Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Tide Turner
Level 97 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
"Karácsonyi Doboz"
Level 99 Rocket Launcher On Hit: Gain up to +20 health per attack paintkit_proto_def_index (391) -25% clip size
( Not Tradable or Marketable )
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
( Not Tradable or Marketable )
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
( Not Tradable or Marketable )
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +6 max stickybombs out +25% faster firing speed +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
Power Up Canteen #295636
Level 92 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds #Attrib_MakersMark
The Soviet Stitch-Up
Level 71 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable, Not Usable in Crafting )
The Cryptic Keepsake
Level 54 Necklace
( Not Tradable or Marketable, Not Usable in Crafting )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
The Sprinting Cephalopod
Level 85 Tentacles
( Not Tradable or Marketable, Not Usable in Crafting )
The Vampiric Vesture
Level 23 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
Voodoo-Cursed Heavy Soul
Level 1 Cursed Soul
( Not Tradable or Marketable, Not Usable in Crafting )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 4
( Not Tradable or Marketable )
The Ghoul Gibbin' Gear
Level 94 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Pocket Horsemann
Level 4 Pocket Buddy
( Not Tradable or Marketable, Not Usable in Crafting )
Ivan the Inedible
Level 68 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Bone-Cut Belt
Level 90 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Cranial Conspiracy
Level 83 Costume Piece
( Not Tradable or Marketable )
The Baphomet Trotters
Level 71 Hooves
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Magazine
Level 24 This weapon deploys 50% faster
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Soul Gargoyle
Level 14 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
Bonk! Atomic Punch
Level 5 Lunch Box
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
Level 10 Boots -60% blast damage from rocket jumps
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The B.A.S.E. Jumper
Level 96 Parachute #Attrib_MakersMark
( Not Tradable or Marketable )
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Caribbean Conqueror #26916
Level 33 Hat #Attrib_MakersMark
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
( Not Tradable or Marketable )
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
Unusual Horseless Headless Horsemann's Headtaker
Level 5 Axe is_a_sword (72) -25 max health on wearer No random critical hits #Attrib_MakersMark
( Not Tradable or Marketable )
The Huo-Long Heater
Level 37 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Sandvich
Level 1 Lunch Box
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Rescue Ranger
Level 90 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer 4-to-1 health-to-metal ratio when repairing buildings -34% clip size
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings #Attrib_MakersMark
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Tradable or Marketable )
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Red-Tape Recorder
Level 27 Sapper Reverses enemy building construction -100% sapper damage penalty