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gnomaki

Scrap Metal
Scrap Metal
Reclaimed Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
1
Secret Saxton
1
Secret Saxton
1
Secret Saxton
Unknown Item 20002
Unknown Item 20002
Unknown Item 20002
Unknown Item 20002
Unknown Item 20002
Unknown Item 20003
Unknown Item 6527
#137
Unknown Item 5939
#137
Unknown Item 5939
#137
Unknown Item 5939
#137
Unknown Item 5939
#137
Unknown Item 5939
#137
Unknown Item 5939
#142
Unknown Item 5952
#142
Unknown Item 5952
#142
Unknown Item 5952
#145
Unknown Item 5960
#145
Unknown Item 5960
#145
Unknown Item 5960
#145
Unknown Item 5960
#145
Unknown Item 5960
#145
Unknown Item 5960
#134
Unknown Item 5931
#134
Unknown Item 5931
#134
Unknown Item 5931
#134
Unknown Item 5931
1/18
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(76 ITEMS IN INVENTORY)
Soldier
(102 ITEMS IN INVENTORY)
Pyro
(88 ITEMS IN INVENTORY)
Demoman
(89 ITEMS IN INVENTORY)
Heavy
(73 ITEMS IN INVENTORY)
Engineer
(56 ITEMS IN INVENTORY)
Medic
(56 ITEMS IN INVENTORY)
Sniper
(78 ITEMS IN INVENTORY)
Spy
(56 ITEMS IN INVENTORY)

Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Secret Saxton

Level 1 Gift
When used, this Action Item gives a random gift
to a random person on the server!



Secret Saxton

Level 1 Gift
When used, this Action Item gives a random gift
to a random person on the server!



Secret Saxton

Level 1 Gift
When used, this Action Item gives a random gift
to a random person on the server!



Unknown Item 20002

Level 1


Unknown Item 20002

Level 1


Unknown Item 20002

Level 2


Unknown Item 20002

Level 3


Unknown Item 20002

Level 5


Unknown Item 20003

Level 17


Unknown Item 6527

Level 1

( Not Usable in Crafting )


Unknown Item 5939

Level 1
#Attrib_SupplyCrateSeries

( Not Tradable or Marketable )


Unknown Item 5939

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5939

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5939

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5939

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5939

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5952

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5952

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5952

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5960

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5960

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5960

Level 1
#Attrib_SupplyCrateSeries

( Not Tradable or Marketable )


Unknown Item 5960

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5960

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5960

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5931

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5931

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5931

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5931

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5931

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5931

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5931

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5931

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5931

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5942

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5942

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5942

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5942

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5942

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5963

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5963

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5963

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5963

Level 1
#Attrib_SupplyCrateSeries

( Not Tradable or Marketable )


Unknown Item 5963

Level 1
#Attrib_SupplyCrateSeries

( Not Tradable or Marketable )


Unknown Item 5963

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5963

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5904

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5927

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5927

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5927

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5927

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5927

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5927

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5927

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5927

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5927

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5927

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5927

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5938

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5938

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5938

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5938

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5938

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5938

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5938

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5949

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5949

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5949

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5949

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5949

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5951

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5951

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5951

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5951

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5951

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5959

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5909

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5912

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5922

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5925

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5935

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5947

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5947

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5947

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5947

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5947

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5947

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5947

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5947

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5947

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5947

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5947

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5957

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5968

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5968

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5968

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5968

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5968

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5968

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5968

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5968

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5968

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5968

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5968

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5968

Level 1
#Attrib_SupplyCrateSeries


Unknown Item 5968

Level 1
#Attrib_SupplyCrateSeries


Quality 15 Unknown Item 16391

Level 99

( Not Tradable or Marketable )


Quality 15 Unknown Item 17282

Level 99


Quality 15 Unknown Item 17273

Level 99


Quality 15 Unknown Item 17282

Level 99


Quality 15 Unknown Item 16139

Level 99


Quality 15 Unknown Item 16139

Level 99


Quality 15 Unknown Item 16144

Level 99


Noise Maker - TF Birthday

Level 5 Party Favor

#Attrib_Unlimited

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

#Attrib_Unlimited


Noise Maker - Winter Holiday

Level 5 Party Favor

#Attrib_Unlimited


Unknown Item 5702

Level 1


Unknown Item 5702

Level 1


Unknown Item 5702

Level 1


Unknown Item 5703

Level 1


Unknown Item 5703

Level 1


Unknown Item 5703

Level 1


Unknown Item 5703

Level 1


Unknown Item 5705

Level 1


Unknown Item 5705

Level 1


Unknown Item 5705

Level 1


Unknown Item 5705

Level 1


Unknown Item 5705

Level 1


Unknown Item 5705

Level 1


Unknown Item 5705

Level 1


Unknown Item 5706

Level 1


Unknown Item 5706

Level 1


Unknown Item 5706

Level 1


Unknown Item 5706

Level 1


Unknown Item 5706

Level 1


Unknown Item 5707

Level 1


Unknown Item 5707

Level 1


Unknown Item 5707

Level 1


Unknown Item 5707

Level 1


Unknown Item 5707

Level 1


Unknown Item 5707

Level 1


Unknown Item 5707

Level 1


Unknown Item 1069

Level 1

( Not Tradable or Marketable )


Unknown Item 1070

Level 18


Unknown Item 5826

Level 25

( Not Tradable or Marketable, Not Usable in Crafting )


Description Tag

Level 1 Tool
Changes the description of an item in your backpack




Level 1




Level 1


Decal Tool

Level 5 Tool
Add a custom decal to eligible items.


Unknown Item 5083

Level 5

( Not Tradable or Marketable )


Unknown Item 5083

Level 5

( Not Tradable or Marketable )


Unknown Item 5083

Level 5


Unknown Item 5083

Level 5

( Not Tradable or Marketable )


Noble Hatter's Violet

Level 5

( Not Tradable or Marketable )


Color No. 216-190-216

Level 5

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt
Equip this item in a Taunt Slot. Activate to tell your victims you are
making a Replay of their pathetic demise to share with everyone.


