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FLAT AND BROKE

Warning: The item data shown is from history because the live item data could not be loaded. Reason: Steam web API returned HTTP 503. Steam Community may be down for maintenance, the item system may be down, or Steam may be experiencing capacity problems.

"hey apple"
Batsaber
Oh Deer!
Breadcrab
Flash of Inspiration
"The Banana"
Bread Heads
Candy Crown
Class Crown
The Bomber Knight
Hazardous Environment Vest
The Giger Counter
"THE ONE WHO KNOCKS"
jewel15185211
Bananades
Loaf Loafers
The Panisher
Free Mann's Fashion
Provisions Cap
Colonel Kringle
Head Banger
The Frag Proof Fragger
Smoking Jacket
jewel15132390
Clown's Cover-Up
Alcoholic Automaton
Guilden Guardian
1
Quality 15 War Paint
1
Quality 15 War Paint
The C.A.P.P.E.R
The Shooting Star
Down Under Duster
The Shrapnel Shell
Bonk Batter's Backup
Melody of Misery
Gaelic Glutton
The Gift Bringer
Rifleman's Regalia
"安全条纹"
The Sightliner
Glow from Below
Telefragger Toque
Winter Wrap Up
Plaid Lad
Gauzed Gaze
The Burning Question
Breach and Bomb
Hazard Headgear
The Detective
Fortunate Son
The Physician's Protector
Archer's Sterling
1/40

The following items were overlapping other items or in invalid backpack positions:

Pyrovision Goggles
Frontline Field Recorder
The Spiral Sallet
Mildly Disturbing Halloween Mask
Guano
The Splendid Screen
The Dragonborn Helmet #59874
Football Helmet
The Tuxxy
Aladdin's Private Reserve
Scotch Bonnet
Batter's Helmet
The Soot Suit
The Merc's Muffler
The Champ Stamp
The Mair Mask
Bonk Boy #42796
The Eliminator's Safeguard #29605
The Bubble Pipe
Lord Cockswain's Pith Helmet #73936
The Red Army Robin
The Fast Learner
The Snapped Pupil
The Egghead's Overalls #20853
The Made Man
Berliner's Bucket Helm
Fancy Dress Uniform
Neckwear Headwear
Killer's Kabuto
The Menpo #53995
The Au Courant Assassin #33557
The Gilded Guard #35260
The Proof of Purchase
jewel12073019
Bill's Hat
The Facepeeler
The Hunger Force #52214
The Surgeon's Stahlhelm #67309
Lumbricus Lid
The Warsworn Helmet
The Cool Breeze #46874
Bonk Helm
Shooter's Sola Topi
The Winter Wonderland Wrap #51333
The Tartantaloons #42716
Vintage Merryweather
Runner's Warm-Up
The Sneaky Spats of Sneaking
The Last Breath #67453
The Whiskey Bib #43549
The Extra Layer
Der Wintermantel #51930
The Human Cannonball #57842
The Business Casual #60699
The Toss-Proof Towel
Brigade Helm
The Toy Soldier
The Nine-Pipe Problem #63823
Pyromancer's Mask
The Tartan Spartan #43646
Darwin's Danger Shield
Couvre Corner #68791
Das Fantzipantzen #44174
Tyrant's Helm
Defiant Spartan
The Koala Compact #57701
The Crocodile Smile
Dr. Whoa #68146
The Polar Pullover
Hotrod
Earbuds
The Siberian Sophisticate #54704
The Tools of the Trade #36367
Triboniophorus Tyrannus
Der Maschinensoldaten-Helm #35182
Li'l Snaggletooth #43151
Festive Chargin' Targe
jewel13595446
The Blizzard Breather
The Bear Necessities
The Compatriot
Das Hazmattenhatten #40638
The Lacking Moral Fiber Mask #56260
The Weather Master #43139
The RoBro 3000
Sir Hootsalot
The Bone Dome #44093
The Rump-o'-Lantern
Blighted Beak
Doc's Holiday #54552
The Trail-Blazer
Pugilist's Protector
The Bolgan
Le Party Phantom
The Anger #72885
Chucklenuts
The Little Bear #40034
The Teufort Tooth Kicker #62803
Sober Stuntman
Armored Authority #81289
The Second Opinion
The Rugged Respirator
The Scrap Pack #70974
The Razorback
jewel3874595
The Breakneck Baggies
The Razorback
The Face Plante
The Dread Hiding Hood
The Danger #49251
Rail Spikes #68461
The Sandvich Safe #80132
The Tide Turner
Ein #47146
Archimedes #73191
The Pocket Pyro
The Pocket Raiders #45561
The Samur-Eye
The Infernal Impaler #84063
The Cloud Crasher
Hunter Heavy
The Huntsman's Essentials #39848
Prussian Pickelhaube
The Razorback
The Chargin' Targe
The Tide Turner
The Battle Bird
The Cryptic Keepsake
The Pocket Horsemann
The Chargin' Targe
The Mask of the Shaman #92417
Heer's Helmet #56441
The Tide Turner
The Big Daddy #58451
The Quadwrangler #82957
The Chargin' Targe
The Chargin' Targe
jewel6901050
The HazMat Headcase #60774
The Chargin' Targe
The Chargin' Targe
The Razorback
"DR_Seal"
Cap'n Calamari
The B.M.O.C.
jewel12807213
The Trencher's Topper #54767
Gentle Manne's Service Medal
"mind blowing experience"
The Razorback
jewel2960676
The Surgeon's Stethoscope #71681
Darwin's Danger Shield
The Pom-Pommed Provocateur
The Pocket Pyro
The Chargin' Targe
The Razorback
Darwin's Danger Shield
The Plutonidome
The Parasight
Mr. Juice
The Carious Chameleon
Sir Hootsalot
The Rump-o'-Lantern
Carrion Companion
The Creature's Grin
Darwin's Danger Shield
The Chargin' Targe
The Chargin' Targe
Darwin's Danger Shield
The Razorback
The Splendid Screen
The Tide Turner
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(373 ITEMS IN INVENTORY)
Soldier
(444 ITEMS IN INVENTORY)
Pyro
(456 ITEMS IN INVENTORY)
Demoman
(417 ITEMS IN INVENTORY)
Heavy
(368 ITEMS IN INVENTORY)
Engineer
(330 ITEMS IN INVENTORY)
Medic
(335 ITEMS IN INVENTORY)
Sniper
(362 ITEMS IN INVENTORY)
Spy
(305 ITEMS IN INVENTORY)

"hey apple"

Level 11 Hat
★ Unusual Effect: Aces High


Batsaber

Level 1 Bat
"I HAVE THE HIGH GROUND"


Oh Deer!

Level 15 Antlers


Breadcrab

Level 6 Bread


Flash of Inspiration

Level 99 Hair


"The Banana"

Level 15 Hat
"Potassium"


Bread Heads

Level 20 Hat


Candy Crown

Level 25 Hat


Class Crown

Level 66 Hat


The Bomber Knight

Level 1 Helmet
attach particle effect static (28)


Hazardous Environment Vest

Level 73 Vest


The Giger Counter

Level 5 Laser Pointer


"THE ONE WHO KNOCKS"

Level 59 Apparel


Bananades

Level 39 Decorative Bombs


Loaf Loafers

Level 27 Bread


The Panisher

Level 54 Dented Pan


Free Mann's Fashion

Level 76 Glasses


Provisions Cap

Level 38 Hat


Colonel Kringle

Level 6 Hat


Head Banger

Level 89 Hat


The Frag Proof Fragger

Level 93 Helmet


Smoking Jacket

Level 40 Jacket


Clown's Cover-Up

Level 16 Mask


Alcoholic Automaton

Level 97 Robotic Head


Guilden Guardian

Level 85 Shirt


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


The C.A.P.P.E.R

Level 1 Pistol


The Shooting Star

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Down Under Duster

Level 83 Apparel


The Shrapnel Shell

Level 48 Cosmetic Armor


Bonk Batter's Backup

Level 56 Backpack


Melody of Misery

Level 84 Bagpipes


Gaelic Glutton

Level 71 Chin


The Gift Bringer

Level 62 Coat


Rifleman's Regalia

Level 56 Coat


"安全条纹"

Level 35 Coat


The Sightliner

Level 11 Electronic Device


Glow from Below

Level 8 Fish


Telefragger Toque

Level 50 Hat


Winter Wrap Up

Level 30 Hat


Plaid Lad

Level 92 Hat


Gauzed Gaze

Level 97 Hat


The Burning Question

Level 17 Hat


Breach and Bomb

Level 79 Hat


Hazard Headgear

Level 8 Hat


The Detective

Level 12 Hat


Fortunate Son

Level 84 Helmet


The Physician's Protector

Level 67 Helmet


Archer's Sterling

Level 7 Helmet


The Conspicuous Camouflage

Level 28 Jacket


Messenger's Mail Bag

Level 16 Mail Bag


The Puggyback

Level 93 Mascot


Aim Assistant

%s7%s6 Mascot - %s5: 3306


Aristotle

Level 58 Mascot


Bird's Eye Viewer

Level 86 Mascot


Momma Kiev

Level 30 Mascot


Transparent Trousers

Level 70 Pants


Pocket Pauling

Level 15 Pocket Buddy


Snack Stack

Level 37 Snack


Stunt Suit

Level 31 Suit


Infiltrator's Insulation

Level 75 Sweater


Soviet Strongmann

Level 30 Tattoos


The Lurking Legionnaire

Level 43 Uniform


Meal Dealer

Level 99 Uniform


Patriot's Pouches

Level 57 Vest


Crocodile Dandy

Level 73 Vest


Water Waders

Level 86 Waders


"Fluttershy's Kindness"

Level 1 Medi Gun
"Hold still so I can heal you!... I-If it's okay with you..."
Sheen: 3
Killstreaks Active
paintkit_proto_def_index (72)
Festivized


Final Frontiersman

Level 28 Apparel


The Space Diver

Level 79 Apparel


Antarctic Eyewear

Level 50 Apparel


Assassin's Attire

Level 48 Apparel


Shin Shredders

Level 58 Cosmetic Armor


Roboot

Level 26 Cosmetic Augmentation


The Upgrade

Level 37 Cosmetic Augmentation


Brain Interface

%s7%s6 Cosmetic Augmentation - %s5: 612


Beaten and Bruised

Level 74 Bandages


Bread Biter

Level 76 Bread


Scoped Spartan

Level 58 Cape


Hunting Cloak

Level 45 Cloak


Commissar's Coat

Level 72 Coat


Lurker's Leathers

Level 55 Coat


Heavy Heating

Level 47 Coat


The Hot Case

Level 65 Coat


Tsar Platinum

Level 9 Coat


The Chaser

Level 78 Coat


The Graylien

Level 31 Costume Piece


BINOCULUS!

