
#Attrib_AmmoBecomesHealth
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled


Three-Rune Blade

Level 10 Sword
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative


Quäckenbirdt #128941

Level 15 Invis Watch
A marvel of German engineering, the Quäckenbirdt is a classically
handsome two-tone Australium and tungsten spywatch for the European
assassin who likes to be reminded how rich he is every time he turns
invisible.

#Attrib_MakersMark


Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_DmgTaken_From_Fire_Increased
#Attrib_CritChance_Disabled


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_CannotPickUpBuildings
#Attrib_ConstructionRate_Decreased


Unknown Item 30170 #78004

Level 55
#Attrib_MakersMark


Unknown Item 30189

Level 72


Unknown Item 30178

Level 98


Unknown Item 30077 #85704

Level 99
#Attrib_MakersMark


Unknown Item 30367

Level 75


Unknown Item 30126 #97349

Level 99


Master Mind

Level 81
Science fact: the human brain is 70% more effective when exposed to
oxygen. Fashion fact: the human brain is 90% cooler-looking when you
glue lots of Radio Shack stuff to it. Finally, an item that
capitalizes on both.


( Not Tradable or Marketable, Not Usable in Crafting )


Master Mind

Level 91
Science fact: the human brain is 70% more effective when exposed to
oxygen. Fashion fact: the human brain is 90% cooler-looking when you
glue lots of Radio Shack stuff to it. Finally, an item that
capitalizes on both.


( Not Tradable or Marketable )


Unknown Item 30518

Level 14

( Not Tradable or Marketable )


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
#Attrib_SniperAimingMoveSpeed_Decreased


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch

( Not Tradable or Marketable )


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch


Unknown Item 30296

Level 35

( Not Tradable or Marketable )


Dillinger's Duffel

Level 86 Backpack
This duffel comes with leather straps so all your money doesn't fall
out. The leather straps also don't tighten all the way, so some money
WILL fall out, and ladies will know how rich you are. (Answer: Very.
Also handsome.)



Bombinomicon

Level 20 Badge
'If ye gaze upon one tome-themed badge this year, MAKE IT NOT THIS
ONE!' - Merasmus the Magician'

#Attrib_BombinomiconEffectOnDeath

( Not Tradable or Marketable )


Heroic Companion Badge #97175

Level 20 Badge
This badge certifies that you are in the company of heroes. Not that
you ARE a hero, of course. Just that you know some, and occasionally
they let you hang out with them.

#Attrib_MakersMark


Silver Dueling Badge

Level 25 Badge
Earned at level 25.
This badge tracks your duel statistics.
Increase its level by winning duels!


( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 3 Badge
Your Mann Up progress through Operation Mecha Engine is saved on this
badge.


( Not Tradable or Marketable )


Unknown Item 1066

Level 101

( Not Tradable or Marketable )


Operation Gear Grinder Badge

Level 5 Badge
Your Mann Up progress through Operation Gear Grinder is saved on this
badge.


( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 3 Badge
Your Mann Up progress through Operation Oil Spill is saved on this
badge.


( Not Tradable or Marketable )


Photo Badge

Level 20 Badge
Discourage identity theft.

Custom decals can be applied to this item.



License to Maim

Level 20 Badge
And kill, and break, and smash, and bite. Mainly maim, though.

( Not Tradable or Marketable )


Vigilant Pin #85057

Level 79 Badge
This pin proudly states to all that you are at least vaguely aware of
the possibility that maybe aliens exist. You've been to some of those
conventions; you've looked pensively into the sky; you've watched
Signs a couple of times. If extraterrestrials ever show up, you can
proudly show others this badge and proclaim that you once entertained
the possibility that this was maybe going to happen one day.

#Attrib_MakersMark


Balloonicorn

Level 20 Balloon
Oh my goodness! Is it Balloonicorn? The Mayor of Pyroland? Don't be
ridiculous, we're talking about an inflatable unicorn. He's the
Municipal Ombudsman. Between you and me, Balloonicorn's a joke down at
City Hall. Gary Brottman, the inflatable Sewer Superintendent, is
sleeping with Balloonicorn's wife. Anyway, when he's riding around on
your shoulder don't mention ANY of this to him, because Balloonicorn
is on a hair trigger and he's usually pretty drunk.

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Reindoonicorn

Level 20 Balloon
Tenth Most Famous Reindeer? Not for long! Reindoonicorn may have hit
rock bottom after being benched in favor of a mutant with a
bioluminescent growth on his nose, but those decades spent bouncing
from one halfway house to the next have given him all the grit and
determination he needs to get back on top! That and the fact that he's
recently been seen hanging around with nine heavily armed lunatics
practically guarantees that this is one reindeer to watch out for.