( Not Tradable or Marketable )


Battery Canteens

Level 80
Don't let the name fool you: These aren't actual battery canteens
capable of converting stored chemical energy into electrical energy.
They're just regular canteens that look identical to your water
canteen and are filled with battery acid.

#Attrib_PowerupCharges
#Attrib_PowerupMaxCharges
#Attrib_PowerupDuration


Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Dueling Mini-Game

Level 5 Usable Item
Is an enemy player questioning your skills, personal hygiene, and/or
ancestry?
Use these stylish firearms to challenge them to a duel!
See the Mann Co. Catalog for full details.



Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
Cursed by dark spirits similar to
those that dwell within the Eyelander.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative

( Not Tradable or Marketable )


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty


Scotsman's Skullcutter

Level 5 Axe
#Attrib_DamageDone_Positive
#Attrib_ProvideOnActive
#Attrib_MoveSpeed_Penalty


Atomizer

Level 10 Bat
#Attrib_AirDashCountIncreased
#Attrib_DmgVsPlayer_Decreased


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_EffectBarRechargeRateIncreased
#Attrib_DamageDone_Negative


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_EffectBarRechargeRateIncreased
#Attrib_DamageDone_Negative


Wrap Assassin

Level 15 Bat
These lovely festive ornaments are so beautifully crafted, your
enemies are going to want to see them close up. Indulge them by
batting those fragile glass bulbs into their eyes at 90 mph.

#Attrib_BatLaunchesOrnaments
#Attrib_EffectBarRechargeRateIncreased
#Attrib_DamageDone_Negative


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss


Boston Basher

Level 25 Bat
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss


Candy Cane

Level 25 Bat
#Attrib_DropHealthPackOnKill
#Attrib_DmgTaken_From_Blast_Increased


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative

( Not Tradable or Marketable )


Sandman

Level 15 Bat
#Attrib_BatLaunchesBalls
#Attrib_MaxHealth_Negative


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive


Battalion's Backup

Level 10 Battle Banner
Provides a defensive buff that protects
nearby team members from crits,
incoming sentry damage by 50%
and 35% from all other sources.
Rage increases through damage done.

#Attrib_MaxHealth_Positive




Level 5




Level 5




Level 5




Level 5




Level 5

( Not Tradable or Marketable )


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative


Amputator

Level 15 Bonesaw
#Attrib_EnablesAOEHeal
#Attrib_HealthRegen
#Attrib_ProvideOnActive
#Attrib_DamageDone_Negative




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative




Level 10
#Attrib_AddUber_OnHit_Positive
#Attrib_FireRate_Negative


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative


Vita-Saw

Level 5 Bonesaw
#Attrib_MaxHealth_Negative


Vita-Saw

Level 5 Bonesaw
#Attrib_PreserveUbercharge
#Attrib_MaxHealth_Negative


Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!



Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!



Scottish Handshake

Level 10 Bottle
Your enemies will think you're making peace, right up until the
terrifying moment that their hand is very seriously cut! Here's the
trick: It's a broken bottle!



Solemn Vow

Level 10 Bust of Hippocrates
'Do no harm.'
#Attrib_SeeEnemyHealth
#Attrib_FireRate_Negative




Level 19
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled




Level 51
#Attrib_Cleaver_Description
#Attrib_CritChance_Disabled


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive


Shahanshah

Level 5 Kukri
#Attrib_MultDmgBonusWhileHalfDead
#Attrib_MultDmgPenaltyWhileHalfAlive


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_From_Fire_Increased
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled


Bushwacka

Level 5 Kukri
#Attrib_MinicritsBecomeCrits
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative


Tribalman's Shiv

Level 5 Kukri
#Attrib_BleedingDuration
#Attrib_DamageDone_Negative


Unknown Item 1092

Level 10




Level 10




Level 10




Level 10

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced


Crusader's Crossbow

Level 15 Crossbow
#Attrib_FiresHealingBolts
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced


Crusader's Crossbow

Level 15 Crossbow
#Attrib_SniperNoHeadshots
#Attrib_MaxammoPrimary_Reduced


Lollichop

Level 28 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Lollichop

Level 89 Fire Axe
Fill (split) your buddies' tummies (skulls) with delicious candy (cold
steel) with this oversized sugary treat. (Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected

( Not Tradable or Marketable )


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected


Third Degree

Level 10 Fire Axe
Being a boon to tree-fellers, backwoodsmen and atom-splitters the
world over, this miraculous matter-hewing device burns each individual
molecule as it cleaves it.

#Attrib_DamageAllConnected




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled




Level 10
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Unknown Item 1178

Level 3


Unknown Item 1178

Level 10


Unknown Item 1178

Level 20


Unknown Item 1178

Level 32


Unknown Item 1178

Level 59


Unknown Item 1178

Level 78


Unknown Item 1178

Level 88

( Not Tradable or Marketable )


Unknown Item 1178

Level 92




Level 42




Level 42


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage


Holiday Punch

Level 10 Fists
Be the life of the war party with these laugh-inducing punch-mittens.
#Attrib_CritForcesLaugh
#Attrib_CritFromBehind
#Attrib_TickleEnemiesWieldingSameWeapon
#Attrib_CritDoesNoDamage


Unknown Item 30474 #53075

Level 10


Phlogistinator #462263

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled

( Not Tradable or Marketable )


Phlogistinator

Level 10 Flame Thrower
Being a revolutionary appliance capable of awakening the fire element
phlogiston that exists in all combustible creatures, which is to say,
all of them.

#Attrib_BurnDamageEarnsRage
#Attrib_AirblastDisabled
#Attrib_CritChance_Disabled


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Rainblower

Level 10 Flame Thrower
Your friends (enemies) will squeal with delight (be consumed with
fire) when you cover them in sparkly rainbows (all-consuming fire).
(Equips Pyrovision.)

vision opt in flags (1)
#Attrib_PyroVisionOptIn
#Attrib_PyrovisionFilter


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased


Degreaser

Level 10 Flame Thrower
#Attrib_DeployTime_Decreased
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased


Degreaser

Level 10 Flame Thrower
#Attrib_FiresHealingBolts
#Attrib_WpnBurnDmg_Reduced
#Attrib_AirblastCost_Increased


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased


Backburner

Level 10 Flame Thrower
#Attrib_ModFlamethrower_BackCrits
#Attrib_AirblastCost_Increased

( Not Tradable or Marketable )


Strange Rust Botkiller Flame Thrower Mk.I

Level 2


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative

( Not Tradable or Marketable )


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_FlaregunPelletsWithKnockback
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative


Scorch Shot

Level 10 Flare Gun
This weapon will reload automatically when not active.
#Attrib_Minicrit_Vs_Burning_Player
#Attrib_FlaregunPelletsWithKnockback
#Attrib_SelfDmgPush_Decreased
#Attrib_DamageDone_Negative


Flare Gun

Level 10 Flare Gun


Flare Gun

Level 10 Flare Gun


Flare Gun

Level 10 Flare Gun


Flare Gun

Level 10 Flare Gun


Flare Gun

Level 10 Flare Gun


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative


Detonator

Level 10 Flare Gun
Alt-Fire: Detonate flare.
This weapon will reload automatically when not active.

#Attrib_Minicrit_Vs_Burning_Player
#Attrib_BlastDamageToSelf_Increased
#Attrib_DamageDone_Negative


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_CritChance_Disabled


Cow Mangler 5000

Level 30 Focused Wave Projector
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponChargedShot
#Attrib_EnergyWeaponNoHurtBuilding
#Attrib_NoCritBoost
#Attrib_ReloadTime_Increased
#Attrib_CritChance_Disabled


Frying Pan

Level 5 Frying Pan


Frying Pan

Level 5 Frying Pan


Frying Pan

Level 5 Frying Pan


Frying Pan

Level 5 Frying Pan


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced


Back Scratcher

Level 10 Garden Rake
#Attrib_HealthFromPacks_Increased
#Attrib_DamageDone_Positive
#Attrib_HealthFromHealers_Reduced


Back Scratcher

Level 10 Garden Rake
#Attrib_DamageDone_Positive
#Attrib_HealthFromPacks_Increased
#Attrib_HealthFromHealers_Reduced


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Eviction Notice

Level 10 Boxing Gloves
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased
#Attrib_DeployTime_Increased


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased


Fists of Steel

Level 10 Boxing Gloves
#Attrib_DmgFromRanged_Reduced
#Attrib_DmgFromMelee_Increased


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Killing Gloves of Boxing

Level 7 Boxing Gloves
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative


Gloves of Running Urgently

Level 10 Boxing Gloves


Gloves of Running Urgently

Level 10 Boxing Gloves
#Attrib_MoveSpeed_Bonus
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Gloves of Running Urgently

Level 10 Boxing Gloves


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Warrior's Spirit

Level 10 Boxing Gloves
#Attrib_DamageDone_Positive
#Attrib_HealOnKill
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Nessie's Nine Iron

Level 5 Golf Club
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_StickyAirBurstMode
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode


Loch-n-Load

Level 10 Grenade Launcher
#Attrib_DmgVsBuilding_Increased
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Negative
#Attrib_BlastRadius_Decreased
#Attrib_StickyAirBurstMode


Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact


Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Cannonball_Push_Back
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact


Loose Cannon

Level 10 Grenade Launcher
#Attrib_Cannonball_Push_Back
override projectile type (1099431936)
#Attrib_ProjectileSpeed_Increased
#Attrib_Grenade_Launcher_Mortar_Mode
#Attrib_Grenade_Not_Explode_On_Impact
#Attrib_Grenade_Damage_Reduction_On_World_Contact


Unknown Item 1151

Level 8
#Attrib_BlastRadius_Decreased


Unknown Item 1151

Level 31
#Attrib_BlastRadius_Decreased


Unknown Item 1151

Level 42
#Attrib_BlastRadius_Decreased


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative


Fan O'War

Level 5 Gunbai
Winds of Gravel Pit
Scout brings on his deadly fan!
You are Marked-For-Death

#Attrib_MarkForDeath
#Attrib_MinicritsBecomeCrits
#Attrib_DamageDone_Negative


Manmelter

Level 30 Indivisible Particle Smasher
This weapon will reload automatically when not active.

Being a device that flouts conventional scientific consensus that the
molecules composing the human body must be arranged "just so", and
not, for example, across a square-mile radius.

#Attrib_ExtinguishRevenge
#Attrib_EnergyWeaponNoAmmo
#Attrib_ProjectileSpeed_Increased
#Attrib_CritChance_Disabled


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding


Pomson 6000

Level 10 Indivisible Particle Smasher
Being an innovative hand-held irradiating utensil capable of producing
rapid pulses of high-amplitude radiation in sufficient quantity as to
immolate, maim and otherwise incapacitate the Irish.

#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoDeflect
#Attrib_SubtractVictimMedigunChargeOnHit
#Attrib_SubtractVictimCloakOnHit
#Attrib_EnergyWeaponNoHurtBuilding


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoHurtBuilding


Righteous Bison

Level 30 Indivisible Particle Smasher
#Attrib_EnergyWeaponPenetration
#Attrib_EnergyWeaponNoDeflect
#Attrib_EnergyWeaponNoAmmo
#Attrib_EnergyWeaponNoHurtBuilding


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description


Jarate

Level 5 Jar Based Karate
#Attrib_Jarate_Description


Unknown Item 1180

Level 2


"femboy milk"

Level 5 Non-Milk Substance
Players heal 60% of the damage done
to an enemy covered with milk.
Can be used to extinguish fires.



Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative


Big Earner

Level 1 Knife
#Attrib_AddCloakOnKill
#Attrib_MaxHealth_Negative


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CannotDisguise
#Attrib_CloakMeterConsumeRate


Your Eternal Reward

Level 1 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate


Conniver's Kunai

Level 1 Kunai
Start off with low health
Kill somebody with this knife
Steal all of their health

#Attrib_Sanguisuge
#Attrib_MaxHealth_Negative

( Not Tradable or Marketable )


Sharp Dresser #551669

Level 1 Knife
Every merc's crazy for a sharp-dressed man. With 15th century
murder-knives extruding from his cufflinks.



Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_SilentKiller
#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire


Spy-cicle

Level 1 Knife
It's the perfect gift for the man who has everything: an icicle driven
into their back. Even rich people can't buy that in stores.

#Attrib_BecomeFireproofOnHitByFire
#Attrib_FreezeBackstabVictim
#Attrib_MeltsInFire


Wanga Prick #657187

Level 56 Knife
#Attrib_DisguiseOnBackstab
#Attrib_SilentKiller
#Attrib_CloakMeterConsumeRate
#Attrib_MakersMark


Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.



Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.



Wrangler

Level 5 Laser Pointer
Take manual control of your Sentry Gun.
Wrangled sentries gain a shield that reduces
damage and repairs by 66%.
Sentries are disabled for 3 seconds after becoming unwrangled.



Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?



Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?



Buffalo Steak Sandvich

Level 1 Lunch Box
After consuming, move speed is increased, attacks mini-crit, and the
player may only use melee weapons. Lasts 16 seconds.
Alt-fire: Share with a friend (Medium Health Kit)

Who needs bread?



Bonk! Atomic Punch

Level 5 Lunch Box




Level 1




Level 1




Level 1




Level 1




Level 1


Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.


( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.



Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.



Crit-a-Cola

Level 5 Lunch Box
While effect is active: Each attack mini-crits and sets
Marked-For-Death for 5 seconds.



Unknown Item 1190

Level 1
#Attrib_ChargeRechargeRateIncreased


Unknown Item 1190

Level 1
#Attrib_ChargeRechargeRateIncreased

( Not Tradable or Marketable )


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth

( Not Tradable or Marketable )


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth


Dalokohs Bar

Level 1 Lunch Box
#Attrib_LunchboxAddsMaxHealth


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Postal Pummeler

Level 10 Mailbox
#Attrib_CritVsBurning
#Attrib_DmgPenaltyVsNonBurning
#Attrib_NoCritVsNonBurning
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Postal Pummeler

Level 10 Mailbox
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased


Pain Train

Level 5 Makeshift Club
#Attrib_CaptureValue_Increased
#Attrib_DmgTaken_From_Bullets_Increased


Kritzkrieg

Level 8 Medi Gun
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_CritBoost


Strange Silver Botkiller Medi Gun Mk.II

Level 27


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative


Quick-Fix

Level 8 Medi Gun Prototype
Mirror the blast jumps and shield charges of patients.
#Attrib_HealRate_Positive
#Attrib_UberchargeRate_Positive
#Attrib_Medigun_MegaHeal
#Attrib_OverhealAmount_Negative


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_Medigun_Resists
#Attrib_UberchargeRate_Positive
#Attrib_Overheal_Fill_Rate_Reduced

( Not Tradable or Marketable )


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced


Vaccinator

Level 8 Vaccinator
ÜberCharge provides a 2.5 second resistance bubble that blocks 75%
base damage and 100% crit damage of the selected type to the Medic and
Patient.

#Attrib_UberchargeRate_Positive
#Attrib_Medigun_Resists
#Attrib_Overheal_Fill_Rate_Reduced


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_MinigunSpinup_Increased
#Attrib_AimingMoveSpeed_Decreased


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_MinigunSpinup_Increased
#Attrib_AimingMoveSpeed_Decreased


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_AimingMoveSpeed_Decreased
#Attrib_MinigunSpinup_Increased


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_MinigunSpinup_Increased
#Attrib_AimingMoveSpeed_Decreased


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_MinigunSpinup_Increased
#Attrib_AimingMoveSpeed_Decreased


Brass Beast

Level 5 Minigun
#Attrib_DamageDone_Positive
#Attrib_MinigunSpinup_Increased
#Attrib_AimingMoveSpeed_Decreased

( Not Tradable or Marketable )




Level 74
#Attrib_Ring_Of_Fire_While_Aiming
#Attrib_Uses_Ammo_While_Aiming
#Attrib_DamageDone_Negative


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative


Tomislav

Level 5 Minigun
#Attrib_MinigunSpinup_Decreased
#Attrib_MinigunNoSpinSounds
#Attrib_Spread_Positive
#Attrib_FireRate_Negative


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_MinigunSpinup_Increased
#Attrib_DamageDone_Negative


Natascha

Level 5 Minigun
#Attrib_Slow_Enemy_OnHit
#Attrib_DamageDone_Negative
#Attrib_MinigunSpinup_Increased


Unknown Item 1101

Level 16


Construction PDA

Level 1 PDA
" "


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive


Shortstop

Level 1 Peppergun
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!

Mann Co.'s latest in high attitude
break-action personal defense.

#Attrib_ProvideOnActive


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive


Equalizer

Level 10 Pickaxe
#Attrib_ShovelDamageBoost
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive
#Attrib_WeaponBlocksHealing


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Escape Plan

Level 10 Pickaxe
#Attrib_ShovelSpeedBoost
#Attrib_SelfMarkForDeath
#Attrib_ProvideOnActive


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_FireRate_Positive
#Attrib_StickyArmTimePenalty


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty


Scottish Resistance

Level 5 Stickybomb Launcher
#Attrib_FireRate_Positive
#Attrib_StickyDetonateMode
#Attrib_StickiesDetonateStickies
#Attrib_MaxammoSecondary_Increased
#Attrib_MaxPipebombs_Increased
#Attrib_StickyArmTimePenalty


Unknown Item 1150

Level 83
#Attrib_StickyArmTimeBonus
#Attrib_StickiesDetonateStickies
#Attrib_ClipSize_Negative
#Attrib_DamageDone_Negative


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased
#Attrib_CannotPickUpIntelligence


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased
#Attrib_CannotPickUpIntelligence


Sticky Jumper

Level 1 Stickybomb Launcher
A special no-damage stickybomb launcher for learning stickybomb jump
tricks and patterns.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoSecondary_Increased
override projectile type (1096810496)
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_MaxPipebombs_Decreased
#Attrib_CannotPickUpIntelligence


Strange Carbonado Botkiller Stickybomb Launcher Mk.I

Level 164


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_CancelFallingDamage
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative


Pretty Boy's Pocket Pistol

Level 10 Pistol
#Attrib_HealOnHit_Positive
#Attrib_FireRate_Positive
#Attrib_ProvideOnActive
#Attrib_ClipSize_Negative


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative


Winger

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative


Winger #348804

Level 15 Pistol
#Attrib_DamageDone_Positive
#Attrib_ClipSize_Negative


Ham Shank #377179

Level 5 Pork Product
This makeshift classic is a prison staple. Simply take any common,
everyday prison item, like a toothbrush or ham, whittle it to a point,
and use it to shiv snitches waiting in line at the commissary for a
second helping of ham and toothbrushes.

#Attrib_MakersMark


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Diamondback

Level 5 Revolver
#Attrib_SapperKillsCollectCrits
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative

( Not Tradable or Marketable )


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative


Enforcer

Level 5 Revolver
#Attrib_DmgBonus_Undisguised
#Attrib_CritChance_Disabled
#Attrib_FireRate_Negative


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative


L'Etranger

Level 5 Revolver
#Attrib_AddCloakOnHit
#Attrib_CloakConsumeRate_Decreased
#Attrib_DamageDone_Negative




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled




Level 5
#Attrib_RevolverUseHitLocations
#Attrib_DamageDone_Negative
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative


Disciplinary Action

Level 10 Riding Crop
#Attrib_SpeedBuffAlly
#Attrib_DamageDone_Negative


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
Improves upon Mother Nature's original
design for volcanos by increasing portability.
Modern science is unable to explain exactly
where the lava is coming from.

#Attrib_SetDamageType_Ignite
#Attrib_DamageDone_Negative


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative


Sun-on-a-Stick

Level 10 RIFT Fire Mace
Spiky end goes into other man.
#Attrib_CritVsBurning
#Attrib_DamageDone_Negative


Short Circuit

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled


Short Circuit #330039

Level 5 Robot Arm
#Attrib_ElectricalAirblast
#Attrib_NoReload
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType
#Attrib_CritChance_Disabled

( Not Tradable or Marketable )


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled


Gunslinger

Level 15 Robot Arm
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled


Gunslinger

Level 15 Robot Arm
"three shots, one kill"
#Attrib_MaxHealth_Positive
#Attrib_Sentry_Build_Rate
#Attrib_WrenchBuildsMiniSentry
#Attrib_CritChance_Disabled


Beggar's Bazooka

Level 4 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased


Beggar's Bazooka

Level 5 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased


Beggar's Bazooka

Level 9 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased


Beggar's Bazooka

Level 13 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased


Beggar's Bazooka

Level 29 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased


Beggar's Bazooka

Level 31 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased


Beggar's Bazooka

Level 82 Rocket Launcher
#Attrib_AutoFiresFullClip
#Attrib_CanOverload
#Attrib_Projectile_Spread_Angle_Negative
#Attrib_NoPrimaryAmmoFromDispensers
#Attrib_BlastRadius_Decreased


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative


Liberty Launcher

Level 25 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_ClipSize_Positive
#Attrib_RocketJumpDmgReduction
#Attrib_DamageDone_Negative


Black Box

Level 5 Rocket Launcher
#Attrib_ClipSize_Negative


Original

Level 5 Rocket Launcher


Original

Level 5 Rocket Launcher


"sromotny penis"

Level 5 Rocket Launcher


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased


Direct Hit

Level 1 Rocket Launcher
#Attrib_ProjectileSpeed_Increased
#Attrib_DamageDone_Positive
#Attrib_MiniCritAirborneEnemies
#Attrib_BlastRadius_Decreased
#Attrib_MakersMark

( Not Tradable or Marketable )


Unknown Item 1104

Level 4
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative


Unknown Item 1104

Level 34
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative


Unknown Item 1104

Level 53
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative


Unknown Item 1104

Level 60
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative


Unknown Item 1104

Level 96
#Attrib_RocketJumpDmgReduction
#Attrib_BlastRadius_Decreased
#Attrib_DamageDone_Negative


Strange Silver Botkiller Rocket Launcher Mk.II

Level 3


Rocket Jumper

Level 1 Rocket Launcher
A special rocket launcher for learning
rocket jump tricks and patterns.
This weapon deals ZERO damage.

#Attrib_NoSelfBlastDmg
#Attrib_MaxammoPrimary_Increased
#Attrib_DamageDone_Negative
#Attrib_CritChance_Disabled
#Attrib_CannotPickUpIntelligence


Unknown Item 1179

Level 22


Unknown Item 1179

Level 24


Unknown Item 1179

Level 68


"Z-pak"

Level 26

( Not Tradable or Marketable )


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative


Soda Popper

Level 10 Scattergun
When Hype is full, Alt-Fire to activate Hype mode for multiple air
jumps.
This weapon reloads its entire clip at once.