Level 48 Eyes


The Most Dangerous Mane

Level 50 Facial Hair


Bait and Bite

Level 27 Fish


Hook, Line, and Cinder

Level 58 Fish


Crack Pot

%s7%s6 Flower Pot - %s5: 86


Reader's Choice

%s7%s6 Glasses - %s5: 572


Festive Frames

Level 13 Glasses


Cadet Visor

Level 87 Glasses


Stapler's Specs

Level 16 Glasses


Soda Specs

Level 63 Glasses


The Rotation Sensation

Level 74 Hat


Snowcapped

Level 99 Hat


Strange Oktoberfester

%s7Strange%s6 Hat - %s5: 8
attach particle effect static (28)


The Classy Capper

Level 34 Hat


Colossal Cranium

Level 39 Hat


The Cranial Carcharodon

Level 88 Hat


Convict Cap

Level 87 Hat
attach particle effect static (28)


Hollowed Helm

Level 26 Hat


"The Runic Robes"

Level 99 Hat


Bombard Brigadier

Level 12 Hat


"枪保护器"

Level 30 Hat


More Gun Marshal

Level 15 Hat


Universal Translator

Level 77 Hat


Sky High Fly Guy

Level 45 Hat


The Tundra Top

Level 83 Hat


Bazaar Bauble

Level 9 Hat


Head of Defense

Level 26 Hat


Head of Defense

Level 55 Hat


Brim of Fire

Level 7 Hat


Fried Batter

Level 10 Hat


Reel Fly Hat

Level 32 Hat


Thousand-Yard Stare

Level 44 Hat


Wild Brim Slouch

Level 83 Hat


Festive Fascinator

Level 14 Headband


Berlin Brain Bowl

Level 55 Headgear


Field Practice

Level 29 Headgear


Brass Bucket

Level 19 Helmet


Spiky Viking

Level 43 Helmet


The Head Hedge

Level 26 Helmet


The Blast Bowl

Level 4 Helmet


Daring Dell

Level 74 Helmet


The Jarmaments

Level 23 Jars


Sharp Chest Pain

Level 9 Decorative Knife


Particulate Protector

Level 32 Mask


Death Stare

Level 39 Mask


Shortness of Breath

Level 92 Mask


"item_medkit"

%s7%s6 Decorative Medkit - %s5: 844


Self-Care

%s7%s6 Neck Brace - %s5: 2862


The Cammy Jammies

Level 86 Pants


The Surgical Survivalist

Level 41 Pants


Pocket Pardner

%s7%s6 Pocket Buddy - %s5: 193


Packable Provisions

Level 9 Provisions


Poolside Polo

Level 98 Shirt


Brute's Braces

Level 30 Shirt


Desk Engineer

Level 20 Shirt


Watchmann's Wetsuit

Level 85 Shirt


Glasgow Bankroll

Level 76 Suit


Glasgow Bankroll

Level 99 Suit


Siberian Sweater

Level 81 Sweater


Manndatory Attire

Level 3 Tie


Manndatory Attire

Level 76 Tie


Fireman's Essentials

Level 22 Tools


The Surgeon's Sidearms

Level 6 Tools


Flak Jack

Level 25 Vest


The Vascular Vestment

Level 71 Vest


Bunnyhopper's Ballistics Vest

Level 87 Vest


Blast Blocker

Level 7 Vest


Flakcatcher

Level 79 Vest


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (161)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (144)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (139)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (139)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (144)


Quality 15 Übersaw

Level 99 Bonesaw
On Hit: 25% ÜberCharge added
paintkit_proto_def_index (208)
-20% slower firing speed


Quality 15 Crusader's Crossbow

Level 99 Crossbow
paintkit_proto_def_index (232)
No headshots
-75% max primary ammo on wearer


"weapon_crossbow"

Level 99 Crossbow
paintkit_proto_def_index (412)
No headshots
-75% max primary ammo on wearer


"This is sick twisted and evil"

Level 99 Flame Launcher
"I can't believe how sick twisted and evil this is"
Sheen: 2
Killstreaks Active
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
paintkit_proto_def_index (390)
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


Quality 15 Flame Thrower

Level 99 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
paintkit_proto_def_index (279)


Quality 15 Detonator

Level 99 Flare Gun
100% mini-crits vs burning players
paintkit_proto_def_index (144)
+50% damage to self
-25% damage penalty


Quality 15 Loose Cannon

Level 99 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
paintkit_proto_def_index (391)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact

( Not Tradable or Marketable )


Quality 15 Grenade Launcher

Level 99 Grenade Launcher
"fuckemweball"
paintkit_proto_def_index (226)


Quality 15 Knife

Level 99 Knife
paintkit_proto_def_index (302)


Quality 15 Minigun

Level 99 Minigun
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 Minigun

Level 99 Minigun
paintkit_proto_def_index (302)


Quality 15 Minigun

Level 99 Minigun
paintkit_proto_def_index (226)


Quality 15 Shortstop

Level 99 Peppergun
paintkit_proto_def_index (391)
When weapon is active:
Increase in push force taken from damage and airblast

( Not Tradable or Marketable )


Quality 15 Shortstop

Level 99 Peppergun
paintkit_proto_def_index (279)
When weapon is active:
Increase in push force taken from damage and airblast


"no touchy touch"

Level 99 Stickybomb Launcher
Killstreaks Active
paintkit_proto_def_index (226)


Quality 15 Revolver

Level 99 Revolver
Sheen: 4
Killstreaks Active
paintkit_proto_def_index (302)
★ Unusual Effect: Isotope


Quality 15 Revolver

Level 99 Revolver
paintkit_proto_def_index (248)
Festivized


Quality 15 Air Strike

Level 99 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
paintkit_proto_def_index (302)
-10% explosion radius
-15% damage penalty


Quality 15 Air Strike

Level 99 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
paintkit_proto_def_index (122)
-10% explosion radius
-15% damage penalty


Quality 15 Rocket Launcher

Level 99 Rocket Launcher
paintkit_proto_def_index (114)
Festivized


"R.P.G"

Level 99 Rocket Launcher
paintkit_proto_def_index (217)


"火箭发射器"

Level 99 Rocket Launcher
paintkit_proto_def_index (207)


Quality 15 Scattergun

Level 99 Scattergun
paintkit_proto_def_index (390)


Quality 15 Scattergun

Level 99 Scattergun
paintkit_proto_def_index (417)


Quality 15 Reserve Shooter

Level 99 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
paintkit_proto_def_index (279)
-34% clip size


Quality 15 Panic Attack

Level 99 Shotgun
Sheen: 2
Killstreaks Active
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
paintkit_proto_def_index (200)
-20% damage penalty
Successive shots become less accurate


Quality 15 Shotgun

Level 99 Shotgun
paintkit_proto_def_index (113)


Quality 15 Shotgun

Level 99 Shotgun
paintkit_proto_def_index (302)


"Single-Barrel Shotgun"

Level 99 Shotgun
paintkit_proto_def_index (412)


"霰弹枪"

Level 99 Shotgun
paintkit_proto_def_index (207)


Quality 15 Powerjack

Level 99 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
paintkit_proto_def_index (279)
When weapon is active:
20% damage vulnerability on wearer


Quality 15 Powerjack

Level 99 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
paintkit_proto_def_index (163)
When weapon is active:
20% damage vulnerability on wearer


Quality 15 Sniper Rifle

Level 99 Sniper Rifle
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 Wrench

Level 99 Wrench
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Scotsman's Skullcutter

%s7%s6 Axe - %s5: 875
Sheen: 1
Killstreaks Active
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


Atomizer

%s7%s6 Bat - %s5: 161
Sheen: 5
Killstreaks Active
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


Wrap Assassin

%s7%s6 Bat - %s5: 388
Killstreaks Active
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


Boston Basher

%s7%s6 Bat - %s5: 442
"Be blinded by Society, and you won't be able to see reality ever
again..."

Sheen: 4
Killstreaks Active
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Candy Cane

%s7%s6 Bat - %s5: 72
Sheen: 7
Killstreaks Active
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


"Bad sleeps dude ;)"

%s7%s6 Bat - %s5: 55
Sheen: 4
Killstreaks Active
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Bat

%s7%s6 Bat - %s5: 313
Sheen: 2
Killstreaks Active


Battalion's Backup

%s7%s6 Battle Banner - %s5: 464
+20 max health on wearer


Buff Banner

%s7%s6 Battle Banner - %s5: 282


Amputator

%s7%s6 Bonesaw - %s5: 72
Sheen: 6
Killstreaks Active
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Übersaw

%s7%s6 Bonesaw - %s5: 369
Sheen: 7
Killstreaks Active
On Hit: 25% ÜberCharge added
-20% slower firing speed


Bonesaw

%s7%s6 Bonesaw - %s5: 308
Sheen: 1
Killstreaks Active


Bottle

%s7%s6 Bottle - %s5: 632
Sheen: 6
Killstreaks Active


Solemn Vow

%s7%s6 Bust of Hippocrates - %s5: 70
Sheen: 5
Killstreaks Active
Allows you to see enemy health
-10% slower firing speed


Solemn Vow

%s7%s6 Bust of Hippocrates - %s5: 81
Allows you to see enemy health
-10% slower firing speed


Flying Guillotine

%s7%s6 Cleaver - %s5: 444
Killstreaks Active
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Shahanshah

%s7%s6 Kukri - %s5: 137
Sheen: 1
Killstreaks Active
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Bushwacka

%s7%s6 Kukri - %s5: 607
"Dance for me? Lets go clubbing motherfucker"
Sheen: 7
Killstreaks Active
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Tribalman's Shiv

%s7%s6 Kukri - %s5: 204
Sheen: 6
Killstreaks Active
On Hit: Bleed for 6 seconds
-50% damage penalty


Kukri

%s7%s6 Kukri - %s5: 798
Sheen: 5
Killstreaks Active


Crusader's Crossbow

%s7%s6 Crossbow - %s5: 170
Sheen: 3
Killstreaks Active
No headshots
-75% max primary ammo on wearer


Third Degree

%s7%s6 Fire Axe - %s5: 78
All players connected via Medigun beams are hit


Axtinguisher

%s7%s6 Fire Axe - %s5: 548
Sheen: 6
Killstreaks Active
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


"axe"

%s7%s6 Fire Axe - %s5: 153
Sheen: 5
Killstreaks Active


Apoco-Fists

%s7%s6 Fists - %s5: 408
Killing an enemy with a critical hit will dismember your victim. Painfully.