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Unknown Item 30091 #78976

Level 12
#Attrib_MakersMark


Villain's Veil #87157

Level 4 Hat
The good, the bad, and the dead.


Jingle Belt

Level 14 Bells
Slay-bells will be ringing in the slow-roasted ears of your burn
victims.

#Attrib_AddJingleToFootsteps


Unknown Item 30238

Level 64

( Not Tradable or Marketable )


Unknown Item 30282

Level 8

( Not Tradable or Marketable )


Unknown Item 30237

Level 62

( Not Tradable or Marketable )


Unknown Item 30284

Level 68

( Not Tradable or Marketable )


Battery Bandolier

Level 19
For the first time in history, batteries are included with your
purchase of Demo's battery Bandolier. Because, well, you're purchasing
batteries. We should have said, for the first time in history [except
for all those times you bought batteries].



Ornament Armament

Level 20
Just like the Soldier's actual grenades, these shiny glass baubles are
purely ornamental.



Bonedolier

Level 76 Bones
Scare your friends into thinking you're carrying around deadly
grenades. Bask in their relief when it turns out they're only harmless
human skulls.

#Attrib_MakersMark


Bonedolier

Level 97 Bones
Scare your friends into thinking you're carrying around deadly
grenades. Bask in their relief when it turns out they're only harmless
human skulls.



Ali Baba's Wee Booties

Level 10 Boots
#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Ali Baba's Wee Booties

Level 10 Boots
#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Ali Baba's Wee Booties

Level 10 Boots
#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_BootsFallingStomp
#Attrib_AirBlastVulnerabilityMultipier


Unknown Item 30561

Level 29


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction


Unknown Item 30080

Level 49


Soldier's Sparkplug

Level 29 Cigar
Sometimes a cigar is just a cigar. Other times it is a sparkplug.
Sometimes it is a boot. The important thing is that you have something
in your mouth that is on fire.

#Attrib_AttachedParticle


Unknown Item 30601

Level 41


Unknown Item 30131

Level 35


Unknown Item 30131

Level 77


Unknown Item 30129

Level 27


Unknown Item 30129

Level 35


Unknown Item 30129

Level 92


Unknown Item 30377 #86135

Level 34
#Attrib_MakersMark


Kringle Collection #116689

Level 100 Coat
Do the snow-pants dance with this stylish holiday ensemble from famed
Arctic designer Kristoff Kringle.

#Attrib_MakersMark


Unknown Item 30330

Level 95
#Attrib_MakersMark


Unknown Item 30310

Level 19


Exquisite Rack

Level 92


Ritzy Rick's Hair Fixative

Level 82 Hat
His bullet was close.
I lost my hat.
My bullet was closer.
He lost his head.



Unknown Item 30536

Level 8

( Not Tradable or Marketable )


Unknown Item 30488

Level 1

( Not Tradable or Marketable )


Unknown Item 30488

Level 73

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30490

Level 41

( Not Tradable or Marketable )


Grand Duchess Tiara

Level 80
Celebrate the life of Grand Duchess Anastasia Nikolaevna with this
somber historical costume. Enjoy this replica of the tiara she wore
while governing Russia from atop her hundred-foot-tall gumdrop throne.


( Not Tradable or Marketable )


Unknown Item 30211

Level 53

( Not Tradable or Marketable )


Unknown Item 30211

Level 81

( Not Tradable or Marketable )


Unknown Item 30241

Level 59

( Not Tradable or Marketable )


Unknown Item 30195

Level 65

( Not Tradable or Marketable )


Unknown Item 30283

Level 93

( Not Tradable or Marketable )


Unknown Item 30229

Level 26

( Not Tradable or Marketable )


Unknown Item 30299

Level 63

( Not Tradable or Marketable )


Unknown Item 30301

Level 75

( Not Tradable or Marketable )


Unknown Item 30281

Level 34

( Not Tradable or Marketable )


Unknown Item 30293

Level 75

( Not Tradable or Marketable )


Unknown Item 30286

Level 63

( Not Tradable or Marketable )


Unknown Item 30257

Level 27

( Not Tradable or Marketable )


Unknown Item 31232

Level 30


Unknown Item 31232

Level 34


Unknown Item 31232

Level 35


Unknown Item 31232

Level 55


Unknown Item 31232

Level 80


Steel-Toed Stompers

Level 1
#Attrib_Halloween_Item

( Not Tradable or Marketable )


