Level 5 Badge Hire Date: October 15, 2012 (08:02:08 GMT)
( Not Tradable or Marketable )
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
The Huntsman
Level 10 Bow
( Not Tradable or Marketable )
The Pomson 6000
Level 10 Indivisible Particle Smasher Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Deals only 20% damage to buildings
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds #Attrib_MakersMark
( Not Tradable or Marketable )
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Pyrovision Goggles
Level 45 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 0
( Not Tradable or Marketable )
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds #Attrib_MakersMark
Bonk! Atomic Punch
Level 5 Lunch Box
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Scrap Metal
Level 1 Craft Item
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
Haunted Hooded Haunter
Level 97 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Bonk! Atomic Punch
Level 5 Lunch Box
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Spy-Cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
Haunted Herzensbrecher
Level 44 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Bone-Cut Belt
Level 71 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
Spellbook Magazine
Level 96 This weapon deploys 50% faster
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Flying Guillotine
Level 53 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Rogue's Rabbit
Level 70 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Flying Guillotine
Level 79 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Quickiebomb Launcher
Level 44 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
Power Up Canteen
Level 10 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
( Not Tradable or Marketable )
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
( Not Tradable or Marketable )
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
"KOX GUN :)"
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
Scrap Metal
Level 1 Craft Item
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
The Bootlegger
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
The Tide Turner
Level 40 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) Cannonballs push players back on impact +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 19 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
The Conscientious Objector
Level 25 Sign
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max stickybombs out +25% faster firing speed 0.8 sec slower bomb arm time
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Beggar's Bazooka
Level 38 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Brass Beast
Level 5 Minigun -20% damage resistance when below 50% health and spun up +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Unusual Haunted Metal Scrap
Level 4 Craft Item
( Not Tradable or Marketable )
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
( Not Tradable or Marketable )
The Air Strike
Level 33 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 18 Hat attach particle effect static (28)
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
( Not Tradable or Marketable )
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Neon Annihilator
Level 25 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Level 92 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max stickybombs out 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland