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"SECRET RUSSIAN HAIRCUT"
jewel15185211
Unusual Lord Cockswain's Pith Helmet
Quality 15 Unknown Item 16391
Quality 15 Unknown Item 16391
Quality 15 Unknown Item 16391
"Space Dandy's Pistol"
Unknown Item 30856
Unknown Item 30983
Quality 15 Unknown Item 15008
Quality 15 Unknown Item 15047
Quality 15 Unknown Item 15001
Quality 15 Unknown Item 15033
Unknown Item 31045
Unknown Item 30752
Unknown Item 30651
Unknown Item 30753
Unknown Item 30745
Quality 15 Unknown Item 15020
Quality 15 Sniper Rifle
Strange Spy-cicle
"This is a Knife"
Strange Dalokohs Bar
Strange Festive Ambassador
Strange Unknown Item 1142
"Unoriginal"
Strange Scattergun
Strange Rescue Ranger
Strange Sniper Rifle
"That's a Pick."
Strange Dead Ringer
Strange Spooky Sleeves
Strange Spirit Of Giving
Genuine Ham Shank
Genuine AWPer Hand
Genuine Pip-Boy
Genuine Deus Specs
Genuine Unknown Item 30740
Vintage Dead Ringer
Vintage Tough Guy's Toque
Vintage Stockbroker's Scarf
Vintage
Vintage Razorback
Haunted Unknown Item 30535
Haunted Unknown Item 30488
Scrap Metal
Scrap Metal
Scrap Metal
Scrap Metal
Scrap Metal
Scrap Metal
1/28
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(121 ITEMS IN INVENTORY)
Soldier
(143 ITEMS IN INVENTORY)
Pyro
(132 ITEMS IN INVENTORY)
Demoman
(130 ITEMS IN INVENTORY)
Heavy
(87 ITEMS IN INVENTORY)
Engineer
(65 ITEMS IN INVENTORY)
Medic
(72 ITEMS IN INVENTORY)
Sniper
(90 ITEMS IN INVENTORY)
Spy
(71 ITEMS IN INVENTORY)

"SECRET RUSSIAN HAIRCUT"

Level 78 Hat
"Привет из России, Америкосы :)"
#Attrib_AttachedParticle
(0.17)
(1065353216)
()
()
(1)


Unusual Lord Cockswain's Pith Helmet

Level 53 Hat
#Attrib_AttachedParticle
(7.18)
(1065353216)
(1)


Quality 15 Unknown Item 16391

Level 99
(0.2)
()
(1)
(1)
(1)
(0)
(2)
(391)

( Not Tradable or Marketable )


Quality 15 Unknown Item 16391

Level 99
(0.2)
()
(1)
(1)
(1)
(0)
(2)
(391)

( Not Tradable or Marketable )


Quality 15 Unknown Item 16391

Level 99
(0.2)
(4227257662)
(3925246356)
()
(1)
(1)
(1)
(0)
(2)
(391)

( Not Tradable or Marketable )


"Space Dandy's Pistol"

Level 1
()
(1)
(0.723)
()
(1)


Unknown Item 30856

Level 56
(1)
(1)


Unknown Item 30983

Level 99
(1)
(1)


Quality 15 Unknown Item 15008

Level 1
(0.6)
(1)
()
()
(1)
(1)
(0.6)
(5)


Quality 15 Unknown Item 15047

Level 1
(0.2)
()
(0.608)
()
(1)
(1)
(0.6)
(47)
(1065353216)


Quality 15 Unknown Item 15001

Level 1
(0.6)
(0.505)
()
()
(1)
(1)
(0.6)
(13)


Quality 15 Unknown Item 15033

Level 1
(0.2)
(0.676)
()
()
(1)
(1)
(0.6)
(33)


Unknown Item 31045

Level 80
(1)
(1)


Unknown Item 30752

Level 47
(1)
(1)


Unknown Item 30651

Level 99
(1)
(1)


Unknown Item 30753

Level 40
(1)
(1)


Unknown Item 30745

Level 10
(1)
(1)


Quality 15 Unknown Item 15020

Level 1
(1)
(1)
()
()
(1)
(1)
(0.6)
(20)


Quality 15 Sniper Rifle

Level 99 Sniper Rifle
(0.2)
(391)
(2205243578)
(1)
()
(1)
(0.676)
()

( Not Tradable or Marketable )


Strange Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire
(2004)
(2)
(3)
()


"This is a Knife"

Level 2
"If You Are Reading This You Are Standing To Close"
(1)
()
()
(0.455)
()


Strange Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)


Strange Festive Ambassador

Level 5
"죽어버린 별의 넋두리"
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
(2)
(2)
()
()
(1)
(1)


Strange Unknown Item 1142

Level 94
(6)
(2)
(0.497)
()
(1)


"Unoriginal"

Level 1 Rocket Launcher
"This is unoriginal."
(1)
()
()
()
(1)
(1)
()


Strange Scattergun

Level 1 Scattergun
#Attrib_HalloweenSpell_DeathGhosts
(1)
()
(1)
(0.608)
()


Strange Rescue Ranger

Level 82 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative
(1)
()
(1)
()
(0.608)
(4)


Strange Sniper Rifle

Level 1 Sniper Rifle
"Be Efficient, Be Polite, And have a plan to taunt everyone you kill"
(2003)
(4)
(3)
()
()
(1)
(0.676)
()


"That's a Pick."

Level 1 Sniper Rifle
(6)
(2)
()
()
(1)
(0.676)
()


Strange Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Strange Spooky Sleeves

Level 35 Apparel
Get these now, before Glenn Danzig finds out about them and buys them
all! Seriously, you can have a world where these spooky sleeves are in
stock, or a world where Glenn Danzig exists, but not both! Hurry! He's
googling "spooky sleeves" RIGHT NOW!

(1)


Strange Spirit Of Giving

Level 1 Badge
The more gifts you give away, the bigger your heart will get! Get what
gift-givers call "the Smissmas spirit," and what cardiologists call
hypertrophic cardiomyopathy.

(1)

( Not Tradable or Marketable )


Genuine Ham Shank

Level 5 Pork Product
This makeshift classic is a prison staple. Simply take any common,
everyday prison item, like a toothbrush or ham, whittle it to a point,
and use it to shiv snitches waiting in line at the commissary for a
second helping of ham and toothbrushes.

(6)
(2)
()


Genuine AWPer Hand

Level 1
This controversial bolt-action beaut is banned in thousands of
countries, and with good reason: You could really hurt someone with
this thing.

(0.676)
()


Genuine Pip-Boy

Level 10 Armband
Using modern super-deluxe resolution graphics!
(1)


Genuine Deus Specs

Level 10 Glasses
(1)


Genuine Unknown Item 30740

Level 1
(1)


Vintage Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Vintage Tough Guy's Toque

Level 72 Hat
Because when you're the toughest Mother Hubbard in the fort, nobody's
criticizing your fashion sense.

