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Polarcard

Equipped
Hero's Hachimaki #1813
Genuine Pip-Boy
Reclaimed Metal
Ellis' Cap
jewel4345659
Equipped
Conjurer's Cowl #31
Dangeresque, Too?
Equipped
Attendant
Pyromancer's Mask
Foster's Facade
Vintage Stockbroker's Scarf
Bounty Hat
Equipped
Cosa Nostra Cap #3121
Equipped
Made Man #2798
Vintage Tyrolean
Equipped
Bonk Boy #632
Summer Shades
Equipped
Capo's Capper #3076
Equipped
Security Shades #1349
Equipped
Iron Curtain
Equipped
Lugermorph
Strange Sandman
Equipped
Strange Scattergun
Equipped
Strange Bushwacka
Strange Sandman
Strange
Widowmaker
Equipped
Refined Metal
Reclaimed Metal
Scrap Metal
Equipped
Strange Medi Gun
Equipped
Strange Shotgun
Strange Razorback
1/8
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(21 ITEMS IN INVENTORY)
Soldier
(21 ITEMS IN INVENTORY)
Pyro
(23 ITEMS IN INVENTORY)
Demoman
(20 ITEMS IN INVENTORY)
Heavy
(20 ITEMS IN INVENTORY)
Engineer
(22 ITEMS IN INVENTORY)
Medic
(21 ITEMS IN INVENTORY)
Sniper
(23 ITEMS IN INVENTORY)
Spy
(21 ITEMS IN INVENTORY)

Hero's Hachimaki #1813
(equipped)


Level 99 Hat


Genuine Pip-Boy

Level 10 Armband
Using modern super-deluxe resolution graphics!


Reclaimed Metal

Level 2 Craft Item


Ellis' Cap

Level 10 Hat


Conjurer's Cowl #31
(equipped)


Level 68 Hat
I put on my wizard's hat.
#Attrib_MakersMark


Dangeresque, Too?

Level 20 Glasses
Splash the pot with all you got.

( Not Tradable or Marketable )


Attendant
(equipped)


Level 17 Hat
#Attrib_MakersMark


Pyromancer's Mask

Level 58 Hat
#Attrib_MakersMark


Foster's Facade

Level 1 Hat


Vintage Stockbroker's Scarf

Level 1 Hat


Bounty Hat

Level 30 Hat
Earned by completing 5 objectives in 'The Great Steam Treasure Hunt'

( Not Tradable or Marketable )


Cosa Nostra Cap #3121
(equipped)


Level 62 Hat
If looks could kill, this dapper fellow would make your head an
accomplice to murder.

#Attrib_MakersMark


Made Man #2798
(equipped)


Level 53 Rose
A gentleman always has a flower handy to drop on an opponent's grave.
#Attrib_MakersMark


Vintage Tyrolean

Level 5 Hat
#Attrib_MakersMark


Bonk Boy #632
(equipped)


Level 92 Hat
#Attrib_MakersMark


Summer Shades

Level 10 Glasses
These are famous.

( Not Tradable or Marketable )


Capo's Capper #3076
(equipped)


Level 97 Hat
This dashing number will help you commit crimes of all kinds—except
against fashion.

#Attrib_MakersMark


Security Shades #1349
(equipped)


Level 69 Hat
#Attrib_MakersMark


Iron Curtain
(equipped)


Level 5 Minigun

( Not Tradable or Marketable )


Lugermorph
(equipped)


Level 5 Pistol
The ultimate in semi-concealed weaponry.
There's no question you need this gun,
the only question is: where will you keep it?


( Not Tradable or Marketable )


Strange Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls


Strange Scattergun
(equipped)


Level 1 Scattergun


Strange Bushwacka
(equipped)


Level 5 Kukri
#Attrib_MinicritsBecomeCrits


Strange Sandman

Level 15 Bat


Strange

Level 5


Widowmaker

Level 5 Shotgun



(equipped)


Level 1


Refined Metal

Level 3 Craft Item


Reclaimed Metal

Level 2 Craft Item


Scrap Metal

Level 1 Craft Item


Strange Medi Gun
(equipped)


Level 1 Medi Gun


Strange Shotgun
(equipped)


Level 1 Shotgun


Strange Razorback

Level 10 Shield


Spiral Sallet

Level 10 Hat
Little known fact: knights in chess travel over other pieces by rocket
jumping.


