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SenorMouse

Scrap Metal
Scrap Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
#72
Unknown Item 5708
#72
Unknown Item 5708
#73
Unknown Item 5709
#62
Unknown Item 5642
#64
Unknown Item 5646
#64
Unknown Item 5646
#66
Unknown Item 5650
#67
Unknown Item 5652
#67
Unknown Item 5652
#69
Unknown Item 5656
#61
Unknown Item 5640
#61
Unknown Item 5640
#61
Unknown Item 5640
#61
Unknown Item 5640
#58
Robo Community Crate
#58
Robo Community Crate
#58
Robo Community Crate
#58
Robo Community Crate
#58
Robo Community Crate
#58
Robo Community Crate
#58
Robo Community Crate
#58
Robo Community Crate
#58
Robo Community Crate
#58
Robo Community Crate
#58
Robo Community Crate
1
Backpack Expander
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1
Mann Co. Supply Crate Key
1/10
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(47 ITEMS IN INVENTORY)
Soldier
(104 ITEMS IN INVENTORY)
Pyro
(62 ITEMS IN INVENTORY)
Demoman
(62 ITEMS IN INVENTORY)
Heavy
(48 ITEMS IN INVENTORY)
Engineer
(37 ITEMS IN INVENTORY)
Medic
(34 ITEMS IN INVENTORY)
Sniper
(47 ITEMS IN INVENTORY)
Spy
(31 ITEMS IN INVENTORY)

Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Unknown Item 5708

Level 13
#Attrib_SupplyCrateSeries
(5710)


Unknown Item 5708

Level 13
#Attrib_SupplyCrateSeries
(5710)


Unknown Item 5709

Level 13
#Attrib_SupplyCrateSeries
(5711)


Unknown Item 5642

Level 13
#Attrib_SupplyCrateSeries
(5643)


Unknown Item 5646

Level 13
#Attrib_SupplyCrateSeries
(5647)


Unknown Item 5646

Level 13
#Attrib_SupplyCrateSeries
(5647)


Unknown Item 5650

Level 13
#Attrib_SupplyCrateSeries
(5651)


Unknown Item 5652

Level 13
#Attrib_SupplyCrateSeries
(5653)


Unknown Item 5652

Level 13
#Attrib_SupplyCrateSeries
(5653)


Unknown Item 5656

Level 13
#Attrib_SupplyCrateSeries
(5657)


Unknown Item 5640

Level 13
#Attrib_SupplyCrateSeries
(5641)


Unknown Item 5640

Level 13
#Attrib_SupplyCrateSeries
(5641)


Unknown Item 5640

Level 13
#Attrib_SupplyCrateSeries
(5641)


Unknown Item 5640

Level 13
#Attrib_SupplyCrateSeries
(5641)


Robo Community Crate

Level 13 Supply Crate
This crate is special.
Its contents are unknown and requires a
Robo Community Crate Key to unlock.

The Robo Community Crate contains Unusual effects that will only come
from this crate.

#Attrib_SupplyCrateSeries
(5636)


Robo Community Crate

Level 13 Supply Crate
This crate is special.
Its contents are unknown and requires a
Robo Community Crate Key to unlock.

The Robo Community Crate contains Unusual effects that will only come
from this crate.

#Attrib_SupplyCrateSeries
(5636)


Robo Community Crate

Level 13 Supply Crate
This crate is special.
Its contents are unknown and requires a
Robo Community Crate Key to unlock.

The Robo Community Crate contains Unusual effects that will only come
from this crate.

#Attrib_SupplyCrateSeries
(5636)


Robo Community Crate

Level 13 Supply Crate
This crate is special.
Its contents are unknown and requires a
Robo Community Crate Key to unlock.

The Robo Community Crate contains Unusual effects that will only come
from this crate.

#Attrib_SupplyCrateSeries
(5636)


Robo Community Crate

Level 13 Supply Crate
This crate is special.
Its contents are unknown and requires a
Robo Community Crate Key to unlock.

The Robo Community Crate contains Unusual effects that will only come
from this crate.

#Attrib_SupplyCrateSeries
(5636)


Robo Community Crate

Level 13 Supply Crate
This crate is special.
Its contents are unknown and requires a
Robo Community Crate Key to unlock.

