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cody cigar

Unusual Haunted Metal Scrap
Pistol
Strange Spirit of Giving
Reclaimed Metal
Reclaimed Metal
Slot Token - PDA2
1
Giftapult
#106
Rainy Day Cosmetic Case
#58
Robo Community Crate
#58
Robo Community Crate
#58
Robo Community Crate
#25
Mann Co. Supply Crate
#26
Mann Co. Supply Crate
#29
Mann Co. Supply Crate
#37
Mann Co. Supply Crate
#54
Mann Co. Supply Crate
#56
Mann Co. Supply Crate
#56
Mann Co. Supply Crate
#56
Mann Co. Supply Crate
#57
Mann Co. Supply Crate
#82
Mann Co. Supply Munition
#82
Mann Co. Supply Munition
#82
Mann Co. Supply Munition
#83
Mann Co. Supply Munition
#83
Mann Co. Supply Munition
#90
Mann Co. Supply Munition
#91
Mann Co. Supply Munition
#92
Mann Co. Supply Munition
#103
Mann Co. Supply Munition
25
Noise Maker - TF Birthday
25
Noise Maker - Winter Holiday
Taunt: The Director's Vision
1
Power Up Canteen
The Candy Cane
The Sandman
The Sandman
The Buff Banner
The Amputator
The Ubersaw
The Ubersaw
The Vita-Saw
The Flying Guillotine
The Huntsman
The Huntsman
Crusader's Crossbow
The Lollichop
The Third Degree
The Axtinguisher
The Holy Mackerel
The Holiday Punch
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(98 ITEMS IN INVENTORY)
Soldier
(93 ITEMS IN INVENTORY)
Pyro
(94 ITEMS IN INVENTORY)
Demoman
(94 ITEMS IN INVENTORY)
Heavy
(94 ITEMS IN INVENTORY)
Engineer
(20 ITEMS IN INVENTORY)
Medic
(91 ITEMS IN INVENTORY)
Sniper
(89 ITEMS IN INVENTORY)
Spy
(20 ITEMS IN INVENTORY)

Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Pistol

%s7%s6 Pistol - %s5: 469


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Slot Token - PDA2

Level 1 Craft Item


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #25


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #29


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #37


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #54


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Power Up Canteen

Level 29 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Flying Guillotine

Level 98 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 56 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% explosion radius
Launched bombs shatter on surfaces
-25% clip size


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)
#Attrib_MakersMark

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
override projectile type (1096810496)
+200% max secondary ammo on wearer
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
No random critical hits
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed

( Not Tradable or Marketable )


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Original

Level 5 Rocket Launcher


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


"Do proprio Hale"

Level 1 Scattergun


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


"Boomstick"

Level 1 Shotgun


The Rescue Ranger

Level 47 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Conscientious Objector

Level 25 Sign


The Bazaar Bargain #124595

Level 10 Sniper Rifle
Base charge rate decreased by 50%
#Attrib_MakersMark

( Not Tradable or Marketable )


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Red-Tape Recorder

Level 98 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 98 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Cozy Camper #70112

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
#Attrib_MakersMark

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: September 1, 2010 (04:40:11 GMT)

( Not Tradable or Marketable )


Operation Steel Trap Badge

Level 1 Badge

( Not Tradable or Marketable )


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Summer 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #123


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


The Huo-Long Heater

Level 86 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty

( Not Tradable or Marketable )


Backpack Expander

Level 58 Tool

( Not Tradable or Marketable )


Aged Moustache Grey

Level 5 Tool

( Not Tradable or Marketable )


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo

( Not Tradable or Marketable )


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Air Strike

Level 84 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 83

Item Summary

Item TypeCount
Normal201
Hats0
Misc8
Metal2 items worth 6 scrap
Total211

Historical data

Show all

Historical data for this player:
Wed, 15 Jan 25 06:02:27 +0000 (same as shown)
Wed, 27 Apr 22 04:13:35 +0000
Sun, 19 Sep 21 07:35:08 +0000
Tue, 24 Sep 19 04:47:45 +0000
Sun, 01 Apr 18 01:10:12 +0000
Sun, 23 Jul 17 17:34:35 +0000
Tue, 28 Mar 17 01:55:10 +0000
Sat, 08 Oct 16 18:06:11 +0000
Sun, 21 Aug 16 04:48:09 +0000
Thu, 23 Jun 16 10:03:14 +0000
Sat, 19 Mar 16 08:49:05 +0000
Sat, 06 Feb 16 18:03:12 +0000
Thu, 20 Aug 15 11:28:07 +0000
Wed, 03 Jun 15 07:38:58 +0000
Fri, 20 Mar 15 07:14:41 +0000
Thu, 05 Feb 15 06:49:11 +0000
Thu, 18 Dec 14 11:37:42 +0000
Wed, 26 Nov 14 08:46:31 +0000
Fri, 03 Oct 14 21:10:23 +0000
Wed, 20 Aug 14 00:02:44 +0000
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