Fists

%s7%s6 Fists - %s5: 717
Sheen: 2
Killstreaks Active


"The Skilled Shot"

%s7%s6 Flame Thrower - %s5: 1867
Sheen: 2
Killstreaks Active
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


Degreaser

%s7%s6 Flame Thrower - %s5: 166
Sheen: 6
Killstreaks Active
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


Backburner

%s7%s6 Flame Thrower - %s5: 622
Sheen: 3
Killstreaks Active
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Flame Thrower

%s7%s6 Flame Thrower - %s5: 239
Sheen: 5
Killstreaks Active
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
paintkit_proto_def_index (232)
Festivized


"Love machine"

%s7%s6 Flame Thrower - %s5: 2620
"Spreading love and warmth has never been easier! It also blasts away
unloveds~"

Killstreaks Active
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


"aim"

%s7%s6 Flare Gun - %s5: 302
Sheen: 3
Killstreaks Active
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


Flare Gun

%s7%s6 Flare Gun - %s5: 677
Sheen: 5
Killstreaks Active
100% critical hit vs burning players


Detonator

%s7%s6 Flare Gun - %s5: 58
Sheen: 6
Killstreaks Active
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


"Bear and the Fart Fuckah 9000"

%s7%s6 Focused Wave Projector - %s5: 992
Sheen: 7
Killstreaks Active
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Back Scratcher

%s7%s6 Garden Rake - %s5: 143
+50% health from packs on wearer
Killstreaks Active
+25% damage bonus
-75% health from healers on wearer


"balls deep"

%s7%s6 Boxing Gloves - %s5: 63
On Hit: Gain a speed boost
Sheen: 3
Killstreaks Active
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


Fists of Steel

%s7%s6 Boxing Gloves - %s5: 247
Killstreaks Active
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


Killing Gloves of Boxing

%s7%s6 Boxing Gloves - %s5: 967
Sheen: 4
Killstreaks Active
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

%s7%s6 Boxing Gloves - %s5: 12
Sheen: 2
Killstreaks Active
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Warrior's Spirit

%s7%s6 Boxing Gloves - %s5: 340
Sheen: 7
Killstreaks Active
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Loch-n-Load

%s7%s6 Grenade Launcher - %s5: 419
Sheen: 5
Killstreaks Active
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Loose Cannon

%s7%s6 Grenade Launcher - %s5: 531
(%s3: 432)

Sheen: 7
Killstreaks Active
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 1778
Sheen: 6
Killstreaks Active


"The Scotch Guardian"

%s7%s6 Grenade Launcher - %s5: 1030
"Bored by the chore."
Sheen: 2
Killstreaks Active
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


"Journey to Hale's Own"

%s7%s6 Gunbai - %s5: 31
"May Gaben provide the unwary"
Sheen: 3
Killstreaks Active
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


Manmelter

%s7%s6 Indivisible Particle Smasher - %s5: 117
Sheen: 3
Killstreaks Active
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


"Mr. Pompert"

%s7%s6 Indivisible Particle Smasher - %s5: 161
Killstreaks Active
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings
#Attrib_MakersMark


"The Righteous Bastard"

%s7%s6 Indivisible Particle Smasher - %s5: 313
Killstreaks Active
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

%s7%s6 Jar Based Karate - %s5: 2554
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Mad Milk

%s7%s6 Non-Milk Substance - %s5: 3165
Extinguishing teammates reduces cooldown by -20%


Big Earner

%s7%s6 Knife - %s5: 448
Sheen: 5
Killstreaks Active
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Your Eternal Reward

%s7%s6 Knife - %s5: 758
Sheen: 5
Killstreaks Active
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Conniver's Kunai

%s7%s6 Knife - %s5: 340
Sheen: 6
Killstreaks Active
On Backstab: Absorbs the health from your victim
-55 max health on wearer


"SNOWGRAVE"

%s7%s6 Knife - %s5: 1542
"Watch what happens when I cast a spell I don't know!"
Killstreaks Active
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Knife

%s7%s6 Knife - %s5: 10811
"chad warden"


"The Sentry Whisperer"

%s7%s6 Laser Pointer - %s5: 111


Bonk! Atomic Punch

%s7%s6 Lunch Box - %s5: 278


Sandvich

%s7%s6 Lunch Box - %s5: 70


Crit-a-Cola

%s7%s6 Lunch Box - %s5: 407
mod_mark_attacker_for_death (5)


Dalokohs Bar

%s7%s6 Lunch Box - %s5: 1159
Adds +50 max health for 30 seconds


Pain Train

%s7%s6 Makeshift Club - %s5: 35
Killstreaks Active
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Medi Gun

%s7%s6 Medi Gun - %s5: 453
(%s3: 1091)

Killstreaks Active


Quick-Fix

%s7%s6 Medi Gun Prototype - %s5: 53
(%s3: 127)

Sheen: 2
Killstreaks Active
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


Vaccinator

%s7%s6 Vaccinator - %s5: 204
(%s3: 541)

Sheen: 7
Killstreaks Active
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


"Oksana"

%s7%s6 Minigun - %s5: 412
-20% damage resistance when below 50% health and spun up
Sheen: 6
Killstreaks Active
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


"Sheila"

%s7%s6 Minigun - %s5: 723
Sheen: 7
Killstreaks Active
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


"Svetlana"

%s7%s6 Minigun - %s5: 1740
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
Sheen: 4
Killstreaks Active
-20% slower firing speed


"Ludmilla"

%s7%s6 Minigun - %s5: 777
Sheen: 1
Killstreaks Active
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


"Sasha"

%s7%s6 Minigun - %s5: 1348
"It costs 400,000 dollars to fire this weapon for 12 seconds."
Sheen: 4
Killstreaks Active


Shortstop

%s7%s6 Peppergun - %s5: 354
Sheen: 2
Killstreaks Active
When weapon is active:
Increase in push force taken from damage and airblast


Equalizer

%s7%s6 Pickaxe - %s5: 253
Sheen: 7
Killstreaks Active
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


"Magic stick"

%s7%s6 Pickaxe - %s5: 396
Sheen: 4
Killstreaks Active
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Scottish Resistance

%s7%s6 Stickybomb Launcher - %s5: 175
Sheen: 7
Killstreaks Active
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 1519
Sheen: 6
Killstreaks Active


Quickiebomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 570
Sheen: 3
Killstreaks Active
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


Pretty Boy's Pocket Pistol

%s7%s6 Pistol - %s5: 217
Sheen: 3
Killstreaks Active
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pistol

%s7%s6 Pistol - %s5: 606
Sheen: 2
Killstreaks Active


Winger

%s7%s6 Pistol - %s5: 125
Sheen: 5
Killstreaks Active
+15% damage bonus
+25% greater jump height when active
-60% clip size


Diamondback

%s7%s6 Revolver - %s5: 21
Sheen: 4
Killstreaks Active
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Diamondback

%s7%s6 Revolver - %s5: 133
Killstreaks Active
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Enforcer

%s7%s6 Revolver - %s5: 345
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


"Six-Shot Snub"

%s7%s6 Revolver - %s5: 232
Sheen: 6
Killstreaks Active
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

%s7%s6 Revolver - %s5: 234
Sheen: 4
Killstreaks Active
+15% cloak on hit
+40% cloak duration
-20% damage penalty


Ambassador

%s7%s6 Revolver - %s5: 237
Killstreaks Active
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Revolver

%s7%s6 Revolver - %s5: 2766
Killstreaks Active


Disciplinary Action

%s7%s6 Riding Crop - %s5: 55
(%s3: 778)

Sheen: 7
Killstreaks Active
On Hit Teammate: Boosts both players' speed for several seconds
paintkit_proto_def_index (238)
-25% damage penalty


Beggar's Bazooka

%s7%s6 Rocket Launcher - %s5: 927
Sheen: 7
Killstreaks Active
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Liberty Launcher

%s7%s6 Rocket Launcher - %s5: 311
Sheen: 6
Killstreaks Active
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Black Box

%s7%s6 Rocket Launcher - %s5: 1467
"It's not a crutch you're just bad at the game! >:)"
On Hit: Gain up to +20 health per attack
Sheen: 6
Killstreaks Active
-25% clip size


Direct Hit

%s7%s6 Rocket Launcher - %s5: 702
Sheen: 5
Killstreaks Active
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Air Strike

%s7%s6 Rocket Launcher - %s5: 1334
Sheen: 6
Killstreaks Active
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Rocket Launcher

%s7%s6 Rocket Launcher - %s5: 5798
Exorcism
Killstreaks Active


"Cola Cannon"

%s7%s6 Scattergun - %s5: 660
"Fly through the skies like the Badlands Basher himself! Batteries not
included!"

Sheen: 5
Killstreaks Active
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


Force-a-Nature

%s7%s6 Scattergun - %s5: 1403
Sheen: 4
Killstreaks Active
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Back Scatter

%s7%s6 Scattergun - %s5: 704
Sheen: 4
Killstreaks Active
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Baby Face's Blaster

%s7%s6 Scattergun - %s5: 692
boost on damage (1)
Sheen: 6
Killstreaks Active
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


"your uncle"

%s7%s6 Scattergun - %s5: 2515
Sheen: 5
Killstreaks Active


Reserve Shooter

%s7%s6 Shotgun - %s5: 142
"*removes you from the atmosphere*"
Sheen: 1
Killstreaks Active
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Family Business

%s7%s6 Shotgun - %s5: 293
Sheen: 4
Killstreaks Active
+33% clip size
+15% faster firing speed
-15% damage penalty


Frontier Justice

%s7%s6 Shotgun - %s5: 402
Sheen: 7
Killstreaks Active
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


"puss in boots the last wish"

%s7%s6 Shotgun - %s5: 634
"most accurate panic attack ever"
Sheen: 5
Killstreaks Active
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


Shotgun

%s7%s6 Shotgun - %s5: 3488
Killstreaks Active


Rescue Ranger

%s7%s6 Shotgun - %s5: 125
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


Market Gardener

%s7%s6 Shovel - %s5: 1378
Deals crits while the wielder is rocket jumping
Sheen: 5
Killstreaks Active
-20% slower firing speed
No random critical hits


"BUT IT IS MINE AND AGGGGH IT IS ON FIRE!"

%s7%s6 Shovel - %s5: 450
Sheen: 3
Killstreaks Active


Crossing Guard

%s7%s6 Sign - %s5: 78


Neon Annihilator

%s7%s6 Sign - %s5: 159
Sheen: 6
Killstreaks Active
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Powerjack

%s7%s6 Sledgehammer - %s5: 115
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


"♫Run away and slam the door!♫"

%s7%s6 Sledgehammer - %s5: 47
Sheen: 4
Killstreaks Active
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 6
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Cleaner's Carbine

%s7%s6 SMG - %s5: 236
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
Sheen: 2
Killstreaks Active
-25% slower firing speed
-20% clip size
No random critical hits

( Not Usable in Crafting )


SMG

%s7%s6 SMG - %s5: 246
Sheen: 4
Killstreaks Active


Bazaar Bargain

%s7%s6 Sniper Rifle - %s5: 170
Sheen: 6
Killstreaks Active
Base charge rate decreased by 50%


"Old School"

%s7%s6 Sniper Rifle - %s5: 367
Sheen: 1
Killstreaks Active
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


Hitman's Heatmaker

%s7%s6 Sniper Rifle - %s5: 473
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
Sheen: 7
Killstreaks Active
-20% damage on body shot


"Long Range Watersports"

%s7%s6 Sniper Rifle - %s5: 232
"Haha, get peed on"
Sheen: 5
Killstreaks Active
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 1295
Sheen: 1
Killstreaks Active


Half-Zatoichi

%s7%s6 Katana - %s5: 1294
Sheen: 1
Killstreaks Active
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Concheror

%s7%s6 Sashimono - %s5: 511
+4 health regenerated per second on wearer


Red-Tape Recorder

%s7%s6 Sapper - %s5: 497
Reverses enemy building construction
-100% sapper damage penalty


Sapper

%s7%s6 Sapper - %s5: 2924


Ullapool Caber

%s7%s6 Stick Bomb - %s5: 759
Sheen: 3
Killstreaks Active
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


Claidheamh Mòr

%s7%s6 Sword - %s5: 519
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
Sheen: 1
Killstreaks Active
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Persian Persuader