The Robo Community Crate contains Unusual effects that will only come
from this crate.

#Attrib_SupplyCrateSeries
(5636)


Robo Community Crate

Level 13 Supply Crate
This crate is special.
Its contents are unknown and requires a
Robo Community Crate Key to unlock.

The Robo Community Crate contains Unusual effects that will only come
from this crate.

#Attrib_SupplyCrateSeries
(5636)


Robo Community Crate

Level 13 Supply Crate
This crate is special.
Its contents are unknown and requires a
Robo Community Crate Key to unlock.

The Robo Community Crate contains Unusual effects that will only come
from this crate.

#Attrib_SupplyCrateSeries
(5636)


Robo Community Crate

Level 13 Supply Crate
This crate is special.
Its contents are unknown and requires a
Robo Community Crate Key to unlock.

The Robo Community Crate contains Unusual effects that will only come
from this crate.

#Attrib_SupplyCrateSeries
(5636)


Robo Community Crate

Level 13 Supply Crate
This crate is special.
Its contents are unknown and requires a
Robo Community Crate Key to unlock.

The Robo Community Crate contains Unusual effects that will only come
from this crate.

#Attrib_SupplyCrateSeries
(5636)


Robo Community Crate

Level 13 Supply Crate
This crate is special.
Its contents are unknown and requires a
Robo Community Crate Key to unlock.

The Robo Community Crate contains Unusual effects that will only come
from this crate.

#Attrib_SupplyCrateSeries
(5636)




Level 1


Backpack Expander

Level 50 Tool
Add 100 extra slots to your backpack!
(3000 spaces maximum)



Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.


Mann Co. Supply Crate Key

Level 5 Tool
Used to open locked supply crates.


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Ghastlierest Gibus

Level 10 Hat
Way way more ghastly.
#Attrib_Halloween_Item


Proof of Purchase

Level 50 Hat
From another era.

( Not Tradable or Marketable )


Genuine Robot Chicken Hat

Level 10
Why did the chicken REALLY cross the road? To get hit by a car, stolen
by a mad scientist, and transformed into a terrifying cyborg that you
can wear on your head. So the next time you hear someone telling you
that joke, set that smug joke-teller straight, because you've got the
FACTS.



Deus Specs

Level 10 Glasses


Merc's Pride Scarf

Level 10 Scarf
Wear your loyalty like a brightly-colored noose around your neck.


Vintage

Level 96
#Attrib_PyroYearNumber
vision opt in flags (1)
#Attrib_PyroVisionOptIn


Summer Shades

Level 10 Glasses
These are famous.

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

#Attrib_Unlimited

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

#Attrib_Unlimited


Taunt: The Schadenfreude

Level 5 Special Taunt
Share a good natured laugh with everyone except that one guy you just
shot.





Level 42
#Attrib_PowerupCharges
#Attrib_PowerupMaxCharges
#Attrib_PowerupDuration

( Not Tradable or Marketable )


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_BulletsPerShot_Bonus
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative
#Attrib_DamageDone_Negative


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative


Baby Face's Blaster

Level 10 Scattergun
#Attrib_Spread_Positive
#Attrib_HypeOnDamage
#Attrib_HypeResetsOnJump
#Attrib_DamageDone_Negative
#Attrib_MoveSpeed_Penalty


Strange Baby Face's Blaster

Level 10 Scattergun
#Attrib_Spread_Positive
#Attrib_HypeOnDamage
#Attrib_DamageDone_Negative
#Attrib_MoveSpeed_Penalty
#Attrib_HypeResetsOnJump


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.



Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.





Level 67
#Attrib_Cleaver_Description
#Attrib_CritVsStunned
#Attrib_CritChance_Disabled




Level 68
#Attrib_Cleaver_Description
#Attrib_CritVsStunned
#Attrib_CritChance_Disabled


Lugermorph

Level 5 Pistol
The ultimate in semi-concealed weaponry.
There's no question you need this gun,
the only question is: where will you keep it?


( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.



Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.



Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.



Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_CancelFallingDamage
#Attrib_MaxHealth_Positive
#Attrib_FireRate_Negative
#Attrib_DmgTaken_From_Fire_Increased


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
(1.25)


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
(1.25)


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
(1.25)


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_FireRate_Negative
#Attrib_DmgVsPlayer_Decreased


Atomizer #96249

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_FireRate_Negative
#Attrib_DmgVsPlayer_Decreased
#Attrib_MakersMark


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_DamageDone_Negative


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_DamageDone_Negative


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased
#Attrib_MakersMark


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased
#Attrib_MakersMark


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased


Conscientious Objector

Level 25 Sign
We gave peace a chance. It didn't work.

Custom decals can be applied to this item.



Conscientious Objector #12419

Level 25 Sign
We gave peace a chance. It didn't work.

Custom decals can be applied to this item.

#Attrib_MakersMark


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_DamageDone_Negative


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_DamageDone_Negative


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_DamageDone_Negative


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_DamageDone_Negative
#Attrib_MakersMark




Level 42




Level 42




Level 42
#Attrib_MakersMark


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative


Frying Pan

Level 5 Frying Pan


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled




Level 10




Level 10




Level 10


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
#Attrib_DmgTaken_Increased


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
#Attrib_SniperAimingMoveSpeed_Decreased
#Attrib_DmgTaken_Increased


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
#Attrib_DmgTaken_Increased


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
#Attrib_DmgTaken_Increased


Darwin's Danger Shield

Level 10 Shield
#Attrib_MaxHealth_Positive
#Attrib_DmgTaken_From_Bullets_Reduced
#Attrib_DmgTaken_From_Blast_Increased


Darwin's Danger Shield

Level 10 Shield
#Attrib_MaxHealth_Positive
#Attrib_DmgTaken_From_Bullets_Reduced
#Attrib_DmgTaken_From_Blast_Increased


Darwin's Danger Shield

Level 10 Shield
#Attrib_MaxHealth_Positive
#Attrib_DmgTaken_From_Bullets_Reduced
#Attrib_DmgTaken_From_Blast_Increased


Cleaner's Carbine

Level 1 SMG
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled


Cleaner's Carbine

Level 1 SMG
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled


Cleaner's Carbine

Level 1 SMG
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description


Strange Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description


Razorback

Level 10 Shield
#Attrib_BackstabShield


Razorback

Level 10 Shield
#Attrib_BackstabShield


Razorback

Level 10 Shield
#Attrib_BackstabShield


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_DmgTaken_From_Fire_Increased


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_DmgTaken_From_Fire_Increased


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative


Sir Hootsalot

Level 38
If owls are so smart, why did this one let you glue it to your
shoulder? Come to think of it, neither one of you is looking like a
super-genius on this one.

#Attrib_MakersMark


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_CritChance_Disabled
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_NoCritBoost


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_CritChance_Disabled
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_NoCritBoost


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoAmmo
#Attrib_NoCritBoost
#Attrib_ReloadTime_Increased
#Attrib_CritChance_Disabled
#Attrib_EnergyWeaponNoHurtBuilding


Beggar's Bazooka

Level 3 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 7 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 11 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 14 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 14 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 15 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 18 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 18 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 22 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 27 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 32 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 35 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 38 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 40 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 42 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 51 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 57 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 60 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 63 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 64 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 66 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 66 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 68 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 68 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 70 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 73 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 80 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 82 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 84 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 86 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 91 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 94 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 95 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Beggar's Bazooka

Level 98 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Strange Beggar's Bazooka

Level 9 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Strange Beggar's Bazooka

Level 36 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Strange Beggar's Bazooka

Level 38 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Strange Beggar's Bazooka

Level 99 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Negative


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Negative


Black Box

Level 5 Rocket Launcher
#Attrib_HealOnHit_Positive
#Attrib_ClipSize_Negative


Black Box

Level 5 Rocket Launcher
#Attrib_HealOnHit_Positive
#Attrib_ClipSize_Negative


Black Box

Level 5 Rocket Launcher
#Attrib_HealOnHit_Positive
#Attrib_ClipSize_Negative


Black Box

Level 5 Rocket Launcher
#Attrib_HealOnHit_Positive
#Attrib_ClipSize_Negative


Original

Level 5 Rocket Launcher


Original

Level 5 Rocket Launcher


Original

Level 5 Rocket Launcher


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased


Strange Rocket Launcher

Level 1 Rocket Launcher


Rocket Jumper

Level 1 Rocket Launcher
A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoPrimary_Increased
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_CannotPickUpIntelligence


Rocket Jumper

Level 1 Rocket Launcher
A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage.