Einstein

Level 58
#Attrib_Halloween_Item

( Not Tradable or Marketable )


Blazing Bull

Level 61
#Attrib_Halloween_Item

( Not Tradable or Marketable )


Silver Bullets

Level 36
#Attrib_Halloween_Item

( Not Tradable or Marketable )


Garlic Flank Stake

Level 31
#Attrib_Halloween_Item

( Not Tradable or Marketable )


Garlic Flank Stake

Level 45
#Attrib_Halloween_Item

( Not Tradable or Marketable )


Unknown Item 30517

Level 8

( Not Tradable or Marketable )


Unknown Item 30520

Level 32

( Not Tradable or Marketable )


Unknown Item 30532

Level 97

( Not Tradable or Marketable )


Unknown Item 30515

Level 42

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30503

Level 71

( Not Tradable or Marketable )


Unknown Item 30167

Level 95


Unknown Item 30414 #65077

Level 50
#Attrib_MakersMark


All-Father #124291

Level 15 Facial Hair
Throughout the history of civilization, the white beard has come to
symbolize wisdom and status. Show the world it's possible to be
bearded AND stupid with this face-nest. Shove it, civilization!

#Attrib_MakersMark


Brainiac Hairpiece

Level 45 Facial Hair
Being a maths-enhancing hairpiece that endeavors to heighten the
senses of any soul, be he a gentle-man of leisure deserving of such a
thing, or a loathsome tiller of the earth of whom a beating would not
go unwarranted.



Unknown Item 30554

Level 31


Unknown Item 30164

Level 40


Unknown Item 30227

Level 70

( Not Tradable or Marketable )


Unknown Item 30347

Level 79


Unknown Item 30401

Level 81


Camera Beard

Level 8 Facial Hair
You wouldn't mind if I read this top secret document with my beard,
would you?



Unknown Item 30323

Level 95


Unknown Item 30323

Level 95
#Attrib_MakersMark


Unknown Item 30317

Level 82


Unknown Item 30335

Level 7


Moonman Backpack

Level 15 Fuel Tank
Being a repository of the foundational ingredients necessary for a
body to live a life of leisure in space—namely one part oxygen, one
part mercury, and twelve parts laudanum.



Unknown Monkeynaut

Level 20 Ghost
Have an actual ghost of Mann Co.'s first doomed monkeynaut expedition
haunt your shoulder! Unlike the many other doomed monkeynaut
expeditions undertaken by Mann Co., Operation Banana Catapult was
unique in that no space shuttles were even used.


( Not Tradable or Marketable )


Unknown Item 30368 #68662

Level 57
#Attrib_MakersMark


Unknown Item 30569

Level 72


Dangeresque, Too?

Level 20 Glasses
Splash the pot with all you got.

( Not Tradable or Marketable )


Gym Rat

Level 10
Let's get physical. Physical.


Gym Rat

Level 10
Let's get physical. Physical.


Unknown Item 30428

Level 88


Crafty Hair #88866

Level 86 Hair
If you're ever planning on fighting aliens, this is the hair to have.
Aliens are afraid of angular, painstakingly coiffed hair, so the mere
sight of you will send them running back to Mars. Or, alternatively,
we're completely wrong and you're going to die. Either way, though,
you're going to look stylin'.

#Attrib_MakersMark

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Buckaroos Hat

Level 5 Hat
#Attrib_MakersMark


Tavish DeGroot Experience #104419

Level 10
Hey, Joe, where you going with that sticky launcher in your hand?
#Attrib_MakersMark


Hustler's Hallmark

Level 11 Hat
#Attrib_MakersMark


Rimmed Raincatcher

Level 25 Hat
Because there's no alliteration
like alliteration with an 'ARR!'

#Attrib_MakersMark


Nanobalaclava

Level 10 Hat


Ghostly Gibus

Level 10 Hat
Dominate a player wearing any achievement Gibus hat, collect the
Ghostly Gibus, and take your rightful place on the
Halloween-update-related-hat-throne.

#Attrib_HalloweenSpell_RGB

( Not Tradable or Marketable )


Unknown Item 30542

Level 47


Unknown Item 30546

Level 15


Unknown Item 30549

Level 25


Unknown Item 30549

Level 31


Unknown Item 30549

Level 78


Unknown Item 30548

Level 95


Unknown Item 30553

Level 34


A Rather Festive Tree

Level 73
#Attrib_MakersMark


Full Head Of Steam

Level 50
You never took a break from cp_foundry, and now you can prove it with
the actual steam whistle used to call the breaks you never took!