(1)


Vintage Stockbroker's Scarf

Level 1 Hat
(1)
(1)


Vintage

Level 70
#Attrib_PyroYearNumber
vision opt in flags (1)
#Attrib_PyroVisionOptIn
(1)
()


Vintage Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Haunted Unknown Item 30535

Level 17
#Attrib_PowerupCharges
#Attrib_PowerupMaxCharges
#Attrib_PowerupDuration

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Unknown Item 30488

Level 31
(1)

( Not Tradable or Marketable )


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Unknown Item 6527

Level 1
(426)
()
(1065353216)
(1)

( Not Usable in Crafting )


Unknown Item 5894

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5895)
(1)

( Not Tradable or Marketable )


Unknown Item 5905

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5906)
(1)

( Not Tradable or Marketable )


Unknown Item 5905

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5906)
(1)


Unknown Item 5905

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5906)
(1)


Unknown Item 5905

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5906)
(1)


Unknown Item 5905

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5906)
(1)


Unknown Item 5905

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5906)
(1)

( Not Tradable or Marketable )


Unknown Item 5905

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5906)
(1)

( Not Tradable or Marketable )


Unknown Item 5905

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5906)
(1)

( Not Tradable or Marketable )


Unknown Item 5915

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5916)
(1)


Unknown Item 5915

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5916)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5893

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5892)
(1)
(1)


Unknown Item 5871

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5873)
(1)
(1)


Unknown Item 5871

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5873)
(1)
(1)


Unknown Item 5871

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5873)
(1)
(1)


Unknown Item 5871

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5873)
(1)
(1)


Unknown Item 5871

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5873)
(1)
(1)


Unknown Item 5871

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5873)
(1)
(1)


Unknown Item 5871

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5873)
(1)
(1)


Unknown Item 5871

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5873)
(1)
(1)


Unknown Item 5871

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5873)
(1)
(1)


Unknown Item 5871

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5873)
(1)
(1)


Unknown Item 5871

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5873)
(1)
(1)


Unknown Item 5871

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5873)
(1)
(1)


Unknown Item 5875

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5877)
(1)
(1)


Unknown Item 5875

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5877)
(1)
(1)


Unknown Item 5875

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5877)
(1)
(1)


Unknown Item 5875

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5877)
(1)
(1)


Unknown Item 5875

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5877)
(1)
(1)


Unknown Item 5897

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5898)
(1)

( Not Tradable or Marketable )


Unknown Item 5918

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5919)
(1)


Unknown Item 5918

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5919)
(1)


Unknown Item 5918

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5919)
(1)


Unknown Item 5931

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5932)
(1)


Unknown Item 5931

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5932)
(1)


Unknown Item 5931

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5932)
(1)


Unknown Item 5849

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5848)
(1)
(1)


Unknown Item 5849

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5848)
(1)
(1)


Unknown Item 5849

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5848)
(1)
(1)


Unknown Item 5849

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5848)
(1)
(1)


Unknown Item 5849

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5848)
(1)
(1)


Unknown Item 5849

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5848)
(1)
(1)


Unknown Item 5849

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5848)
(1)
(1)


Unknown Item 5849

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5848)
(1)
(1)


Unknown Item 5849

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5848)
(1)
(1)


Unknown Item 5849

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5848)
(1)
(1)


Unknown Item 5849

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5848)
(1)
(1)


Unknown Item 5867

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5866)
(1)
(1)


Unknown Item 5867

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5866)
(1)
(1)


Unknown Item 5867

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5866)
(1)
(1)


Unknown Item 5867

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5866)
(1)
(1)


Unknown Item 5867

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5866)
(1)
(1)


Unknown Item 5867

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5866)
(1)
(1)


Unknown Item 5867

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5866)
(1)
(1)


Unknown Item 5867

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5866)
(1)
(1)


Unknown Item 5867

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5866)
(1)
(1)


Unknown Item 5867

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5866)
(1)
(1)


Unknown Item 5867

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5866)
(1)
(1)


Unknown Item 5867

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5866)
(1)
(1)


Unknown Item 5867

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5866)
(1)
(1)


Unknown Item 5867

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5866)
(1)
(1)


Unknown Item 5867

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5866)
(1)
(1)


Unknown Item 5719

Level 13
#Attrib_SupplyCrateSeries
(1)
(5720)


Unknown Item 5719

Level 13
#Attrib_SupplyCrateSeries
(1)
(5720)


Unknown Item 5719

Level 13
#Attrib_SupplyCrateSeries
(1)
(5720)


Unknown Item 5904

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5903)
(1)


Unknown Item 5904

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5903)
(1)


Unknown Item 5927

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5926)
(1)


Unknown Item 5927

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5926)
(1)


Unknown Item 5927

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5926)
(1)


Unknown Item 5927

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5926)
(1)


Unknown Item 5927

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5926)
(1)


Unknown Item 5927

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5926)
(1)


Unknown Item 5927

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5926)
(1)


Unknown Item 5927

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5926)
(1)


Unknown Item 5927

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5926)
(1)


Unknown Item 5938

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5937)
(1)


Mann Co. Supply Crate

Level 10 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries
(1)
(5021)


Mann Co. Supply Crate

Level 13 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries
(1)
(5021)


Mann Co. Supply Crate

Level 13 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries
(1)
(5021)


Mann Co. Supply Crate

Level 13 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries
(1)
(5021)


Mann Co. Supply Crate

Level 13 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries
(1)
(5021)


Mann Co. Supply Crate

Level 13 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries
(1)
(5021)


Mann Co. Supply Crate

Level 13 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries
(1)
(5021)


Mann Co. Supply Crate

Level 13 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries
(1)
(5021)


Mann Co. Supply Crate

Level 13 Supply Crate
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.

#Attrib_SupplyCrateSeries
(1)
(5021)


Unknown Item 5781

Level 20
#Attrib_SupplyCrateSeries
(1)
(5021)


Unknown Item 5781

Level 20
#Attrib_SupplyCrateSeries
(1)
(5021)


Unknown Item 5803

Level 20
#Attrib_SupplyCrateSeries
(1)
(5021)


Unknown Item 5803

Level 20
#Attrib_SupplyCrateSeries
(1)
(5021)


Unknown Item 5803

Level 20
#Attrib_SupplyCrateSeries
(1)
(5021)


Unknown Item 5803

Level 20
#Attrib_SupplyCrateSeries
(1)
(5021)


Unknown Item 5803

Level 20
#Attrib_SupplyCrateSeries
(1)
(5021)


Unknown Item 5803

Level 20
#Attrib_SupplyCrateSeries
(1)
(5021)


Unknown Item 5803

Level 20
#Attrib_SupplyCrateSeries
(1)
(5021)


Unknown Item 5803

Level 20
#Attrib_SupplyCrateSeries
(1)
(5021)


Unknown Item 5803

Level 20
#Attrib_SupplyCrateSeries
(1)
(5021)


Unknown Item 5803

Level 20
#Attrib_SupplyCrateSeries
(1)
(5021)


Unknown Item 5803

Level 20
#Attrib_SupplyCrateSeries
(1)
(5021)


Unknown Item 5859

Level 20
#Attrib_SupplyCrateSeries
(1)
(5021)


Unknown Item 5859

Level 20
#Attrib_SupplyCrateSeries
(1)
(5021)


Unknown Item 5859

Level 20
#Attrib_SupplyCrateSeries
(1)
(5021)


Unknown Item 5859

Level 20
#Attrib_SupplyCrateSeries
(1)
(5021)


Unknown Item 5859

Level 20
#Attrib_SupplyCrateSeries
(1)
(5021)


Unknown Item 5859

Level 20
#Attrib_SupplyCrateSeries
(1)
(5021)


Unknown Item 5859

Level 20
#Attrib_SupplyCrateSeries
(1)
(5021)


Unknown Item 5888

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5887)
(1)


Unknown Item 5888

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5887)
(1)


Unknown Item 5888

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5887)
(1)


Unknown Item 5888

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5887)
(1)


Unknown Item 5888

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5887)
(1)


Unknown Item 5888

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5887)
(1)


