Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage #Attrib_MakersMark
( Not Tradable or Marketable )
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer #Attrib_MakersMark
The AWPer Hand #259909
Level 1 Sniper Rifle #Attrib_MakersMark
( Not Tradable or Marketable )
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Sharp Dresser #476783
Level 1 Knife #Attrib_MakersMark
( Not Tradable or Marketable )
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
The Pomson 6000 #223021
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings #Attrib_MakersMark
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Tide Turner
Level 94 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Ambassador
Level 5 Revolver Crits on headshot -15% damage penalty -20% slower firing speed No random critical hits Critical damage is affected by range
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Rescue Ranger
Level 65 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Warrior's Spirit
Level 10 Boxing Gloves +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Eviction Notice
Level 10 Boxing Gloves +40% faster firing speed On Hit: Gain a speed boost +15% faster move speed on wearer Maximum health is drained while item is active -60% damage penalty
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Sandvich
Level 1 Lunch Box
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Conscientious Objector
Level 25 Sign
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Fortified Compound
Level 10 Bow
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Chargin' Targe
Level 86 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Rescue Ranger
Level 50 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -34% clip size 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The B.A.S.E. Jumper
Level 73 Parachute
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Chargin' Targe
Level 64 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Red-Tape Recorder
Level 72 Sapper Reverses enemy building construction -100% sapper damage penalty
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
The Holy Mackerel
Level 42 Fish
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Classic
Level 65 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Classic
Level 39 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Buffalo Steak Sandvich
Level 1 Lunch Box +20% damage vulnerability while active
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
Bonk! Atomic Punch
Level 5 Lunch Box
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
( Not Tradable or Marketable )
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Back Scatter
Level 21 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Beggar's Bazooka
Level 58 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Huntsman
Level 10 Bow
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Rescue Ranger
Level 19 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Fortified Compound
Level 10 Bow
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Panic Attack
Level 58 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Fortified Compound
Level 10 Bow
The Frying Pan
Level 5 Frying Pan
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The B.A.S.E. Jumper
Level 46 Parachute
The Scottish Handshake
Level 10 Bottle
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Flying Guillotine
Level 54 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Flying Guillotine
Level 76 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Gas Passer
Level 33 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Gas Passer
Level 6 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Shadowman's Shade
Level 22 Hat
( Not Tradable or Marketable )
The One-Way Ticket
Level 53 Hat
( Not Tradable or Marketable )
The Supernatural Stalker
Level 61 Costume Piece
( Not Tradable or Marketable )
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
( Not Tradable or Marketable )
The Bonedolier
Level 49 Bones
( Not Tradable or Marketable )
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
( Not Tradable or Marketable )
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Red-Tape Recorder
Level 100 Sapper Reverses enemy building construction -100% sapper damage penalty
The Holy Mackerel
Level 42 Fish
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
Operation Gear Grinder Badge
Level 1 Badge
( Not Tradable or Marketable )
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
( Not Tradable or Marketable )
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Lollichop
Level 83 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
Spellbook Magazine
Level 84 This weapon deploys 50% faster
Mercenary
Level 5 Badge Hire Date: January 4, 2014 (20:24:01 GMT)
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Fancy Spellbook
Level 1 Pages of Tumidum: 1 Pages of Gratanter: 7 Pages of Audere: 5 Pages of Congeriae: 9 Pages of Veteris: 14 This weapon deploys 50% faster
( Not Tradable or Marketable )
Soul Gargoyle
Level 51 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
( Not Tradable or Marketable )
PASS Time Miniature Half JACK
Level 50 Pin
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
Power Up Canteen
Level 43 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
( Not Tradable or Marketable )
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
( Not Tradable or Marketable )
Summer 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #132
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
( Not Tradable or Marketable )
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
( Not Tradable or Marketable )
The Huo-Long Heater
Level 82 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Voodoo JuJu (Slight Return)
Level 29 Hat
( Not Tradable or Marketable )
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
( Not Tradable or Marketable )
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
Level 26 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
( Not Tradable or Marketable )
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
( Not Tradable or Marketable )
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 1
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Weight Room Warmer
Level 67 Apparel
The Fortified Compound
Level 10 Bow
The Spooky Sleeves
Level 65 Apparel
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
( Not Tradable or Marketable )
Voodoo-Cursed Demoman Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Scout Soul
Level 1 Cursed Soul
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Voodoo-Cursed Heavy Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Soldier Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Haunted Vicar's Vestments
Level 31 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Indubitably Green
Level 5 Tool
( Not Tradable or Marketable )
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
( Not Tradable or Marketable )
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
The Neon Annihilator
Level 34 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
( Not Tradable or Marketable )
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
( Not Tradable or Marketable )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
( Not Tradable or Marketable )
The Hellhunter's Headpiece
Level 51 Costume Piece
( Not Tradable or Marketable )
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Grub Grenades
Level 20 Costume Piece
( Not Tradable or Marketable )
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
( Not Tradable or Marketable )
The Freedom Feathers
Level 74 Bird Head
( Not Tradable or Marketable )
The Tuque or Treat
Level 68 Hat
( Not Tradable or Marketable )
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
( Not Tradable or Marketable )
The Alternative Medicine Mann
Level 17 Mask
( Not Tradable or Marketable )
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
( Not Tradable or Marketable )
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
( Not Tradable or Marketable )
Medic Mask
Level 10 Hat
( Not Tradable or Marketable )
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
( Not Tradable or Marketable )
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
( Not Tradable or Marketable )
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
The Carious Chameleon
Level 30 Undead Pet
( Not Tradable or Marketable )
The Original
Level 5 Rocket Launcher
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
The Candyman's Cap
Level 17 Costume Piece
( Not Tradable or Marketable )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
( Not Tradable or Marketable )
The Hair of the Dog
Level 5 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Second Opinion
Level 90 Mask
( Not Tradable or Marketable )
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
( Not Tradable or Marketable )
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
( Not Tradable or Marketable )
The Sticky Jumper
Level 1 Stickybomb Launcher +200% max secondary ammo on wearer No self inflicted blast damage taken override projectile type (1096810496) -6 max stickybombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
( Not Tradable or Marketable )
The Red-Tape Recorder
Level 56 Sapper Reverses enemy building construction -100% sapper damage penalty
The Hardium Helm
Level 36 Costume Piece
( Not Tradable or Marketable )
The Vampire Makeover
Level 27 Hat
( Not Tradable or Marketable )
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Crone's Dome
Level 4 Hat
( Not Tradable or Marketable )
The Wraith Wrap
Level 23 Apparel
( Not Tradable or Marketable )
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
( Not Tradable or Marketable )
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Pyro Mask
Level 10 Hat
( Not Tradable or Marketable )
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
( Not Tradable or Marketable )
Tail from the Crypt
Level 86 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
( Not Tradable or Marketable )
The Marsupial Man
Level 44 Mask
( Not Tradable or Marketable )
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable, Not Usable in Crafting )
The Bone-Cut Belt
Level 43 Costume Piece
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
( Not Tradable or Marketable )
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
( Not Tradable or Marketable )
Voodoo-Cursed Soldier Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds