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Skeevy Eevee

Warning: The item data shown is from history because the live item data could not be loaded. Reason: Steam web API returned HTTP 503. Steam Community may be down for maintenance, the item system may be down, or Steam may be experiencing capacity problems.

Unusual Taunt: The Fubar Fanfare
Unusual Taunt: Killer Joke
Unusual Taunt: Runner's Rhythm
"LINUS AND LUCY"
Unusual Taunt: Shanty Shipmate
Unusual Taunt: Surgeon's Squeezebox
Unusual Taunt: The Skating Scorcher
"Taunt: Photo Finish"
Unusual Taunt: The Table Tantrum
Unusual Taunt: Zoomin' Broom
Unusual Horseless Headless Horsemann's Headtaker
Unusual Checkered Past
jewel8208497
Unusual Neckwear Headwear
1
Quality 15 War Paint
Wooly Pulli
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1/40

The following items were overlapping other items or in invalid backpack positions:

The Bolt Action Blitzer
Mildly Disturbing Halloween Mask
Pyrovision Goggles
The Proof of Purchase
"The Element of Debauchery"
"Twilight's Field Research Pith v2.0"
The Seal Mask
The Dapper Disguise
The Samson Skewer
World Traveler's Hat
The Monstrous Mandible
Lieutenant Bites the Dust
"The Running of The Leaves - 3rd Place"
jewel16738740
Dr. Whoa
Smissmas Wreath #17466
The Argyle Ace
The Tide Turner
The Tide Turner
The Splendid Screen
The Tide Turner
The Tide Turner
The Tide Turner
The Razorback
The Danger #30913
The Tyurtlenek
The Egghead's Overalls #31336
The Lacking Moral Fiber Mask #50834
Clan Pride #63309
The Teufort Tooth Kicker #55349
The Razorback
The Splendid Screen
The Razorback
The Razorback
The Tide Turner
The Razorback
Teddy Roosebelt
Brimstone #25630
The Bone Dome #38723
The Centurion #39014
The Cross-Comm Express #55411
Nose Candy #49393
Darwin's Danger Shield
The Tide Turner
The Razorback
The Stocking Stuffer #62847
North Polar Fleece
Sleeveless in Siberia
The Splendid Screen
The Splendid Screen
jewel15185211
Neckwear Headwear
The Tide Turner
The Tide Turner
Polly Putrid
The Sackcloth Spook
The Rump-o'-Lantern
The Battle Bird
The Hollowhead
Ivan the Inedible
The Lollichop Licker
The Zipperface
The Sprinting Cephalopod
The Tide Turner
The Razorback
Darwin's Danger Shield
The Toy Tailor
Darwin's Danger Shield
The Splendid Screen
The Tide Turner
The Razorback
The Alternative Medicine Mann
The Vampyro
The Soul of 'Spensers Past
The Facepeeler
The Macabre Mask
Cap'n Calamari
The Plutonidome
The Razorback
The Tide Turner
The Splendid Screen
The Chargin' Targe
The Face Plante
Archimedes the Undying
The Creature's Grin
The Rugged Respirator
The Splendid Screen
The Splendid Screen
Lieutenant Bites the Dust
Carrion Companion
The Sackcloth Spook
The Hollowhead
The Accursed Apparition
The Hollowhead
The Beast from Below
The Tide Turner
Darwin's Danger Shield
The Tartan Shade #78410
The Helmet Without a Home #98271
The Rugged Respirator
The Hallowed Headcase
The Alternative Medicine Mann
Darwin's Danger Shield
Darwin's Danger Shield
The Lucky Shot
Prinny Pouch #44678
The Plutonidome
Pyromancer's Mask
The King of Scotland Cape #92336
The Compatriot #80858
Physician's Procedure Mask
The King of Scotland Cape #92339
The Prize Plushy #88449
Endothermic Exowear #72062
The Macabre Mask
The Hallowed Headcase
Unidentified Following Object
The Sackcloth Spook
The Plutonidome
Ivan the Inedible
The Sprinting Cephalopod
Guano
The Razorback
The Razorback
The Nine-Pipe Problem
The Face Plante
The Facepeeler
The Raven's Visage
The Second Opinion
The Rump-o'-Lantern
The Beast from Below
The Baphomet Trotters
PY-40 Incinibot
The Spooky Shoes
The Hollowhead
The Battle Bird
The Splendid Screen
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(421 ITEMS IN INVENTORY)
Soldier
(425 ITEMS IN INVENTORY)
Pyro
(467 ITEMS IN INVENTORY)
Demoman
(418 ITEMS IN INVENTORY)
Heavy
(387 ITEMS IN INVENTORY)
Engineer
(334 ITEMS IN INVENTORY)
Medic
(362 ITEMS IN INVENTORY)
Sniper
(379 ITEMS IN INVENTORY)
Spy
(325 ITEMS IN INVENTORY)

Unusual Taunt: The Fubar Fanfare

Level 55 Special Taunt
★ Unusual Effect: Unknown effect 3126


Unusual Taunt: Killer Joke

Level 86 Special Taunt
★ Unusual Effect: Unknown effect 3135


Unusual Taunt: Runner's Rhythm

Level 78 Special Taunt
★ Unusual Effect: Unknown effect 3123


"LINUS AND LUCY"

Level 11 Special Taunt
★ Unusual Effect: Unknown effect 3193


Unusual Taunt: Shanty Shipmate

Level 66 Special Taunt
★ Unusual Effect: Unknown effect 3114


Unusual Taunt: Surgeon's Squeezebox

Level 41 Special Taunt
★ Unusual Effect: Unknown effect 3189


Unusual Taunt: The Skating Scorcher

Level 7 Special Taunt
★ Unusual Effect: Unknown effect 3186


"Taunt: Photo Finish"

Level 5 Special Taunt
★ Unusual Effect: Holy Grail

( Not Tradable or Marketable )


Unusual Taunt: The Table Tantrum

Level 12 Special Taunt
★ Unusual Effect: Unknown effect 3120


Unusual Taunt: Zoomin' Broom

Level 10 Special Taunt
★ Unusual Effect: Unknown effect 3060


Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


Unusual Checkered Past

Level 44 Hat
attach particle effect static (28)
★ Unusual Effect: Unknown effect 372


Unusual Neckwear Headwear

Level 100 Hat
"Hard work and good friends can get you far, but it never hurt to wish
on a star!"

★ Unusual Effect: Starstorm Slumber


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (405)


Wooly Pulli

%s7%s6 Sweater - %s5: 145


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (418)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (410)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (426)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (404)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (261)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (289)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (409)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (427)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (260)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (266)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (264)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (420)


Cossack Camo

Level 14 Coat


Safety Stripes

Level 43 Coat


The Soho Sleuth

Level 88 Coat


Impish Ears

Level 50 Ears


Discovision

Level 53 Eyes


Glow from Below

Level 90 Fish


The Electric Twanger

Level 100 Guitar


The Woolen Warmer

Level 6 Hat


Telefragger Toque

Level 71 Hat


Winter Wrap Up

Level 27 Hat


Blitzen Bowl

Level 95 Hat


Professional's Pom-Pom

Level 30 Hat


The Smissmas Sorcerer

Level 92 Hat


Reindoonihorns

Level 3 Hat


Frostbite Bonnet

Level 72 Hat


The Frigid Fashion

Level 98 Hat


Polar Charger

Level 26 Hat


Sir Pumpkinton

Level 23 Hat


Optic Nerve

Level 9 Hat


Dustbowl Devil

Level 80 Hat


Headhunter's Brim

Level 65 Hat


Strigoi Stare

Level 37 Hat


The Surgeon General

Level 95 Hat


Speedy Scoundrel

Level 82 Hat


Ol' Reliable

Level 4 Helmet


Hellish Overlord

Level 9 Helmet


Captain Space Mann

Level 72 Helmet


Tanker's Top

Level 79 Jacket


The Masked Fiend

Level 5 Mask


Flammable Favor

Level 4 Package


Le Frosteaux

Level 22 Pants


Night Ward

Level 18 Pants and Slippers


Slumber Slacks

Level 6 Pants and Slippers


Seasonal Employee

Level 43 Shirt
Jingle all the way


Justice Johns

Level 96 Shorts


Shadow Shroud

Level 53 Shroud


Globetrotter

Level 91 Snow Globe


The Cool Warm Sweater

Level 18 Sweater


Infiltrator's Insulation

Level 71 Sweater


Frostbite Fit

Level 14 Sweater


The Triple Jumper

Level 23 Sweater


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (428)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (422)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (249)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (296)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (429)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (429)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (407)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (284)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (428)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (276)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (408)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (277)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (402)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (412)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (422)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (408)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (407)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (424)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (253)


Strange War Paint

%s7Strange%s6 War Paint - %s5: 0
paintkit_proto_def_index (431)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (423)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (401)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (406)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (263)


Strange War Paint

%s7Strange%s6 War Paint - %s5: 0
paintkit_proto_def_index (269)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (265)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (406)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (419)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (401)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (429)


Cozy Cover-Up

Level 16 Apparel


Nightfall Veil

Level 1 Apparel


Nightfall Veil

Level 21 Apparel


Nightfall Veil

Level 52 Apparel


Nightfall Veil

Level 59 Apparel


Nightfall Veil

Level 74 Apparel


Brain Interface

Level 52 Cosmetic Augmentation


Bread Biter

Level 14 Bread


Brain Cane

Level 91 Candy Cane


Strange Handy Canes

%s7Strange%s6 Candy Canes - %s5: 0


Handy Canes

Level 92 Candy Canes


Calamitous Cauldron

Level 13 Cauldron


Hunting Cloak

Level 96 Cloak


Chicago Overcoat

%s7%s6 Coat - %s5: 233


Cold Blooded Coat

Level 94 Coat


Strange Heavy Heating

%s7Strange%s6 Coat - %s5: 5


The Puffed Practitioner

Level 48 Coat


Commanding Presence

Level 56 Coat


Consigliere's Coverup

Level 95 Coat


Field Fatigues

Level 62 Coat


Poleur Voyeur

Level 6 Coat


Strange Dusk Duster

%s7Strange%s6 Coat - %s5: 0


Dusk Duster

Level 40 Coat


Dusk Duster

Level 56 Coat


Dusk Duster

Level 98 Coat


Chaser

%s7%s6 Coat - %s5: 344


Le Professionnel

Level 44 Coat


Goblineer

Level 40 Costume Piece


The Make Ogre

Level 98 Costume Piece


Six-Eyed Specs

Level 93 Costume Piece


BINOCULUS!

%s7%s6 Eyes - %s5: 197


The Crack Pot

Level 57 Flower Pot


Glittering Garland

Level 55 Garland


Reader's Choice

%s7%s6 Glasses - %s5: 121


Festive Frames

Level 50 Glasses


Spider Sights

Level 6 Glasses


Spider Sights

Level 13 Glasses


Spider Sights

Level 55 Glasses


Spider Sights

Level 81 Glasses


Stapler's Specs

Level 41 Glasses


Strange A Handsome Handy Thing

%s7Strange%s6 Handsome Hand - %s5: 0


Brain-Warming Wear

Level 73 Hat


Elf Esteem

Level 98 Hat


Mighty Mitre

Level 21 Hat


Snowcapped

Level 90 Hat


Bumble Beenie

Level 71 Hat


Citizen Cane

Level 87 Hat


The Missing Piece

Level 33 Hat


Elf Care Provider

Level 95 Hat
Jingle all the way


Jolly Jingler

%s7%s6 Hat - %s5: 34
Jingle all the way


The Killing Tree

Level 24 Hat


Reindoonibeanie

Level 78 Hat
Jingle all the way


Cozy Catchers

Level 88 Hat


El Fiestibrero

Level 90 Hat


Elf Defense

Level 64 Hat
Jingle all the way


Festive Cover-Up

Level 82 Hat


The Giftcrafter

Level 76 Hat


Gnome Dome

Level 77 Hat


Mooshanka

Level 98 Hat


Strange Arctic Mole

%s7Strange%s6 Hat - %s5: 0


Bulb Bonnet

Level 100 Hat


Lumbercap

Level 92 Hat


Oktoberfester

Level 40 Hat
attach particle effect static (28)


Partizan

Level 88 Hat


Strange Soft Hard Hat

%s7Strange%s6 Hat - %s5: 0


Balkan's Brute

Level 17 Hat


Wanderer's Wool

Level 77 Hat
attach particle effect static (28)


The Crimbo Cap

Level 1 Hat


The Crimbo Cap

Level 58 Hat


Dapper Noel

Level 8 Hat


Dapper Noel

Level 82 Hat


Hot Spaniel

Level 57 Hat


Strange Hot Spaniel

%s7Strange%s6 Hat - %s5: 0


Strange Mann-O-War

%s7Strange%s6 Hat - %s5: 0


Vampire Vanquisher

Level 69 Hat


Convict Cap

Level 54 Hat
attach particle effect static (28)


El Mostacho

Level 7 Hat


King Cardbeard

Level 73 Hat


The Seared Sorcerer

Level 34 Hat


Beanie the All-Gnawing

Level 78 Hat


Hat Outta Hell

Level 23 Hat


Strange Spooky Head-Bouncers

%s7Strange%s6 Hat - %s5: 0


Twisted Topper

Level 24 Hat


Bombard Brigadier

Level 91 Hat


Firearm Protector

Level 95 Hat


Strange Horror Shawl

%s7Strange%s6 Hat - %s5: 0


More Gun Marshal

Level 58 Hat


Nightbane Brim

Level 93 Hat


Starlight Sorcerer

Level 95 Hat


Strange Ludicrously Lunatic Lunon Fedora

%s7Strange%s6 Hat - %s5: 0


Ludicrously Lunatic Lunon Fedora

Level 35 Hat


Ludicrously Lunatic Lunon Fedora

Level 74 Hat


Ludicrously Lunatic Lunon Fedora

Level 82 Hat


Ludicrously Lunatic Lunon Fedora

Level 85 Hat


Ludicrously Lunatic Lunon Fedora

Level 86 Hat


Ludicrously Lunatic Lunon Fedora

Level 90 Hat


Ludicrously Lunatic Lunon Fedora

Level 91 Hat


Ludicrously Lunatic Lunon Fedora

Level 94 Hat


Ludicrously Lunatic Lunon Fedora

Level 95 Hat


Strange Mean Captain

%s7Strange%s6 Hat - %s5: 0


The Mean Captain

Level 96 Hat


Fleet Commander

Level 21 Hat


Fleet Commander

Level 41 Hat


Mannhattan Protect

Level 31 Hat


Mannhattan Protect

Level 46 Hat


Mannhattan Protect

Level 51 Hat


Mannhattan Protect

Level 57 Hat


Triboniophorus Gentlemannus

Level 34 Hat
attach particle effect static (28)


Triboniophorus Gentlemannus

Level 42 Hat
attach particle effect static (28)


Triboniophorus Gentlemannus

Level 49 Hat
attach particle effect static (28)


Triboniophorus Gentlemannus

Level 93 Hat
attach particle effect static (28)


The Witch Doctor

Level 25 Hat


The Witch Doctor

Level 45 Hat


The Bottle Cap

Level 82 Hat


Shutterbug

Level 18 Hat


Mediterranean Mercenary

Level 72 Hat


Thousand-Yard Stare

%s7%s6 Hat - %s5: 192


Hawaiian Hunter

Level 75 Hat
attach particle effect static (28)


Strange Brimmed Bootlegger

%s7Strange%s6 Hat - %s5: 0


Brimmed Bootlegger

Level 59 Hat


Brothers in Blues

Level 75 Hat


The Brand Loyalist

Level 72 Hat


Strange Splitting Headache

%s7Strange%s6 Headache - %s5: 0


Splitting Headache

Level 69 Headache


Festive Fascinator

Level 91 Headband


The Battle Music

Level 53 Headphones


The Battle Music

Level 83 Headphones


Deadbeats

Level 35 Headphones


Spiky Viking

Level 69 Helmet


Impact Impaler

Level 61 Helmet


Hephaistos' Handcraft

Level 96 Helmet


Strange Thunder Dome

%s7Strange%s6 Helmet - %s5: 0


Thunder Dome

Level 39 Helmet


Thunder Dome

Level 50 Helmet


Thunder Dome

Level 50 Helmet


Thunder Dome

Level 56 Helmet


Thunder Dome

Level 77 Helmet


Thunder Dome

Level 86 Helmet


The Strikeout

Level 27 Helmet


The Strikeout

Level 41 Helmet


The Strikeout

Level 51 Helmet


The Strikeout

Level 57 Helmet


Strange Blast Bowl

%s7Strange%s6 Helmet - %s5: 0


The Blast Bowl

Level 96 Helmet


The Aimframe

Level 48 Helmet


Daring Dell

Level 29 Helmet


The Vaudeville Visor

Level 88 Helmet


Climbing Commander

Level 16 Hood


Creepy Crawlers

Level 2 Infestation


Bigger Mann on Campus

Level 15 Jacket


Derangement Garment

Level 3 Jacket


The Imp's Imprint

Level 88 Jacket


Invisible Flame

Level 3 Jacket


Santarchimedes

Level 52 Mascot


The Catcher's Companion

Level 35 Mascot


Pebbles the Penguin

Level 10 Mascot


Ominous Offering

Level 92 Mascot


Particulate Protector

Level 37 Mask


Candy Cranium

Level 19 Mask


Fuel Injector

Level 66 Mask


The Scariest Mask EVER

Level 98 Mask


Smiling Somen

Level 10 Mask


Strange Shortness Of Breath

%s7Strange%s6 Mask - %s5: 0


Medical Emergency

Level 72 Decorative Medkit


Pest's Pads

Level 12 Pads


Flavorful Baggies

Level 50 Pants


Stealth Bomber

Level 48 Pants


Strange Bear Walker

%s7Strange%s6 Pants and Slippers - %s5: 2


Gingerbread Mann

Level 33 Pocket Buddy


Pocket-Medes

Level 65 Pocket Buddy


Party Poncho

Level 52 Poncho


Strange Yule Hog

%s7Strange%s6 Pork Product - %s5: 0


Packable Provisions

Level 82 Provisions


The Pompous Privateer

Level 59 Shirt


Bushman

%s7%s6 Shirt - %s5: 101


Desk Engineer

Level 14 Shirt


Strange Desk Engineer

%s7Strange%s6 Shirt - %s5: 0


Festive Flip-Thwomps

Level 88 Shoes


Glasgow Bankroll

Level 48 Suit


Sleuth Suit

Level 16 Suit


Strange Turncoat

%s7Strange%s6 Suit - %s5: 0


Siberian Sweater

%s7%s6 Sweater - %s5: 584


Sweet Smissmas Sweater

%s7%s6 Sweater - %s5: 136


Juvenile's Jumper

%s7%s6 Sweater - %s5: 936


Crosshair Cardigan

Level 21 Sweater


Snug Sharpshooter

Level 24 Sweater


Snug Sharpshooter

Level 92 Sweater


School Nuisance

Level 10 Sweater


Fireman's Essentials

Level 31 Tools


The Ghoul Box

Level 71 Tools


The Boom Boxers

Level 43 Torn Pants


Trickster's Treats

Level 18 Treats


Rugged Rags

Level 43 Vest


The Westcoat

Level 77 Vest


The Westcoat

Level 83 Vest


Strange Cargo Constructor

%s7Strange%s6 Vest - %s5: 0


Strange Heavy Metal

%s7Strange%s6 Vest - %s5: 0


Defaced Detonator

Level 62 Wound


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (160)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (144)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (144)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (139)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (144)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (144)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (139)


Civilian Grade Stat Clock

Level 1 Tool

( Not Usable in Crafting )


Quality 15 Loose Cannon

Level 99 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
paintkit_proto_def_index (391)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
Festivized

( Not Tradable or Marketable )


Quality 15 Disciplinary Action

Level 99 Riding Crop
"Now I need to find the handcuffs and the ball gag."
On Hit Teammate: Boosts both players' speed for several seconds
paintkit_proto_def_index (208)
-25% damage penalty


Quality 15 Black Box

Level 99 Rocket Launcher
On Hit: Gain up to +20 health per attack
paintkit_proto_def_index (270)
-25% clip size


"Autumn Leaves"

Level 99 Rocket Launcher
paintkit_proto_def_index (259)


Quality 15 Panic Attack

Level 99 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
paintkit_proto_def_index (220)
-20% damage penalty
Successive shots become less accurate


"Radiant Salt"

Level 99 Sniper Rifle
paintkit_proto_def_index (391)
Base charge rate decreased by 50%
Festivized

( Not Tradable or Marketable )


Quality 15 Sniper Rifle

Level 99 Sniper Rifle
paintkit_proto_def_index (282)


"I Beat Wutville With This Thing"

Level 99 Sniper Rifle
paintkit_proto_def_index (256)


Battalion's Backup

%s7%s6 Battle Banner - %s5: 51
+20 max health on wearer


Amputator

%s7%s6 Bonesaw - %s5: 12
Exorcism
Sheen: 5
Killstreaks Active
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Scorch Shot

%s7%s6 Flare Gun - %s5: 38
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


Cow Mangler 5000

%s7%s6 Focused Wave Projector - %s5: 14
Killstreaks Active
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Strange Loose Cannon

%s7Strange%s6 Grenade Launcher - %s5: 2
(%s3: 1)

override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
paintkit_proto_def_index (419)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Iron Bomber

%s7%s6 Grenade Launcher - %s5: 357
Grenades have very little bounce and roll
-30% fuse time on grenades
paintkit_proto_def_index (252)
-15% explosion radius
Festivized


Jarate

%s7%s6 Jar Based Karate - %s5: 2145
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Mad Milk

%s7%s6 Non-Milk Substance - %s5: 474
Extinguishing teammates reduces cooldown by -20%


Knife

%s7%s6 Knife - %s5: 61


"SkeevyEevee's Great, Intimidating Stick"

%s7%s6 Makeshift Club - %s5: 49
Exorcism
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


"Hugs from a Radiant Superhero"

%s7%s6 Medi Gun Prototype - %s5: 75
(%s3: 199)

"It's okay if you don't understand, just bask in the warmth. I believe
in you!"

Killstreaker: 2004
Sheen: 7
Killstreaks Active
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal
Festivized


"Demoknight Magnet"

%s7%s6 Vaccinator - %s5: 517
(%s3: 1137)

"I mean you hardly see them nowadays, right? R-right?"
Killstreaker: 2003
Sheen: 7
Killstreaks Active
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


Quickiebomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 29
Killstreaker: 2003
Sheen: 2
Killstreaks Active
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


Direct Hit

%s7%s6 Rocket Launcher - %s5: 882
Pumpkin Bombs
Exorcism
Killstreaker: 2002
Sheen: 6
Killstreaks Active
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Strange Air Strike

%s7Strange%s6 Rocket Launcher - %s5: 0
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
Sheen: 1
Killstreaks Active
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


Soda Popper

%s7%s6 Scattergun - %s5: 30
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
paintkit_proto_def_index (421)
-66% clip size
Festivized


Frontier Justice

%s7%s6 Shotgun - %s5: 864
"Lose her, an' I'll buck you. Keep her safe, an' I'll buck you twice
as hard."

Sheen: 3
Killstreaks Active
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Panic Attack

%s7%s6 Shotgun - %s5: 75
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


"THE FUNCTIONING ALCOHOLIC"

%s7%s6 Sniper Rifle - %s5: 474
"Too drunk to headshot, way too drunk to care about your bodyshot
whining!"

Exorcism
Killstreaker: 2004
Sheen: 5
Killstreaks Active
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 340
paintkit_proto_def_index (304)
Festivized


Concheror

%s7%s6 Sashimono - %s5: 150
+4 health regenerated per second on wearer


"Hey Jude"

%s7%s6 Apparel - %s5: 2629
"Take A Sad Song And Make It Better"


Spirit of Giving

%s7%s6 Badge - %s5: 53

( Not Tradable or Marketable )


Chargin' Targe

%s7%s6 Shield - %s5: 730
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer
Killstreaks Active


"Shining Armor's Shield Spell"

%s7%s6 Shield - %s5: 17
"I'll always have your back, Twily."
Blocks a single backstab attempt
-100% maximum overheal on wearer


Genuine TF2Maps Ray of Sunshine 2019

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine BlapBash Benefactor 2019

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Titanium Tank Gilded Giver 2020

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Titanium Tank Chromatic Cardioid 2020

Level 1 Community Medal

( Not Tradable or Marketable )


"Sweeney Pie, Demon Baker of Cupcake St."

Level 1 Hair


Genuine Ready Steady Pan Panticipant

Level 1 Tournament Medal

( Not Tradable or Marketable )


Vintage Jarate

Level 1 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Bonk! Atomic Punch

Level 69 Lunch Box


Vintage Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Vintage Kritzkrieg

Level 55 Medi Gun
Killstreaks Active
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Direct Hit

Level 1 Rocket Launcher
Killstreaks Active
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Vintage Dead Ringer

Level 66 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Vintage Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Vintage Modest Pile of Hat

Level 1 Hat


Haunted Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Haunted Handhunter

Level 100 Backpack



Haunted Kriegsmaschine-9000

Level 10 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Mr. Mundee's Wild Ride

Level 78 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Vampiric Vesture

Level 41 Cosmetic Item


( Not Tradable or Marketable )


Haunted Transylvania Top

Level 100 Costume Piece



Haunted Burny's Boney Bonnet

Level 67 Costume Piece


( Not Tradable or Marketable )


Haunted Cauterizer's Caudal Appendage

Level 89 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Ethereal Hood

Level 80 Costume Piece


( Not Tradable or Marketable )


Haunted Crispy Golden Locks

Level 60 Costume Piece


( Not Tradable or Marketable )


Haunted Halloweiner

Level 11 Costume Piece


( Not Tradable or Marketable )


Haunted Hound's Hood

Level 100 Costume Piece



Haunted Glob

Level 85 Costume Piece


( Not Tradable or Marketable )


Haunted Scottish Snarl

Level 63 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Soviet Stitch-Up

Level 94 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Emerald Jarate

Level 40 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted B-ankh!

Level 100 Costume Piece

This is a special Halloween 2011 item


Haunted Holy Hunter

Level 81 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Garlic Flank Stake

Level 100 Costume Piece

This is a special Halloween 2011 item


Haunted Cranial Conspiracy

Level 82 Costume Piece


( Not Tradable or Marketable )


Haunted Cranial Conspiracy

Level 87 Costume Piece


( Not Tradable or Marketable )


Haunted Arsonist Apparatus

Level 61 Costume Piece


( Not Tradable or Marketable )


Haunted Wings of Purity

Level 51 Costume Piece


( Not Tradable or Marketable )


Haunted Claws and Infect

Level 23 Costume Piece


( Not Tradable or Marketable )


Haunted Claws and Infect

Level 59 Costume Piece


( Not Tradable or Marketable )


Haunted Unknown Monkeynaut

Level 20 Ghost


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Crone's Dome

Level 94 Hat

( Not Tradable or Marketable )


Haunted Scout Mask

Level 10 Hat


( Not Tradable or Marketable )


Haunted Tuque or Treat

Level 100 Hat



Haunted Shadowman's Shade

Level 29 Hat


( Not Tradable or Marketable )


Haunted Facepeeler

Level 42 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Unidentified Following Object

Level 27 Spooky Companion


( Not Tradable or Marketable )


Haunted Unidentified Following Object

Level 89 Spooky Companion


( Not Tradable or Marketable )


Haunted Polly Putrid

Level 80 Undead Pet


( Not Tradable or Marketable )


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item

( Not Tradable or Marketable )


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Slot Token - Melee

Level 1 Craft Item


Moustachium Bar

Level 1 Craft Item

( Not Tradable or Marketable )


Moustachium Bar

Level 1 Craft Item

( Not Tradable or Marketable )


Moustachium Bar

Level 1 Craft Item

( Not Tradable or Marketable )


Moustachium Bar

Level 1 Craft Item

( Not Tradable or Marketable )


Moustachium Bar

Level 1 Craft Item

( Not Tradable or Marketable )


Moustachium Bar

Level 1 Craft Item

( Not Tradable or Marketable )


Secret Saxton

Level 1 Gift


Secret Saxton

Level 1 Gift


A Carefully Wrapped Gift

Level 5 Gift


A Carefully Wrapped Gift

Level 5 Gift


A Carefully Wrapped Gift

Level 5 Gift


A Carefully Wrapped Gift

Level 5 Gift


Fabricator

Level 3 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 5 Recipe
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Fabricator

Level 8 Recipe
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Fabricator

Level 9 Recipe
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Fabricator

Level 12 Recipe
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Fabricator

Level 13 Recipe
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Fabricator

Level 14 Recipe
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Fabricator

Level 16 Recipe
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Fabricator

Level 19 Recipe
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Fabricator

Level 20 Recipe
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Fabricator

Level 22 Recipe
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Fabricator

Level 25 Recipe
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Fabricator

Level 26 Recipe
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Fabricator

Level 27 Recipe
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Fabricator

Level 28 Recipe
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Fabricator

Level 29 Recipe
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Fabricator

Level 30 Recipe
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Fabricator

Level 31 Recipe
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Fabricator

Level 32 Recipe
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Fabricator

Level 33 Recipe
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Fabricator

Level 34 Recipe
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Fabricator

Level 35 Recipe
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Fabricator

Level 36 Recipe
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Fabricator

Level 38 Recipe
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Fabricator

Level 39 Recipe
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Fabricator

Level 40 Recipe
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Fabricator

Level 41 Recipe
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Fabricator

Level 42 Recipe
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Fabricator

Level 43 Recipe
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Fabricator

Level 45 Recipe
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Fabricator

Level 49 Recipe
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Fabricator

Level 50 Recipe
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Fabricator

Level 51 Recipe
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Fabricator

Level 52 Recipe
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Fabricator

Level 54 Recipe
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Fabricator

Level 55 Recipe
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Fabricator

Level 56 Recipe
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Fabricator

Level 59 Recipe
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Fabricator

Level 60 Recipe
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Fabricator

Level 61 Recipe
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Fabricator

Level 63 Recipe
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Fabricator

Level 64 Recipe
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Fabricator

Level 65 Recipe
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Fabricator

Level 66 Recipe
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Fabricator

Level 67 Recipe
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Fabricator

Level 68 Recipe
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Fabricator

Level 68 Recipe
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Fabricator

Level 69 Recipe
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Fabricator

Level 1 Recipe
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Fabricator

Level 3 Recipe
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Fabricator

Level 11 Recipe
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Fabricator

Level 12 Recipe
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Fabricator

Level 19 Recipe
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Fabricator

Level 20 Recipe
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recipe component defined item 6 ()


Fabricator

Level 24 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
recipe component defined item 8 ()


Fabricator

Level 27 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Fabricator

Level 28 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
recipe component defined item 8 ()


Fabricator

Level 34 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
recipe component defined item 8 ()
recipe component defined item 9 ()
recipe component defined item 10 ()


Fabricator

Level 54 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
recipe component defined item 8 ()
recipe component defined item 9 ()


Kit

Level 65 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Summer 2023 War Paint Case

Level 1 Supply Crate
Crate Series #141


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #49


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #49


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Mann Co. Store Package

Level 1 Package


Mann Co. Store Package

Level 1 Package


Mann Co. Store Package

Level 1 Package


Mann Co. Store Package

Level 1 Package


Mann Co. Store Package

Level 1 Package


Mann Co. Store Package

Level 1 Package


Mann Co. Store Package

Level 1 Package


Mann Co. Store Package

Level 1 Package


Mann Co. Store Package

Level 1 Package


Mann Co. Store Package

Level 1 Package


Mann Co. Store Package

Level 1 Package


Mann Co. Store Package

Level 1 Package


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Pristine Robot Currency Digester

Level 1 Robot Part


Pristine Robot Currency Digester

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Fishcake

Level 1 Fishcake
Adds +50 max health for 30 seconds


'Fish'