%s7%s6 Sword - %s5: 1396
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
Sheen: 7
Killstreaks Active
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


Eyelander

%s7%s6 Sword - %s5: 2280
Sheen: 3
Killstreaks Active
is_a_sword (72)
No random critical hits
-25 max health on wearer


"Die Schadenfreude"

%s7%s6 Syringe Gun - %s5: 119
On Hit: Gain up to +3 health
Sheen: 4
Killstreaks Active
-2 health regenerated per second on wearer


Syringe Gun

%s7%s6 Syringe Gun - %s5: 389
Sheen: 7
Killstreaks Active


Overdose

%s7%s6 Syringe Gun Prototype - %s5: 54
Sheen: 3
Killstreaks Active
-15% damage penalty


Cloak and Dagger

%s7%s6 Invis Watch - %s5: 64632
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


"Modern Spongebob"

%s7%s6 Invis Watch - %s5: 6643
"Yellow, Annoying, and completely forgettable"
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Jag

%s7%s6 Wrench - %s5: 587
(%s3: 242)

Sheen: 6
Killstreaks Active
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


Southern Hospitality

%s7%s6 Wrench - %s5: 43
(%s3: 121)

Killstreaks Active
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Wrench

%s7%s6 Wrench - %s5: 212
(%s3: 132)

Sheen: 4
Killstreaks Active


"Texas Slim's Gold Shine"

%s7%s6 Wrench - %s5: 202
(%s3: 143)

"they circumcised his wrench"
Sheen: 5
Killstreaks Active


Frymaster

%s7%s6 Backpack - %s5: 212


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 7

( Not Tradable or Marketable )


Photo Badge

%s7%s6 Badge - %s5: 3077
"yo mr white wtf"


Reindoonicorn

%s7%s6 Balloon - %s5: 227
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Captain's Cocktails

%s7%s6 Decorative Bombs - %s5: 1638


Double Dynamite

%s7%s6 Decorative Bombs - %s5: 8634
Early Supporter of End of the Line Community Update


Brooklyn Booties

%s7%s6 Boots - %s5: 1161


Plumber's Pipe

%s7%s6 Hat - %s5: 533


"Golden Apple"

%s7%s6 Hat - %s5: 439


Toy Soldier

%s7%s6 Hat - %s5: 12


Neckwear Headwear

%s7%s6 Hat - %s5: 122


Cloud Crasher

%s7%s6 Helmet - %s5: 1424


Helmet without a Home

%s7%s6 Helmet - %s5: 1638


HazMat Headcase

%s7%s6 Mask - %s5: 2349


Chargin' Targe

%s7%s6 Shield - %s5: 2842
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer
Sheen: 4
Killstreaks Active


Razorback

%s7%s6 Shield - %s5: 10
Blocks a single backstab attempt
-100% maximum overheal on wearer


"THE DANGER"

%s7%s6 Apparel - %s5: 1101


Genuine Prinny Machete

Level 5 Machete


Genuine Ham Shank

Level 5 Pork Product


"Going Ham"

Level 5 Pork Product
Sheen: 3
Killstreaks Active


Genuine Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Sheen: 5
Killstreaks Active
On Hit: target is engulfed in flames
-20% damage penalty


"The Legacy Launcher"

Level 5 Rocket Launcher
"I'm a rocket man."
Sheen: 1
Killstreaks Active


"Arena Mode"

Level 1 Sniper Rifle
""Play Counter-Strike!""
Sheen: 4
Killstreaks Active


"Railgun"

Level 5 Sniper Rifle
"Not so smart with yer brain outside yer head, are ya?"
Sheen: 3
Killstreaks Active
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Genuine Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


Genuine Pip-Boy

Level 10 Armband


Genuine Companion Cube Pin

Level 20 Badge


Genuine Tomb Wrapper

Level 1 Bandages


Genuine Madness vs Machines Burnished Beryl 2019

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Deus Specs

Level 10 Glasses


Genuine Brütal Bouffant

Level 1 Hair


Genuine Battle Bob

Level 1 Hair


Genuine Wilson Weave

Level 1 Hair


Genuine Brain Bucket

Level 1 Hat


Genuine Glengarry Bonnet

Level 5 Hat


Genuine Scotsman's Stove Pipe

Level 17 Hat


Genuine Pilotka

Level 10 Hat


Genuine Prinny Hat

Level 1 Hat


Genuine Robot Chicken Hat

Level 10 Hat


Genuine Sydney Straw Boat

Level 1 Hat


Genuine Dead Cone

Level 1 Hat


Genuine Doe-Boy

Level 1 Helmet


Genuine Aperture Labs Hard Hat

Level 10 Helmet


Genuine Arkham Cowl

Level 1 Mask


Genuine Prinny Pouch

Level 1 Pouch


Genuine Distinguished Rogue

Level 1 Apparel
"best!!!!!"


Genuine King of Scotland Cape

Level 1 Cape


The Vintage Huntsman

Level 10 Bow
Sheen: 5
Killstreaks Active


"Andromeda"

Level 10 Bow
"Best Huntsman Milkyway"


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


"The Overhealer"

Level 8 Medi Gun
Sheen: 1
Killstreaks Active
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
+50% max secondary ammo on wearer
+6 max stickybombs out
Killstreaks Active
+25% faster firing speed
Able to destroy enemy stickybombs
0.8 sec slower bomb arm time


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Vintage Heavy Duty Rag

Level 60 Bandana
"Excuse me! I'm in need of medical attention!"


The Vintage Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Vintage Demoman's Fro

Level 82 Hair


Vintage Tippler's Tricorne

Level 45 Hat


Vintage Stockbroker's Scarf

Level 1 Hat


Vintage Otolaryngologist's Mirror

Level 9 Hat


Vintage Master's Yellow Belt

Level 80 Hat


Vintage Foster's Facade

Level 1 Mask


Vintage Pyrovision Goggles

Level 93 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland


Haunted Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Haunted Voodoo-Cursed Heavy Soul

Level 1 Cursed Soul



Haunted Voodoo-Cursed Sniper Soul

Level 1 Cursed Soul



Haunted Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul



Haunted Bonedolier

Level 13 Bones

( Not Tradable or Marketable )


Haunted Grub Grenades

Level 89 Costume Piece


( Not Tradable or Marketable )


Haunted Corpsemopolitan

Level 74 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Space Bracers

Level 58 Costume Piece



Haunted Grease Monkey

Level 98 Costume Piece



Haunted Jupiter Jumpers

Level 67 Costume Piece



Haunted Hardium Helm

Level 2 Costume Piece



Haunted Surgeon's Space Suit

Level 21 Costume Piece


( Not Tradable or Marketable )


Haunted Death Support Pack

Level 72 Costume Piece



Haunted Legend of Bugfoot

Level 79 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Can Opener

Level 31 Costume Piece

This is a special Halloween 2011 item


Haunted Soviet Stitch-Up

Level 80 Costume Piece

This is a special Halloween 2011 item


Haunted Einstein

Level 66 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted B-Ankh!

Level 50 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Idiot Box

Level 75 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Steel Pipes

Level 25 Costume Piece

This is a special Halloween 2011 item


Haunted Shoestring Budget

Level 17 Costume Piece

This is a special Halloween 2011 item


Haunted Supernatural Stalker

Level 79 Costume Piece


( Not Tradable or Marketable )


Haunted Snaggletoothed Stetson

Level 11 Hat


( Not Tradable or Marketable )


Haunted Rogue's Rabbit

Level 43 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Zipperface

Level 30 Hat


( Not Tradable or Marketable )


Haunted Lollichop Licker

Level 1 Mask


( Not Tradable or Marketable )


Haunted Beacon from Beyond

Level 59 Spooky Companion



Haunted Accursed Apparition

Level 93 Spooky Companion


( Not Tradable or Marketable )


Haunted Polly Putrid

Level 1 Undead Pet


( Not Tradable or Marketable )


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Secret Saxton

Level 1 Gift


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133

( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133

( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133

( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133

( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138

( Not Tradable or Marketable )


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Summer 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #136


Summer 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #136


Summer 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #136


Summer 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #136


Summer 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #136


Summer 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #136


Summer 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #136


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #140


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


"Give me back that Filet-O-Fish"

Level 1 Fishcake
"GIVE ME THAT FISH"
Adds +50 max health for 30 seconds


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Soul Gargoyle

Level 34 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Ye Olde Rustic Colour

Level 5 Tool

( Not Tradable or Marketable )


Peculiarly Drab Tincture

Level 5 Tool

( Not Tradable or Marketable )


Radigan Conagher Brown

Level 5 Tool

( Not Tradable or Marketable )


Strange Count Transfer Tool

Level 99 Tool


Taunt: The Killer Solo

Level 22 Special Taunt


The Taunt: The Shred Alert

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: The Balloonibouncer

Level 23 Special Taunt


Taunt: Cheers!

Level 15 Special Taunt


Taunt: Disco Fever

Level 66 Special Taunt


Taunt: The Dueling Banjo

Level 39 Special Taunt


Taunt: The Fubar Fanfare

Level 8 Special Taunt


Taunt: Luxury Lounge

Level 66 Special Taunt


Taunt: Soldier's Requiem

Level 43 Special Taunt
"R.I.P ........"


Taunt: Mourning Mercs

Level 24 Special Taunt


Taunt: Neck Snap

Level 60 Special Taunt


Taunt: The Proletariat Posedown

Level 64 Special Taunt


Taunt: Rocket Jockey

Level 15 Special Taunt


Taunt: Russian Rubdown

Level 49 Special Taunt


Taunt: Scorcher's Solo

Level 76 Special Taunt


Taunt: Scotsmann's Stagger

Level 28 Special Taunt


Taunt: The Box Trot

Level 20 Special Taunt


Taunt: Surgeon's Squeezebox

Level 36 Special Taunt


Taunt: Panzer Pants

Level 30 Special Taunt


Taunt: Texas Truckin'

Level 63 Special Taunt


Taunt: The Boston Boarder

Level 28 Special Taunt


Taunt: The Carlton

Level 88 Special Taunt


Taunt: The Fist Bump

Level 79 Special Taunt


Taunt: The Headcase

Level 59 Special Taunt


Taunt: The Pooped Deck

Level 97 Special Taunt


Taunt: The Profane Puppeteer

Level 49 Special Taunt


Taunt: The Scaredy-Cat!

Level 91 Special Taunt


Taunt: The Travel Agent

Level 21 Special Taunt


Taunt: Time Out Therapy

Level 10 Special Taunt


Taunt: Unleashed Rage

Level 55 Special Taunt


Taunt: Mannrobics

Level 68 Special Taunt


Taunt: Conga

Level 76 Special Taunt


Taunt: Flippin' Awesome

Level 61 Special Taunt


Taunt: Rock, Paper, Scissors

Level 58 Special Taunt


Taunt: Kazotsky Kick

Level 6 Special Taunt


Taunt: Square Dance

Level 83 Special Taunt


Taunt: Oblooterated

Level 46 Special Taunt


Taunt: The High Five!