#Attrib_MaxammoPrimary_Increased
#Attrib_NoSelfBlastDmg
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_CannotPickUpIntelligence


Rocket Jumper

Level 1 Rocket Launcher
A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoPrimary_Increased
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_CannotPickUpIntelligence


"BOOM! BOOM! BOOM!"

Level 1 Rocket Launcher
(0)


"Loco gots some butt hurt"

Level 58 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
(0)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_BootsFallingStomp


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_BootsFallingStomp


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemiesDeploy
#Attrib_DeployTime_Decreased
#Attrib_ClipSize_Negative


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemiesDeploy
#Attrib_DeployTime_Decreased
#Attrib_ClipSize_Negative


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemiesDeploy
#Attrib_DeployTime_Decreased
#Attrib_ClipSize_Negative


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.



Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.



Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.



Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.



Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.



Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.





Level 5




Level 5




Level 5


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_CritChance_Disabled


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_CritChance_Disabled


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_CritChance_Disabled


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_Honorbound


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_Honorbound


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_Honorbound


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_WeaponBlocksHealing


All-Father #21079

Level 15 Facial Hair
Throughout the history of civilization, the white beard has come to
symbolize wisdom and status. Show the world it's possible to be
bearded AND stupid with this face-nest. Shove it, civilization!



Kringle Collection

Level 60 Coat
Do the snow-pants dance with this stylish holiday ensemble from famed
Arctic designer Kristoff Kringle.



Ali Baba's Wee Booties

Level 10 Boots
#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Ali Baba's Wee Booties

Level 10 Boots
#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Ali Baba's Wee Booties

Level 10 Boots
#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DamageDone_Positive
#Attrib_ProjectileSpeed_Increased
#Attrib_StickyAirBurstMode
#Attrib_ClipSize_Negative
#Attrib_BlastDamageToSelf_Increased


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DamageDone_Positive
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastDamageToSelf_Increased
#Attrib_StickyAirBurstMode


Loose Cannon

Level 10 Grenade Launcher
#Attrib_Cannonball_Push_Back
override projectile type (1099431936)
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
#Attrib_Grenade_Damage_Reduction_On_World_Contact


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_NoChargeImpactRange
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_NoChargeImpactRange
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_NoChargeImpactRange
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_NoChargeImpactRange
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Chargin' Targe

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Chargin' Targe

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Chargin' Targe

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxPipebombs_Increased
#Attrib_FireRate_Positive
#Attrib_MaxammoSecondary_Increased
#Attrib_StickyArmTimePenalty


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased
#Attrib_CannotPickUpIntelligence


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_CritChance_Disabled
#Attrib_CannotPickUpIntelligence
#Attrib_DamageDone_Negative
#Attrib_MaxPipebombs_Decreased

( Not Usable in Crafting )


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased
#Attrib_CannotPickUpIntelligence


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased
#Attrib_CannotPickUpIntelligence


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_MaxHealth_Negative
#Attrib_CritChance_Disabled


Persian Persuader

Level 10 Sword
#Attrib_ChargeRechargeRateIncreased
#Attrib_AmmoBecomesHealth
#Attrib_CritChance_Disabled


Persian Persuader

Level 10 Sword
#Attrib_ChargeRechargeRateIncreased
#Attrib_AmmoBecomesHealth
#Attrib_CritChance_Disabled


Persian Persuader

Level 10 Sword
#Attrib_ChargeRechargeRateIncreased
#Attrib_AmmoBecomesHealth
#Attrib_CritChance_Disabled


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!



Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!



Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_CritChance_Disabled


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_CritChance_Disabled


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_CritChance_Disabled


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_CritChance_Disabled


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_MoveSpeed_Penalty


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_MoveSpeed_Penalty


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_MoveSpeed_Penalty


Tippler's Tricorne

Level 35 Hat
Three sharp corners mean one sharp hat.
Don't poke your eye out.



Dangeresque, Too?

Level 20 Glasses
Splash the pot with all you got.