Level 1 Fishcake Fragment

( Not Tradable or Marketable )


Spacemetal Scrap

Level 1 Pin Fragment

( Not Tradable or Marketable )


Fancy Spellbook

Level 1
Pages of Tumidum: 1
Pages of Gratanter: 10
Pages of Audere: 13
Pages of Congeriae: 14
Pages of Veteris: 21
This weapon deploys 50% faster

( Not Tradable or Marketable )


"The Pantynomicon"

Level 100
This weapon deploys 50% faster


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Gun Mettle Campaign Coin

Level 1 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Soul Gargoyle

Level 66 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Description Tag

Level 1 Tool


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool


Description Tag

Level 1 Tool


Description Tag

Level 1 Tool


Description Tag

Level 1 Tool


Description Tag

Level 1 Tool


Description Tag

Level 1 Tool


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool


Backpack Expander

Level 51 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 55 Tool

( Not Tradable or Marketable )


Decal Tool

Level 5 Tool


Gift Wrap

Level 5 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool


Ye Olde Rustic Colour

Level 5 Tool

( Not Tradable or Marketable )


Ye Olde Rustic Colour

Level 5 Tool

( Not Tradable or Marketable )


Ye Olde Rustic Colour

Level 5 Tool


Zepheniah's Greed

Level 5 Tool

( Not Tradable or Marketable )


Noble Hatter's Violet

Level 5 Tool


Color No. 216-190-216

Level 5 Tool

( Not Tradable or Marketable )


Color No. 216-190-216

Level 5 Tool

( Not Tradable or Marketable )


Muskelmannbraun

Level 5 Tool


Peculiarly Drab Tincture

Level 5 Tool


Radigan Conagher Brown

Level 5 Tool


Radigan Conagher Brown

Level 5 Tool

( Not Tradable or Marketable )


Strange Count Transfer Tool

Level 6 Tool


Strange Count Transfer Tool

Level 9 Tool


Strange Count Transfer Tool

Level 11 Tool


Strange Count Transfer Tool

Level 18 Tool


Strange Count Transfer Tool

Level 22 Tool


Strange Count Transfer Tool

Level 26 Tool


Strange Count Transfer Tool

Level 30 Tool


Strange Count Transfer Tool

Level 33 Tool


Strange Count Transfer Tool

Level 35 Tool


Strange Count Transfer Tool

Level 37 Tool


Strange Count Transfer Tool

Level 38 Tool


Strange Count Transfer Tool

Level 40 Tool


Strange Count Transfer Tool

Level 46 Tool


Strange Count Transfer Tool

Level 48 Tool


Strange Count Transfer Tool

Level 55 Tool


Strange Count Transfer Tool

Level 55 Tool


Strange Count Transfer Tool

Level 62 Tool


Strange Count Transfer Tool

Level 62 Tool


Strange Count Transfer Tool

Level 65 Tool


Strange Count Transfer Tool

Level 71 Tool


Strange Count Transfer Tool

Level 73 Tool


Strange Count Transfer Tool

Level 75 Tool


Strange Count Transfer Tool

Level 76 Tool


Strange Count Transfer Tool

Level 76 Tool


Strange Count Transfer Tool

Level 77 Tool


Strange Count Transfer Tool

Level 78 Tool


Strange Count Transfer Tool

Level 81 Tool


Strange Count Transfer Tool

Level 83 Tool


Strange Count Transfer Tool

Level 86 Tool


Strange Count Transfer Tool

Level 87 Tool


Strange Count Transfer Tool

Level 89 Tool


Strange Count Transfer Tool

Level 100 Tool


Strange Count Transfer Tool

Level 100 Tool


Taunt: Commending Clap

Level 78 Special Taunt


Taunt: Curtain Call

Level 1 Special Taunt


Taunt: Fore-Head Slice

Level 13 Special Taunt


Taunt: Mourning Mercs

Level 64 Special Taunt


Taunt: Peace!

Level 39 Special Taunt


Taunt: Roar O'War

Level 33 Special Taunt


Taunt: Russian Rubdown

Level 18 Special Taunt


Taunt: The Boston Boarder

Level 16 Special Taunt


Taunt: The Carlton

Level 6 Special Taunt


Taunt: Time Out Therapy

Level 66 Special Taunt


Taunt: Unleashed Rage

Level 18 Special Taunt


Taunt: Square Dance

Level 38 Special Taunt


Taunt: Can It!

Level 33 Special Taunt


Taunt: The Meet the Medic

Level 5 Special Taunt


Taunt: Rancho Relaxo

Level 21 Special Taunt


Taunt: Results Are In

Level 36 Special Taunt


Taunt: Battin' a Thousand

Level 27 Special Taunt


Taunt: Buy A Life

Level 71 Special Taunt


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Jungle Inferno ConTracker

Level 23 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 16 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Voodoo-Cursed Heavy Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Heavy Soul

Level 1 Cursed Soul



Voodoo-Cursed Medic Soul

Level 1 Cursed Soul



Voodoo-Cursed Medic Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Pyro Soul

Level 1 Cursed Soul



Voodoo-Cursed Pyro Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Scout Soul

Level 1 Cursed Soul



Voodoo-Cursed Sniper Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Sniper Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul



Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul



Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer

( Not Tradable or Marketable )


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer

( Not Tradable or Marketable )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle

( Not Tradable or Marketable )


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Flying Guillotine

Level 13 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 15 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 23 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 30 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 62 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 80 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 86 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 90 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
Killstreaks Active
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 1 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 27 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 57 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 94 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Dragon's Fury

Level 6 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Dragon's Fury

Level 26 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 39 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 44 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 61 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 75 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


"A salty viper's salty demise."

Level 42 Fish


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Backburner

Level 10 Flame Thrower
Killstreaks Active
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits

( Not Tradable or Marketable )


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Frying Pan

Level 5 Frying Pan


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower

( Not Tradable or Marketable )


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
Killstreaks Active
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
Killstreaks Active
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
When weapon is active:
30% damage vulnerability on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Iron Bomber

Level 51 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Iron Bomber

Level 83 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Iron Bomber

Level 89 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Fan O'War

Level 5 Gunbai
Killstreaks Active
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Gas Passer

Level 4 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 28 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 58 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 94 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Big Earner #803894

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer
#Attrib_MakersMark


"Roseluck's Thorn"

Level 1 Knife

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Killstreaks Active
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer

( Not Tradable or Marketable )


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed

( Not Usable in Crafting )


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Huo-Long Heater

Level 28 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty

( Not Tradable or Marketable )


The Huo-Long Heater

Level 32 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 95 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
Killstreaks Active
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The B.A.S.E. Jumper

Level 7 Parachute


The B.A.S.E. Jumper

Level 17 Parachute


The B.A.S.E. Jumper

Level 32 Parachute


The B.A.S.E. Jumper

Level 48 Parachute


The B.A.S.E. Jumper

Level 70 Parachute


The B.A.S.E. Jumper

Level 77 Parachute


The B.A.S.E. Jumper

Level 88 Parachute


The B.A.S.E. Jumper

Level 100 Parachute


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Killstreaks Active
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max stickybombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


The Quickiebomb Launcher

Level 41 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Quickiebomb Launcher

Level 66 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
+200% max secondary ammo on wearer
No self inflicted blast damage taken
override projectile type (1096810496)
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Ham Shank #469088

Level 5 Pork Product
#Attrib_MakersMark


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed

( Not Tradable or Marketable )


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Killstreaks Active
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Killstreaks Active
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Beggar's Bazooka

Level 10 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 26 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 53 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 75 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 100 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Air Strike

Level 76 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK
#Attrib_MakersMark


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Thermal Thruster

Level 26 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 28 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 30 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 35 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 52 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 55 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 59 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 75 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 75 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 78 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Thermal Thruster

Level 100 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Back Scatter

Level 54 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 100 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Unarmed Combat #50252

Level 67 Severed Arm


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Killstreaks Active
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Panic Attack

Level 34 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Panic Attack

Level 45 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Panic Attack

Level 65 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Panic Attack

Level 73 Shotgun
+50% bullets per shot
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
Successive shots become less accurate
-20% damage penalty


The Rescue Ranger

Level 6 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 7 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 24 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 42 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 45 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 48 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 53 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 55 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 58 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 100 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector #79899

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign
"Come here, son. I got your cookie ~"


The Crossing Guard

Level 25 Sign


The Neon Annihilator

Level 17 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 19 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 36 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 58 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 93 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 99 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable )


The Hot Hand

Level 9 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 29 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 39 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 48 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty

( Not Tradable or Marketable )


The Hot Hand

Level 84 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


"『ZA HANDO』"

Level 1 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Maul

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Classic

Level 10 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 21 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 22 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 25 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 27 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 55 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged

( Not Tradable or Marketable )


The Classic

Level 64 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 93 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds

( Not Usable in Crafting )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
Killstreaks Active
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Red-Tape Recorder

Level 5 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 8 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 30 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 50 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 56 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 58 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 58 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 82 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 84 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 98 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 100 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty

( Not Tradable or Marketable )


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Exorcizor

Level 18 Apparel

( Not Tradable or Marketable )


The Exorcizor

Level 21 Apparel
#Attrib_MakersMark


The Exorcizor

Level 70 Apparel

( Not Tradable or Marketable )


The Ward #38392

Level 12 Apparel
#Attrib_MakersMark


The Flapjack #38254

Level 77 Apparel
#Attrib_MakersMark


Flunkyware

Level 48 Apparel
#Attrib_MakersMark


The Birdman of Australiacatraz #80330

Level 82 Apparel
#Attrib_MakersMark


The Flared Frontiersman #40331

Level 5 Apparel
#Attrib_MakersMark


Gone Commando #28662

Level 14 Apparel
#Attrib_MakersMark


The Heavy Lifter #29795

Level 80 Apparel
#Attrib_MakersMark


The Juggernaut Jacket #28364

Level 3 Apparel
#Attrib_MakersMark


The Man in Slacks #71333

Level 31 Apparel
#Attrib_MakersMark


The Spooky Sleeves

Level 14 Apparel

( Not Tradable or Marketable )


The Spooky Sleeves

Level 19 Apparel

( Not Tradable or Marketable )


The Spooky Sleeves

Level 39 Apparel

( Not Tradable or Marketable )


The Sangu Sleeves #29000

Level 33 Cosmetic Armor
#Attrib_MakersMark


The Immobile Suit

Level 28 Cosmetic Armor


( Not Tradable or Marketable )


Master Mind

Level 8 Cosmetic Augmentation


( Not Tradable or Marketable )


The Eyeborg

Level 26 Cosmetic Augmentation


( Not Tradable or Marketable )


The Eyeborg

Level 50 Cosmetic Augmentation


( Not Tradable or Marketable )


The Eyeborg

Level 70 Cosmetic Augmentation


( Not Tradable or Marketable )


The Eyeborg

Level 84 Cosmetic Augmentation


( Not Tradable or Marketable )


The Coffin Kit

Level 8 Backpack
#Attrib_MakersMark


The Coffin Kit

Level 9 Backpack

( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The External Organ

Level 56 Backpack


( Not Tradable or Marketable )


The Grisly Gumbo

Level 49 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


The Grisly Gumbo

Level 73 Backpack


( Not Tradable or Marketable )


The Handhunter

Level 5 Backpack


( Not Tradable or Marketable )


The Handhunter

Level 28 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


The Handhunter

Level 34 Backpack


( Not Tradable or Marketable )


The Handhunter

Level 92 Backpack


( Not Tradable or Marketable )


The Creature from the Heap

Level 22 Backpack


( Not Tradable or Marketable )


The Creature from the Heap

Level 80 Backpack


( Not Tradable or Marketable )


Dillinger's Duffel #58151

Level 6 Backpack
#Attrib_MakersMark


The Pyrobotics Pack

Level 2 Backpack


The Infernal Orchestrina

Level 50 Backpack
vision opt in flags (1)
On Equip: Visit Pyroland
Attrib_TauntSoundSuccess
Only visible in Pyroland


Tiny Timber

Level 10 Backpack
#Attrib_MakersMark


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Gold Dueling Badge

Level 70 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: December 2, 2011 (18:28:44 GMT)

( Not Tradable or Marketable )


Operation Steel Trap Badge

Level 5 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 70 Badge

( Not Tradable or Marketable )


Operation Gear Grinder Badge

Level 6 Badge

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Villain's Veil #1234

Level 59 Bandana


Misha's Maw

Level 86 Bear Head



The Mann-Bird of Aberdeen

Level 3 Bird Head


( Not Tradable or Marketable )


Medimedes

Level 6 Bird Head


( Not Tradable or Marketable )


Avian Amante

Level 28 Bird Head

attach particle effect static (28)


Eingineer

Level 80 Bird Head



The Captain's Cocktails #98605

Level 27 Decorative Bombs
#Attrib_MakersMark


The Burning Bongos #97406

Level 88 Bongos
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Long Fall Loafers

Level 94 Boots

( Not Tradable or Marketable )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Rat Stompers #28390

Level 68 Boots
#Attrib_MakersMark


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Horsemann's Hand-Me-Down

Level 69 Cape


( Not Tradable or Marketable )


Coldfront Curbstompers

Level 47 Cosmetic Item


The Beep Man

Level 38 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Iron Fist

Level 47 Cosmetic Item


( Not Tradable or Marketable )


The Herzensbrecher

Level 15 Cosmetic Item


( Not Tradable or Marketable )


The Herzensbrecher

Level 16 Cosmetic Item


( Not Tradable or Marketable )


The Herzensbrecher

Level 69 Cosmetic Item


( Not Tradable or Marketable )


The Hundkopf

Level 80 Cosmetic Item


( Not Tradable or Marketable )


The Abominable Snow Pants

Level 50 Costume Piece


The Grand Duchess Fairy Wings

Level 35 Costume Piece


( Not Tradable or Marketable )


The Grand Duchess Tiara

Level 44 Costume Piece


( Not Tradable or Marketable )


The Grand Duchess Tiara

Level 80 Costume Piece


( Not Tradable or Marketable )


The Grand Duchess Tutu

Level 73 Costume Piece


( Not Tradable or Marketable )


The Himalayan Hair Shirt

Level 50 Costume Piece


The Bountiful Bow

Level 44 Costume Piece


( Not Tradable or Marketable )


The Bountiful Bow

Level 54 Costume Piece


( Not Tradable or Marketable )


The Headtaker's Hood

Level 88 Costume Piece


( Not Tradable or Marketable )


Burny's Boney Bonnet

Level 58 Costume Piece


( Not Tradable or Marketable )


The Monster's Stompers

Level 86 Costume Piece


( Not Tradable or Marketable )


The Cauterizer's Caudal Appendage

Level 17 Costume Piece


( Not Tradable or Marketable )


The Cauterizer's Caudal Appendage

Level 39 Costume Piece


( Not Tradable or Marketable )


The Foul Cowl

Level 82 Costume Piece


( Not Tradable or Marketable )


The Space Bracers

Level 4 Costume Piece


( Not Tradable or Marketable )


The Space Bracers

Level 89 Costume Piece


( Not Tradable or Marketable )


The Gothic Guise

Level 8 Costume Piece


( Not Tradable or Marketable )


The Grease Monkey

Level 67 Costume Piece


( Not Tradable or Marketable )


The Grease Monkey

Level 69 Costume Piece


( Not Tradable or Marketable )


The Candyman's Cap

Level 32 Costume Piece


( Not Tradable or Marketable )


The Candyman's Cap

Level 77 Costume Piece


( Not Tradable or Marketable )


The Vicious Visage

Level 6 Costume Piece


( Not Tradable or Marketable )


The Vicious Visage

Level 73 Costume Piece


( Not Tradable or Marketable )


The Hidden Dragon

Level 44 Costume Piece


( Not Tradable or Marketable )


The Hidden Dragon

Level 65 Costume Piece


( Not Tradable or Marketable )


The Hound's Hood

Level 50 Costume Piece


( Not Tradable or Marketable )


The Jupiter Jumpers

Level 49 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Candleer

Level 17 Costume Piece


( Not Tradable or Marketable )


The Lo-Grav Loafers

Level 55 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Mucous Membrain

Level 9 Costume Piece


( Not Tradable or Marketable )


Ramses' Regalia

Level 59 Costume Piece


( Not Tradable or Marketable )


Bozo's Brogues

Level 48 Costume Piece


( Not Tradable or Marketable )


The Shaman's Skull

Level 18 Costume Piece


( Not Tradable or Marketable )


The Shaman's Skull

Level 27 Costume Piece


( Not Tradable or Marketable )


The Surgeon's Space Suit

Level 81 Costume Piece


( Not Tradable or Marketable )


The Terrier Trousers

Level 84 Costume Piece


( Not Tradable or Marketable )


The Lordly Lapels

Level 10 Costume Piece


( Not Tradable or Marketable )


The Lordly Lapels

Level 62 Costume Piece


( Not Tradable or Marketable )


The Glob

Level 13 Costume Piece


( Not Tradable or Marketable )


The Glob

Level 96 Costume Piece


( Not Tradable or Marketable )


The Glob

Level 99 Costume Piece


( Not Tradable or Marketable )


Bozo's Bouffant

Level 13 Costume Piece


( Not Tradable or Marketable )


Bozo's Bouffant

Level 70 Costume Piece


( Not Tradable or Marketable )


The Magical Mercenary

Level 89 Costume Piece


( Not Tradable or Marketable )


The Death Support Pack

Level 28 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Birdie Bonnet

Level 6 Costume Piece


( Not Tradable or Marketable )


The Birdie Bonnet

Level 27 Costume Piece


( Not Tradable or Marketable )


The Birdie Bonnet

Level 94 Costume Piece


( Not Tradable or Marketable )


Pin Pals

Level 90 Costume Piece


( Not Tradable or Marketable )


Pyro Shark

Level 24 Costume Piece



Remorseless Raptor

Level 37 Costume Piece



Grounded Flyboy

Level 98 Costume Piece



Mannvich

Level 26 Costume Piece



The Treehugger

Level 7 Costume Piece



War Blunder

Level 52 Costume Piece



War Dog

Level 99 Costume Piece



Magical Mount

Level 46 Costume Piece



The Pony Express

Level 11 Costume Piece



Blastphomet

Level 27 Costume Piece



Blastphomet

Level 32 Costume Piece



Blastphomet

Level 58 Costume Piece



Blastphomet

Level 82 Costume Piece



Blastphomet

Level 95 Costume Piece



Blastphomet

Level 99 Costume Piece



Carry-Van

Level 36 Costume Piece



Carry-Van

Level 83 Costume Piece



Fiercesome Fluorescence

Level 7 Costume Piece



Fiercesome Fluorescence

Level 12 Costume Piece



Fiercesome Fluorescence

Level 48 Costume Piece



Fiercesome Fluorescence

Level 64 Costume Piece



Fiercesome Fluorescence

Level 66 Costume Piece



Fiercesome Fluorescence

Level 86 Costume Piece



Spyder

Level 11 Costume Piece



Spyder

Level 62 Costume Piece



The Hair of the Dog

Level 25 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Scottish Snarl

Level 43 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Legend of Bugfoot

Level 10 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Legend of Bugfoot

Level 52 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Soviet Stitch-Up

Level 2 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Dr. Gogglestache

Level 23 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Emerald Jarate

Level 87 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Fallen Angel

Level 21 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Wrap Battler

Level 25 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Wrap Battler

Level 49 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Wrap Battler

Level 65 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Futankhamun

Level 16 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Futankhamun

Level 53 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Holy Hunter

Level 18 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Holy Hunter

Level 98 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Garlic Flank Stake

Level 56 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Steel Pipes

Level 46 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Steel Pipes

Level 59 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Steel Pipes

Level 95 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Under Cover

Level 7 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Under Cover

Level 39 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Intangible Ascot

Level 9 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Kathman-Hairdo

Level 50 Costume Piece


The Cranial Conspiracy

Level 17 Costume Piece


( Not Tradable or Marketable )


The Forgotten King's Restless Head

Level 65 Costume Piece


( Not Tradable or Marketable )


The Forgotten King's Restless Head

Level 86 Costume Piece


( Not Tradable or Marketable )


The Fowl Fists

Level 9 Costume Piece


( Not Tradable or Marketable )


The Ghoul Gibbin' Gear

Level 37 Costume Piece


( Not Tradable or Marketable )


The Ghoul Gibbin' Gear

Level 80 Costume Piece


( Not Tradable or Marketable )


The Minsk Beef

Level 6 Costume Piece


( Not Tradable or Marketable )


The Minsk Beef

Level 54 Costume Piece


( Not Tradable or Marketable )


The Hellhunter's Headpiece

Level 1 Costume Piece


( Not Tradable or Marketable )


The Arsonist Apparatus

Level 15 Costume Piece


( Not Tradable or Marketable )


The Moccasin Machinery

Level 5 Costume Piece


( Not Tradable or Marketable )


The Moccasin Machinery

Level 15 Costume Piece


( Not Tradable or Marketable )


The Moccasin Machinery

Level 52 Costume Piece


( Not Tradable or Marketable )


The Moccasin Machinery

Level 82 Costume Piece


( Not Tradable or Marketable )


The Kanga Kickers

Level 2 Costume Piece


( Not Tradable or Marketable )


The Kanga Kickers

Level 31 Costume Piece


( Not Tradable or Marketable )


The Nugget Noggin

Level 25 Costume Piece


( Not Tradable or Marketable )