( Not Tradable or Marketable )


Furious Fukaamigasa

Level 19 Hat
You can't tell, but he's furious.


MONOCULUS!

Level 31 Hat

Celebrate the Demo's most serious childhood injury with this gruesome
mask based on his missing, haunted eye.


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat

He had one all along...

( Not Tradable or Marketable )


Demoman Mask

Level 10 Hat


( Not Tradable or Marketable )


Soldier Mask

Level 10 Hat


( Not Tradable or Marketable )


Skull Island Topper

Level 31 Hat
This terrifying (innocuous) witching cap was found by the all-powerful
(mediocre) wizard Merasmus in the depths of the Hades Spiral (right
near the entrance of the Hades Spiral).

#Attrib_Merasmus_Hat_Level

( Not Tradable or Marketable )


Tough Guy's Toque

Level 35 Hat
Because when you're the toughest Mother Hubbard in the fort, nobody's
criticizing your fashion sense.



Outdoorsman #77191

Level 10
Chop wood. Eat syrup. Live in Canada. This hat lets you do it all.
#Attrib_MakersMark

( Not Tradable or Marketable )


Soviet Gentleman #92422

Level 78 Hat
Heavy is a man of intrigue, and every intrigue-man worth his salt
deserves a fine hat and moustache to sport. That way, people can
excitedly whisper things like: "I wonder how long it took him to grow
that moustache" and "what do you think he keeps under his hat?"

#Attrib_MakersMark


Hard Counter

Level 72 Hat
You can never be too careful
with Jarate around.

#Attrib_MakersMark


Unknown Item 30274

Level 80

( Not Tradable or Marketable )


Unknown Item 30268

Level 30

( Not Tradable or Marketable )


Unknown Item 30278

Level 36

( Not Tradable or Marketable )


Unknown Item 30295

Level 87

( Not Tradable or Marketable, Not Usable in Crafting )


Head Warmer

Level 80
This incinerator's insulator keeps your head a perfect 105 degrees,
while muffling the hallucinations brought on by wearing a hat that
slowly cooks your brain.



Unknown Item 30093 #74134

Level 70
#Attrib_MakersMark


Unknown Item 30105

Level 2


Unknown Item 30105 #96870

Level 23
#Attrib_MakersMark


Unknown Item 30109

Level 35


Unknown Item 30094 #96253

Level 59
#Attrib_MakersMark


Unknown Item 30097 #78960

Level 35
#Attrib_MakersMark


Unknown Item 30116

Level 53


Unknown Item 30116

Level 69


Unknown Item 30116

Level 82


Unknown Item 30114

Level 80


Jumper's Jeepcap

Level 22 Hat


Larrikin Robin

Level 86 Hat


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Mann Co. Online Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Otolaryngologist's Mirror

Level 16 Hat
We can't pronounce it either.


Otolaryngologist's Mirror

Level 26 Hat
We can't pronounce it either.


Otolaryngologist's Mirror

Level 91 Hat
We can't pronounce it either.
#Attrib_MakersMark


Modest Pile of Hat

Level 15 Hat
Because a Gentleman is not one without one.


Noble Amassment of Hats

Level 16 Hat
For the Gentleman who believes even his hat deserves a hat.


Fed-Fightin' Fedora

Level 8 Hat
This hat commemorates that time you stuck it on a broom and tricked
the Feds into shooting at it for an hour while you scooted off with
all that bank money. Goes great with all those bullet wounds in your
torso from that time you pulled the same trick on much smarter Feds.



Private Eye

Level 20 Hat
A select style for the scrutinizing sleuth.
#Attrib_MakersMark


Old Guadalajara

Level 29 Hat
This hat adds spice to any occasion.


Reggaelator

Level 64 Hat
Every little thing is gonna be alright.


Galvanized Gibus

Level 85 Hat
Elegant simplicity and old-world charm combine with the intoxicating
aromas of methyl alcohol and gasoline. Do not wear in unventilated
areas.



Modest Metal Pile of Scrap

Level 45 Hat
This humble hat pile of one tells the world that there are more
important things in life than money. Like for instance not having any.



Modest Metal Pile of Scrap

Level 96 Hat
This humble hat pile of one tells the world that there are more
important things in life than money. Like for instance not having any.



Towering Titanium Pillar of Hats

Level 85 Hat
Asimov's Three Laws of Robotics state that 1. Robots can't harm humans
and 2. Robots must obey humans, and 3. This hat looks great.



Tungsten Toque

Level 15 Hat
Commemorate history's greatest robot Canadians with this knitted steel
cap. Former Prime Minister Pierre Trudeau! Optimus Prime Minister!
Commander Data from the hit CBC drama Deep Space Prince Edward Island!