Level 5 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Meet the Medic

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: Rancho Relaxo

Level 32 Special Taunt


Taunt: Results Are In

Level 51 Special Taunt


Taunt: Battin' a Thousand

Level 70 Special Taunt


Taunt: Deep Fried Desire

Level 40 Special Taunt


Taunt: I See You

Level 45 Special Taunt


Taunt: Fresh Brewed Victory

Level 65 Special Taunt


Taunt: Buy a Life

Level 85 Special Taunt


Taunt: The Table Tantrum

Level 44 Special Taunt


Taunt: Bad Pipes

Level 96 Special Taunt


Taunt: Zoomin' Broom

Level 56 Special Taunt


Jungle Inferno ConTracker

Level 99 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


The Kritz or Treat Canteen

Level 23 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Kritz or Treat Canteen

Level 23 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 40 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul



Voodoo-Cursed Medic Soul

Level 1 Cursed Soul



Voodoo-Cursed Pyro Soul

Level 1 Cursed Soul



Voodoo-Cursed Scout Soul

Level 1 Cursed Soul



Voodoo-Cursed Spy Soul

Level 1 Cursed Soul



The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players

( Not Tradable or Marketable )


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
Killstreaks Active
This weapon deploys -50% slower
-15% damage vs players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Festive Buff Banner

Level 5 Battle Banner


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty

( Not Tradable or Marketable )


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Festive Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Scottish Handshake

Level 10 Bottle
Sheen: 1
Killstreaks Active


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle

( Not Tradable or Marketable )


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


Bottle

Level 1 Bottle
Killstreaks Active


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Flying Guillotine

Level 9 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 15 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits

( Not Tradable or Marketable )


The Flying Guillotine

Level 40 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 55 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 58 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 62 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 62 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 67 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 67 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 85 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 100 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Festive Crusader's Crossbow

Level 57 Crossbow
Sheen: 2
Killstreaks Active
override projectile type (1102577664)
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 9 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 15 Fire Axe
Killstreaks Active
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 21 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 21 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 47 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 60 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 81 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 99 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit
Killstreaks Active


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Dragon's Fury

Level 1 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Dragon's Fury

Level 20 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 20 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 26 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 26 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 31 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 41 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 53 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 63 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 68 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 70 Flame Launcher
Sheen: 4
Killstreaks Active
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 73 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 96 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 100 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Festive Holy Mackerel

Level 42 Fish


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Killstreaks Active
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Sheen: 1
Killstreaks Active
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage

( Not Usable in Crafting )


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Nostromo Napalmer #76844

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
#Attrib_MakersMark


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
Killstreaks Active
flame_spread_degree (2.8)
No airblast
No random critical hits


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Killstreaks Active
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Frying Pan

Level 5 Frying Pan
Sheen: 4
Killstreaks Active


The Frying Pan

Level 5 Frying Pan


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
Killstreaks Active
+100% damage from melee sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
This weapon holsters 100% slower


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active
#Attrib_MakersMark


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Bread Bite

Level 67 Boxing Gloves
Sheen: 7
Killstreaks Active
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Festive Gloves of Running Urgently

Level 69 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
Killstreaks Active
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
Killstreaks Active
+20% damage vs buildings
+25% projectile speed
-25% explosion radius
Launched bombs shatter on surfaces
-25% clip size


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Killstreaks Active
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Festive Grenade Launcher

Level 1 Grenade Launcher


The Iron Bomber

Level 16 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Iron Bomber

Level 23 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Iron Bomber

Level 62 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


"Worldcraft"

Level 50 Hammer
"A crowbar would come in handy right about now."

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Killstreaks Active
Does not require ammo
+50% projectile speed
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


"Mr. Pompert"

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Sheen: 3
Killstreaks Active
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Killstreaks Active
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Self-Aware Beauty Mark

Level 67 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
override projectile type (1103101952)
jarate description (1)


The Gas Passer

Level 21 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


The Gas Passer

Level 43 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 56 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 65 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 85 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 87 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 97 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mutated Milk

Level 30 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%
override projectile type (1103626240)


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Black Rose

Level 1 Knife
Sheen: 6
Killstreaks Active

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Killstreaks Active
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
Killstreaks Active
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


"shart pisser"

Level 1 Knife
Sheen: 1
Killstreaks Active


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Killstreaks Active
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo

( Not Tradable or Marketable )


Wanga Prick #521758

Level 13 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


"The Black Rose"

Level 1 Knife


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Festive Sandvich

Level 1 Lunch Box


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
Sheen: 4
Killstreaks Active
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits
#Attrib_MakersMark


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
Sheen: 5
Killstreaks Active
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Usable in Crafting )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate

( Not Tradable or Marketable )


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
Killstreaks Active
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


"natsha"

Level 5 Minigun
Sheen: 5
Killstreaks Active

( Not Tradable or Marketable )


The Huo-Long Heater

Level 32 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 41 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 45 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Killstreaks Active
Consumes an additional 4 ammo per second while spun up
-10% damage penalty

( Not Usable in Crafting )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Festive Minigun

Level 1 Minigun


The B.A.S.E. Jumper

Level 4 Parachute


The B.A.S.E. Jumper

Level 18 Parachute


The B.A.S.E. Jumper

Level 33 Parachute


The B.A.S.E. Jumper

Level 41 Parachute


The B.A.S.E. Jumper

Level 43 Parachute


The B.A.S.E. Jumper

Level 64 Parachute


The B.A.S.E. Jumper

Level 77 Parachute


The B.A.S.E. Jumper

Level 83 Parachute


The B.A.S.E. Jumper

Level 87 Parachute


Construction PDA

Level 1 PDA
"Putis Dispencer 3000"


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons

( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Stickybomb Launcher

Level 1 Stickybomb Launcher
Killstreaks Active


The Quickiebomb Launcher

Level 3 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Quickiebomb Launcher

Level 42 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty

( Not Tradable or Marketable )


The Quickiebomb Launcher

Level 50 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
Killstreaks Active
-50% clip size
-15% damage penalty


The Sticky Jumper

Level 1 Stickybomb Launcher
"I learned how to fly as Demonstration Man! Earned June 9th 2018"
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits

( Not Usable in Crafting )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Festive Stickybomb Launcher

Level 1 Stickybomb Launcher


The Lugermorph

Level 5 Pistol
Sheen: 5
Killstreaks Active

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Winger #300249

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
Killstreaks Active
-60% clip size
#Attrib_MakersMark


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
Sheen: 5
Killstreaks Active
-15% damage penalty
No random critical hits

( Not Usable in Crafting )


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
Killstreaks Active
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


"Taxi Driver"

Level 5 Revolver
"We Are The People"
Sheen: 6
Killstreaks Active


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Festive Ambassador

Level 5 Revolver
Crits on headshot
Sheen: 7
Killstreaks Active
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Festive Revolver

Level 56 Revolver
Killstreaks Active


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


"The N-Word Pass"

Level 10 Riding Crop
"On Hit Teammate: Allows them to say the n word."
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Sheen: 7
Killstreaks Active
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Beggar's Bazooka

Level 81 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


"Hit or Miss?"

Level 1 Rocket Launcher
"I guess they never miss, huh?"
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius

( Not Tradable or Marketable )


The Air Strike

Level 17 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Thermal Thruster

Level 35 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 36 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Thermal Thruster

Level 37 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 66 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 69 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 72 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 81 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 92 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 96 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
Killstreaks Active
+50% faster firing speed
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Back Scatter

Level 95 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 98 Scattergun
Mini-crits targets when fired at their back from close range
Killstreaks Active
20% less accurate
-34% clip size
No random critical hits

( Not Usable in Crafting )


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Scattergun

Level 1 Scattergun
"That's how you do it"
Killstreaks Active


Unarmed Combat #95573

Level 7 Severed Arm
Killstreaks Active
#Attrib_MakersMark


The Widowmaker

Level 5 Shotgun
Sheen: 3
Killstreaks Active
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Killstreaks Active
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Festive Shotgun

Level 4 Shotgun


Festive Frontier Justice

Level 5 Shotgun
Sheen: 3
Killstreaks Active
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Panic Attack

Level 5 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Panic Attack

Level 20 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Panic Attack

Level 96 Shotgun
This weapon deploys 50% faster
Fires a wide, fixed shot pattern
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty


The Panic Attack

Level 96 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Rescue Ranger

Level 12 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 28 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 36 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 59 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 84 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign
Sheen: 6
Killstreaks Active


"The Umbrella"

Level 25 Sign
"A civilian's last act of defense."


"TROLLED"

Level 25 Sign


"trololo"

Level 25 Sign
Sheen: 4
Killstreaks Active


The Neon Annihilator

Level 10 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits

( Not Tradable or Marketable )


The Neon Annihilator

Level 45 Sign
100% critical hit vs wet players
Killstreaks Active
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 52 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 64 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable )


The Bat Outta Hell

Level 5 Skull Bat


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable )


The Hot Hand

Level 10 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 28 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 39 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 60 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 61 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 63 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 76 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 77 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 80 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 81 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 90 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 97 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Maul

Level 5 Sledgehammer
Killstreaks Active
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Sheen: 7
Killstreaks Active
Base charge rate decreased by 50%
Festivized


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Classic

Level 47 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


"A Gun From 1999"

Level 58 Sniper Rifle
"EXCUSE ME, I'M IN NEED OF MEDICAL ATTENTION!"
Charge and fire shots independent of zoom
Killstreaks Active
-10% damage on body shot
No headshots when not fully charged


The AWPer Hand #304622

Level 1 Sniper Rifle
Sheen: 2
Killstreaks Active


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
Killstreaks Active
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Red-Tape Recorder

Level 12 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 22 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 35 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 39 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 62 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 65 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 68 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 73 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 73 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 83 Sapper
Reverses enemy building construction
-100% sapper damage penalty


"shut the fuck up"

Level 97 Sapper
Attrib_Sapper_Voice_Pak
Attrib_Sapper_Voice_Pak_Idle_Wait

( Not Usable in Crafting )


Festive Sapper

Level 88 Sapper


The Snack Attack

Level 36 Sapper


The Freedom Staff #142957

Level 25 Staff
#Attrib_MakersMark


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
Killstreaks Active
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits

( Not Tradable or Marketable )


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Three-Rune Blade

Level 10 Sword
On Hit: Bleed for 5 seconds
Killstreaks Active
On Miss: Hit yourself. Idiot.


