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Deliux2

#7
Mann Co. Supply Crate
#7
Mann Co. Supply Crate
#8
Mann Co. Supply Crate
#8
Mann Co. Supply Crate
#16
Mann Co. Supply Crate
#16
Mann Co. Supply Crate
#16
Mann Co. Supply Crate
#17
Mann Co. Supply Crate
#17
Mann Co. Supply Crate
#17
Mann Co. Supply Crate
#18
Mann Co. Supply Crate
Equipped
Alien Swarm Parasite
jewel3100495
Ghastlier Gibus
Heavy Mask
Equipped
Batter's Helmet
Equipped
Taunt: The Director's Vision
Equipped
Mercenary
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(15 ITEMS IN INVENTORY)
Soldier
(17 ITEMS IN INVENTORY)
Pyro
(15 ITEMS IN INVENTORY)
Demoman
(15 ITEMS IN INVENTORY)
Heavy
(16 ITEMS IN INVENTORY)
Engineer
(11 ITEMS IN INVENTORY)
Medic
(10 ITEMS IN INVENTORY)
Sniper
(15 ITEMS IN INVENTORY)
Spy
(11 ITEMS IN INVENTORY)

Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #7


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #7


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #8


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #8


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #16


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #16


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #16


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #17


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #17


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #17


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #18


Alien Swarm Parasite
(equipped)


Level 20 Mascot


Ghastlier Gibus

Level 10 Hat
This is a special Halloween 2010 item

( Not Tradable or Marketable )


Heavy Mask

Level 10 Hat



Batter's Helmet
(equipped)


Level 46 Helmet


Taunt: The Director's Vision
(equipped)


Level 5 Special Taunt

( Not Tradable or Marketable )


Mercenary
(equipped)


Level 5 Badge
Hire Date: July 21, 2010 (19:33:54 GMT)

( Not Tradable or Marketable )


The Brass Beast

Level 5 Minigun
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun


Natascha
(equipped)


Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time

( Not Tradable or Marketable )


Natascha

Level 5 Minigun


The Huntsman
(equipped)


Level 10 Bow

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed

( Not Tradable or Marketable )


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration


The Flare Gun
(equipped)


Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate


The Loch-n-Load

Level 10 Grenade Launcher
+25% projectile speed
-25% explosion radius
Launched bombs shatter on surfaces


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Scottish Resistance
(equipped)


Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Backburner
(equipped)


Level 10 Flame Thrower

( Not Tradable or Marketable )


The Force-A-Nature
(equipped)


Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher


Frontier Justice
(equipped)


Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size

( Not Tradable or Marketable )


The Degreaser

Level 10 Flame Thrower


The Black Box
(equipped)


Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
#Attrib_MakersMark


Crusader's Crossbow
(equipped)


Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Battalion's Backup

Level 10 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Dalokohs Bar
(equipped)


Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Cloak and Dagger
(equipped)


Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Wrangler
(equipped)


Level 5 Laser Pointer

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry

( Not Tradable or Marketable )


Darwin's Danger Shield
(equipped)


Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Razorback

Level 10 Shield


The Razorback

Level 10 Shield


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch
(equipped)


Level 5 Lunch Box

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate


The Gunboats
(equipped)


Level 10 Boots
-60% blast damage from rocket jumps


The Chargin' Targe

Level 10 Shield
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Claidheamh Mòr

Level 5 Sword


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance


The Killing Gloves of Boxing

Level 7 Boxing Gloves

( Not Tradable or Marketable )


The Fists of Steel
(equipped)


Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer


The Eyelander

Level 5 Sword


The Eyelander
(equipped)


Level 5 Sword

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe


The Axtinguisher

Level 10 Fire Axe

( Not Tradable or Marketable )


The Axtinguisher
(equipped)


Level 10 Fire Axe


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Candy Cane
(equipped)


Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Gloves of Running Urgently

Level 10 Boxing Gloves


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Amputator
(equipped)


Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings


The Tribalman's Shiv
(equipped)