Titanium Tyrolean

Level 4 Hat
Meet the robot apocalypse in style with this puckish number, perfect
for infiltrating the sentient mother computer located in the Swiss
pavilion at Epcot Center.



Bot Dogger

Level 57 Hat
It's inevitable that robot hot dog hats will someday become the most
popular fashion accessory on the planet. And when they do, everyone
will claim they liked them "before they were cool." Thanks to the Bot
Dogger, only YOU will be able to prove it.



Bot Dogger

Level 74 Hat
It's inevitable that robot hot dog hats will someday become the most
popular fashion accessory on the planet. And when they do, everyone
will claim they liked them "before they were cool." Thanks to the Bot
Dogger, only YOU will be able to prove it.



Steel Shako

Level 53 Hat
Combining the sublime pageantry of Tchaikovsky's "Nutcracker" with the
bold futurism of Tchaikovsky's "Robot Nutcracker vs. Tarzan".



Unknown Item 30362

Level 12


Unknown Item 30374

Level 13


Unknown Item 30338

Level 41


Unknown Item 30355 #84051

Level 65
#Attrib_MakersMark


Unknown Item 30340 #68488

Level 53
#Attrib_MakersMark


Robot Running Man

Level 76
You'd think this robot cap would slow Scout down, but he's actually
just as fast! It's all that milk he drinks. You didn't expect this
item to be a thinly veiled milk advertisement, did you? We're full of
surprises today. Just wait until you try to go to sleep tonight! Ohhh
boy!



Hot Dogger

Level 10
There's been a terrible explosion at the hot dog factory! That's what
you can tell people, and they'll believe you because you will look
like an expert on hot dogs.



Unknown Item 30507

Level 8

( Not Tradable or Marketable )


Unknown Item 30511

Level 49

( Not Tradable or Marketable )


Master's Yellow Belt

Level 7 Hat
Only a master of Jarate earns the right to wear this once-white
bandanna, stained yellow from the rigors of a harsh training regimen.



Fruit Shoot

Level 85
This fun, all-ages activity brings history alive! All you need is a
bow, an arrow, an apple, and an idiot.



Sergeant's Drill Hat

Level 81 Hat
This hat is a handy replacement for profanity-filled ranting when you
don't feel like shouting yourself hoarse.



Salty Dog

Level 10
Get all of a boat captain's respect without the crushing
responsibility of actually captaining a boat or the enormous amount of
ongoing maintenance a boat requires!

#Attrib_AttachedParticle


Hat With No Name

Level 10
A nameless hat for a nameless man.


Stout Shako

Level 71 Hat
The grand achievement of
Victorian military fashion.

#Attrib_MakersMark


Soldier's Slope Scopers

Level 94
These extreme pro ski goggles let folks know there're be no bunny
slopes for this guy. Not with YOUR middling-to-average ski skills. No,
YOU'LL be skiing on all the intermediate slopes you can find, thank
you very much—hunting out those tasty gradual inclines.



Tam O' Shanter

Level 55 Hat


Big Elfin Deal #104092

Level 53 Hat
You ask me if I wanna be a dentist one more time, pal, I'm gonna kick
your teeth in.

#Attrib_MakersMark


Tough Stuff Muffs #86562

Level 10
Frostbite of the ears halts blood flow, and leads to tissue death,
gangrene, and infection. And nobody wants to look at your gangrenous
infected ears. Cover up those frostbitten abominations with these
stylish earmuffs.

#Attrib_MakersMark


World Traveler's Hat

Level 20 Hat
Given to generous souls who have donated to community map makers. The
effect will only be visible while on a map that has been donated
towards!

#Attrib_AttachedParticle

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 30313

Level 17
#Attrib_MakersMark


Unknown Item 30314

Level 83


Unknown Item 30140

Level 71


Unknown Item 30071

Level 11


Unknown Item 30071

Level 27


Unknown Item 30071

Level 60


Conquistador

Level 54
Make Spanish history come alive with this authentic conquistador's
helmet, excavated from the actual grave of a sixteenth century French
cosplayer.



Unknown Item 30082 #79432

Level 14
#Attrib_MakersMark


Unknown Item 30473 #85871

Level 42
#Attrib_MakersMark


Stahlhelm #104475

Level 10 Hat
#Attrib_MakersMark


Gridiron Guardian

Level 28 Hat
This helmet commemorates the epic Canadian Robot Football League
showdown between Les Montreal Footballiers and their Manitoban rivals
the Winnepeg Saskatchewans. Don't believe us? Ask any Canadian!