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
Killstreaks Active
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


Festive Eyelander

Level 23 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty

( Not Tradable or Marketable )


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty

( Not Tradable or Marketable )


The Quäckenbirdt

Level 49 Invis Watch

( Not Usable in Crafting )


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
Sheen: 1
Killstreaks Active
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Festive Wrench

Level 1 Wrench
Killstreaks Active


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers

( Not Tradable or Marketable )


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


"The "Pray-A-Way""

Level 20 Wrench
"One pray to the all mighty gods, and this thing will take you away."
Sheen: 1
Killstreaks Active
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Exorcizor

Level 84 Apparel


The Hurt Locher #17875

Level 88 Apparel
#Attrib_MakersMark


Escapist

Level 61 Apparel


The Chronomancer #45091

Level 78 Apparel
#Attrib_MakersMark


The Ward #42864

Level 1 Apparel


The Flapjack

Level 86 Apparel


Weight Room Warmer

Level 71 Apparel


The After Dark #67873

Level 18 Apparel
#Attrib_MakersMark


The Gaelic Garb #43942

Level 6 Apparel


The Delinquent's Down Vest #44681

Level 38 Apparel
#Attrib_MakersMark


The Cool Cat Cardigan

Level 14 Apparel


Rogue's Col Roule

Level 15 Apparel


Gone Commando #49980

Level 53 Apparel
#Attrib_MakersMark


The Heavy Lifter

Level 18 Apparel


The Juggernaut Jacket

Level 67 Apparel


The Killer's Kit #27208

Level 70 Apparel


The Cute Suit

Level 100 Apparel


The Ticket Boy #56554

Level 41 Apparel
#Attrib_MakersMark


The Toowoomba Tunic #34827

Level 84 Apparel
#Attrib_MakersMark


The Trencher's Tunic

Level 53 Apparel


Combat Slacks #18139

Level 79 Apparel


The Triad Trinket

Level 6 Apparel


The Man in Slacks

Level 14 Apparel


The Lunatic's Leathers #37718

Level 1 Apparel
#Attrib_MakersMark


The Spooky Sleeves

Level 17 Apparel
#Attrib_MakersMark


The Outback Intellectual

Level 15 Apparel
attach particle effect static (28)


The Sub Zero Suit

Level 93 Apparel


Dead of Night

Level 63 Apparel


Dead of Night

Level 66 Apparel
#Attrib_MakersMark


Das Metalmeatencasen

Level 43 Cosmetic Armor


The Shogun's Shoulder Guard

Level 47 Cosmetic Armor


Die Regime-Panzerung #56021

Level 87 Cosmetic Armor


The Sangu Sleeves #32120

Level 92 Cosmetic Armor
#Attrib_MakersMark

( Not Tradable or Marketable )


The Immobile Suit

Level 8 Cosmetic Armor


( Not Tradable or Marketable )


The Purity Fist

Level 10 Cosmetic Augmentation


The Coffin Kit

Level 20 Backpack


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Idea Tube

Level 74 Backpack


The Medic Mech-Bag

Level 41 Backpack


Dillinger's Duffel

Level 91 Backpack


The Pyrotechnic Tote #57695

Level 51 Backpack


The Infernal Orchestrina

Level 31 Backpack
Attrib_TauntSoundSuccess
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Scrap Sack

Level 94 Backpack


The Joe-on-the-Go

Level 93 Backpack


The Gas Guzzler #37797

Level 71 Backpack
#Attrib_MakersMark


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: April 24, 2017 (00:27:44 GMT)

( Not Tradable or Marketable )


The Merc Medal #63784

Level 20 Badge
#Attrib_MakersMark


Operation Two Cities Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


Photo Badge

Level 20 Badge


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Vigilant Pin #58036

Level 9 Badge
#Attrib_MakersMark


The Balloonicorn

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Reindoonicorn #54888

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


Unknown Mann

Level 38 Bandages


The Heavy Duty Rag

Level 20 Bandana


The Bruiser's Bandanna

Level 35 Bandana


Villain's Veil #72577

Level 45 Bandana
#Attrib_MakersMark


The Borscht Belt #39636

Level 13 Bandolier
#Attrib_MakersMark


Misha's Maw

Level 63 Bear Head



The Chicken Kiev

Level 24 Bird Head



Avian Amante

Level 41 Bird Head

attach particle effect static (28)


Eingineer

Level 33 Bird Head



The Battery Bandolier

Level 29 Decorative Bombs


A Whiff of the Old Brimstone

Level 20 Decorative Bombs


The Ornament Armament

Level 20 Decorative Bombs


The Bonedolier

Level 28 Bones


The Burning Bongos #55350

Level 84 Bongos
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


The Boston Boom-Bringer

Level 7 Futuristic Sound Device
Attrib_TauntSoundSuccess

( Not Usable in Crafting )


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping
Killstreaks Active


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Archer's Groundings #69452

Level 78 Boots
#Attrib_MakersMark


The Sole Saviors

Level 20 Boots


Six Pack Abs

Level 88 Bottles


The Criminal Cloak #40777

Level 22 Cape
#Attrib_MakersMark


The Horsemann's Hand-Me-Down

Level 12 Cape


( Not Tradable or Marketable )


The Heavy-Weight Champ

Level 37 Championship Belt


The Level Three Chin

Level 3 Chin


"BUJÍAS HESCHER"

Level 60 Cigar
"Y? ARRANCA O NO ARRANCA? SIEMPRE ARRANCA CON BUJÍAS HESCHER PARA
MOTORES DIESEL!"

attach particle effect static (28)


Soldier's Stogie

Level 37 Cigar
attach particle effect static (28)


Insulated Inventor

Level 60 Coat
Early Supporter of End of the Line Community Update


Trickster's Turnout Gear #42429

Level 96 Coat


The Antarctic Researcher #32904

Level 87 Coat
#Attrib_MakersMark


The Colonel's Coat #35935

Level 88 Coat
#Attrib_MakersMark


The Classified Coif #34989

Level 54 Coat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Kringle Collection #62789

Level 66 Coat


"Gordon's H.E.V Suit"

Level 40 Coat


The Cremator's Conscience #71696

Level 15 Conscience
#Attrib_MakersMark


The Caffeine Cooler #26397

Level 82 Cooler
#Attrib_MakersMark


Antlers #42592

Level 26 Cosmetic Item


Mining Light

Level 91 Cosmetic Item

( Not Usable in Crafting )


Coldfront Curbstompers

Level 47 Cosmetic Item


Exquisite Rack

Level 27 Cosmetic Item
#Attrib_MakersMark


"sex monkey"

Level 62 Cosmetic Item


Baseball Bill's Sports Shine

Level 12 Cosmetic Item
#Attrib_MakersMark


"Ritzy Rick's Dick"

Level 56 Cosmetic Item
"bruh"


The Beep Man

Level 85 Cosmetic Item


( Not Tradable or Marketable )


The Li'l Dutchman

Level 66 Cosmetic Item


( Not Tradable or Marketable )


The Herzensbrecher

Level 79 Cosmetic Item


( Not Tradable or Marketable )


The Vampiric Vesture

Level 48 Cosmetic Item


( Not Tradable or Marketable )


Soldier's Stash

Level 53 Cosmetic Item

( Not Usable in Crafting )


The Abominable Snow Pants

Level 50 Costume Piece


The Biomech Backpack #32462

Level 92 Costume Piece

#Attrib_MakersMark


The Grand Duchess Tiara

Level 48 Costume Piece


( Not Tradable or Marketable )


The Himalayan Hair Shirt

Level 50 Costume Piece


The Bountiful Bow

Level 46 Costume Piece


( Not Tradable or Marketable )


Ethereal Hood

Level 10 Costume Piece


( Not Tradable or Marketable )


The Foul Cowl

Level 24 Costume Piece


( Not Tradable or Marketable )


The Gothic Guise

Level 46 Costume Piece


( Not Tradable or Marketable )


The Hidden Dragon

Level 84 Costume Piece


( Not Tradable or Marketable )


The Lo-Grav Loafers

Level 45 Costume Piece


( Not Tradable or Marketable )


The Mucous Membrain

Level 37 Costume Piece


( Not Tradable or Marketable )


Bozo's Brogues

Level 69 Costume Piece


( Not Tradable or Marketable )


The Glob

Level 22 Costume Piece


( Not Tradable or Marketable )


Aerobatics Demonstrator

Level 4 Costume Piece



Crocodile Mun-Dee

Level 3 Costume Piece



Dell in the Shell

Level 81 Costume Piece



Scoper's Scales

Level 13 Costume Piece



A Shell of a Mann

Level 82 Costume Piece



Mannvich

Level 89 Costume Piece



The Treehugger

Level 11 Costume Piece



War Blunder

Level 3 Costume Piece



Poopy Doe

Level 30 Costume Piece



Magical Mount

Level 12 Costume Piece



The Buzz Killer

Level 69 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Frontier Flyboy

Level 26 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Steel-Toed Stompers

Level 15 Costume Piece

This is a special Halloween 2011 item


The Einstein

Level 18 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Blazing Bull

Level 39 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Fallen Angel

Level 100 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Tail from the Crypt

Level 58 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Kathman-Hairdo

Level 50 Costume Piece


The Cranial Conspiracy

Level 88 Costume Piece


( Not Tradable or Marketable )


The Forgotten King's Pauldrons

Level 65 Costume Piece


( Not Tradable or Marketable )


The Fowl Fists

Level 76 Costume Piece


( Not Tradable or Marketable )


The Hellhunter's Headpiece

Level 49 Costume Piece


( Not Tradable or Marketable )


The Head Hunter

Level 77 Costume Piece


( Not Tradable or Marketable )


The Scaly Scrapers

Level 87 Costume Piece


( Not Tradable or Marketable )


The Xeno Suit #34638

Level 70 Costume Piece

#Attrib_MakersMark


The Pug Mug

Level 68 Dog Head



The Deadliest Duckling #73852

Level 94 Duck
#Attrib_MakersMark


The Beep Boy

Level 99 Electronic Device


The Eye-Catcher

Level 41 Eye Patch


The Eye-Catcher #35078

Level 71 Eye Patch
#Attrib_MakersMark


Pop-Eyes #42168

Level 74 Eyes
#Attrib_MakersMark


The Special Eyes

Level 81 Eyes


Sight for Sore Eyes

Level 87 Eyes


Up Pyroscopes

Level 76 Eye Stalks


( Not Tradable or Marketable )


The All-Father #64287

Level 15 Facial Hair
#Attrib_MakersMark


Blind Justice #64255

Level 62 Facial Hair
#Attrib_MakersMark


The Brainiac Hairpiece

Level 41 Facial Hair


The Bearded Bombardier #54885

Level 39 Facial Hair
attach particle effect static (28)
#Attrib_MakersMark


A Brush with Death #42231

Level 86 Facial Hair
#Attrib_MakersMark


The Viking Braider

Level 44 Facial Hair


The Gold Digger #36477

Level 57 Facial Hair
#Attrib_MakersMark


Lord Cockswain's Novelty Mutton Chops and Pipe #70209

Level 88 Facial Hair
attach particle effect static (28)
#Attrib_MakersMark


The Fashionable Megalomaniac #56791

Level 70 Facial Hair
#Attrib_MakersMark


The Mustachioed Mann

Level 62 Facial Hair


The Garden Bristles

Level 76 Facial Hair


( Not Tradable or Marketable )


Ze Übermensch #35598

Level 16 Facial Hair
#Attrib_MakersMark


"Triage at Dawn"

Level 91 Facial Hair


Camera Beard

Level 85 Facial Hair
#Attrib_MakersMark


Face Full of Festive

Level 43 Facial Hair
#Attrib_MakersMark


The Five-Month Shadow

Level 43 Facial Hair
#Attrib_MakersMark


Marshall's Mutton Chops

Level 6 Facial Hair
#Attrib_MakersMark


The Dictator

Level 46 Facial Hair


The Dictator

Level 68 Facial Hair


Flair!

Level 20 Flair!