The Nugget Noggin

Level 44 Costume Piece


( Not Tradable or Marketable )


The Roo Rippers

Level 98 Costume Piece


( Not Tradable or Marketable )


The Claws and Infect

Level 33 Costume Piece


( Not Tradable or Marketable )


The Claws and Infect

Level 33 Costume Piece


( Not Tradable or Marketable )


The Crazy Legs

Level 35 Costume Piece


( Not Tradable or Marketable )


The Scaly Scrapers

Level 29 Costume Piece


( Not Tradable or Marketable )


The Templar's Spirit

Level 69 Costume Piece


( Not Tradable or Marketable )


The Templar's Spirit

Level 79 Costume Piece


( Not Tradable or Marketable )


The Supernatural Stalker

Level 70 Costume Piece


( Not Tradable or Marketable )


The Fire Breather

Level 1 Dragon Head



Pop-Eyes #29840

Level 63 Eyes
#Attrib_MakersMark


Up Pyroscopes

Level 52 Eye Stalks


( Not Tradable or Marketable )


The All-Father

Level 15 Facial Hair


The Faux Manchu

Level 1 Facial Hair


( Not Tradable or Marketable )


The Faux Manchu

Level 26 Facial Hair


( Not Tradable or Marketable )


The Horned Honcho

Level 11 Facial Hair


( Not Tradable or Marketable )


The Garden Bristles

Level 84 Facial Hair


( Not Tradable or Marketable )


The Dead Little Buddy

Level 20 Ghost


( Not Tradable or Marketable )


The Unknown Monkeynaut

Level 20 Ghost


( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Stereoscopic Shades #105876

Level 20 Glasses
#Attrib_MakersMark


The Corpse Carrier

Level 72 Good Samaritan



The One-Man Army #64903

Level 10 Hair
#Attrib_MakersMark


The Gym Rat #104200

Level 10 Hair
#Attrib_MakersMark


Das Gutenkutteharen #80381

Level 46 Hair
#Attrib_MakersMark


Magistrate's Mullet

Level 76 Hair
#Attrib_MakersMark


The Big Chief

Level 28 Hat
#Attrib_MakersMark


"Pinkie Pie's Professional Party-Wear"

Level 10 Hat

( Not Tradable or Marketable )


The Bloodhound

Level 54 Hat

( Not Tradable or Marketable )


Cadaver's Cranium

Level 31 Hat
#Attrib_MakersMark


The Crone's Dome

Level 10 Hat

( Not Tradable or Marketable )


The Crone's Dome

Level 87 Hat

( Not Tradable or Marketable )


Ghastly Gibus

Level 10 Hat
This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 60 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Ellis' Cap

Level 10 Hat


"Hayseed Turnip Truck's Hat"

Level 10 Hat


Engineer's Cap

Level 43 Hat
#Attrib_MakersMark


Bomber's Bucket Hat

Level 18 Hat


Pirate Bandana #38383

Level 62 Hat
#Attrib_MakersMark


L'homme Burglerre #79220

Level 78 Hat
#Attrib_MakersMark


The Cotton Head #38078

Level 99 Hat
#Attrib_MakersMark


The Full Head of Steam

Level 7 Hat

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Demoman Mask

Level 10 Hat


( Not Tradable or Marketable )


Heavy Mask

Level 10 Hat


( Not Tradable or Marketable )


Heavy Mask

Level 10 Hat


( Not Tradable or Marketable )


Pyro Mask

Level 10 Hat


( Not Tradable or Marketable )


Pyro Mask

Level 10 Hat


( Not Tradable or Marketable )


Saxton Hale Mask

Level 10 Hat
#Attrib_MakersMark


Scout Mask

Level 10 Hat


( Not Tradable or Marketable )


Scout Mask

Level 10 Hat


( Not Tradable or Marketable )


Sniper Mask

Level 10 Hat


( Not Tradable or Marketable )


Sniper Mask

Level 10 Hat


( Not Tradable or Marketable )


Soldier Mask

Level 10 Hat


( Not Tradable or Marketable )


Spy Mask

Level 10 Hat


( Not Tradable or Marketable )


Spy Mask

Level 10 Hat


( Not Tradable or Marketable )


Spy Mask

Level 10 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 6

( Not Tradable or Marketable )


The Soviet Gentleman

Level 79 Hat


That '70s Chapeau #90544

Level 52 Hat
#Attrib_MakersMark


Horrific Headsplitter

Level 31 Hat


The Squid's Lid

Level 98 Hat


( Not Tradable or Marketable )


The Snaggletoothed Stetson

Level 82 Hat


( Not Tradable or Marketable )


The Tuque or Treat

Level 17 Hat


( Not Tradable or Marketable )


The Tuque or Treat

Level 78 Hat


( Not Tradable or Marketable )


The Trepanabotomizer

Level 25 Hat


( Not Tradable or Marketable )


The Trepanabotomizer

Level 32 Hat


( Not Tradable or Marketable )


The One-Way Ticket

Level 27 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Spellbinder's Bonnet

Level 75 Hat


( Not Tradable or Marketable )


The Dark Helm

Level 93 Hat


( Not Tradable or Marketable )


The Haunted Hat

Level 8 Hat


( Not Tradable or Marketable )


The Haunted Hat

Level 82 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Manneater

Level 6 Hat


( Not Tradable or Marketable )


The Killer Exclusive #61633

Level 10 Hat
#Attrib_MakersMark


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Mann Co. Online Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Manniversary Paper Hat

Level 10 Hat


Modest Pile of Hat

Level 79 Hat


The Monstrous Memento

Level 50 Hat


Medic's Mountain Cap

Level 37 Hat
#Attrib_MakersMark


The Necronomicrown

Level 57 Hat

( Not Tradable or Marketable )


Noble Amassment of Hats

Level 40 Hat
#Attrib_MakersMark


Ol' Snaggletooth

Level 61 Hat


Handyman's Handle

Level 18 Hat
#Attrib_MakersMark


The Saxton

Level 50 Hat


The Napoleon Complex #29578

Level 81 Hat
#Attrib_MakersMark


The Scarecrow

Level 31 Hat

( Not Usable in Crafting )


The Scarecrow

Level 46 Hat

( Not Tradable or Marketable )


The Scarecrow

Level 85 Hat

( Not Tradable or Marketable )


The Robot Running Man

Level 67 Hat


The Hermes #64688

Level 10 Hat
#Attrib_MakersMark


The Mannhattan Project

Level 81 Hat


( Not Tradable or Marketable )


The Nightmare Hunter

Level 41 Hat


( Not Tradable or Marketable )


The Vampire Makeover

Level 7 Hat



Tipped Lid #30724

Level 20 Hat
#Attrib_MakersMark


Soldier's Slope Scopers #48923

Level 21 Hat
#Attrib_MakersMark


Frenchman's Beret

Level 83 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


L'Inspecteur #106573

Level 10 Hat
#Attrib_MakersMark


The Attendant

Level 26 Hat
#Attrib_MakersMark


The Milkman

Level 86 Hat
#Attrib_MakersMark


Tough Stuff Muffs #47188

Level 29 Hat
#Attrib_MakersMark


The Point and Shoot #61358

Level 10 Hat
#Attrib_MakersMark


The Point and Shoot #9175

Level 10 Hat
#Attrib_MakersMark


The Voodoo JuJu (Slight Return)

Level 16 Hat

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


The Bolt Action Blitzer

Level 10 Helmet

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Pyrovision Goggles

Level 32 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


"The Element of Debauchery"

Level 100 Ring
"The Seventh Element that makes the all-powerful rainbow...
delightfully crooked."

A perpetual bond of commitment between Video380♠♥
and Skeevy Eevee, forever and ever and ever. XoXoX

( Not Tradable or Marketable, Not Usable in Crafting )


"Twilight's Field Research Pith v2.0"

Level 20 Headgear

( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


The Dapper Disguise

Level 86 Mask

( Not Tradable or Marketable )


The Samson Skewer

Level 5 Decorative Knife

( Not Tradable or Marketable )


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


The Monstrous Mandible

Level 45 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Lieutenant Bites the Dust

Level 69 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


"The Running of The Leaves - 3rd Place"

Level 20 Medallion


Dr. Whoa

Level 15 Shirt

( Not Usable in Crafting )


Smissmas Wreath #17466

Level 100 Pin
#Attrib_MakersMark


The Argyle Ace

Level 69 Shoes


The Tide Turner

Level 100 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 38 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Splendid Screen

Level 10 Shield
+70% increase in charge impact damage
+50% increase in charge recharge rate
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 80 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 90 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 53 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Danger #30913

Level 80 Apparel
#Attrib_MakersMark


The Tyurtlenek

Level 61 Shirt
#Attrib_MakersMark


The Egghead's Overalls #31336

Level 36 Shirt
#Attrib_MakersMark


The Lacking Moral Fiber Mask #50834

Level 83 Mask
#Attrib_MakersMark


Clan Pride #63309

Level 20 Medallion
#Attrib_MakersMark


The Teufort Tooth Kicker #55349

Level 10 Boots
#Attrib_MakersMark


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Tide Turner

Level 45 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Teddy Roosebelt

Level 48 Pocket Buddy
#Attrib_MakersMark


Brimstone #25630

Level 58 Horns
#Attrib_MakersMark


The Bone Dome #38723

Level 26 Helmet
#Attrib_MakersMark


The Centurion #39014

Level 79 Helmet
#Attrib_MakersMark


The Cross-Comm Express #55411

Level 73 Headgear
#Attrib_MakersMark


Nose Candy #49393

Level 67 Mask
#Attrib_MakersMark


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Tide Turner

Level 13 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Stocking Stuffer #62847

Level 58 Stocking
#Attrib_MakersMark


North Polar Fleece

Level 17 Sweater


Sleeveless in Siberia

Level 60 Vest


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


Neckwear Headwear

Level 100 Hat


The Tide Turner

Level 87 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 64 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


Polly Putrid

Level 72 Undead Pet


( Not Tradable or Marketable )


The Sackcloth Spook

Level 77 Spooky Companion


( Not Tradable or Marketable )


The Rump-o'-Lantern

Level 88 Lantern

( Not Tradable or Marketable )


The Battle Bird

Level 30 Helmet


( Not Tradable or Marketable )


The Hollowhead

Level 21 Mask


( Not Tradable or Marketable )


Ivan the Inedible

Level 96 Spooky Companion


( Not Tradable or Marketable )


The Lollichop Licker

Level 100 Mask


( Not Tradable or Marketable )


The Zipperface

Level 40 Hat


( Not Tradable or Marketable )


The Sprinting Cephalopod

Level 38 Tentacles


( Not Tradable or Marketable )


The Tide Turner

Level 42 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Toy Tailor

Level 53 Hat


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 5 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Alternative Medicine Mann