#Attrib_ReloadTime_Decreased
#Attrib_FireRate_Positive
#Attrib_ClipSize_Negative


Force-A-Nature

Level 10 Scattergun
#Attrib_Scattergun_HasKnockback
#Attrib_BulletsPerShot_Bonus
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative


Force-A-Nature

Level 10 Scattergun
#Attrib_BulletsPerShot_Bonus
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative


Force-A-Nature

Level 10 Scattergun
#Attrib_BulletsPerShot_Bonus
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative


Force-A-Nature

Level 10 Scattergun
#Attrib_BulletsPerShot_Bonus
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative


Force-A-Nature

Level 10 Scattergun
#Attrib_BulletsPerShot_Bonus
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative


Force-A-Nature

Level 10 Scattergun
#Attrib_BulletsPerShot_Bonus
#Attrib_Scattergun_HasKnockback
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative
#Attrib_ClipSize_Negative


Unknown Item 1103

Level 9
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled


Unknown Item 1103

Level 14
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled


Unknown Item 1103

Level 80
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled


Unknown Item 1103

Level 83
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled


Unknown Item 1103

Level 89
#Attrib_ClipSize_Negative
#Attrib_Spread_Negative
#Attrib_CritChance_Disabled


Baby Face's Blaster

Level 10 Scattergun
#Attrib_Spread_Positive
#Attrib_HypeOnDamage
#Attrib_MoveSpeed_Penalty
#Attrib_HypeResetsOnJump
#Attrib_ClipSize_Negative
(1)


Baby Face's Blaster

Level 10 Scattergun
#Attrib_HypeOnDamage
#Attrib_MoveSpeed_Penalty
#Attrib_HypeResetsOnJump
#Attrib_ClipSize_Negative


Baby Face's Blaster

Level 10 Scattergun
#Attrib_HypeOnDamage
#Attrib_MoveSpeed_Penalty
#Attrib_HypeResetsOnJump
#Attrib_ClipSize_Negative


Baby Face's Blaster

Level 10 Scattergun
#Attrib_HypeOnDamage
#Attrib_MoveSpeed_Penalty
#Attrib_HypeResetsOnJump
#Attrib_ClipSize_Negative


Quality 15 Scattergun

Level 99 Scattergun

( Not Tradable or Marketable )


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Widowmaker

Level 5 Shotgun
#Attrib_NoReload
#Attrib_OnHit_AddAmmo
#Attrib_AmmoPerShot
#Attrib_UseMetalAmmoType


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative


Reserve Shooter

Level 10 Shotgun
#Attrib_MiniCritAirborneEnemiesDeploy
#Attrib_MiniCritAirborneEnemies
#Attrib_ClipSize_Negative


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative

( Not Tradable or Marketable )


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative


Family Business

Level 10 Shotgun
#Attrib_ClipSize_Positive
#Attrib_FireRate_Positive
#Attrib_DamageDone_Negative




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative




Level 5
#Attrib_SentryKilledRevenge
#Attrib_CritChance_Disabled
#Attrib_ClipSize_Negative


Strange Unknown Item 1153

Level 43
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative


Unknown Item 1153

Level 31
#Attrib_BulletsPerShot_Bonus
#Attrib_DamageDone_Negative


Quality 15 Shotgun

Level 99 Shotgun


Rescue Ranger

Level 8 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative


Rescue Ranger

Level 10 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative


Rescue Ranger

Level 21 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative


Rescue Ranger

Level 68 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative

( Not Tradable or Marketable )


Rescue Ranger

Level 100 Shotgun
#Attrib_Building_Telporting_PickUp
#Attrib_ArrowHealsBuildings
override projectile type (1099956224)
#Attrib_MarkedForDeathOnBuildingPickup
#Attrib_MaxammoPrimary_Reduced
#Attrib_ClipSize_Negative


Market Gardener

Level 10 Shovel
#Attrib_CritWhileAirborne
#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled


Conscientious Objector

Level 25 Sign
We gave peace a chance. It didn't work.

Custom decals can be applied to this item.



Conscientious Objector

Level 25 Sign
We gave peace a chance. It didn't work.

Custom decals can be applied to this item.



Conscientious Objector

Level 25 Sign
We gave peace a chance. It didn't work.

Custom decals can be applied to this item.





Level 25
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled




Level 44
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled




Level 45
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled




Level 45
#Attrib_CritVsWet
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_CritChance_Disabled


Bat Outta Hell

Level 5 Skull Bat


Bat Outta Hell #239453

Level 5 Skull Bat
#Attrib_MakersMark

( Not Tradable or Marketable )


Unknown Item 1181

Level 52
#Attrib_DamageDone_Negative


Maul

Level 5 Sledgehammer
Packs a devastating punch with a hint of Mars dust.
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased
#Attrib_MakersMark


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Powerjack

Level 5 Sledgehammer
#Attrib_HealOnKill
#Attrib_MoveSpeed_Bonus
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Homewrecker

Level 5 Sledgehammer
#Attrib_DmgVsBuilding_Increased
#Attrib_DmgAppliesToSappers
#Attrib_DmgVsPlayer_Decreased


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled


Cleaner's Carbine

Level 1 SMG
#Attrib_CritBoost_OnKill
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled


Cleaner's Carbine

Level 1 SMG
#Attrib_FireRate_Negative
#Attrib_ClipSize_Negative
#Attrib_CritChance_Disabled


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty


Bazaar Bargain

Level 10 Sniper Rifle
Each scoped headshot kill increases the weapon's charge rate by 25% up
to 200%.

#Attrib_MultSniperChargePenalty


Unknown Item 1098

Level 45
#Attrib_DamageDone_Bodyshot_Negative
#Attrib_Sniper_NoHeadShot


Unknown Item 1098

Level 60
#Attrib_DamageDone_Bodyshot_Negative
#Attrib_Sniper_NoHeadShot


AWPer Hand #407839

Level 1
This controversial bolt-action beaut is banned in thousands of
countries, and with good reason: You could really hurt someone with
this thing.



Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer


Machina

Level 5 Sniper Rifle
#Attrib_SniperFullChargePenetration
#Attrib_Sniper_FullChargeBonus
#Attrib_SniperOnlyFireZoomed
#Attrib_Sniper_FiresTracer


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_SniperRageDisplayOnly
#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_DamageDone_Bodyshot_Negative


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_SniperRageDisplayOnly
#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_DamageDone_Bodyshot_Negative


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_SniperRageDisplayOnly
#Attrib_DamageDone_Bodyshot_Negative


Hitman's Heatmaker

Level 1 Sniper Rifle

Heads will roll.

#Attrib_SniperRageDisplayOnly
#Attrib_RageGainOnKill
#Attrib_RageGainOnAssists
#Attrib_DamageDone_Bodyshot_Negative


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled

( Not Tradable or Marketable )


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled


Sydney Sleeper

Level 1 Sniper Rifle
#Attrib_JarateDuration
#Attrib_SniperCharge_Per_Sec
#Attrib_SniperNoHeadshots
#Attrib_CritChance_Disabled


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_Honorbound
#Attrib_CritChance_Disabled


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound


Half-Zatoichi

Level 5 Katana
Soldiers and Demos
Can duel with katanas
For a one-hit kill

#Attrib_RestoreHealthOnKill
#Attrib_CritChance_Disabled
#Attrib_Honorbound


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen


Concheror

Level 5 Sashimono
Provides group speed buff
with damage done giving health.
Gain rage with damage.

#Attrib_HealthRegen




Level 22
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty




Level 22
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty




Level 82
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty




Level 91
#Attrib_Sapper_Degenerates_Buildings
#Attrib_Sapper_Damage_Penalty


"jjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjj"

Level 1 Sapper


Freedom Staff #336903

Level 25 Staff
Since America was founded over ten thousand years ago, the noble eagle
has been its symbol of freedom. Show people how much you like freedom
by clubbing them senseless with a golden eagle on a stick, just like
Kofi Annan.



Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled

( Not Tradable or Marketable )


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled


Ullapool Caber

Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...

The first hit will cause an explosion

#Attrib_FireRate_Negative
#Attrib_CritChance_Disabled


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled


Claidheamh Mòr

Level 5 Sword
#Attrib_ChargeTime_Increase
#Attrib_ProvideOnActive
#Attrib_DmgTaken_Increased
#Attrib_CritChance_Disabled


Persian Persuader

Level 10 Sword
#Attrib_ChargeRechargeRateIncreased
#Attrib_AmmoBecomesHealth
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled


Persian Persuader

Level 10 Sword
#Attrib_MaxammoPrimary_Reduced
#Attrib_MaxammoSecondary_Reduced
#Attrib_CritChance_Disabled


Three-Rune Blade

Level 10 Sword
#Attrib_BleedingDuration
#Attrib_HitSelfOnMiss


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_MaxHealth_Negative
#Attrib_CritChance_Disabled


Eyelander

Level 5 Sword
Gives increased speed and health
with every head you take.

#Attrib_CritChance_Disabled
#Attrib_MaxHealth_Negative


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive

( Not Tradable or Marketable )


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive
#Attrib_HealthDrain


Blutsauger

Level 5 Syringe Gun
#Attrib_HealOnHit_Positive


Overdose

Level 5 Syringe Gun Prototype
While active, movement speed increases based on ÜberCharge percentage
to a maximum of +20%

#Attrib_DamageDone_Negative


Quäckenbirdt #147943

Level 89 Invis Watch
A marvel of German engineering, the Quäckenbirdt is a classically
handsome two-tone Australium and tungsten spywatch for the European
assassin who likes to be reminded how rich he is every time he turns
invisible.

#Attrib_MakersMark


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased


Cloak and Dagger

Level 5 Invis Watch
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsMovementBased


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath
#Attrib_CloakMeterConsumeRate


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath


Quality 15 Jag

Level 99 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative

( Not Tradable or Marketable )


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative


Jag

Level 15 Wrench
#Attrib_ConstructionRate_Increased
#Attrib_FireRate_Positive
#Attrib_RepairRate_Decreased
#Attrib_DamageDone_Negative


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased


Southern Hospitality

Level 20 Wrench
#Attrib_BleedingDuration
#Attrib_CritChance_Disabled
#Attrib_DmgTaken_From_Fire_Increased


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_CannotPickUpBuildings
#Attrib_ConstructionRate_Decreased


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased


Eureka Effect

Level 20 Wrench
Being a tool that eliminates exertion by harnessing the electrical
discharges of thunder-storms for the vigorous coercion of bolts, nuts,
pipes and similar into their rightful places. May also be used to
bludgeon.

#Attrib_AltFireTeleportToSpawn
#Attrib_ConstructionRate_Decreased


Unknown Item 30178

Level 21


Unknown Item 30133

Level 93


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch
#Attrib_SniperAimingMoveSpeed_Decreased


Cozy Camper

Level 10 Backpack
#Attrib_HealthRegen
#Attrib_AimingKnockbackResistance
#Attrib_AimingNoFlinch


Bombinomicon

Level 20 Badge
'If ye gaze upon one tome-themed badge this year, MAKE IT NOT THIS
ONE!' - Merasmus the Magician'

#Attrib_BombinomiconEffectOnDeath

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge
This badge tracks your duel statistics.
Increase its level by winning duels!


( Not Tradable or Marketable )


Strange Spirit Of Giving

Level 1 Badge
The more gifts you give away, the bigger your heart will get! Get what
gift-givers call "the Smissmas spirit," and what cardiologists call
hypertrophic cardiomyopathy.


( Not Tradable or Marketable )


Unknown Item 1066

Level 2

( Not Tradable or Marketable )


Battery Bandolier

Level 23
For the first time in history, batteries are included with your
purchase of Demo's battery Bandolier. Because, well, you're purchasing
batteries. We should have said, for the first time in history [except
for all those times you bought batteries].



Ali Baba's Wee Booties

Level 10 Boots
#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Ali Baba's Wee Booties

Level 10 Boots
#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Bootlegger

Level 10 Boots
Amaze your friends! Impress women! Walk with a limp for life! It's
grotesque!