( Not Tradable or Marketable )


Class Token - Medic

Level 1 Craft Item
Used to specify a class in blueprints


Crusader's Crossbow

Level 15 Crossbow
#Attrib_FiresHealingBolts
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced


Crusader's Crossbow

Level 15 Crossbow
#Attrib_FiresHealingBolts
#Attrib_ReloadTime_Decreased
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative


Strange Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain


Vintage Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative


Strange Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative


Vintage

Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative


Strange Bonesaw

Level 1 Bonesaw


Unusual Gentleman's Gatsby

Level 65 Hat
While lacking the cachet of other hats, the Gatsby nonetheless
possesses its own sartorial elegance. Its understated and affable
charm appeals to everyone, whether playing a round of golf with
friends or performing non-elective surgery with a well-polished
bonesaw.

#Attrib_AttachedParticle


Blighted Beak

Level 75 Hat


Physician's Procedure Mask

Level 34 Hat
Scrub in... things are about to get messy.


Taunt: The Meet the Medic

Level 5 Special Taunt
Remind those ungrateful bastards how valuable your Medic skills are by
striking a heroic pose accompanied by an angelic choir, beams of
divine light, and a flock of doves.



Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_AimingMoveSpeed_Decreased
#Attrib_MinigunSpinup_Increased


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_MinigunSpinup_Increased
#Attrib_AimingMoveSpeed_Decreased


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_MinigunSpinup_Increased
#Attrib_AimingMoveSpeed_Decreased


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )




Level 42
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming




Level 58
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming




Level 64
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming




Level 98
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_FireRate_Negative


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_FireRate_Negative


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_FireRate_Negative


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_FireRate_Negative


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_MinigunSpinup_Increased
#Attrib_DamageDone_Negative


Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?



Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?



Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?



Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_DamageDone_Negative


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_DamageDone_Negative




Level 1




Level 1




Level 1


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
#Attrib_DeployTime_Increased


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
#Attrib_DeployTime_Increased


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage


Holiday Punch #9154

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
#Attrib_MakersMark


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Gloves of Running Urgently

Level 10 Boxing Gloves
#Attrib_MoveSpeed_Bonus
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative


Gloves of Running Urgently

Level 10 Boxing Gloves
#Attrib_MoveSpeed_Bonus
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_MaxHealth_Negative


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_MaxHealth_Negative


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_MaxHealth_Negative


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_DamageDone_Negative
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Degreaser

Level 10 Flame Thrower
#Attrib_DeployTime_Decreased
#Attrib_WpnBurnDmg_Reduced
#Attrib_DamageDone_Negative


Degreaser

Level 10 Flame Thrower
#Attrib_DeployTime_Decreased
#Attrib_WpnBurnDmg_Reduced
#Attrib_DamageDone_Negative


Degreaser

Level 10 Flame Thrower
#Attrib_DeployTime_Decreased
#Attrib_WpnBurnDmg_Reduced
#Attrib_DamageDone_Negative


Strange Degreaser

Level 10 Flame Thrower
#Attrib_DeployTime_Decreased
#Attrib_WpnBurnDmg_Reduced
#Attrib_DamageDone_Negative


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased

( Not Usable in Crafting )


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_ExtinguishRevenge
#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_CritChance_Disabled


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_FlaregunPelletsWithKnockback
#Attrib_DamageDone_Negative


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_FlaregunPelletsWithKnockback
#Attrib_DamageDone_Negative


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_FlaregunPelletsWithKnockback
#Attrib_DamageDone_Negative


Flare Gun

Level 10 Flare Gun


Flare Gun

Level 10 Flare Gun


Flare Gun

Level 10 Flare Gun


Flare Gun

Level 10 Flare Gun


Flare Gun

Level 10 Flare Gun


Strange Flare Gun

Level 10 Flare Gun


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_BlastDamageToSelf_Increased


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_BlastDamageToSelf_Increased


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced


Back Scratcher

Level 10 Garden Rake
#Attrib_HealthFromPacks_Increased
#Attrib_DamageDone_Positive
#Attrib_HealthFromHealers_Reduced


Lollichop

Level 53 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Lollichop

Level 56 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Lollichop

Level 68 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Lollichop

Level 74 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Postal Pummeler

Level 10 Mailbox
#Attrib_CritVsBurning
#Attrib_DmgPenaltyVsNonBurning
#Attrib_NoCritVsNonBurning