Level 80 Mask


( Not Tradable or Marketable )


The Vampyro

Level 13 Mask


( Not Tradable or Marketable )


The Soul of 'Spensers Past

Level 87 Spooky Companion


( Not Tradable or Marketable )


The Facepeeler

Level 10 Mask


( Not Tradable or Marketable )


The Macabre Mask

Level 63 Mask


( Not Tradable or Marketable )


Cap'n Calamari

Level 37 Mask


( Not Tradable or Marketable )


The Plutonidome

Level 92 Mask


( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Tide Turner

Level 64 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Chargin' Targe

Level 95 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Face Plante

Level 99 Mask


( Not Tradable or Marketable )


Archimedes the Undying

Level 30 Undead Pet


( Not Tradable or Marketable )


The Creature's Grin

Level 77 Mask


( Not Tradable or Marketable )


The Rugged Respirator

Level 97 Mask


( Not Tradable or Marketable )


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


Lieutenant Bites the Dust

Level 51 Undead Pet


( Not Tradable or Marketable )


Carrion Companion

Level 58 Undead Pet


( Not Tradable or Marketable )


The Sackcloth Spook

Level 90 Spooky Companion


( Not Tradable or Marketable )


The Hollowhead

Level 48 Mask


( Not Tradable or Marketable )


The Accursed Apparition

Level 67 Spooky Companion


( Not Tradable or Marketable )


The Hollowhead

Level 47 Mask


( Not Tradable or Marketable )


The Beast from Below

Level 35 Mask


( Not Tradable or Marketable )


The Tide Turner

Level 39 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Tartan Shade #78410

Level 14 Hood
#Attrib_MakersMark

( Not Tradable or Marketable )


The Helmet Without a Home #98271

Level 58 Helmet
#Attrib_MakersMark

( Not Tradable or Marketable )


The Rugged Respirator

Level 61 Mask


( Not Tradable or Marketable )


The Hallowed Headcase

Level 40 Mask


( Not Tradable or Marketable )


The Alternative Medicine Mann

Level 68 Mask


( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Lucky Shot

Level 44 Helmet
#Attrib_MakersMark


Prinny Pouch #44678

Level 5 Pouch
#Attrib_MakersMark


The Plutonidome

Level 71 Mask


( Not Tradable or Marketable )


Pyromancer's Mask

Level 38 Mask
#Attrib_MakersMark


The King of Scotland Cape #92336

Level 38 Cape
#Attrib_MakersMark


The Compatriot #80858

Level 6 Mascot
#Attrib_MakersMark


Physician's Procedure Mask

Level 66 Mask
#Attrib_MakersMark


The King of Scotland Cape #92339

Level 6 Cape
#Attrib_MakersMark


The Prize Plushy #88449

Level 65 Pocket Buddy
#Attrib_MakersMark


Endothermic Exowear #72062

Level 80 Shirt
#Attrib_MakersMark


The Macabre Mask

Level 74 Mask


( Not Tradable or Marketable )


The Hallowed Headcase

Level 52 Mask


( Not Tradable or Marketable )


Unidentified Following Object

Level 14 Spooky Companion


( Not Tradable or Marketable )


The Sackcloth Spook

Level 10 Spooky Companion


( Not Tradable or Marketable )


The Plutonidome

Level 46 Mask


( Not Tradable or Marketable )


Ivan the Inedible

Level 11 Spooky Companion


( Not Tradable or Marketable )


The Sprinting Cephalopod

Level 46 Tentacles


( Not Tradable or Marketable )


Guano

Level 38 Spooky Companion


( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Nine-Pipe Problem

Level 65 Pipe
attach particle effect static (28)


The Face Plante

Level 74 Mask


( Not Tradable or Marketable )


The Facepeeler

Level 65 Mask


( Not Tradable or Marketable )


The Raven's Visage

Level 73 Mask


( Not Tradable or Marketable )


The Second Opinion

Level 65 Mask


( Not Tradable or Marketable )


The Rump-o'-Lantern

Level 8 Lantern

( Not Tradable or Marketable )


The Beast from Below

Level 4 Mask


( Not Tradable or Marketable )


The Baphomet Trotters

Level 87 Hooves


( Not Tradable or Marketable )


PY-40 Incinibot

Level 35 Mask


( Not Tradable or Marketable )


The Spooky Shoes

Level 25 Shoes

( Not Tradable or Marketable )


The Hollowhead

Level 33 Mask


( Not Tradable or Marketable )


The Battle Bird

Level 18 Helmet


( Not Tradable or Marketable )