Unknown Item 5888

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5887)
(1)


Unknown Item 5888

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5887)
(1)


Unknown Item 5888

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5887)
(1)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Unknown Item 5902

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5901)
(1)


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5908)
(1)


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5908)
(1)


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5908)
(1)


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5908)
(1)


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5908)
(1)


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5908)
(1)


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5908)
(1)


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5908)
(1)


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5908)
(1)


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5908)
(1)


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5911)
(1)


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5911)
(1)


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5911)
(1)


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5911)
(1)


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5911)
(1)


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5911)
(1)


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5911)
(1)


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5911)
(1)


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5911)
(1)


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5911)
(1)


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5921)
(1)


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5921)
(1)


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5921)
(1)


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5921)
(1)


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5921)
(1)


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5921)
(1)


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5921)
(1)


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5921)
(1)


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5921)
(1)


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5921)
(1)


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5921)
(1)


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5921)
(1)


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5921)
(1)


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5921)
(1)


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5921)
(1)


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5921)
(1)


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5924)
(1)


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5924)
(1)


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5924)
(1)


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5924)
(1)


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5924)
(1)


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5924)
(1)


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5924)
(1)


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5924)
(1)


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5924)
(1)


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5924)
(1)


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5924)
(1)


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5924)
(1)


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5924)
(1)


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5924)
(1)


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5924)
(1)


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5924)
(1)


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5934)
(1)


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5934)
(1)


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5934)
(1)


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5934)
(1)


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5934)
(1)


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5934)
(1)


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5934)
(1)


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5934)
(1)


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5934)
(1)


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5934)
(1)


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5934)
(1)


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5714

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries
(1)


Unknown Item 5715

Level 13
#Attrib_SupplyCrateSeries
(1)


Noise Maker - TF Birthday

Level 5 Party Favor

#Attrib_Unlimited

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

#Attrib_Unlimited


Unknown Item 1165

Level 1
(21)

( Not Tradable or Marketable )


Unknown Item 1166

Level 1
(30)

( Not Tradable or Marketable )


Unknown Item 1166

Level 1
(30)

( Not Tradable or Marketable )


Unknown Item 1166

Level 1
(29)

( Not Tradable or Marketable )


Unknown Item 5703

Level 1
(1)


Unknown Item 8935

Level 1
(2020)

( Not Tradable or Marketable )


Unknown Item 8935

Level 1
(2018)

( Not Tradable or Marketable )


Unknown Item 8935

Level 1
(2020)

( Not Tradable or Marketable )


Unknown Item 8935

Level 1
(2018)

( Not Tradable or Marketable )


Unknown Item 8935

Level 1
(3)
(2019)

( Not Tradable or Marketable )


Unknown Item 5826

Level 38
(1)
(1)
(3)
(1)
(1)
(1)
(1636380000)

( Not Tradable or Marketable, Not Usable in Crafting )


Description Tag

Level 1 Tool
Changes the description of an item in your backpack
(1)
(1)


Description Tag

Level 1 Tool
Changes the description of an item in your backpack
(1)
(1)


Description Tag

Level 1 Tool
Changes the description of an item in your backpack
(1)
(1)


Description Tag

Level 1 Tool
Changes the description of an item in your backpack
(1)
(1)


Description Tag

Level 1 Tool
Changes the description of an item in your backpack
(1)
(1)


Description Tag

Level 1 Tool
Changes the description of an item in your backpack
(1)
(1)




Level 1
(1)




Level 1
(1)




Level 1
(1)




Level 1
(1)




Level 1
(1)




Level 1
(1)


Decal Tool

Level 5 Tool
Add a custom decal to eligible items.
(1)


Unknown Item 5083

Level 5
(1)
(1)

( Not Tradable or Marketable )


Unknown Item 5083

Level 5
(1)
(1)


Unknown Item 5083

Level 5
(1)
(1)

( Not Tradable or Marketable )


Unknown Item 5083

Level 5
(1)
(1)

( Not Tradable or Marketable )


Unknown Item 5083

Level 5
(1)
(1)

( Not Tradable or Marketable )


Unknown Item 5083

Level 5
(1)
(1)

( Not Tradable or Marketable )


Unknown Item 5083

Level 5
(1)
(1)

( Not Tradable or Marketable )


Unknown Item 5083

Level 5
(1)
(1)


Unknown Item 5083

Level 5
(1)
(1)


Ye Olde Rustic Colour

Level 5
(1)
(1)

( Not Tradable or Marketable )


Zepheniah's Greed

Level 5
(1)
(1)

( Not Tradable or Marketable )


Zepheniah's Greed

Level 5
(1)
(1)

( Not Tradable or Marketable )


Color No. 216-190-216

Level 5
(1)
(1)

( Not Tradable or Marketable )


Peculiarly Drab Tincture

Level 5
(1)
(1)

( Not Tradable or Marketable )


Unknown Item 30609

Level 53
(1)
()


Unknown Item 30839

Level 91
(1)


Unknown Item 30842

Level 96
(1)


Unknown Item 30922

Level 79
(1)


Unknown Item 30673

Level 45
(1)
(1)


Unknown Item 30843

Level 29
(1)


Unknown Item 30615

Level 62
(1)
(100)
(1)
(60)
(0.2)


Unknown Item 30918

Level 83
(1)
()


Unknown Item 1196

Level 80
(1)
(65)
(1)
(1)
(60)
(0.2)
()


Unknown Item 30876

Level 92
(1)


Unknown Item 1110

Level 64
(1)
()
(2.6)


Unknown Item 1157

Level 100
(1)
(50)
(50)
(1065353216)
()


Taunt: The Schadenfreude

Level 5 Special Taunt
Share a good natured laugh with everyone except that one guy you just
shot.

(1)


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.

(1)

( Not Tradable or Marketable )




Level 59
#Attrib_PowerupCharges
#Attrib_PowerupMaxCharges
#Attrib_PowerupDuration

( Not Tradable or Marketable )


Voodoo-Cursed Scout Soul

Level 1
(1)

( Not Tradable or Marketable )


Voodoo-Cursed Soldier Soul

Level 1
(1)

( Not Tradable or Marketable )


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty
()
(1)
()
(0.455)
(72)


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased
()
(1.5)
(1065353216)


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased
()
(1.5)
(1065353216)


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased
()
(1.5)
(1065353216)


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased
()
(1.5)
(1065353216)


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased
()
(1.5)
(1065353216)


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_EffectBarRechargeRateIncreased
#Attrib_DamageDone_Negative
()


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_EffectBarRechargeRateIncreased
#Attrib_DamageDone_Negative
()


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_EffectBarRechargeRateIncreased
#Attrib_DamageDone_Negative
()


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_EffectBarRechargeRateIncreased
#Attrib_DamageDone_Negative
()


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_EffectBarRechargeRateIncreased
#Attrib_DamageDone_Negative
()


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_EffectBarRechargeRateIncreased
#Attrib_DamageDone_Negative
()


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_EffectBarRechargeRateIncreased
#Attrib_DamageDone_Negative
()


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss
()


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss
()


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss
()

( Not Tradable or Marketable )


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss
()


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss
()


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased
()


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased
()


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased
()


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased
()


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative
()
(1065353216)


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive
()
(1)


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive
()
(1)

( Not Usable in Crafting )




Level 5
()
(1)




Level 5
()
(1)




Level 5
()
(1)




Level 5
()
(1)




Level 5
()
(1)




Level 5
()
(1)




Level 5
()
(1)


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)

( Not Tradable or Marketable )




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative
()
(1)
()
(0.608)
(1065353216)


Vita-Saw

Level 5 Bonesaw
#Attrib_PreserveUbercharge
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative
()
(0.6)


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!