Postal Pummeler

Level 10 Mailbox
#Attrib_CritVsBurning
#Attrib_DmgPenaltyVsNonBurning
#Attrib_NoCritVsNonBurning




Level 67
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled




Level 68
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected




Level 10
#Attrib_CritVsBurning
#Attrib_DmgPenaltyVsNonBurning
#Attrib_NoCritVsNonBurning




Level 10
#Attrib_CritVsBurning
#Attrib_DmgPenaltyVsNonBurning
#Attrib_NoCritVsNonBurning




Level 10
#Attrib_CritVsBurning
#Attrib_DmgPenaltyVsNonBurning
#Attrib_NoCritVsNonBurning




Level 10
#Attrib_CritVsBurning
#Attrib_DmgPenaltyVsNonBurning
#Attrib_NoCritVsNonBurning


Strange

Level 10
#Attrib_CritVsBurning
#Attrib_DmgPenaltyVsNonBurning
#Attrib_NoCritVsNonBurning


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Strange Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Unknown Item 30093

Level 39


Last Breath #16655

Level 13 Hat


Burning Bongos #15049

Level 6 Bongos
When you were a kid, all you wanted was to play the bongos. But then
you grew up and, like all of us, realized you're not as good at bongos
as Matthew McConaughey. Well, guess what, pal: Nobody is, or ever will
be. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
#Attrib_MakersMark


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative


"Joy Colt"

Level 5
"Heaven or Hell!"
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
(0)
(0)


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CannotDisguise


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative


Strange Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_SilentKiller
#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_SilentKiller
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire


Strange Knife

Level 1 Knife




Level 3
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty




Level 60
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty




Level 98
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty


Ap-Sap

Level 25 Sapper
Mann Co. got a great deal from a nice lady in an abandoned science
facility on a warehouse full of slightly used, possibly mildly
defective sappers. Unlike our other sappers, the Ap-Sap is sentient,
and will provide hours of lively, one-sided conversation while you're
trying to work.

#Attrib_Sapper_Voice_Pak
#Attrib_Sapper_Voice_Pak_Idle_Wait

( Not Usable in Crafting )


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
#Attrib_CloakMeterConsumeRate


Strange Dead Ringer

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
#Attrib_CloakMeterConsumeRate


Le Party Phantom

Level 70


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative


Vintage

Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative


Strange

Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_FireRate_Positive
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
(36)


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_FireRate_Positive
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
(36)


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_FireRate_Positive
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
(36)


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_FireRate_Positive
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
(36)


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.



Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.



Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.



Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_DamageDone_Negative


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_DamageDone_Negative


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_CannotPickUpBuildings


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_CannotPickUpBuildings


Engineer's Cap

Level 15 Hat


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.



Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemiesDeploy
#Attrib_DeployTime_Decreased
#Attrib_ClipSize_Negative


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_CritChance_Disabled


Unknown Item 5708

Level 13
#Attrib_SupplyCrateSeries
(5710)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_WeaponBlocksHealing


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative


Chargin' Targe

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)




Level  


Pistol

Level 1 Pistol




Level  




Level  


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel




Level  


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe




Level  




Level  


Bottle

Level 1 Bottle




Level  


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol




Level  


Syringe Gun

Level 1 Syringe Gun




Level  


Bonesaw

Level 1 Bonesaw




Level  


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver




Level  


Invis Watch

Level 1 Invis Watch




Level  


Pistol

Level 1 Pistol




Level  




Level  


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel




Level  


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe




Level  




Level  


Bottle

Level 1 Bottle




Level  


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol




Level  


Syringe Gun

Level 1 Syringe Gun




Level  


Bonesaw

Level 1 Bonesaw




Level  


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch




Level  

Summary

Profile views: 528

Item Summary

Item TypeCount
Normal414
Hats6
Misc8
Metal11 items worth 59 scrap
Unknown16
Total455