( Not Tradable or Marketable )


Splendid Screen #21879

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_NoChargeImpactRange
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
#Attrib_MakersMark


Ali Baba's Wee Booties #7980

Level 10 Boots
#Attrib_ChargeTurnControl
#Attrib_MakersMark


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_MakersMark


Pyro's Beanie

Level 65 Hat

( Not Tradable or Marketable )


Back Scratcher

Level 10 Garden Rake
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced
#Attrib_MakersMark




Level 10

( Not Tradable or Marketable )


Flare Gun

Level 10 Flare Gun

( Not Tradable or Marketable )


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_MakersMark


Persian Persuader #13712
(equipped)


Level 10 Sword
#Attrib_ChargeRechargeRateIncreased
#Attrib_AmmoBecomesHealth
#Attrib_MakersMark


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty

( Not Tradable or Marketable )


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (14)
#Attrib_CannotPickUpIntelligence

( Not Tradable or Marketable )


Degreaser
(equipped)


Level 10 Flame Thrower
#Attrib_DeployTime_Decreased
#Attrib_WpnBurnDmg_Reduced
#Attrib_DamageDone_Negative

( Not Tradable or Marketable )


Powerjack
(equipped)


Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_DmgFromMelee_Increased


Fancy Fedora

Level 15
This smooth, suave, silk-lined beauty can turn any amateur backstabber
into a handsome rogue.


( Not Tradable or Marketable )




Level 5

( Not Tradable or Marketable )


Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


Diamondback #20631

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_MakersMark


Ol' Snaggletooth

Level 62 Hat

( Not Tradable or Marketable )


Bazaar Bargain #20490

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty
#Attrib_MakersMark


Machina #67307

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer
#Attrib_MakersMark

( Not Tradable or Marketable )


Shahanshah #4945

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive
#Attrib_MakersMark


Darwin's Danger Shield

Level 10 Shield
#Attrib_MaxHealth_Positive

( Not Tradable or Marketable )


Enforcer #34308

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_MakersMark


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
#Attrib_CloakMeterConsumeRate

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CannotDisguise

( Not Tradable or Marketable )




Level 5

( Not Tradable or Marketable )


Razorback

Level 10 Shield
#Attrib_BackstabShield

( Not Tradable or Marketable )


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate


Jarate
(equipped)


Level 5 Jar Based Karate
#Attrib_Jarate_Description


Dead Ringer

Level 5 Invis Watch

( Not Tradable or Marketable )


Prussian Pickelhaube

Level 80 Hat
A relic from one war brought into another.
Your enemy will get the point.


( Not Tradable or Marketable )


Professor Speks

Level 5 Hat
Give your teacher the gift of insight, paper clip and rubber band
included.


( Not Tradable or Marketable )


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_MakersMark


Amputator
(equipped)


Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_MakersMark


Soda Popper #39417

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_MakersMark


Winger #6079

Level 15 Pistol
#Attrib_ClipSize_Negative
#Attrib_MakersMark


Atomizer #10533

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased
#Attrib_MakersMark


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_MakersMark


Vita-Saw

Level 5 Bonesaw
#Attrib_PreserveUbercharge
#Attrib_MakersMark




Level 10

( Not Tradable or Marketable )


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost

( Not Tradable or Marketable )


Kritzkrieg

Level 8 Medi Gun

( Not Tradable or Marketable )




Level 10

( Not Tradable or Marketable )


Texas Ten Gallon
(equipped)


Level 80 Hat
Though it looks like a simple ten-gallon hat, this modern feat of
engineering actually contains more moving parts than a level 2 Sentry
Gun.


( Not Tradable or Marketable )


"Grandpa Conagher's spurs"

Level 15 Spurs


Gunslinger

Level 15 Robot Arm
#Attrib_WrenchBuildsMiniSentry

( Not Tradable or Marketable )


License to Maim
(equipped)


Level 20 Badge
And kill, and break, and smash, and bite. Mainly maim, though.

( Not Tradable or Marketable )


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_MaxHealth_Negative

( Not Tradable or Marketable )




Level 1


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
#Attrib_MakersMark


Tomislav #22875

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_MakersMark


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_MakersMark


Widowmaker #20322

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_MakersMark


Short Circuit #40219

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_MakersMark


Southern Hospitality
(equipped)


Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_DmgTaken_From_Fire_Increased
#Attrib_MakersMark


Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?


( Not Tradable or Marketable )


Killing Gloves of Boxing
(equipped)


Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative

( Not Tradable or Marketable )



(equipped)


Level 5

( Not Tradable or Marketable )


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_NoCritBoost
#Attrib_ReloadTime_Increased
#Attrib_MakersMark


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
#Attrib_MakersMark


Market Gardener #7791

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_MakersMark


Reserve Shooter #22189

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemiesDeploy
#Attrib_MakersMark


Original #54364

Level 5 Rocket Launcher
#Attrib_MakersMark


Liberty Launcher #47630

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_MakersMark


Rocket Jumper

Level 1 Rocket Launcher
A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage.

#Attrib_MaxammoPrimary_Increased

( Not Tradable or Marketable )


Equalizer
(equipped)


Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_WeaponBlocksHealing


Horseless Headless Horsemann's Head

Level 31 Hat

He had one all along...

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 5 Badge
This badge tracks your duel statistics.
Increase its level by winning duels!


( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Even though you were late to the party, you were still the life of it.
#Attrib_EmployeeNumber

( Not Tradable or Marketable )


Alien Swarm Parasite

Level 20 Hat
This cute little guy was once the scourge of humanity in another time
and place. Now he's content to ride on your head and keep the sun off.


( Not Tradable or Marketable )


Taunt: The Director's Vision
(equipped)


Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )


Proof of Purchase

Level 50 Hat
From another era.

( Not Tradable or Marketable )


Strange Scattergun

Level 1 Scattergun


Lugermorph

Level 5 Pistol
The ultimate in semi-concealed weaponry.
There's no question you need this gun,
the only question is: where will you keep it?


( Not Tradable or Marketable )




Level  


Bonk Boy #632

Level 92 Hat
#Attrib_MakersMark


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )




Level  


Strange Shotgun

Level 1 Shotgun


Equalizer

Level 10 Pickaxe


Hero's Hachimaki #1813

Level 99 Hat


License to Maim

Level 20 Badge
And kill, and break, and smash, and bite. Mainly maim, though.

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )


Degreaser

Level 10 Flame Thrower

( Not Tradable or Marketable )


Strange Shotgun

Level 1 Shotgun


Powerjack

Level 5 Sledgehammer


Attendant

Level 17 Hat
#Attrib_MakersMark


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )




Level  




Level  


Persian Persuader #13712

Level 10 Sword
#Attrib_MakersMark


Conjurer's Cowl #31

Level 68 Hat
I put on my wizard's hat.
#Attrib_MakersMark


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


Shotgun

Level 1 Shotgun


Killing Gloves of Boxing

Level 7 Boxing Gloves

( Not Tradable or Marketable )


Capo's Capper #3076

Level 97 Hat
This dashing number will help you commit crimes of all kinds—except
against fashion.

#Attrib_MakersMark


Security Shades #1349

Level 69 Hat
#Attrib_MakersMark


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )


Shotgun

Level 1 Shotgun


Lugermorph

Level 5 Pistol
The ultimate in semi-concealed weaponry.
There's no question you need this gun,
the only question is: where will you keep it?


( Not Tradable or Marketable )


Southern Hospitality

Level 20 Wrench
#Attrib_MakersMark


Texas Ten Gallon

Level 80 Hat
Though it looks like a simple ten-gallon hat, this modern feat of
engineering actually contains more moving parts than a level 2 Sentry
Gun.


( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )


Syringe Gun

Level 1 Syringe Gun


Strange Medi Gun

Level 1 Medi Gun


Amputator

Level 15 Bonesaw
#Attrib_MakersMark


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )




Level  


Jarate

Level 5 Jar Based Karate


Strange Bushwacka

Level 5 Kukri


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )


Revolver

Level 1 Revolver




Level  


Invis Watch

Level 1 Invis Watch


Cosa Nostra Cap #3121

Level 62 Hat
If looks could kill, this dapper fellow would make your head an
accomplice to murder.

#Attrib_MakersMark


Made Man #2798

Level 53 Rose
A gentleman always has a flower handy to drop on an opponent's grave.
#Attrib_MakersMark


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )


Strange Scattergun

Level 1 Scattergun


Lugermorph

Level 5 Pistol
The ultimate in semi-concealed weaponry.
There's no question you need this gun,
the only question is: where will you keep it?


( Not Tradable or Marketable )




Level  


Bonk Boy #632

Level 92 Hat
#Attrib_MakersMark


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )




Level  


Strange Shotgun

Level 1 Shotgun


Equalizer

Level 10 Pickaxe


Hero's Hachimaki #1813

Level 99 Hat


License to Maim

Level 20 Badge
And kill, and break, and smash, and bite. Mainly maim, though.

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )


Degreaser

Level 10 Flame Thrower

( Not Tradable or Marketable )


Strange Shotgun

Level 1 Shotgun


Powerjack

Level 5 Sledgehammer


Attendant

Level 17 Hat
#Attrib_MakersMark


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )




Level  




Level  


Persian Persuader #13712

Level 10 Sword
#Attrib_MakersMark


Conjurer's Cowl #31

Level 68 Hat
I put on my wizard's hat.
#Attrib_MakersMark


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


Shotgun

Level 1 Shotgun


Killing Gloves of Boxing

Level 7 Boxing Gloves

( Not Tradable or Marketable )


Capo's Capper #3076

Level 97 Hat
This dashing number will help you commit crimes of all kinds—except
against fashion.