()
(1)

( Not Tradable or Marketable )


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!

()
(1)


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!

()
(1)


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()

( Not Tradable or Marketable )


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()


Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative
()




Level 80
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled
()
(1)




Level 82
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled
()
(1)




Level 92
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled
()
(1)


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive
()
(1)
()
(0.455)


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive
()
(1)
()
(0.455)


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive
()
(1)
()
(0.455)


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive
()
(1)
()
(0.455)


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive
()
(1)
()
(0.455)


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive
()
(1)
()
(0.455)


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive
()
(1)
()
(0.455)


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_From_Fire_Increased
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()

( Not Tradable or Marketable )


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative
()


Unknown Item 1092

Level 10
()
(1065353216)
(1)


Unknown Item 1092

Level 10
()
(1065353216)
(1)


Unknown Item 1092

Level 10
()
(1065353216)
(1)




Level 10
()
(1065353216)
(1)




Level 10
()
(1065353216)
(1)




Level 10
()
(1065353216)
(1)


Festive Huntsman

Level 10
override projectile type (1100480512)
(2)
(2)
()
(1)
(1065353216)
(1)


Crusader's Crossbow

Level 15 Crossbow
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced
()
(1)
()
(0.608)
(1)


Crusader's Crossbow

Level 15 Crossbow
#Attrib_FiresHealingBolts
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced
()
(1)
()
(0.608)
(1)


Crusader's Crossbow

Level 15 Crossbow
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced
()
(1)
()
(0.608)
(1)


Unknown Item 1079

Level 93
override projectile type (1102577664)
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced
()
(0.608)
(1)
(1)


Lollichop

Level 1 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 15 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 34 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 45 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 61 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 72 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 80 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Lollichop

Level 82 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
()


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected
()


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected
()


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected
()


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected
()


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected
()




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()


Unknown Item 1178

Level 29
()
(1)
()
(1)
(0.8)
()
(0.25)
(1)
(1)
(1)
(20)


Unknown Item 1178

Level 43
()
(1)
()
(1)
(0.8)
()
(0.25)
(1)
(1)
(1)
(20)


Unknown Item 1178

Level 70
()
(1)
()
(1)
(0.8)
()
(0.25)
(1)
(1)
(1)
(20)


Unknown Item 1178

Level 79
()
(1)
()
(1)
(0.8)
()
(0.25)
(1)
(1)
(1)
(20)


Unknown Item 1178

Level 80
()
(1)
()
(1)
(0.8)
()
(0.25)
(1)
(1)
(1)
(20)


Unknown Item 1178

Level 84
()
(1)
()
(1)
(0.8)
()
(0.25)
(1)
(1)
(1)
(20)




Level 42
()
(1)
()
(0.455)




Level 42
()
(1)
()
(0.455)




Level 42
()
(1)
()
(0.455)




Level 42
()
(1)
()
(0.455)


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
()
(1065353216)


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
()
(1065353216)


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
()
(1065353216)


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
()
(1065353216)


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
()
(1065353216)


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
()
(1065353216)


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
()
(1065353216)


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)

( Not Tradable or Marketable )


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
(1)
()
(1065353216)


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased
()
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()
(0.4)


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased
()
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()
(0.4)


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased
()
(1)
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()
(0.4)
#Attrib_MakersMark

( Not Tradable or Marketable )


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased
(0)
(8.5)
(50)
(2450)
(2.8)
(0.6)
(0.1)
(20)
()


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_FlaregunPelletsWithKnockback
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)

( Not Tradable or Marketable )


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Flare Gun

Level 10 Flare Gun
()
(1065353216)
(1)


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(1065353216)


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_NoCritBoost
#Attrib_ReloadTime_Increased
#Attrib_CritChance_Disabled
()
(1)
#Attrib_MakersMark


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled
()
(1)


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled
()
(1)


Frying Pan

Level 5 Frying Pan
()


Back Scratcher

Level 10 Garden Rake
#Attrib_HealthFromPacks_Increased
#Attrib_DamageDone_Positive
#Attrib_HealthFromHealers_Reduced
()
(1)
()
(0.455)


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced
()
(1)
()
(0.455)


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced
()
(1)
()
(0.455)


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced
()
(1)
()
(0.455)


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced
()
(1)
()
(0.455)


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1.15)
(5)
(3)


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1.15)
(5)
(3)


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1.15)
(5)
(3)


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1.15)
(5)
(3)


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1.15)
(5)
(3)


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1.15)
(5)
(3)


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1.15)
(5)
(3)


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1.15)
(5)
(3)


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DeployTime_Increased
#Attrib_DmgFromMelee_Increased
()
(0.6)
(0.6)
(2)


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
()
(0.6)
(0.6)
(2)


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
()
(0.6)
(0.6)
(2)


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
()
(0.6)
(0.6)
(2)


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
()
(0.6)
(0.6)
(2)


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
()

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
()
(1.3)
(10)
(1.5)


Gloves of Running Urgently

Level 10 Boxing Gloves
()
(1.3)
(10)
(1.5)


Gloves of Running Urgently

Level 10 Boxing Gloves
()
(1.3)
(10)
(1.5)


Gloves of Running Urgently

Level 10 Boxing Gloves
()
(1.3)
(10)
(1.5)


Gloves of Running Urgently

Level 10 Boxing Gloves
()
(1.3)
(10)
(1.5)


Gloves of Running Urgently

Level 10 Boxing Gloves
()
(1.3)
(10)
(1.5)


Gloves of Running Urgently

Level 10 Boxing Gloves
#Attrib_MoveSpeed_Bonus
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(1.3)
(10)
(1.5)


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()


Unknown Item 1100

Level 5
(1)
()
(1.3)
(10)
(1)
(1.5)
(1)
(1)


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)

( Not Tradable or Marketable )


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_BlastDamageToSelf_Increased
#Attrib_StickyAirBurstMode
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
()
(1)
()
(1)


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode
()
(1)
()
(1)


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode
()
(1)
()
(1)


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode
()
(1)
()
(1)


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode
()
(1)
()
(1)


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode
()
(1)
()
(1)


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode
()
(1)
()
(1)


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode
()
(1)
()
(1)


Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
()
(1)
()


Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
()
(1)
()


Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
()
(1)
()


Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
()
(1)
()


Loose Cannon

Level 10 Grenade Launcher
#Attrib_Cannonball_Push_Back
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
#Attrib_Grenade_Damage_Reduction_On_World_Contact
()
(1)
()


Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
()
(1)
()


Unknown Item 1151

Level 33
#Attrib_BlastRadius_Decreased
()
(1)
()
(1)
()
(0.7)


Unknown Item 1151

Level 54
#Attrib_BlastRadius_Decreased
()
(1)
()
(1)
()
(0.7)


Unknown Item 1151

Level 72
#Attrib_BlastRadius_Decreased
()
(1)
()
(1)
()
(0.7)


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative
()


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative
()


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative
()


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative
()


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled
()
(1065353216)
(20)

( Not Tradable or Marketable )


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_ExtinguishRevenge
#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_ExtinguishRevenge
#Attrib_CritChance_Disabled
()
(1065353216)
(20)


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding
()


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding
()


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding
()


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description
()
(0.8)


Unknown Item 1180

Level 27
()
(3)
(60)
(750)
(1)
(1)
(1)
(1)
()


Unknown Item 1180

Level 28
()
(3)
(60)
(750)
(1)
(1)
(1)
(1)
()

( Not Tradable or Marketable )


Unknown Item 1180

Level 44
()
(3)
(60)
(750)
(1)
(1)
(1)
(1)
()


Unknown Item 1180

Level 45
()
(3)
(60)
(750)
(1)
(1)
(1)
(1)
()


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

()
(1)
(0.8)


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

()
(1)
(0.8)


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

()
(1)
(0.8)


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

()
(1)
(0.8)


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

()
(1)
(0.8)


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

()
(1)
(0.8)


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

()
(1)
(0.8)


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

()
(1)
(0.8)


Mad Milk

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.