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer

Summary

Profile views: 1,627

Item Summary

Item TypeCount
Normal1345
Hats0
Misc675
Metal18 items worth 138 scrap
Total2038

Historical data

Show all

Historical data for this player:
Fri, 02 May 25 00:46:02 +0000 (same as shown)
Fri, 14 Feb 25 17:38:09 +0000
Tue, 28 Jan 25 03:50:40 +0000
Wed, 11 Dec 24 14:06:45 +0000
Sun, 10 Nov 24 05:08:13 +0000
Wed, 09 Oct 24 09:53:34 +0000
Thu, 19 Sep 24 18:53:40 +0000
Fri, 13 Sep 24 20:52:52 +0000
Wed, 31 Jul 24 12:34:02 +0000
Wed, 24 Jul 24 05:59:54 +0000
Sat, 06 Jul 24 07:52:53 +0000
Wed, 12 Jun 24 15:12:42 +0000
Thu, 25 Apr 24 23:32:47 +0000
Mon, 22 Apr 24 11:39:55 +0000
Thu, 18 Jan 24 04:49:36 +0000
Thu, 28 Dec 23 04:09:30 +0000
Thu, 14 Dec 23 03:21:37 +0000
Thu, 07 Dec 23 08:10:17 +0000
Mon, 20 Nov 23 15:20:24 +0000
Tue, 14 Nov 23 07:27:36 +0000
Wed, 08 Nov 23 16:21:04 +0000
Tue, 07 Nov 23 07:52:11 +0000
Sun, 05 Nov 23 17:26:57 +0000
Mon, 16 Oct 23 12:18:47 +0000
Mon, 09 Oct 23 14:46:50 +0000
Wed, 30 Aug 23 05:45:13 +0000
Mon, 27 Mar 23 07:37:53 +0000
Tue, 08 Nov 22 00:17:41 +0000
Thu, 27 Oct 22 16:54:26 +0000
Mon, 05 Sep 22 01:15:27 +0000
Fri, 13 May 22 04:36:14 +0000
Sun, 05 Dec 21 05:50:23 +0000
Wed, 01 Dec 21 15:18:44 +0000
Fri, 19 Nov 21 14:40:17 +0000
Wed, 03 Nov 21 13:39:40 +0000
Sun, 31 Oct 21 20:54:27 +0000
Thu, 14 Oct 21 21:39:24 +0000
Fri, 17 Sep 21 17:00:52 +0000
Wed, 24 Mar 21 06:25:17 +0000
Tue, 02 Mar 21 13:24:09 +0000
Sat, 09 Jan 21 23:06:13 +0000
Wed, 30 Dec 20 12:44:46 +0000
Wed, 23 Dec 20 00:56:51 +0000
Thu, 17 Dec 20 17:59:22 +0000
Sun, 13 Dec 20 06:55:07 +0000
Sun, 06 Dec 20 14:07:08 +0000
Thu, 26 Nov 20 04:53:35 +0000
Sun, 15 Nov 20 08:56:19 +0000
Wed, 04 Nov 20 11:20:20 +0000
Mon, 12 Oct 20 08:57:18 +0000
Thu, 10 Sep 20 15:03:01 +0000
Tue, 08 Sep 20 10:49:39 +0000
Wed, 19 Aug 20 00:01:25 +0000
Sun, 09 Aug 20 08:37:05 +0000
Sat, 11 Jul 20 07:11:11 +0000
Sun, 07 Jun 20 19:57:44 +0000
Tue, 24 Mar 20 23:58:03 +0000
Sun, 22 Mar 20 11:53:51 +0000
Fri, 20 Mar 20 09:20:54 +0000
Thu, 05 Mar 20 21:11:41 +0000
Wed, 04 Mar 20 11:53:38 +0000
Tue, 03 Mar 20 12:00:21 +0000
Wed, 29 Jan 20 12:57:18 +0000
Thu, 12 Dec 19 02:51:03 +0000
Sun, 08 Dec 19 15:15:44 +0000
Fri, 06 Dec 19 20:28:51 +0000
Wed, 27 Nov 19 04:27:57 +0000
Fri, 22 Nov 19 07:49:51 +0000
Tue, 29 Oct 19 12:45:03 +0000
Fri, 25 Oct 19 07:39:46 +0000
Sun, 13 Oct 19 04:37:59 +0000
Thu, 10 Oct 19 10:53:02 +0000
Fri, 27 Sep 19 19:02:39 +0000
Mon, 16 Sep 19 20:45:22 +0000
Fri, 06 Sep 19 03:20:46 +0000
Sun, 25 Aug 19 12:37:36 +0000
Fri, 23 Aug 19 09:49:20 +0000
Mon, 19 Aug 19 02:57:15 +0000
Thu, 15 Aug 19 09:03:00 +0000
Mon, 12 Aug 19 03:47:14 +0000
Sun, 28 Jul 19 01:27:03 +0000
Fri, 12 Jul 19 22:57:03 +0000
Mon, 17 Jun 19 04:13:43 +0000
Mon, 10 Jun 19 10:28:49 +0000
Sun, 09 Jun 19 20:32:55 +0000
Tue, 04 Jun 19 00:37:36 +0000
Thu, 07 Mar 19 12:20:38 +0000
Wed, 23 Jan 19 11:59:04 +0000
Mon, 21 Jan 19 08:00:26 +0000
Fri, 11 Jan 19 08:09:49 +0000
Sat, 05 Jan 19 11:36:43 +0000
Wed, 19 Dec 18 00:24:18 +0000
Sat, 17 Nov 18 16:10:41 +0000
Tue, 13 Nov 18 20:12:22 +0000
Tue, 30 Oct 18 15:13:20 +0000
Thu, 18 Oct 18 06:40:21 +0000
Fri, 12 Oct 18 09:46:44 +0000
Sun, 07 Oct 18 10:55:50 +0000
Thu, 27 Sep 18 20:30:46 +0000
Wed, 26 Sep 18 04:59:29 +0000
Thu, 20 Sep 18 21:35:38 +0000
Sun, 16 Sep 18 23:18:19 +0000
Sat, 08 Sep 18 08:46:20 +0000
Fri, 07 Sep 18 05:17:49 +0000
Sat, 01 Sep 18 07:14:06 +0000
Thu, 30 Aug 18 14:57:07 +0000
Wed, 29 Aug 18 08:47:59 +0000
Sat, 25 Aug 18 10:26:51 +0000
Mon, 06 Aug 18 03:47:02 +0000
Thu, 02 Aug 18 07:42:40 +0000
Sat, 28 Jul 18 07:34:35 +0000
Mon, 23 Jul 18 05:35:46 +0000
Sat, 21 Jul 18 05:57:36 +0000
Thu, 19 Jul 18 12:46:30 +0000
Tue, 17 Jul 18 05:44:45 +0000
Wed, 11 Jul 18 07:13:23 +0000
Wed, 27 Jun 18 00:21:45 +0000
Tue, 05 Jun 18 03:29:39 +0000
Sat, 02 Jun 18 18:57:36 +0000
Thu, 31 May 18 06:52:22 +0000
Mon, 28 May 18 04:39:36 +0000
Tue, 22 May 18 15:55:54 +0000
Mon, 21 May 18 23:46:02 +0000
Sun, 20 May 18 18:04:23 +0000
Wed, 16 May 18 03:28:33 +0000
Tue, 15 May 18 00:51:15 +0000
Wed, 09 May 18 14:11:53 +0000
Sun, 06 May 18 12:02:33 +0000
Sat, 05 May 18 10:47:34 +0000
Thu, 03 May 18 16:12:30 +0000
Sat, 28 Apr 18 23:19:32 +0000
Tue, 24 Apr 18 06:19:42 +0000
Sat, 21 Apr 18 02:52:00 +0000
Wed, 18 Apr 18 15:01:35 +0000
Tue, 17 Apr 18 14:57:51 +0000
Thu, 05 Apr 18 06:51:05 +0000
Wed, 04 Apr 18 10:31:01 +0000
Sun, 25 Mar 18 19:16:20 +0000
Thu, 22 Mar 18 17:33:38 +0000
Tue, 20 Mar 18 06:56:43 +0000
Wed, 07 Mar 18 08:08:37 +0000
Tue, 27 Feb 18 13:38:02 +0000
Mon, 26 Feb 18 01:36:30 +0000
Fri, 23 Feb 18 13:37:29 +0000
Mon, 19 Feb 18 16:54:34 +0000
Sat, 17 Feb 18 09:25:46 +0000
Wed, 07 Feb 18 20:31:27 +0000
Sat, 03 Feb 18 00:35:52 +0000
Thu, 01 Feb 18 22:04:31 +0000
Wed, 31 Jan 18 02:36:06 +0000
Wed, 24 Jan 18 14:32:35 +0000
Tue, 23 Jan 18 23:16:50 +0000
Tue, 09 Jan 18 19:15:46 +0000
Fri, 10 Nov 17 11:54:17 +0000
Wed, 01 Nov 17 14:32:21 +0000
Thu, 26 Oct 17 04:38:41 +0000
Mon, 23 Oct 17 00:14:00 +0000
Sun, 21 May 17 14:50:32 +0000
Mon, 01 May 17 16:33:37 +0000
Fri, 10 Mar 17 17:11:09 +0000
Thu, 12 Jan 17 18:34:41 +0000
Wed, 30 Nov 16 15:07:25 +0000
Sun, 06 Nov 16 03:11:57 +0000
Mon, 17 Oct 16 07:40:10 +0000
Mon, 26 Sep 16 03:43:14 +0000
Wed, 14 Sep 16 00:22:32 +0000
Sat, 03 Sep 16 14:17:11 +0000
Fri, 12 Aug 16 23:19:30 +0000
Sat, 23 Jul 16 10:32:31 +0000
Wed, 29 Jun 16 03:58:51 +0000
Wed, 22 Jun 16 12:14:56 +0000
Sun, 19 Jun 16 17:05:05 +0000
Fri, 10 Jun 16 07:08:43 +0000
Tue, 31 May 16 15:10:52 +0000
Mon, 30 May 16 07:40:59 +0000
Thu, 26 May 16 17:02:32 +0000
Wed, 25 May 16 09:30:28 +0000
Fri, 20 May 16 08:20:00 +0000
Thu, 19 May 16 07:27:55 +0000
Thu, 12 May 16 09:08:49 +0000
Thu, 05 May 16 18:21:19 +0000
Sat, 30 Apr 16 00:44:54 +0000
Wed, 27 Apr 16 12:06:23 +0000
Sat, 16 Apr 16 03:00:38 +0000
Sat, 09 Apr 16 23:59:49 +0000
Thu, 31 Mar 16 10:17:58 +0000
Wed, 09 Mar 16 16:16:14 +0000
Sat, 05 Mar 16 16:26:09 +0000
Tue, 09 Feb 16 09:31:21 +0000
Thu, 04 Feb 16 16:58:49 +0000
Fri, 08 Jan 16 12:59:33 +0000
Sun, 03 Jan 16 16:13:26 +0000
Sat, 19 Dec 15 03:56:05 +0000
Wed, 16 Dec 15 09:09:05 +0000
Sat, 12 Dec 15 12:14:35 +0000
Fri, 11 Dec 15 10:30:25 +0000
Mon, 30 Nov 15 03:53:23 +0000
Sat, 14 Nov 15 01:06:53 +0000
Tue, 10 Nov 15 14:08:03 +0000
Fri, 23 Oct 15 00:26:44 +0000
Thu, 15 Oct 15 15:56:35 +0000
Wed, 07 Oct 15 07:58:27 +0000
Thu, 24 Sep 15 08:18:12 +0000
Mon, 21 Sep 15 22:55:21 +0000
Sun, 20 Sep 15 04:30:49 +0000
Tue, 08 Sep 15 18:00:16 +0000
Mon, 07 Sep 15 07:58:20 +0000
Wed, 02 Sep 15 06:55:22 +0000
Mon, 31 Aug 15 19:06:01 +0000
Sat, 22 Aug 15 16:50:09 +0000
Wed, 19 Aug 15 15:58:45 +0000
Sat, 08 Aug 15 17:01:30 +0000
Thu, 06 Aug 15 16:27:49 +0000
Wed, 05 Aug 15 02:14:19 +0000
Tue, 04 Aug 15 03:17:00 +0000
Sat, 01 Aug 15 08:51:44 +0000
Thu, 30 Jul 15 01:04:56 +0000
Thu, 23 Jul 15 08:51:01 +0000
Tue, 21 Jul 15 09:37:15 +0000
Sun, 19 Jul 15 01:43:45 +0000
Thu, 16 Jul 15 23:26:52 +0000
Tue, 14 Jul 15 11:22:27 +0000
Sat, 11 Jul 15 11:55:27 +0000
Mon, 22 Jun 15 03:59:45 +0000
Wed, 17 Jun 15 12:07:31 +0000
Tue, 16 Jun 15 04:57:36 +0000
Tue, 26 May 15 10:09:01 +0000
Sun, 17 May 15 21:08:37 +0000
Tue, 12 May 15 12:32:44 +0000
Sun, 03 May 15 04:40:12 +0000
Mon, 20 Apr 15 06:57:20 +0000
Sat, 11 Apr 15 22:41:43 +0000
Mon, 06 Apr 15 13:29:55 +0000
Fri, 03 Apr 15 21:12:32 +0000
Thu, 02 Apr 15 10:34:08 +0000
Sat, 21 Mar 15 21:32:16 +0000
Sun, 15 Mar 15 10:03:36 +0000
Fri, 13 Mar 15 04:24:26 +0000
Wed, 04 Mar 15 10:59:32 +0000
Sun, 01 Mar 15 03:46:02 +0000
Fri, 27 Feb 15 22:46:51 +0000
Wed, 25 Feb 15 18:05:47 +0000
Wed, 18 Feb 15 14:35:47 +0000
Sun, 08 Feb 15 10:23:28 +0000
Sun, 01 Feb 15 14:14:23 +0000
Tue, 27 Jan 15 19:08:06 +0000
Mon, 26 Jan 15 20:10:43 +0000
Fri, 16 Jan 15 04:55:53 +0000
Tue, 13 Jan 15 03:25:41 +0000
Fri, 02 Jan 15 20:20:46 +0000
Wed, 31 Dec 14 09:28:21 +0000
Sat, 27 Dec 14 00:30:58 +0000
Thu, 25 Dec 14 02:34:55 +0000
Tue, 23 Dec 14 09:30:15 +0000
Mon, 22 Dec 14 05:16:57 +0000
Fri, 12 Dec 14 04:46:38 +0000
Sun, 07 Dec 14 20:28:27 +0000
Fri, 28 Nov 14 12:17:20 +0000
Sat, 22 Nov 14 14:30:13 +0000
Fri, 21 Nov 14 18:09:56 +0000
Wed, 19 Nov 14 18:22:02 +0000
Sun, 16 Nov 14 03:16:27 +0000
Wed, 12 Nov 14 16:53:54 +0000
Sun, 09 Nov 14 22:02:10 +0000
Thu, 06 Nov 14 03:10:08 +0000
Wed, 05 Nov 14 04:01:10 +0000
Mon, 03 Nov 14 04:09:26 +0000
Sun, 02 Nov 14 01:28:38 +0000
Sat, 01 Nov 14 03:07:20 +0000
Wed, 29 Oct 14 22:58:32 +0000
Tue, 28 Oct 14 13:09:06 +0000
Mon, 27 Oct 14 20:30:34 +0000
Sun, 26 Oct 14 01:17:57 +0000
Sat, 25 Oct 14 03:36:18 +0000
Thu, 23 Oct 14 22:23:52 +0000
Mon, 20 Oct 14 22:00:25 +0000
Sat, 18 Oct 14 19:46:03 +0000
Wed, 15 Oct 14 01:46:01 +0000
Fri, 10 Oct 14 17:24:58 +0000
Tue, 07 Oct 14 22:37:09 +0000
Sun, 05 Oct 14 05:08:48 +0000
Fri, 03 Oct 14 04:22:25 +0000
Thu, 02 Oct 14 12:50:45 +0000
Wed, 01 Oct 14 02:24:21 +0000
Tue, 30 Sep 14 01:13:23 +0000
Mon, 29 Sep 14 02:11:33 +0000
Sat, 27 Sep 14 20:32:42 +0000
Fri, 26 Sep 14 01:27:03 +0000
Thu, 25 Sep 14 03:46:30 +0000
Tue, 23 Sep 14 22:22:27 +0000
Mon, 22 Sep 14 01:10:34 +0000
Fri, 19 Sep 14 18:59:24 +0000
Thu, 18 Sep 14 23:34:14 +0000
Tue, 16 Sep 14 01:07:58 +0000
Sun, 14 Sep 14 03:46:37 +0000
Fri, 12 Sep 14 14:36:31 +0000
Mon, 08 Sep 14 18:31:18 +0000
Sun, 07 Sep 14 00:01:26 +0000
Fri, 05 Sep 14 19:58:48 +0000
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