#Attrib_MakersMark


Security Shades #1349

Level 69 Hat
#Attrib_MakersMark


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )


Shotgun

Level 1 Shotgun


Lugermorph

Level 5 Pistol
The ultimate in semi-concealed weaponry.
There's no question you need this gun,
the only question is: where will you keep it?


( Not Tradable or Marketable )


Southern Hospitality

Level 20 Wrench
#Attrib_MakersMark


Texas Ten Gallon

Level 80 Hat
Though it looks like a simple ten-gallon hat, this modern feat of
engineering actually contains more moving parts than a level 2 Sentry
Gun.


( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )


Syringe Gun

Level 1 Syringe Gun


Strange Medi Gun

Level 1 Medi Gun


Amputator

Level 15 Bonesaw
#Attrib_MakersMark


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )




Level  


Jarate

Level 5 Jar Based Karate


Strange Bushwacka

Level 5 Kukri


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch




Level  


Cosa Nostra Cap #3121

Level 62 Hat
If looks could kill, this dapper fellow would make your head an
accomplice to murder.

#Attrib_MakersMark


Made Man #2798

Level 53 Rose
A gentleman always has a flower handy to drop on an opponent's grave.
#Attrib_MakersMark


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )

Summary

Profile views: 1,033

Item Summary

Item TypeCount
Normal74
Hats17
Misc13
Metal4 items worth 16 scrap
Total108

Historical data

Show all

Historical data for this player:
Mon, 11 Nov 24 20:07:22 +0000
Wed, 08 Nov 23 20:14:34 +0000
Thu, 10 Nov 22 02:21:45 +0000
Fri, 30 Sep 22 02:58:53 +0000
Sun, 14 Nov 21 21:13:40 +0000
Mon, 06 Sep 21 07:33:47 +0000
Mon, 10 May 21 21:15:09 +0000
Thu, 06 Aug 20 08:58:24 +0000
Sun, 08 Dec 19 22:08:06 +0000
Sun, 09 Jun 19 00:35:36 +0000
Sat, 09 Feb 19 10:47:31 +0000
Fri, 05 Oct 18 06:47:55 +0000
Mon, 30 Apr 18 14:06:19 +0000
Sat, 07 Apr 18 23:24:57 +0000
Fri, 12 Jan 18 20:26:17 +0000
Sat, 16 Dec 17 11:30:35 +0000
Tue, 21 Nov 17 04:18:53 +0000
Sat, 04 Mar 17 14:49:44 +0000
Tue, 08 Nov 16 22:07:43 +0000
Sun, 06 Nov 16 21:34:41 +0000
Wed, 05 Oct 16 22:35:59 +0000
Fri, 26 Aug 16 02:40:17 +0000
Tue, 23 Aug 16 07:22:13 +0000
Mon, 08 Feb 16 09:03:37 +0000
Thu, 10 Dec 15 23:17:57 +0000
Sun, 11 Oct 15 01:25:01 +0000
Thu, 06 Aug 15 18:11:36 +0000
Wed, 08 Jul 15 05:32:16 +0000
Sat, 04 Jul 15 14:15:59 +0000
Sat, 27 Jun 15 05:48:32 +0000
Sat, 14 Mar 15 03:49:16 +0000
Sat, 21 Feb 15 05:30:57 +0000
Tue, 17 Feb 15 13:05:59 +0000
Wed, 28 Jan 15 01:13:27 +0000
Sat, 17 Jan 15 10:45:00 +0000
Sun, 11 Jan 15 12:37:16 +0000
Wed, 31 Dec 14 17:08:15 +0000
Sun, 21 Dec 14 15:40:34 +0000
Thu, 11 Dec 14 08:49:35 +0000
Thu, 04 Dec 14 18:27:58 +0000
Mon, 01 Dec 14 06:02:07 +0000
Sat, 15 Nov 14 09:39:44 +0000
Sat, 01 Nov 14 08:35:06 +0000
Wed, 22 Oct 14 00:35:49 +0000
Sat, 04 Oct 14 13:47:54 +0000
Thu, 02 Oct 14 18:07:07 +0000
Wed, 24 Sep 14 01:28:24 +0000
Sun, 21 Sep 14 10:57:38 +0000
Thu, 18 Sep 14 14:22:56 +0000
Wed, 10 Sep 14 02:22:55 +0000
Sat, 06 Sep 14 13:16:25 +0000
Mon, 01 Sep 14 04:35:55 +0000
Fri, 29 Aug 14 03:05:29 +0000
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Tue, 04 Oct 11 02:35:20 +0000 (currently shown)
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Sat, 12 Mar 11 11:08:21 +0000
Thu, 10 Mar 11 04:13:17 +0000
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