Historical data

Show all

Historical data for this player:
Fri, 19 Jul 24 07:04:48 +0000
Mon, 15 Apr 19 13:16:04 +0000
Mon, 24 Sep 18 11:18:38 +0000
Wed, 16 May 18 02:59:43 +0000
Wed, 09 May 18 15:45:57 +0000
Sat, 05 May 18 05:35:42 +0000
Thu, 22 Mar 18 03:10:56 +0000
Wed, 24 Jan 18 01:34:53 +0000
Fri, 08 Dec 17 21:38:58 +0000
Fri, 13 Oct 17 08:40:44 +0000
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Wed, 11 Feb 15 13:24:46 +0000
Wed, 13 Aug 14 22:42:30 +0000
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Wed, 25 Dec 13 12:58:48 +0000
Mon, 16 Dec 13 02:21:04 +0000
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Wed, 20 Nov 13 06:28:54 +0000
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Wed, 16 Oct 13 00:21:45 +0000 (currently shown)
Sun, 29 Sep 13 15:17:46 +0000
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Fri, 20 Sep 13 09:47:15 +0000
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Sat, 07 Sep 13 20:19:03 +0000
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Fri, 30 Aug 13 00:05:20 +0000
Tue, 20 Aug 13 07:21:55 +0000
Sun, 18 Aug 13 19:21:02 +0000
Sat, 17 Aug 13 21:44:06 +0000
Fri, 16 Aug 13 21:10:03 +0000
Thu, 15 Aug 13 20:49:05 +0000
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Sat, 08 Sep 12 05:41:17 +0000
Fri, 07 Sep 12 06:25:20 +0000
Wed, 05 Sep 12 21:19:03 +0000
Wed, 30 May 12 16:33:57 +0000
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Fri, 11 May 12 00:54:04 +0000
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Sat, 21 Apr 12 04:03:15 +0000
Tue, 17 Apr 12 11:19:19 +0000
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Sat, 14 Apr 12 05:35:18 +0000
Fri, 13 Apr 12 04:43:04 +0000
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Sat, 24 Mar 12 01:07:35 +0000
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Sat, 17 Mar 12 23:15:37 +0000
Sun, 11 Mar 12 05:53:36 +0000
Sat, 10 Mar 12 05:36:37 +0000
Fri, 09 Mar 12 04:35:08 +0000
Tue, 06 Mar 12 03:24:17 +0000
Mon, 05 Mar 12 04:11:02 +0000
Wed, 01 Feb 12 09:35:40 +0000
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Sat, 21 Jan 12 18:40:44 +0000
Wed, 18 Jan 12 21:35:37 +0000
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Wed, 28 Dec 11 07:47:41 +0000
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Fri, 23 Dec 11 05:47:15 +0000
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Fri, 04 Nov 11 08:30:14 +0000
Wed, 02 Nov 11 03:48:13 +0000
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Sat, 22 Oct 11 18:07:31 +0000
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Sun, 02 Oct 11 07:18:52 +0000
Sat, 03 Sep 11 12:18:33 +0000
Sat, 27 Aug 11 06:55:00 +0000
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Sun, 24 Jul 11 13:46:49 +0000
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Thu, 07 Jul 11 12:35:07 +0000
Wed, 06 Jul 11 20:50:28 +0000
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Thu, 23 Jun 11 11:54:55 +0000
Sat, 18 Jun 11 19:09:58 +0000
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Fri, 29 Apr 11 00:27:50 +0000
Mon, 11 Apr 11 06:39:13 +0000
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Wed, 16 Mar 11 19:55:47 +0000
Tue, 01 Mar 11 19:44:46 +0000
Mon, 21 Feb 11 09:17:17 +0000
Wed, 26 Jan 11 01:46:23 +0000
Sun, 23 Jan 11 09:55:15 +0000
Sat, 08 Jan 11 02:42:57 +0000
Sun, 02 Jan 11 11:50:48 +0000
Sat, 01 Jan 11 02:31:07 +0000
Fri, 31 Dec 10 04:09:36 +0000
Sat, 25 Dec 10 00:28:28 +0000
Thu, 23 Dec 10 05:15:44 +0000
Mon, 20 Dec 10 01:34:42 +0000
Sat, 18 Dec 10 02:12:09 +0000
Thu, 16 Dec 10 20:33:13 +0000
Sun, 12 Dec 10 20:36:17 +0000
Sat, 04 Dec 10 08:29:51 +0000
Sun, 28 Nov 10 20:08:40 +0000

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