Aqua Flops #54310

Level 8 Flip-Flops


The Moonman Backpack #73325

Level 15 Fuel Tank
#Attrib_MakersMark


The Brainiac Goggles

Level 20 Glasses


The Brainiac Goggles #73311

Level 20 Glasses
#Attrib_MakersMark


Security Shades

Level 12 Glasses


Seeing Double

Level 87 Glasses


The Deus Specs

Level 10 Glasses


The Gabe Glasses #46301

Level 17 Glasses
#Attrib_MakersMark


Graybanns

Level 64 Glasses


Graybanns

Level 70 Glasses


Ze Goggles

Level 7 Glasses


The War Goggles #66913

Level 73 Glasses
#Attrib_MakersMark


The War Goggles

Level 98 Glasses


The Marxman

Level 96 Glasses


The Spectre's Spectacles #71561

Level 20 Glasses
#Attrib_MakersMark


Summer Shades

Level 10 Glasses


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Falconer

Level 93 Glove


The Maniac's Manacles

Level 84 Gloves


( Not Tradable or Marketable )


The Digit Divulger #54571

Level 86 Gloves
#Attrib_MakersMark


The Gaelic Golf Bag #40924

Level 94 Golf Clubs
#Attrib_MakersMark


The Corpse Carrier

Level 56 Good Samaritan



Big Country

Level 46 Hair
#Attrib_MakersMark


Coupe D'isaster

Level 73 Hair


The Pencil Pusher

Level 10 Hair


The Slick Cut #41363

Level 76 Hair
#Attrib_MakersMark


The Carl #58308

Level 44 Hair
#Attrib_MakersMark


The One-Man Army #70926

Level 10 Hair
#Attrib_MakersMark


The One-Man Army

Level 10 Hair


Heavy's Hockey Hair

Level 55 Hair


The Pardner's Pompadour #67297

Level 68 Hair
#Attrib_MakersMark


Professor's Peculiarity

Level 64 Hair
#Attrib_MakersMark


The Pomade Prince

Level 77 Hair
#Attrib_MakersMark


The Merc's Mohawk #32122

Level 58 Hair
#Attrib_MakersMark


Your Worst Nightmare #68472

Level 10 Hair
#Attrib_MakersMark


The Mutton Mann

Level 43 Hair


The Mutton Mann #78606

Level 89 Hair
#Attrib_MakersMark


Minnesota Slick

Level 36 Hair
#Attrib_MakersMark


The Lone Star #57752

Level 64 Hat
#Attrib_MakersMark


The Big Chief

Level 10 Hat


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Brotherhood of Arms

Level 57 Hat
#Attrib_MakersMark


The Buccaneer's Bicorne #61299

Level 10 Hat
#Attrib_MakersMark


Buckaroo's Hat

Level 79 Hat
#Attrib_MakersMark


Cadaver's Cranium

Level 31 Hat


The Capo's Capper #76630

Level 2 Hat


Charmer's Chapeau

Level 80 Hat


Civilian Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


Industrial Festivizer

Level 11 Hat


Connoisseur's Cap #71688

Level 95 Hat
#Attrib_MakersMark


Cosa Nostra Cap

Level 21 Hat


Crocleather Slouch #76207

Level 93 Hat
#Attrib_MakersMark


The Crone's Dome

Level 22 Hat

( Not Tradable or Marketable )


The Crone's Dome

Level 48 Hat


The Dadliest Catch #34437

Level 90 Hat

#Attrib_MakersMark


Skullcap

Level 13 Hat


Old Man Frost

Level 7 Hat


Carouser's Capotain

Level 1 Hat
#Attrib_MakersMark


Hustler's Hallmark

Level 56 Hat


The Allbrero

Level 32 Hat


Desert Marauder #96750

Level 11 Hat
#Attrib_MakersMark


Détective Noir

Level 55 Hat
#Attrib_MakersMark


Ghastlierest Gibus

Level 10 Hat
This is a special Halloween 2009 item


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 69 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Ellis' Cap

Level 10 Hat


Texas Ten Gallon

Level 94 Hat


The Tin-1000

Level 54 Hat


Engineer's Cap

Level 7 Hat
#Attrib_MakersMark


Safe'n'Sound

Level 31 Hat


Western Wear #96425

Level 90 Hat
#Attrib_MakersMark


The Powdered Practitioner

Level 89 Hat


Coldsnap Cap

Level 91 Hat


The Executioner

Level 82 Hat


Brim-Full of Bullets

Level 60 Hat


The Air Raider

Level 24 Hat


L'homme Burglerre

Level 32 Hat


The Cotton Head #41453

Level 49 Hat
#Attrib_MakersMark


A Rather Festive Tree

Level 88 Hat


Flipped Trilby

Level 46 Hat


The Full Head of Steam

Level 23 Hat

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Engineer Mask

Level 10 Hat


( Not Tradable or Marketable )


Heavy Mask

Level 10 Hat


( Not Tradable or Marketable )


Medic Mask

Level 10 Hat


( Not Tradable or Marketable )


Pyro Mask

Level 10 Hat


( Not Tradable or Marketable )


Sniper Mask

Level 10 Hat


( Not Tradable or Marketable )


Spy Mask

Level 10 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 18

( Not Tradable or Marketable )


The U-Clank-A

Level 29 Hat


Tough Guy's Toque

Level 8 Hat


Officer's Ushanka

Level 31 Hat
#Attrib_MakersMark


The Outdoorsman #91506

Level 10 Hat
#Attrib_MakersMark


The Soviet Gentleman #57280

Level 67 Hat
#Attrib_MakersMark


That '70s Chapeau #67575

Level 91 Hat
#Attrib_MakersMark


The Chief Constable #14072

Level 45 Hat
#Attrib_MakersMark


The Larval Lid

Level 19 Hat


( Not Tradable or Marketable )


The One-Way Ticket

Level 89 Hat


( Not Tradable or Marketable )


The Dark Helm

Level 69 Hat


( Not Tradable or Marketable )


The Manneater

Level 9 Hat


( Not Tradable or Marketable )


The Head Warmer #66186

Level 38 Hat
#Attrib_MakersMark


The Bushman's Boonie

Level 6 Hat
#Attrib_MakersMark


The Janissary Ketche #76283

Level 21 Hat
#Attrib_MakersMark


The Hive Minder #44339

Level 56 Hat


The Black Watch

Level 23 Hat


The Harmburg

Level 80 Hat


The Katyusha

Level 78 Hat


The Rebel Rouser #43650

Level 78 Hat
#Attrib_MakersMark


The Federal Casemaker #31382

Level 22 Hat
#Attrib_MakersMark


The Valley Forge #44144

Level 20 Hat
#Attrib_MakersMark


The Tsarboosh #43725

Level 6 Hat
#Attrib_MakersMark


Jumper's Jeepcap

Level 60 Hat


The Killer Exclusive #88122

Level 10 Hat
#Attrib_MakersMark


Larrikin Robin

Level 15 Hat


The Last Straw #52224

Level 60 Hat
#Attrib_MakersMark


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Vintage Tyrolean

Level 57 Hat


Gentleman's Gatsby

Level 34 Hat
#Attrib_MakersMark


The Gentleman's Ushanka #90072

Level 93 Hat
#Attrib_MakersMark


Modest Pile of Hat

Level 30 Hat


The Monstrous Memento

Level 50 Hat


The Monstrous Memento

Level 50 Hat


Medic's Mountain Cap

Level 85 Hat


Ol' Geezer #73534

Level 35 Hat
#Attrib_MakersMark


Ol' Snaggletooth

Level 33 Hat


The Fed-Fightin' Fedora

Level 14 Hat


The Pounding Father #51654

Level 57 Hat
#Attrib_MakersMark


Private Eye

Level 56 Hat
#Attrib_MakersMark


Liquidator's Lid

Level 17 Hat


Respectless Rubber Glove

Level 12 Hat


Pyro's Beanie

Level 62 Hat


Old Guadalajara

Level 82 Hat
#Attrib_MakersMark


The Birdcage #71271

Level 10 Hat
#Attrib_MakersMark


The Flamboyant Flamenco #70549

Level 10 Hat
#Attrib_MakersMark


Handyman's Handle

Level 78 Hat
#Attrib_MakersMark


The Well-Rounded Rifleman

Level 31 Hat


The FR-0

Level 7 Hat


Respectless Robo-Glove

Level 45 Hat


Letch's LED

Level 95 Hat


Bootleg Base Metal Billycock

Level 9 Hat


The Saxton

Level 50 Hat

( Not Tradable or Marketable )


The Deep Cover Operator #42195

Level 60 Hat
#Attrib_MakersMark


The Sammy Cap #47705

Level 50 Hat
#Attrib_MakersMark


Ground Control

Level 6 Hat


The Trash Man #33385

Level 27 Hat
#Attrib_MakersMark


The Scarecrow

Level 24 Hat

( Not Tradable or Marketable )


The Robot Running Man

Level 39 Hat


Troublemaker's Tossle Cap

Level 8 Hat
#Attrib_MakersMark


Whoopee Cap

Level 10 Hat
#Attrib_MakersMark


The Cockfighter #52276

Level 10 Hat
#Attrib_MakersMark


Dr's Dapper Topper

Level 97 Hat


Shadowman's Shade

Level 7 Hat


( Not Tradable or Marketable )


The Tiny Texan

Level 29 Hat


( Not Tradable or Marketable )


The Frontier Djustice #35182

Level 71 Hat
#Attrib_MakersMark


The Razor Cut #40153

Level 47 Hat
#Attrib_MakersMark


The Combustible Kabuto #36156

Level 78 Hat
#Attrib_MakersMark


Employee of the Mmmph #37273

Level 55 Hat
#Attrib_MakersMark


The Spook Specs

Level 5 Hat


The Smoking Skid Lid #51693

Level 24 Hat
#Attrib_MakersMark


Tipped Lid

Level 61 Hat


Trophy Belt

Level 95 Hat

( Not Usable in Crafting )


The Bolted Bushman

Level 82 Hat


Professional's Panama

Level 78 Hat
#Attrib_MakersMark


The Fruit Shoot

Level 17 Hat


The Swagman's Swatter

Level 10 Hat


Stainless Pot

Level 44 Hat


The Tin Pot

Level 63 Hat


Chieftain's Challenge

Level 66 Hat
#Attrib_MakersMark


Sergeant's Drill Hat

Level 51 Hat
#Attrib_MakersMark


The Salty Dog

Level 10 Hat
attach particle effect static (28)


The Hat with No Name

Level 10 Hat


Stout Shako

Level 30 Hat
#Attrib_MakersMark


Backbiter's Billycock

Level 85 Hat
#Attrib_MakersMark


Fancy Fedora

Level 9 Hat

( Not Usable in Crafting )


The Stealth Steeler

Level 24 Hat


Frenchman's Beret

Level 46 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


Hat of Cards #79523

Level 52 Hat
#Attrib_MakersMark


The Sydney Straw Boat #51882

Level 64 Hat
#Attrib_MakersMark


Sultan's Ceremonial #102888

Level 74 Hat
#Attrib_MakersMark


Tam O' Shanter #73778

Level 63 Hat
#Attrib_MakersMark


The Team Captain

Level 96 Hat


The Attendant

Level 63 Hat


Familiar Fez

Level 47 Hat


Grenadier's Softcap

Level 87 Hat
#Attrib_MakersMark


The Milkman

Level 17 Hat


Tough Stuff Muffs #54280

Level 45 Hat
#Attrib_MakersMark


The Crown of the Old Kingdom #32363

Level 21 Hat
#Attrib_MakersMark


Bounty Hat

Level 30 Hat


Max's Severed Head

Level 1 Hat


Dealer's Visor

Level 50 Hat


The Hardy Laurel #43371

Level 97 Hat
vision opt in flags (4)