#Attrib_ChargeTurnControl
#Attrib_MaxHealth_Positive


Unknown Item 30551

Level 34


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_BootsFallingStomp
#Attrib_AirBlastVulnerabilityMultipier


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp


Mantreads

Level 10 Boots
#Attrib_DamageForceReduction
#Attrib_AirBlastVulnerabilityMultipier
#Attrib_BootsFallingStomp


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction


Gunboats

Level 10 Boots
#Attrib_RocketJumpDmgReduction


Unknown Item 30232

Level 92

( Not Tradable or Marketable )


Unknown Item 30283

Level 45

( Not Tradable or Marketable )


Unknown Item 30207

Level 85

( Not Tradable or Marketable )


Garlic Flank Stake

Level 50
#Attrib_Halloween_Item

( Not Tradable or Marketable )


Unknown Item 30492

Level 45

( Not Tradable or Marketable )


Unknown Item 30493

Level 61

( Not Tradable or Marketable )


Sight for Sore Eyes

Level 1 Hat
Humorously vellicating vitreous.
#Attrib_MakersMark


Haunted Unknown Item 30275

Level 30

( Not Tradable or Marketable )


Unknown Item 30410

Level 60


Professor Speks

Level 5 Hat
Give your teacher the gift of insight, paper clip and rubber band
included.


( Not Tradable or Marketable )


Unknown Item 30141

Level 91


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Carouser's Capotain

Level 84 Hat
Suffer not a sentry to live.


Tin-1000

Level 44
Are people bothering you while you're trying to work? Just strap on
The Tin-1000, stare at them unflinchingly with your soulless, red,
robot eyes, and watch as they slink away in terror. It's a great way
to thin out your friend circle – fast!



Hard Counter

Level 21 Hat
You can never be too careful
with Jarate around.



Unknown Item 30116

Level 50

( Not Tradable or Marketable )


Gentleman's Ushanka #59072

Level 94
Made from genuine German rabbit fur, this military-grade trappers' hat
makes the perfect complement to the Officer's Ushanka. Let the officer
in your life know you'll always be right behind them, with a Medigun
at the ready and a matching wardrobe.



Unknown Item 30759 #13409

Level 23


Napper's Respite

Level 84 Hat
After a long day of burning scouts.


Towering Titanium Pillar of Hats

Level 80 Hat
Asimov's Three Laws of Robotics state that 1. Robots can't harm humans
and 2. Robots must obey humans, and 3. This hat looks great.



Team Captain

Level 11 Hat
Our lawyers say 'YES! YES!'


Milkman

Level 66 Hat


Zipperface

Level 74
"Daddy, what does your skull look like?" "I guess we'll never know,
thanks to my stupid face." Pow-zoop! Zipperface! Never look like an
idiot in front of your kids again!


( Not Tradable or Marketable )


Unknown Item 30140

Level 94


Unknown Item 30079

Level 77


Unknown Item 30341 #52381

Level 86


Clan Pride

Level 20 Medallion
Because it's cheaper and less painful than a tattoo.

Custom decals can be applied to this item.



Unknown Item 31145

Level 80


Unknown Item 30068

Level 32


Vintage

Level 43
#Attrib_PyroYearNumber
vision opt in flags (1)
#Attrib_PyroVisionOptIn


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced


Darwin's Danger Shield

Level 10 Shield
#Attrib_DmgTaken_From_Fire_Reduced


Splendid Screen

Level 10 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy.

#Attrib_NoChargeImpactRange
#Attrib_ChargeImpactDamageIncreased
#Attrib_ChargeRechargeRateIncreased
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Unknown Item 1099

Level 15
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Unknown Item 1099

Level 41
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Unknown Item 1099

Level 64
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Unknown Item 1099

Level 94
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced

( Not Tradable or Marketable )


"bakburta"

Level 67
#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Chargin' Targe

Level 41 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Chargin' Targe

Level 84 Shield
Alt-Fire: Charge toward your enemies and remove debuffs.
Gain a critical melee strike after impacting an enemy at distance.

#Attrib_DmgTaken_From_Fire_Reduced
#Attrib_DmgTaken_From_Blast_Reduced


Razorback

Level 10 Shield
#Attrib_BackstabShield


Razorback

Level 10 Shield
#Attrib_BackstabShield


Razorback

Level 10 Shield
#Attrib_BackstabShield


Razorback

Level 10 Shield
#Attrib_BackstabShield


Razorback

Level 10 Shield
#Attrib_BackstabShield


Unknown Item 30254

Level 96

( Not Tradable or Marketable )


Unknown Item 30217

Level 1

( Not Tradable or Marketable )


Unknown Item 30498

Level 89

( Not Tradable or Marketable )


Stocking Stuffer #70564

Level 43 Stocking
No need to hang this stocking over the mantle. It's already stuffed.
Thanks for nothing, Santa.



Unknown Item 31184

Level 39


Dead Ringer

Level 5 Invis Watch
#Attrib_CloakConsumeRate_Decreased
#Attrib_CloakMeterRegenRate
#Attrib_CloakIsFeignDeath




Level 1


Pistol

Level 1 Pistol




Level 1




Level 1


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel




Level 1


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe




Level 1




Level 1


Bottle

Level 1 Bottle




Level 1


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol




Level 1


Syringe Gun

Level 1 Syringe Gun




Level 1


Bonesaw

Level 1 Bonesaw




Level 1


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver




Level 1


Invis Watch

Level 1 Invis Watch




Level 1


Pistol

Level 1 Pistol




Level 1




Level 1


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel




Level 1


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe




Level 1




Level 1


Bottle

Level 1 Bottle




Level 1


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol




Level 1


Syringe Gun

Level 1 Syringe Gun




Level 1


Bonesaw

Level 1 Bonesaw




Level 1


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch




Level 1

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal514
Hats6
Misc7
Metal21 items worth 167 scrap
Unknown340
Total888

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 3.6821sec