Unknown Item 30378 #85968

Level 61
#Attrib_MakersMark


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat

Brown paper never looked so mildly disturbing.

( Not Tradable or Marketable )


Unknown Item 30557

Level 4


Unknown Item 30557

Level 9


Cool Breeze

Level 23 Kilt
Forget coffee, lad. THIS'll wake ye up on a cold winter morning.


Unknown Item 30115

Level 23


Sir Hootsalot

Level 4
If owls are so smart, why did this one let you glue it to your
shoulder? Come to think of it, neither one of you is looking like a
super-genius on this one.


( Not Tradable or Marketable )


Unknown Item 30538

Level 4


Seal Mask

Level 31 Mask

Turn routine melee attacks into environmental hate crimes with this
adorable mask.


( Not Tradable or Marketable )


Unknown Item 30220

Level 85

( Not Tradable or Marketable )


Unknown Item 30298

Level 57

( Not Tradable or Marketable )


Unknown Item 30224

Level 49

( Not Tradable or Marketable )


Person in the Iron Mask #85138

Level 81
Turkey? Chicken? Game hens? Your head? This cast iron poultry furnace
will smoke anything placed inside it.

#Attrib_MakersMark


Unknown Item 1124 #46755

Level 91


Plutonidome

Level 40 Hat
It's a well-known fact that we only use 10% of our brain power. Which
means there's a 90% chance that anything you do to your brain is only
going to make you smarter. Like letting it float around in plutonium.
Let's be honest, doing nothing isn't making you any smarter.


( Not Tradable or Marketable )


Unknown Item 30530

Level 75

( Not Tradable or Marketable )


Unknown Item 1171

Level 1

( Not Tradable or Marketable )


Unknown Item 30198

Level 3

( Not Tradable or Marketable )




Level 47
vision opt in flags (1)
#Attrib_PyroVisionOptIn

( Not Tradable or Marketable )


Unknown Item 30359 #63093

Level 73
#Attrib_MakersMark


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_NoChargeImpactRange
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
#Attrib_ChargeRechargeRateIncreased


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Unknown Item 1099

Level 9
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Unknown Item 1099

Level 64
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Chargin' Targe

Level 1 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Chargin' Targe

Level 56 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Chargin' Targe

Level 71 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Chargin' Targe

Level 76 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Chargin' Targe

Level 78 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Chargin' Targe

Level 94 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Razorback

Level 10 Shield
#Attrib_BackstabShield


Razorback

Level 10 Shield
#Attrib_BackstabShield


Razorback

Level 10 Shield
#Attrib_BackstabShield


Razorback

Level 10 Shield
#Attrib_BackstabShield


Razorback

Level 10 Shield
#Attrib_BackstabShield


Razorback

Level 10 Shield
#Attrib_BackstabShield


Unknown Item 30074

Level 46


Unknown Item 30074

Level 92


Unknown Item 30137

Level 77


Spooky Shoes

Level 68 Shoes
From Hell! Size 666! Outside of Hell, that's a 5 1/2. Men's!
Experience the agonizing terror of tiny man feet!.

#Attrib_MakersMark


Sneaky Spats of Sneaking

Level 27 Shoes
Sure, you're in the market for shoes to help you lurk in the shadows.
But once you slip on these natty calf leather spatterdashes, you'll
want EVERYONE to check you out.



Unknown Item 30396

Level 96


Unknown Item 30498

Level 97

( Not Tradable or Marketable )


Unknown Item 30096

Level 17


Unknown Item 30258

Level 41

( Not Tradable or Marketable )


Fancy Dress Uniform #125837

Level 78 Uniform


Unknown Item 30556

Level 89


Unknown Item 30556

Level 97


Unknown Item 30424 #87795

Level 16




Level 1


Pistol

Level 1 Pistol




Level 1




Level 1


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel




Level 1


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe




Level 1




Level 1


Bottle

Level 1 Bottle




Level 1


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol




Level 1


Syringe Gun

Level 1 Syringe Gun




Level 1


Bonesaw

Level 1 Bonesaw




Level 1


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver




Level 1


Invis Watch

Level 1 Invis Watch




Level 1


Pistol

Level 1 Pistol




Level 1




Level 1


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel




Level 1


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe




Level 1




Level 1


Bottle

Level 1 Bottle




Level 1


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol




Level 1


Syringe Gun

Level 1 Syringe Gun




Level 1


Bonesaw

Level 1 Bonesaw




Level 1


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch




Level 1

Summary

Profile views: 33

Item Summary

Item TypeCount
Normal1028
Hats41
Misc23
Metal105 items worth 849 scrap
Unknown596
Total1793