()
(1)
(0.8)


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative
()
(1065353216)
(3)


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative
()
(1065353216)
(3)


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative
()
(1065353216)
(3)


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative
()
(1065353216)
(3)

( Not Tradable or Marketable )


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative
()
(1065353216)
(3)


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CannotDisguise
#Attrib_CloakMeterConsumeRate
()
(1065353216)
(1065353216)


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate
()
(1065353216)
(1065353216)


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate
()
(1065353216)
(1065353216)


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate
()
(1065353216)
(1065353216)


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate
()
(1065353216)
(1065353216)


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative
()
(1065353216)


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative
()
(1065353216)


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire
()


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire
()


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire
()


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire
()


Wanga Prick #307482

Level 90 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate
(1)
()
(1065353216)
(1065353216)


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()

( Not Tradable or Marketable )


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.

()


Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?

()
(1)
(30)
()
(1065353216)
(1)
(1.2)
#Attrib_MakersMark

( Not Tradable or Marketable )


Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?

()
(1)
(30)
()
(1065353216)
(1)
(1.2)


Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?

()
(1)
(30)
()
(1065353216)
(1)
(1.2)


Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?

()
(1)
(30)
()
(1065353216)
(1)
(1.2)


Bonk! Atomic Punch

Level 5 Lunch Box
()
(1065353216)
(1)

( Not Usable in Crafting )


Bonk! Atomic Punch

Level 5 Lunch Box
()
(1065353216)
(1)


Bonk! Atomic Punch

Level 5 Lunch Box
()
(1065353216)
(1)


Bonk! Atomic Punch

Level 5 Lunch Box
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)




Level 1
()
(1)
(30)
()
(1065353216)
(1)


Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.

()
(1065353216)
(1)
(5)

( Not Usable in Crafting )


Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.

()
(1065353216)
(1)
(5)


Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.

()
(1065353216)
(1)
(5)


Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.

()
(1065353216)
(1)
(5)


Unknown Item 1190

Level 1
#Attrib_ChargeRechargeRateIncreased
()
(1)
(10)
()
(1065353216)
(1)
(0.67)


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth
()
(1)
(10)
()
(1065353216)
(1)


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()


Postal Pummeler

Level 10 Mailbox
#Attrib_CritVsBurning
#Attrib_DmgPenaltyVsNonBurning
#Attrib_NoCritVsNonBurning
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
(1)
(1.35)
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased
()


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)

( Not Tradable or Marketable )


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost
()
(1065353216)


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative
()


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative
()


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_Medigun_Resists
#Attrib_UberchargeRate_Positive
#Attrib_Overheal_Fill_Rate_Reduced
()
(0.67)
(0.1)
(0.75)
(0.1)
(0.75)
(0.1)
(0.75)


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced
()
(0.67)
(0.1)
(0.75)
(0.1)
(0.75)
(0.1)
(0.75)


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced
()
(0.67)
(0.1)
(0.75)
(0.1)
(0.75)
(0.1)
(0.75)


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced
()
(0.67)
(0.1)
(0.75)
(0.1)
(0.75)
(0.1)
(0.75)


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_MinigunSpinup_Increased
#Attrib_AimingMoveSpeed_Decreased
()
(1)
()
(0.8)


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_AimingMoveSpeed_Decreased
#Attrib_MinigunSpinup_Increased
()
(1)
()
(0.8)


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_MinigunSpinup_Increased
#Attrib_AimingMoveSpeed_Decreased
()
(1)
()
(0.8)

( Not Tradable or Marketable )




Level 13
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)




Level 20
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)




Level 26
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)




Level 40
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)




Level 66
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)




Level 80
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
(1)
()
(1.25)




Level 89
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)




Level 91
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)




Level 92
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative
()
(1.25)


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative
()
(1)
()


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased
()
(0.8)


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased
()
(0.8)


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_MinigunSpinup_Increased
#Attrib_DamageDone_Negative
()
(0.8)


Unknown Item 1101

Level 27
(1)
(1)


Unknown Item 1101

Level 43
(1)
(1)


Unknown Item 1101

Level 51
(1)
(1)

( Not Usable in Crafting )


Unknown Item 1101

Level 89
(1)
(1)


Unknown Item 1101

Level 93
(1)
(1)


Unknown Item 1101

Level 96
(1)
(1)


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive
()
(1)
()
(0.66)
(1)
(1.2)
(1.2)


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive
()
(1)
()
(0.66)
(1)
(1.2)
(1.2)


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive
()
(1)
()
(0.66)
(1)
(1.2)
(1.2)


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive
()
(1)
()
(0.66)
(1)
(1.2)
(1.2)


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive
()
(1)
()
(0.66)
(1)
(1.2)
(1.2)


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive
()
(1)
()
(0.66)
(1)
(1.2)
(1.2)


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive
()
(1)
()
(0.66)
(1)
(1.2)
(1.2)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
#Attrib_WeaponBlocksHealing
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
()
(0.1)
(1065353216)


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_FireRate_Positive
#Attrib_StickyArmTimePenalty
()


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty
()

( Not Tradable or Marketable )


Unknown Item 1150

Level 9
#Attrib_StickyArmTimeBonus
#Attrib_StickiesDetonateStickies
#Attrib_ClipSize_Negative
#Attrib_DamageDone_Negative
()
(0.3)
(1.35)
()


Unknown Item 1150

Level 25
#Attrib_StickyArmTimeBonus
#Attrib_StickiesDetonateStickies
#Attrib_ClipSize_Negative
#Attrib_DamageDone_Negative
()
(0.3)
(1.35)
()


Unknown Item 1150

Level 28
#Attrib_StickyArmTimeBonus
#Attrib_StickiesDetonateStickies
#Attrib_ClipSize_Negative
#Attrib_DamageDone_Negative
()
(0.3)
(1.35)
()


Unknown Item 1150

Level 38
#Attrib_StickyArmTimeBonus
#Attrib_StickiesDetonateStickies
#Attrib_ClipSize_Negative
#Attrib_DamageDone_Negative
()
(0.3)
(1.35)
()


Unknown Item 1150

Level 82
#Attrib_StickyArmTimeBonus
#Attrib_StickiesDetonateStickies
#Attrib_ClipSize_Negative
#Attrib_DamageDone_Negative
()
(0.3)
(1.35)
()


Unknown Item 1150

Level 83
#Attrib_StickyArmTimeBonus
#Attrib_StickiesDetonateStickies
#Attrib_ClipSize_Negative
#Attrib_DamageDone_Negative
()
(0.3)
(1.35)
()


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased
#Attrib_CannotPickUpIntelligence
()

( Not Usable in Crafting )