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


The Nunhood

Level 88 Hat
#Attrib_MakersMark


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


Pyrovision Goggles

Level 8 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The Spiral Sallet

Level 10 Helmet

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Guano

Level 85 Spooky Companion


( Not Tradable or Marketable )


The Splendid Screen

Level 10 Shield
+70% increase in charge impact damage
Killstreaks Active
+50% increase in charge recharge rate
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Dragonborn Helmet #59874

Level 10 Helmet
#Attrib_MakersMark


Football Helmet

Level 64 Helmet

( Not Usable in Crafting )


The Tuxxy

Level 76 Tuxedo


Aladdin's Private Reserve

Level 63 Mystical Lamp
attach particle effect static (28)


Scotch Bonnet

Level 88 Headgear


Batter's Helmet

Level 96 Helmet

( Not Usable in Crafting )


The Soot Suit

Level 81 Shirt


The Merc's Muffler

Level 82 Scarf


The Champ Stamp

Level 36 Tattoos


The Mair Mask

Level 79 Mask


Bonk Boy #42796

Level 77 Mask
#Attrib_MakersMark


The Eliminator's Safeguard #29605

Level 22 Helmet
#Attrib_MakersMark


The Bubble Pipe

Level 2 Helmet
attach particle effect static (28)


Lord Cockswain's Pith Helmet #73936

Level 28 Headgear
#Attrib_MakersMark


The Red Army Robin

Level 6 Mascot


The Fast Learner

Level 88 Shirt


The Snapped Pupil

Level 18 Photograph
#Attrib_MakersMark


The Egghead's Overalls #20853

Level 68 Shirt
#Attrib_MakersMark


The Made Man

Level 74 Rose


Berliner's Bucket Helm

Level 61 Helmet


Fancy Dress Uniform

Level 54 Uniform


Neckwear Headwear

Level 88 Hat


Killer's Kabuto

Level 87 Helmet


The Menpo #53995

Level 34 Mask
#Attrib_MakersMark


The Au Courant Assassin #33557

Level 51 Shirt
#Attrib_MakersMark


The Gilded Guard #35260

Level 93 Helmet
#Attrib_MakersMark


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


Bill's Hat

Level 10 Veteran's Beret


The Facepeeler

Level 14 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Hunger Force #52214

Level 38 Shirt
#Attrib_MakersMark


The Surgeon's Stahlhelm #67309

Level 10 Helmet
#Attrib_MakersMark


Lumbricus Lid

Level 61 Helmet


The Warsworn Helmet

Level 67 Helmet
#Attrib_MakersMark


The Cool Breeze #46874

Level 71 Kilt
#Attrib_MakersMark


Bonk Helm

Level 67 Helmet
#Attrib_MakersMark


Shooter's Sola Topi

Level 99 Helmet
#Attrib_MakersMark


The Winter Wonderland Wrap #51333

Level 20 Mask
#Attrib_MakersMark


The Tartantaloons #42716

Level 31 Pants
#Attrib_MakersMark


Vintage Merryweather

Level 23 Helmet
#Attrib_MakersMark


Runner's Warm-Up

Level 88 Hat
#Attrib_MakersMark


The Sneaky Spats of Sneaking

Level 15 Shoes


The Last Breath #67453

Level 13 Mask
#Attrib_MakersMark


The Whiskey Bib #43549

Level 25 Puffy Shirt


The Extra Layer

Level 48 Vest


Der Wintermantel #51930

Level 70 Apparel


The Human Cannonball #57842

Level 96 Helmet


The Business Casual #60699

Level 26 Shirt
#Attrib_MakersMark


The Toss-Proof Towel

Level 91 Apparel


Brigade Helm

Level 54 Helmet


The Toy Soldier

Level 62 Hat


The Nine-Pipe Problem #63823

Level 90 Pipe
attach particle effect static (28)
#Attrib_MakersMark


Pyromancer's Mask

Level 55 Mask
#Attrib_MakersMark


The Tartan Spartan #43646

Level 98 Helmet
#Attrib_MakersMark


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Couvre Corner #68791

Level 20 Pocket Square
#Attrib_MakersMark


Das Fantzipantzen #44174

Level 21 Shirt
#Attrib_MakersMark


Tyrant's Helm

Level 90 Helmet


Defiant Spartan

Level 100 Helmet
#Attrib_MakersMark


The Koala Compact #57701

Level 31 Satchel
#Attrib_MakersMark


The Crocodile Smile

Level 20 Necklace


Dr. Whoa #68146

Level 15 Shirt
#Attrib_MakersMark


The Polar Pullover

Level 19 Hat
#Attrib_MakersMark


Hotrod

Level 57 Mask
#Attrib_MakersMark


Earbuds

Level 17 Headphones


The Siberian Sophisticate #54704

Level 58 Shirt
#Attrib_MakersMark


The Tools of the Trade #36367

Level 67 Tool Belt
#Attrib_MakersMark


Triboniophorus Tyrannus

Level 28 Mascot
#Attrib_MakersMark


Der Maschinensoldaten-Helm #35182

Level 75 Helmet
#Attrib_MakersMark


Li'l Snaggletooth #43151

Level 70 Pocket Buddy
#Attrib_MakersMark


Festive Chargin' Targe

Level 42 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Blizzard Breather

Level 86 Mask


The Bear Necessities

Level 38 Spirit Animal


The Compatriot

Level 80 Mascot


Das Hazmattenhatten #40638

Level 77 Safety Apparatus


The Lacking Moral Fiber Mask #56260

Level 56 Mask


The Weather Master #43139

Level 75 Helmet


The RoBro 3000

Level 45 Robot


Sir Hootsalot

Level 11 Mascot


The Bone Dome #44093

Level 41 Helmet
#Attrib_MakersMark


The Rump-o'-Lantern

Level 77 Lantern


Blighted Beak

Level 73 Mask
#Attrib_MakersMark


Doc's Holiday #54552

Level 13 Apparel
#Attrib_MakersMark


The Trail-Blazer

Level 95 Sled
#Attrib_MakersMark


Pugilist's Protector

Level 77 Headgear
#Attrib_MakersMark


The Bolgan

Level 23 Helmet
#Attrib_MakersMark


Le Party Phantom

Level 63 Mask
#Attrib_MakersMark


The Anger #72885

Level 10 Hood
#Attrib_MakersMark


Chucklenuts

Level 87 Mascot
#Attrib_MakersMark


The Little Bear #40034

Level 29 Pocket Buddy
#Attrib_MakersMark


The Teufort Tooth Kicker #62803

Level 10 Boots
#Attrib_MakersMark


Sober Stuntman

Level 37 Helmet
#Attrib_MakersMark


Armored Authority #81289

Level 16 Helmet
#Attrib_MakersMark


The Second Opinion

Level 77 Mask


( Not Tradable or Marketable )


The Rugged Respirator

Level 37 Mask


( Not Tradable or Marketable )


The Scrap Pack #70974

Level 15 Robot
#Attrib_MakersMark


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Breakneck Baggies

Level 46 Pants
#Attrib_MakersMark


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Face Plante

Level 100 Mask


( Not Tradable or Marketable )


The Dread Hiding Hood

Level 58 Hood


The Danger #49251

Level 26 Apparel
#Attrib_MakersMark


Rail Spikes #68461

Level 87 Spikes
#Attrib_MakersMark


The Sandvich Safe #80132

Level 15 Lunchbox
#Attrib_MakersMark


The Tide Turner

Level 88 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


Ein #47146

Level 77 Mascot
#Attrib_MakersMark


Archimedes #73191

Level 16 Mascot
#Attrib_MakersMark


The Pocket Pyro

Level 99 Pocket Buddy
#Attrib_MakersMark


The Pocket Raiders #45561

Level 46 Pocket Buddy
#Attrib_MakersMark


The Samur-Eye

Level 17 Helmet


The Infernal Impaler #84063

Level 13 Headgear
#Attrib_MakersMark


The Cloud Crasher

Level 98 Helmet
#Attrib_MakersMark


Hunter Heavy

Level 26 Jacket


The Huntsman's Essentials #39848

Level 10 Quiver
#Attrib_MakersMark


Prussian Pickelhaube

Level 67 Helmet

( Not Usable in Crafting )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Chargin' Targe

Level 75 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Tide Turner

Level 42 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Battle Bird

Level 63 Helmet


( Not Tradable or Marketable )


The Cryptic Keepsake

Level 51 Necklace


( Not Tradable or Marketable )


The Pocket Horsemann

Level 34 Pocket Buddy


( Not Tradable or Marketable )


The Chargin' Targe

Level 54 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Mask of the Shaman #92417

Level 10 Mask
#Attrib_MakersMark


Heer's Helmet #56441

Level 38 Helmet
#Attrib_MakersMark


The Tide Turner

Level 30 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Big Daddy #58451

Level 42 Mask
#Attrib_MakersMark


The Quadwrangler #82957

Level 89 Science Project
#Attrib_MakersMark


The Chargin' Targe

Level 30 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 94 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The HazMat Headcase #60774

Level 65 Mask
#Attrib_MakersMark


The Chargin' Targe

Level 90 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 72 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


"DR_Seal"

Level 73 Mascot
"bewls"


Cap'n Calamari

Level 8 Mask


( Not Tradable or Marketable )


The B.M.O.C.

Level 30 Holiday Hat


The Trencher's Topper #54767

Level 31 Helmet
#Attrib_MakersMark


Gentle Manne's Service Medal

Level 100 Medal
Medal no. 6470


"mind blowing experience"

Level 100 Ring
A perpetual bond of commitment between FLAT AND BROKE
and Yoshimi, forever and ever and ever. XoXoX

( Not Tradable or Marketable, Not Usable in Crafting )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Surgeon's Stethoscope #71681

Level 20 Stethoscope
#Attrib_MakersMark


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Pom-Pommed Provocateur

Level 84 Mask


The Pocket Pyro

Level 49 Pocket Buddy


The Chargin' Targe

Level 47 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Plutonidome

Level 56 Mask


( Not Tradable or Marketable )


The Parasight

Level 37 Mask


( Not Tradable or Marketable )


Mr. Juice

Level 93 Mask


( Not Tradable or Marketable )


The Carious Chameleon

Level 16 Undead Pet


( Not Tradable or Marketable )


Sir Hootsalot

Level 87 Mascot

( Not Tradable or Marketable )


The Rump-o'-Lantern

Level 66 Lantern

( Not Tradable or Marketable )


Carrion Companion

Level 43 Undead Pet


( Not Tradable or Marketable )


The Creature's Grin

Level 11 Mask


( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer

( Not Tradable or Marketable )


The Chargin' Targe

Level 99 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 27 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 38 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time

Summary

Profile views: 3

Item Summary

Item TypeCount
Normal1394
Hats0
Misc728
Metal45 items worth 393 scrap
Total2167

Historical data

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Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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