Historical data

Show all

Historical data for this player:
Fri, 12 Jun 26 00:39:59 +0000 (same as shown)
Sun, 01 Feb 26 18:36:55 +0000
Fri, 30 Jan 26 16:46:18 +0000
Wed, 07 Jan 26 05:15:13 +0000
Thu, 18 Dec 25 01:24:30 +0000
Sat, 13 Dec 25 09:26:59 +0000
Fri, 12 Dec 25 02:21:38 +0000
Thu, 06 Nov 25 08:20:33 +0000
Wed, 29 Oct 25 11:17:56 +0000
Tue, 16 Sep 25 20:21:42 +0000
Mon, 14 Jul 25 01:02:58 +0000
Mon, 28 Oct 24 10:03:54 +0000
Fri, 13 Sep 24 15:07:33 +0000
Thu, 27 Jun 24 16:21:14 +0000
Wed, 10 Apr 24 05:33:42 +0000
Wed, 13 Mar 24 20:49:39 +0000
Sun, 04 Feb 24 09:18:38 +0000
Sun, 05 Nov 23 01:22:46 +0000
Tue, 04 Apr 23 07:23:29 +0000
Mon, 19 Sep 22 07:45:59 +0000
Mon, 01 Aug 22 10:22:47 +0000
Wed, 06 Jul 22 20:36:50 +0000
Mon, 20 Jun 22 03:26:19 +0000
Tue, 31 May 22 12:57:34 +0000
Fri, 13 May 22 15:53:00 +0000
Sun, 24 Apr 22 20:14:53 +0000
Mon, 04 Apr 22 20:23:30 +0000
Sat, 26 Feb 22 14:40:38 +0000
Thu, 06 May 21 00:51:36 +0000
Sun, 04 Apr 21 04:47:47 +0000
Sat, 31 Oct 20 10:33:24 +0000
Fri, 31 Jul 20 19:42:37 +0000
Thu, 30 Jul 20 05:46:18 +0000
Fri, 15 May 20 08:45:58 +0000
Tue, 11 Feb 20 09:11:32 +0000
Thu, 19 Dec 19 21:17:47 +0000
Fri, 01 Nov 19 01:06:26 +0000
Wed, 30 Oct 19 13:01:56 +0000
Mon, 28 Oct 19 23:12:05 +0000
Tue, 17 Sep 19 01:47:42 +0000
Tue, 03 Sep 19 07:51:49 +0000
Tue, 16 Jul 19 19:59:24 +0000
Fri, 05 Jul 19 05:21:25 +0000
Sun, 30 Jun 19 07:38:22 +0000
Fri, 28 Jun 19 07:31:24 +0000
Sun, 21 Apr 19 01:24:09 +0000
Sat, 13 Apr 19 13:11:37 +0000
Sun, 10 Mar 19 20:48:02 +0000
Sat, 09 Mar 19 18:18:47 +0000
Fri, 01 Mar 19 17:38:10 +0000
Thu, 31 Jan 19 05:07:53 +0000
Tue, 29 Jan 19 16:45:12 +0000
Tue, 22 Jan 19 07:23:07 +0000
Mon, 21 Jan 19 16:40:41 +0000
Mon, 07 Jan 19 01:34:55 +0000
Wed, 14 Nov 18 10:55:55 +0000
Tue, 02 Oct 18 03:09:43 +0000
Mon, 27 Aug 18 14:12:44 +0000
Fri, 03 Aug 18 09:46:44 +0000
Tue, 17 Jul 18 23:47:56 +0000
Wed, 20 Jun 18 15:50:55 +0000
Sun, 10 Jun 18 14:24:38 +0000
Thu, 07 Jun 18 05:05:25 +0000
Tue, 05 Jun 18 12:26:40 +0000
Fri, 25 May 18 10:48:03 +0000
Tue, 15 May 18 05:19:40 +0000
Thu, 03 May 18 12:03:04 +0000
Wed, 25 Apr 18 00:24:03 +0000
Sun, 26 Nov 17 06:06:29 +0000
Wed, 18 Oct 17 02:24:53 +0000
Mon, 04 Sep 17 23:02:03 +0000
Wed, 23 Aug 17 15:42:06 +0000
Sat, 19 Aug 17 22:53:55 +0000
Fri, 18 Aug 17 21:17:09 +0000
Tue, 11 Jul 17 10:09:37 +0000
Tue, 04 Jul 17 06:02:14 +0000
Sat, 03 Jun 17 06:55:51 +0000
Sat, 22 Apr 17 12:36:51 +0000