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
override projectile type (1096810496)
#Attrib_MaxammoSecondary_Increased
#Attrib_CannotPickUpIntelligence
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased
()


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative
()


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative
()


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_CancelFallingDamage
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative
()


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative
()


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative
()


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative
()


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative
()


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative
()


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative
()


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.723)
(1.25)


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.723)
(1.25)


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.723)
(1.25)


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.723)
(1.25)


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.723)
(1.25)


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.723)
(1.25)

( Not Tradable or Marketable )


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.723)
(1.25)


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.723)
(1.25)


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
()


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
()


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
()


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative
()
(1)


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative
()


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative
()


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative
()


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative
()




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(1)




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(1)

( Not Tradable or Marketable )




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(1)


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative
()
(1)
()
(0.455)


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative
()
(1)
()
(0.455)


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative
()
(1)
()
(0.455)


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative
()


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative
()
(0.75)


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
()


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
()


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
()


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled
()


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled
()
(1)
(1065353216)


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled
()
(1)
(1065353216)


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled
()
(1)
(1065353216)


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled
()
(1)
(1065353216)


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled
()
(1)
(1065353216)

( Not Tradable or Marketable )


Beggar's Bazooka

Level 20 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased
()


Beggar's Bazooka

Level 23 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased
()


Beggar's Bazooka

Level 33 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased
()


Beggar's Bazooka

Level 38 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased
()


Beggar's Bazooka

Level 53 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased
()


Beggar's Bazooka

Level 64 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased
()


Beggar's Bazooka

Level 80 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased
()


Beggar's Bazooka

Level 87 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased
()


Beggar's Bazooka

Level 100 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased
()


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative
()


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative
()


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative
()


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative
()


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative
()


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative
()
(1)
()
(20)


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative
()
(1)
()
(20)


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative
()
(1)
()
(20)


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative
()
(1)
()
(20)


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()

( Not Tradable or Marketable )


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Original

Level 5 Rocket Launcher
()


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased
()


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased
()


Direct Hit

Level 1 Rocket Launcher
#Attrib_MiniCritAirborneEnemies
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_BlastRadius_Decreased
()


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased
()


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased
()


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased
()


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased
()


Unknown Item 1104

Level 40
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.35)
(1)
(4)


Unknown Item 1104

Level 86
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.35)
(1)
(4)


Unknown Item 1104

Level 94
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.35)
(1)
(4)


Unknown Item 1104

Level 94
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.35)
(1)
(4)


"the big gae in toenail"

Level 87
#Attrib_ClipSize_Negative
()
()
(1)
(20)


Rocket Jumper

Level 1 Rocket Launcher
A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage.

#Attrib_MaxammoPrimary_Increased
#Attrib_NoSelfBlastDmg
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_CannotPickUpIntelligence
()


Unknown Item 1179

Level 11
()
(1.5)
()
(4.7)
(1)
(30)
(0.8)
(1)
(1)


Unknown Item 1179

Level 48
()
(1.5)
()
(4.7)
(1)
(30)
(0.8)
(1)
(1)


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.5)
(1)


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.5)
(1)


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.5)
(1)


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.5)
(1)


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.5)
(1)


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative
()
(1)
()
(0.5)
(1)


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_BulletsPerShot_Bonus
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative
()


Unknown Item 1103

Level 4
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled
(0.608)
()
(1)


Unknown Item 1103

Level 15
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled
(0.608)
()
(1)


Unknown Item 1103

Level 19
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled
(0.608)
()
(1)


Unknown Item 1103

Level 19
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled
(0.608)
()
(1)


Unknown Item 1103

Level 22
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled
(0.608)
()
(1)


Unknown Item 1103

Level 27
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled
(0.608)
()
(1)


Unknown Item 1103

Level 46
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled
(0.608)
()
(1)


Unknown Item 1103

Level 53
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled
(0.608)
()
(1)


Unknown Item 1103

Level 59
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled
(0.608)
()
(1)


Unknown Item 1103

Level 78
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled
(0.608)
()
(1)


Baby Face's Blaster

Level 10 Scattergun
#Attrib_HypeOnDamage
#Attrib_MoveSpeed_Penalty
#Attrib_HypeResetsOnJump
#Attrib_ClipSize_Negative
(0.608)
()
(4)


Baby Face's Blaster

Level 10 Scattergun
#Attrib_HypeOnDamage
#Attrib_MoveSpeed_Penalty
#Attrib_HypeResetsOnJump
#Attrib_ClipSize_Negative
(0.608)
()
(4)


Baby Face's Blaster

Level 10 Scattergun
#Attrib_Spread_Positive
#Attrib_HypeOnDamage
#Attrib_HypeResetsOnJump
#Attrib_MoveSpeed_Penalty
#Attrib_ClipSize_Negative
(0.608)
()
(4)


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
()
(1.1)


Widowmaker

Level 5 Shotgun
#Attrib_OnHit_AddAmmo
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
()
(1.1)


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
()
(1.1)


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(0.8)
(1065353216)


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(0.8)
(1065353216)


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemiesDeploy
#Attrib_DeployTime_Decreased
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(0.8)
(1065353216)


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(0.8)
(1065353216)


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(0.8)
(1065353216)


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(0.8)
(1065353216)


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(0.8)
(1065353216)


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative
()
(1)
(1065353216)

( Not Tradable or Marketable )




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative
()
(1)
(1065353216)




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative
()
(1)
(1065353216)




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative
()
(1)
(1065353216)


Unknown Item 1153

Level 10
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative
()
(1)
()
(0.608)
(0.5)
(1)
(1065353216)


Rescue Ranger

Level 5 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(4)


Rescue Ranger

Level 22 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(4)


Rescue Ranger

Level 28 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(4)


Rescue Ranger

Level 44 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(4)


Rescue Ranger

Level 64 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(4)


Rescue Ranger

Level 85 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(4)


Rescue Ranger

Level 85 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative
()
(1)
()
(0.608)
(4)


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()

( Not Tradable or Marketable )


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()


Conscientious Objector

Level 25 Sign
We gave peace a chance. It didn't work.

Custom decals can be applied to this item.

()
()


Conscientious Objector

Level 25 Sign
We gave peace a chance. It didn't work.

Custom decals can be applied to this item.

()
()




Level 5
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 12
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 15
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 38
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 46
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 55
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 57
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 60
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()




Level 65
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled
()


Bat Outta Hell

Level 5 Skull Bat
()


Bat Outta Hell

Level 5 Skull Bat
()

( Not Tradable or Marketable )


Unknown Item 1181

Level 10
#Attrib_DamageDone_Negative
(1)


Unknown Item 1181

Level 19
#Attrib_DamageDone_Negative
(1)


Unknown Item 1181

Level 49
#Attrib_DamageDone_Negative
(1)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgFromMelee_Increased
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)
#Attrib_MakersMark


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
()
(1)
()
(0.6)


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
()


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
()


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled
()
(1)
(8)


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled
()
(1)
(8)


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled
()
(1)
(8)


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled
()
(1)
(8)


Cleaner's Carbine

Level 1 SMG
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled
()
(1)
(8)


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty
()
(1)
()
(0.676)


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty
()
(1)
()
(0.676)


Unknown Item 1098

Level 29
#Attrib_DamageDone_Bodyshot_Negative
#Attrib_Sniper_NoHeadShot
()
(1)
(1)
(1)


