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Hurreh

The Sandman
The Holy Mackerel
The Tribalman's Shiv
Equipped
The Bushwacka
The Axtinguisher
Strange Neon Annihilator
The Axtinguisher
The Amputator
Equipped
The Übersaw
The Market Gardener
The Escape Plan
The Jag
The Gunslinger
The Black Rose
The Scotsman's Skullcutter
The Scotsman's Skullcutter
The Ullapool Caber
The Half-Zatoichi
The Killing Gloves of Boxing
The Warrior's Spirit
The Eviction Notice
1/8
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(28 ITEMS IN INVENTORY)
Soldier
(22 ITEMS IN INVENTORY)
Pyro
(21 ITEMS IN INVENTORY)
Demoman
(26 ITEMS IN INVENTORY)
Heavy
(27 ITEMS IN INVENTORY)
Engineer
(19 ITEMS IN INVENTORY)
Medic
(23 ITEMS IN INVENTORY)
Sniper
(28 ITEMS IN INVENTORY)
Spy
(19 ITEMS IN INVENTORY)

The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Holy Mackerel

Level 42 Fish


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Bushwacka
(equipped)


Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Übersaw
(equipped)


Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+40% faster firing speed
+15% faster move speed on wearer
When weapon is active:
-60% damage penalty
20% damage vulnerability on wearer


The Huntsman

Level 10 Bow

( Not Usable in Crafting )


The Fortified Compound

Level 10 Bow


"Get Rekt m8"

Level 1 Sniper Rifle


The Classic

Level 26 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius


The Degreaser

Level 10 Flame Thrower
This weapon deploys 60% faster
This weapon holsters 30% faster
Extinguishing teammates restores 20 health
-66% afterburn damage penalty
+25% airblast cost


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits

( Not Usable in Crafting )


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Tide Turner

Level 59 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box
+25% damage vulnerability while active


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Pretty Boy's Pocket Pistol

Level 10 Pistol
+15% faster firing speed
On Hit: Gain up to +5 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)
+10% damage vulnerability while active


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%

( Not Tradable or Marketable )


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 0
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Usable in Crafting )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Description Tag

Level 1 Tool


Dueling Mini-Game

Level 5 Usable Item


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: Flippin' Awesome

Level 88 Special Taunt


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


The Bearded Bombardier

Level 75 Facial Hair
attach particle effect static (28)


The Flared Frontiersman

Level 85 Apparel


Soldered Sensei

Level 90 Hat


Ellis' Cap

Level 10 Hat


Combat Slacks

Level 8 Apparel


Shooter's Sola Topi

Level 70 Helmet


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Milkman

Level 60 Hat


Bombing Run

Level 85 Helmet
#Attrib_MakersMark

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Dr. Gogglestache

Level 49 Costume Piece

This is a special Halloween 2011 item


The Stahlhelm #29257

Level 10 Helmet


Medic's Mountain Cap

Level 20 Hat


Operation Steel Trap Badge

Level 1 Badge

( Not Tradable or Marketable )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Unfilled Fancy Spellbook

Level 1

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Chemistry Set

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
recipe component defined item 8 ()


Operation Two Cities Badge

Level 1 Badge

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 2

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: August 30, 2010 (12:26:24 GMT)

( Not Tradable or Marketable )


Power Up Canteen

Level 54 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Ghastlier Gibus

Level 10 Hat
This is a special Halloween 2010 item

( Not Tradable or Marketable )


Spellbook Magazine

Level 83
This weapon deploys 50% faster


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 79

Item Summary

Item TypeCount
Normal79
Hats0
Misc21
Metal10 items worth 74 scrap
Total110

Historical data

Show all

Historical data for this player:
Thu, 30 Jan 25 05:46:46 +0000
Sun, 29 Dec 24 21:42:56 +0000
Tue, 19 Nov 24 05:47:50 +0000
Sun, 05 Mar 17 21:08:37 +0000
Thu, 06 Oct 16 09:45:04 +0000 (currently shown)
Wed, 30 Mar 16 11:10:25 +0000
Tue, 16 Feb 16 09:50:39 +0000
Wed, 13 Jan 16 03:20:25 +0000
Fri, 18 Dec 15 12:58:54 +0000
Wed, 07 Oct 15 19:49:00 +0000
Thu, 30 Jul 15 10:57:45 +0000
Mon, 08 Jun 15 19:07:05 +0000
Tue, 09 Dec 14 11:06:08 +0000
Fri, 31 Oct 14 18:07:41 +0000
Tue, 04 Sep 12 05:15:05 +0000
Tue, 31 Jul 12 08:16:03 +0000
Mon, 01 Aug 11 14:17:59 +0000
Thu, 30 Jun 11 05:16:43 +0000
Tue, 28 Jun 11 19:55:56 +0000
Mon, 27 Jun 11 14:58:29 +0000
Fri, 17 Jun 11 11:19:36 +0000
Mon, 13 Jun 11 13:20:09 +0000
Fri, 10 Jun 11 16:11:02 +0000
Thu, 09 Jun 11 10:41:14 +0000
Fri, 27 May 11 12:50:37 +0000
Fri, 13 May 11 09:18:51 +0000
Sat, 16 Apr 11 02:41:49 +0000
Tue, 05 Apr 11 08:23:09 +0000
Fri, 01 Apr 11 13:22:28 +0000
Thu, 31 Mar 11 13:09:51 +0000
Wed, 30 Mar 11 14:12:33 +0000
Tue, 29 Mar 11 11:16:53 +0000
Sun, 27 Mar 11 12:27:07 +0000
Fri, 25 Mar 11 13:31:03 +0000
Thu, 24 Mar 11 15:07:34 +0000
Mon, 21 Mar 11 19:47:33 +0000
Wed, 16 Mar 11 14:56:50 +0000
Tue, 15 Mar 11 15:34:37 +0000
Mon, 14 Mar 11 14:31:40 +0000
Sun, 13 Mar 11 15:06:35 +0000
Fri, 11 Mar 11 12:44:49 +0000
Thu, 10 Mar 11 13:18:27 +0000
Wed, 09 Mar 11 06:44:11 +0000
Mon, 07 Mar 11 13:48:21 +0000
Sat, 05 Mar 11 14:17:04 +0000
Fri, 04 Mar 11 13:17:33 +0000
Thu, 24 Feb 11 14:01:04 +0000
Wed, 23 Feb 11 08:04:58 +0000
Sat, 19 Feb 11 14:03:48 +0000
Tue, 15 Feb 11 13:08:19 +0000
Wed, 09 Feb 11 13:37:05 +0000
Fri, 04 Feb 11 06:22:26 +0000
Wed, 26 Jan 11 08:04:55 +0000
Tue, 25 Jan 11 15:34:47 +0000
Thu, 20 Jan 11 11:27:51 +0000
Wed, 19 Jan 11 12:57:31 +0000
Mon, 10 Jan 11 08:17:05 +0000
Mon, 10 Jan 11 06:41:08 +0000

The item data was loaded from history.
Saved on Thu, 06 Oct 16 09:45:04 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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