Sun, 12 Mar 17 02:19:03 +0000
Mon, 20 Feb 17 20:14:08 +0000
Tue, 31 Jan 17 00:02:56 +0000
Tue, 10 Jan 17 07:45:15 +0000
Mon, 12 Dec 16 13:32:21 +0000
Sat, 03 Dec 16 01:46:20 +0000
Thu, 10 Nov 16 11:23:11 +0000
Tue, 25 Oct 16 12:58:03 +0000
Wed, 12 Oct 16 23:33:44 +0000
Thu, 22 Sep 16 21:35:30 +0000
Wed, 21 Sep 16 14:15:49 +0000
Fri, 16 Sep 16 10:06:37 +0000
Sun, 11 Sep 16 21:19:02 +0000
Mon, 29 Aug 16 05:37:17 +0000
Sun, 28 Aug 16 01:07:51 +0000
Mon, 08 Aug 16 06:51:17 +0000
Mon, 01 Aug 16 08:57:51 +0000
Thu, 07 Jul 16 07:04:34 +0000
Tue, 28 Jun 16 20:01:51 +0000
Thu, 16 Jun 16 07:18:51 +0000
Sat, 04 Jun 16 04:07:16 +0000
Wed, 01 Jun 16 08:43:31 +0000
Sun, 24 Apr 16 05:02:47 +0000
Fri, 22 Apr 16 11:28:02 +0000
Wed, 20 Apr 16 22:39:25 +0000
Mon, 15 Feb 16 08:32:01 +0000
Fri, 29 Jan 16 01:32:13 +0000
Fri, 22 Jan 16 04:03:07 +0000
Wed, 20 Jan 16 11:59:56 +0000
Tue, 29 Dec 15 21:24:06 +0000
Wed, 23 Dec 15 06:52:06 +0000
Tue, 22 Dec 15 16:53:59 +0000
Sun, 20 Dec 15 11:09:22 +0000
Sat, 19 Dec 15 07:09:20 +0000
Sun, 13 Dec 15 01:37:41 +0000
Thu, 10 Dec 15 19:32:52 +0000
Mon, 07 Dec 15 07:38:43 +0000
Wed, 07 Oct 15 09:29:05 +0000
Wed, 16 Sep 15 08:43:21 +0000
Fri, 21 Aug 15 01:09:02 +0000
Mon, 17 Aug 15 16:55:01 +0000
Sat, 08 Aug 15 10:38:36 +0000
Fri, 07 Aug 15 18:02:38 +0000
Tue, 04 Aug 15 23:39:50 +0000
Thu, 04 Jun 15 14:41:38 +0000
Mon, 01 Jun 15 00:57:02 +0000
Thu, 07 May 15 08:56:10 +0000
Mon, 27 Apr 15 00:30:11 +0000
Sun, 05 Apr 15 02:06:55 +0000
Wed, 01 Apr 15 05:43:38 +0000
Mon, 16 Mar 15 20:47:17 +0000
Sun, 01 Mar 15 23:11:42 +0000
Mon, 26 Jan 15 03:33:16 +0000
Sat, 03 Jan 15 06:20:23 +0000
Thu, 01 Jan 15 23:42:50 +0000
Mon, 29 Dec 14 07:44:35 +0000
Sun, 14 Dec 14 01:29:47 +0000
Wed, 19 Nov 14 00:15:51 +0000
Mon, 27 Oct 14 10:18:57 +0000
Fri, 17 Oct 14 05:38:24 +0000
Thu, 09 Oct 14 18:33:11 +0000
Tue, 23 Sep 14 17:41:13 +0000
Sun, 21 Sep 14 00:18:54 +0000
Mon, 01 Sep 14 22:39:55 +0000
Sat, 30 Aug 14 10:28:58 +0000
Sun, 24 Aug 14 20:28:28 +0000
Wed, 13 Aug 14 20:12:07 +0000
Sun, 10 Aug 14 22:17:28 +0000
Tue, 22 Jul 14 01:42:51 +0000
Thu, 12 Jun 14 13:55:55 +0000
Sat, 07 Jun 14 18:40:23 +0000
Wed, 01 Jan 14 18:39:14 +0000
Fri, 12 Jul 13 06:59:54 +0000
Thu, 11 Jul 13 22:15:09 +0000
Wed, 26 Jun 13 02:30:26 +0000

The item data was loaded from cache.
Cached 16 weeks ago on Fri, 12 Jun 26 00:39:59 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 0.8785sec