Level 5 Kukri


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife


The Scotsman's Skullcutter

Level 5 Axe
15% slower move speed on wearer


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Sandman

Level 15 Bat

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat


The Southern Hospitality
(equipped)


Level 20 Wrench


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit


The Fan O'War

Level 5 Gunbai


The Equalizer
(equipped)


Level 10 Pickaxe
Damage increases as the user becomes injured
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Candy Cane

Level 25 Bat


Batter's Helmet

Level 46 Helmet


The Black Box

Level 5 Rocket Launcher
#Attrib_MakersMark


The Gunboats

Level 10 Boots


The Equalizer

Level 10 Pickaxe


Mercenary

Level 5 Badge
Hire Date: July 21, 2010 (19:33:54 GMT)

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe


Mercenary

Level 5 Badge
Hire Date: July 21, 2010 (19:33:54 GMT)

( Not Tradable or Marketable )


Stickybomb Launcher

Level 1 Stickybomb Launcher


The Scottish Resistance

Level 5 Stickybomb Launcher

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: July 21, 2010 (19:33:54 GMT)

( Not Tradable or Marketable )


Natascha

Level 5 Minigun

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box


The Fists of Steel

Level 10 Boxing Gloves


Mercenary

Level 5 Badge
Hire Date: July 21, 2010 (19:33:54 GMT)

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench


Mercenary

Level 5 Badge
Hire Date: July 21, 2010 (19:33:54 GMT)

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow


Medi Gun

Level 1 Medi Gun


The Amputator

Level 15 Bonesaw


Mercenary

Level 5 Badge
Hire Date: July 21, 2010 (19:33:54 GMT)

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield


The Tribalman's Shiv

Level 5 Kukri


Mercenary

Level 5 Badge
Hire Date: July 21, 2010 (19:33:54 GMT)

( Not Tradable or Marketable )


Revolver

Level 1 Revolver


Knife

Level 1 Knife


The Cloak and Dagger

Level 5 Invis Watch

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: July 21, 2010 (19:33:54 GMT)

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Candy Cane

Level 25 Bat


Batter's Helmet

Level 46 Helmet


The Black Box

Level 5 Rocket Launcher
#Attrib_MakersMark


The Gunboats

Level 10 Boots


The Equalizer

Level 10 Pickaxe


Mercenary

Level 5 Badge
Hire Date: July 21, 2010 (19:33:54 GMT)

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe


Mercenary

Level 5 Badge
Hire Date: July 21, 2010 (19:33:54 GMT)

( Not Tradable or Marketable )


Stickybomb Launcher

Level 1 Stickybomb Launcher


The Scottish Resistance

Level 5 Stickybomb Launcher

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: July 21, 2010 (19:33:54 GMT)

( Not Tradable or Marketable )


Natascha

Level 5 Minigun

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box


The Fists of Steel

Level 10 Boxing Gloves


Mercenary

Level 5 Badge
Hire Date: July 21, 2010 (19:33:54 GMT)

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench


Mercenary

Level 5 Badge
Hire Date: July 21, 2010 (19:33:54 GMT)

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow


Medi Gun

Level 1 Medi Gun


The Amputator

Level 15 Bonesaw


Mercenary

Level 5 Badge
Hire Date: July 21, 2010 (19:33:54 GMT)

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield


The Tribalman's Shiv

Level 5 Kukri


Mercenary

Level 5 Badge
Hire Date: July 21, 2010 (19:33:54 GMT)

( Not Tradable or Marketable )


Revolver

Level 1 Revolver


The Cloak and Dagger

Level 5 Invis Watch

( Not Tradable or Marketable )


Knife

Level 1 Knife


Mercenary

Level 5 Badge
Hire Date: July 21, 2010 (19:33:54 GMT)

( Not Tradable or Marketable )

Summary

Profile views: 99

Item Summary

Item TypeCount
Normal89
Hats0
Misc5
Metal0 items worth 0 scrap
Total94

Historical data

The item data was loaded from history.
Saved on Sun, 12 Jun 11 10:08:13 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 3.4796sec