Unknown Item 1098

Level 32
#Attrib_DamageDone_Bodyshot_Negative
#Attrib_Sniper_NoHeadShot
()
(1)
(1)
(1)


Unknown Item 1098

Level 54
#Attrib_DamageDone_Bodyshot_Negative
#Attrib_Sniper_NoHeadShot
()
(1)
(1)
(1)


Unknown Item 1098

Level 57
#Attrib_DamageDone_Bodyshot_Negative
#Attrib_Sniper_NoHeadShot
()
(1)
(1)
(1)


Unknown Item 1098

Level 65
#Attrib_DamageDone_Bodyshot_Negative
#Attrib_Sniper_NoHeadShot
()
(1)
(1)
(1)


Unknown Item 1098

Level 66
#Attrib_DamageDone_Bodyshot_Negative
#Attrib_Sniper_NoHeadShot
()
(1)
(1)
(1)


Unknown Item 1098

Level 91
#Attrib_DamageDone_Bodyshot_Negative
#Attrib_Sniper_NoHeadShot
()
(1)
(1)
(1)


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer
()


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer
()


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer
()


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer
()


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer
()

( Not Tradable or Marketable )


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative
()


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative
()


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative
()


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled
()


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled
()


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled
()
#Attrib_MakersMark


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled
()


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled
()


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled
()


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled
()


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled
()


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_Honorbound
#Attrib_CritChance_Disabled
()
(72)
(1065353216)


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound
()
(72)
(1065353216)


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound
()
(72)
(1065353216)


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound
()
(72)
(1065353216)


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound
()
(72)
(1065353216)


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound
()
(72)
(1065353216)


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound
()
(72)
(1065353216)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen
()
(1)




Level 2
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty
()




Level 49
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty
()




Level 85
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty
()


Unknown Item 1080

Level 19
()
(1)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled
()
(2)


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(0.25)
(72)
(1065353216)


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(0.25)
(72)
(1065353216)


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(0.25)
(72)
(1065353216)


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(0.25)
(72)
(1065353216)


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(0.25)
(72)
(1065353216)


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(0.25)
(72)
(1065353216)


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(0.25)
(72)
(1065353216)


Persian Persuader

Level 10 Sword
#Attrib_ChargeRechargeRateIncreased
#Attrib_AmmoBecomesHealth
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(72)
(1065353216)
(0.2)
(1065353216)


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(72)
(1065353216)
(0.2)
(1065353216)


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(72)
(1065353216)
(0.2)
(1065353216)


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(72)
(1065353216)
(0.2)
(1065353216)


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(72)
(1065353216)
(0.2)
(1065353216)


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(72)
(1065353216)
(0.2)
(1065353216)


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled
()
(1)
()
(0.455)
(72)
(1065353216)
(0.2)
(1065353216)


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)

( Not Tradable or Marketable )


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative
()
(72)
(1065353216)


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
()
(-2)


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
()
(-2)


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
()
(-2)


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain
()
(-2)

( Not Tradable or Marketable )


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
()
(-2)


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
()
(-2)


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
()
(-2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative
()
(1.2)


Quäckenbirdt #74044

Level 97 Invis Watch
A marvel of German engineering, the Quäckenbirdt is a classically
handsome two-tone Australium and tungsten spywatch for the European
assassin who likes to be reminded how rich he is every time he turns
invisible.

()


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased
()
(1)
(0.65)

( Not Tradable or Marketable )


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
#Attrib_CloakMeterConsumeRate
()
(0.5)
(1)

( Not Tradable or Marketable )


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
()
(0.5)
(1)


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.756)
(0.67)


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.756)
(0.67)


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.756)
(0.67)


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.756)
(0.67)


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.756)
(0.67)


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.756)
(0.67)


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative
()
(1)
()
(0.756)
(0.67)


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased
()


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased
()
(1065353216)
(0.8)
(0.5)


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased
()
(1065353216)
(0.8)
(0.5)


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_CannotPickUpBuildings
#Attrib_ConstructionRate_Decreased
()
(1065353216)
(0.8)
(0.5)


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased
()
(1065353216)
(0.8)
(0.5)


Rogue's Col Roule #9186

Level 15 Apparel
(1)


Unknown Item 30400 #24330

Level 83
(1)


Master Mind

Level 1
Science fact: the human brain is 70% more effective when exposed to
oxygen. Fashion fact: the human brain is 90% cooler-looking when you
glue lots of Radio Shack stuff to it. Finally, an item that
capitalizes on both.

(1)

( Not Tradable or Marketable )


Coffin Kit

Level 52 Backpack
Unlike other survival packs, this handy last-aid kit rightly assumes
that the moment you're in a survival situation, you are going to die.
Just pull the ripcord to inflate the miniature coffin into a standard
corpse-sized one that you can die right into.

(1)

( Not Tradable or Marketable )


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
#Attrib_SniperAimingMoveSpeed_Decreased
(1)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
(1)


Bronze Dueling Badge

Level 2 Badge
This badge tracks your duel statistics.
Increase its level by winning duels!

(1)

( Not Tradable or Marketable )


Reindoonicorn

Level 20 Balloon
Tenth Most Famous Reindeer? Not for long! Reindoonicorn may have hit
rock bottom after being benched in favor of a mutant with a
bioluminescent growth on his nose, but those decades spent bouncing
from one halfway house to the next have given him all the grit and
determination he needs to get back on top! That and the fact that he's
recently been seen hanging around with nine heavily armed lunatics
practically guarantees that this is one reindeer to watch out for.

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter
(1)


Unknown Item 30397

Level 54
(1)


Villain's Veil

Level 76 Hat
The good, the bad, and the dead.
(1)


Captain's Cocktails

Level 37
Attention, tramps! Are you MAN enough to carry around cans full of
expired soup? Are you CRAZY enough to pretend they're grenades? Are
you HUNGRY enough to probably eat the soup later, when nobody's
looking? We bet yes!

(1)


Ali Baba's Wee Booties

Level 10 Boots
#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Ali Baba's Wee Booties

Level 10 Boots
#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Ali Baba's Wee Booties

Level 10 Boots
#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Ali Baba's Wee Booties

Level 10 Boots
#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)

( Not Usable in Crafting )


Ali Baba's Wee Booties

Level 10 Boots
#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Ali Baba's Wee Booties

Level 10 Boots
#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive
(1)
(0.25)
(1.1)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp
(1)
(3)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp
(1)
(3)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp
(1)
(3)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_BootsFallingStomp
#Attrib_AirBlastVulnerabilityMultipier
(1)
(3)


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp
(1)
(3)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)

( Not Usable in Crafting )


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction
(1)


Unknown Item 30131

Level 29
(1)


Unknown Item 30388

Level 79
(1)


Unknown Item 30331

Level 94
(1)


Unknown Item 30487

Level 97
(1)

( Not Tradable or Marketable )


Unknown Item 30490

Level 61
(1)

( Not Tradable or Marketable )


Unknown Item 30241

Level 12
(1)

( Not Tradable or Marketable )


Unknown Item 30259

Level 46
(1)

( Not Tradable or Marketable )


Unknown Item 30248

Level 86
(1)

( Not Tradable or Marketable )


Unknown Item 30261

Level 87
(1)

( Not Tradable or Marketable )


Unknown Item 30263

Level 30
(1)

( Not Tradable or Marketable )


Unknown Item 30235

Level 100
(1)

( Not Tradable or Marketable )


Unknown Item 30270

Level 77
(1)

( Not Tradable or Marketable )


Unknown Item 30257

Level 63
(1)

( Not Tradable or Marketable )


Fallen Angel

Level 18
#Attrib_Halloween_Item
(1)

( Not Tradable or Marketable )


Idiot Box

Level 100
#Attrib_Halloween_Item
(1)

( Not Tradable or Marketable )


Griffin's Gog

Level 96
#Attrib_Halloween_Item
(1)

( Not Tradable or Marketable )


Intangible Ascot

Level 32
#Attrib_Halloween_Item
(1)

( Not Tradable or Marketable )


Unknown Item 30520

Level 16
(1)

( Not Tradable or Marketable )


Unknown Item 30521

Level 89
(1)

( Not Tradable or Marketable )


Unknown Item 30526

Level 70
(3)
(1)

( Not Tradable or Marketable )


Unknown Item 30504

Level 77
(1)

( Not Tradable or Marketable )


Unknown Item 30522

Level 95
(1)

( Not Tradable or Marketable )


All-Father

Level 15 Facial Hair
Throughout the history of civilization, the white beard has come to
symbolize wisdom and status. Show the world it's possible to be
bearded AND stupid with this face-nest. Shove it, civilization!

(1)


Unknown Item 30597

Level 17
(1)
(1)


Camera Beard

Level 26 Facial Hair
You wouldn't mind if I read this top secret document with my beard,
would you?

(1)


Professor Speks

Level 5 Hat
Give your teacher the gift of insight, paper clip and rubber band
included.

(1)

( Not Tradable or Marketable )


Stereoscopic Shades #92510

Level 20 Glasses
If you close an eye, one of the teams will disappear. So don't do
that.

(1)
#Attrib_MakersMark


Summer Shades

Level 10 Glasses
These are famous.
(1)
(1)


Hero's Tail #39651

Level 78 Hat
Possibly the result of pigmentation loss due to horrible experiments.
Possibly a mop of some kind.

(1)


Unknown Item 30479

Level 49
(1)
(1)


Party Hat

Level 10 Hat
(1)

( Not Tradable or Marketable )


Ghastlierest Gibus

Level 10 Hat
Way way more ghastly.
#Attrib_Halloween_Item
(1)


Ellis' Cap

Level 10 Hat
(1)


Unknown Item 30274

Level 73
(1)

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Unknown Item 1169

Level 50
(1)

( Not Tradable or Marketable )


Unknown Item 30519

Level 28
(1)

( Not Tradable or Marketable )


Unknown Item 30505

Level 25
(1)

( Not Tradable or Marketable )


Unknown Item 30505

Level 60
(3)
(1)

( Not Tradable or Marketable, Not Usable in Crafting )


Bloke's Bucket Hat

Level 67 Hat
Gone Snipin'.
(1)


Fancy Fedora

Level 4
This smooth, suave, silk-lined beauty can turn any amateur backstabber
into a handsome rogue.

(1)
(1)

( Not Usable in Crafting )


Fancy Fedora

Level 91
This smooth, suave, silk-lined beauty can turn any amateur backstabber
into a handsome rogue.

(1)
(1)

( Not Usable in Crafting )


Towering Pillar of Hats

Level 31 Hat
A-ha-ha! You are as PRESUMPTUOUS as you are POOR and IRISH. Tarnish
notte the majesty of my TOWER of HATS.

(1)
#Attrib_MakersMark


Unknown Item 30065 #3104

Level 80
vision opt in flags (4)
(1)
(1)


Football Helmet

Level 31 Hat
(1)
(1)

( Not Usable in Crafting )


Bonk Leadwear

Level 78 Hat
In 1792, Italian physicist Alessandro Volta invented the battery by
mixing zinc, ammonium chloride and molten salt together. In 1932,
American soft drink magnate Theophilus Bonk added sugar to this
mixture and invented Bonk Cola.

(1)


Bonk Helm

Level 66 Hat
When drinking one radioactive beverage at a time is not enough.
(1)


Unknown Item 30564

Level 5
(1)


Unknown Item 30580

Level 88
(1)
(1)


Unknown Item 30550

Level 8
(1065353216)
(1)


Bill's Hat

Level 10 Veteran's Beret
Left 4 You.
(1)
(1)


Unknown Item 30298

Level 47
(1)

( Not Tradable or Marketable )


Foster's Facade

Level 1 Hat
(1)
(1)


Noh Mercy

Level 22 Hat
Chain-smoking Frenchman
Skulks in shadows, then attacks
Terrifying mask

(1)


Unknown Item 30061 #47773

Level 55
(1)


Unknown Item 1171

Level 1
(1)

( Not Tradable or Marketable )


Unknown Item 1170

Level 50
(1)

( Not Tradable or Marketable )


Nine-Pipe Problem

Level 90 Pipe
In the time it takes you to read this description, I've already ubered
a heavy, captured your base, solved a crime, and smoked three pipes.

#Attrib_AttachedParticle
(1)


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced
(1)
(1)


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced
(1)
(1)


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced
(1)
(1)


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced
(1)
(1)


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced
(1)
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_NoChargeImpactRange
#Attrib_ChargeImpactDamageIncreased
#Attrib_ChargeRechargeRateIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_ChargeRechargeRateIncreased
#Attrib_ChargeImpactDamageIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Unknown Item 1099

Level 19
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)
(1)
(50)
(0.75)


Unknown Item 1099

Level 35
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)
(1)
(50)
(0.75)


Unknown Item 1099

Level 38
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)
(1)
(50)
(0.75)


Unknown Item 1099

Level 86
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)
(1)
(50)
(0.75)


Unknown Item 1099

Level 93
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)
(1)
(50)
(0.75)


Chargin' Targe

Level 1 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Chargin' Targe

Level 7 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Chargin' Targe

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)

( Not Tradable or Marketable )


Chargin' Targe

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Chargin' Targe

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Chargin' Targe

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Chargin' Targe

Level 78 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Chargin' Targe

Level 82 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Chargin' Targe

Level 86 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced
(1)


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)

( Not Tradable or Marketable )


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Razorback

Level 10 Shield
#Attrib_BackstabShield
(1)
(30)
()
(1)
(0)


Dr. Whoa

Level 15 Shirt
(1)


Unknown Item 30289

Level 54
(1)

( Not Tradable or Marketable )


Unknown Item 5938

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5937)
(1)


Gloves of Running Urgently

Level 10 Boxing Gloves
()
(1.3)
(10)
(1.5)


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding
()


Unknown Item 5938

Level 1
#Attrib_SupplyCrateSeries
(1)
(1)
(5937)
(1)




Level  


Pistol

Level 1 Pistol




Level  




Level  


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel




Level  


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe




Level  




Level  


Bottle

Level 1 Bottle




Level  


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol




Level  


Syringe Gun

Level 1 Syringe Gun




Level  


Bonesaw

Level 1 Bonesaw




Level  


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver




Level  


Invis Watch

Level 1 Invis Watch




Level  


Pistol

Level 1 Pistol




Level  




Level  


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel




Level  


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe




Level  




Level  


Bottle

Level 1 Bottle




Level  


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol




Level  


Syringe Gun

Level 1 Syringe Gun




Level  


Bonesaw

Level 1 Bonesaw




Level  


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch




Level  

Summary

Profile views: 6

Item Summary

Item TypeCount
Normal791
Hats14
Misc19
Metal96 items worth 726 scrap
Unknown390
Total1310

Historical data

The item data was loaded from history.
Saved on Wed, 07 Sep 22 12:06:55 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 1.1729sec