Level 65 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
The Huo-Long Heater
Level 89 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Sandvich
Level 1 Lunch Box
The Huntsman
Level 10 Bow
The Wrangler
Level 5 Laser Pointer
Summer 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #132
Griffin's Gog
Level 9 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Forgotten King's Restless Head
Level 59 Costume Piece
( Not Tradable or Marketable )
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Buff Banner
Level 5 Battle Banner
Haunted Immobile Suit
Level 91 Cosmetic Armor
( Not Tradable or Marketable )
Sir Shootsalot
Level 75 Bird Head
( Not Tradable or Marketable )
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Haunted Monster's Stompers
Level 13 Costume Piece
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
The Glob
Level 5 Costume Piece
( Not Tradable or Marketable )
The One-Way Ticket
Level 7 Hat
( Not Tradable or Marketable )
The Rescue Ranger
Level 85 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
Vintage Stockbroker's Scarf
Level 1 Hat
Sir Hootsalot
Level 16 Mascot
( Not Tradable or Marketable )
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Safe'n'Sound
Level 46 Hat
The Buff Banner
Level 5 Battle Banner
( Not Tradable or Marketable )
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Beep Boy
Level 33 Electronic Device
Mercenary
Level 5 Badge Hire Date: January 12, 2019 (19:37:36 GMT)
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
The Frying Pan
Level 5 Frying Pan
The Bat Outta Hell
Level 5 Skull Bat
( Not Tradable or Marketable )
The Panic Attack
Level 16 Shotgun This weapon deploys 50% faster Fires a wide, fixed shot pattern +50% bullets per shot Successive shots become less accurate -20% damage penalty
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Thermal Thruster
Level 28 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Neon Annihilator
Level 84 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Powerjack
Level 5 Sledgehammer +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
The Hot Hand
Level 17 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Lollichop
Level 87 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Gas Passer
Level 53 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
The Iron Bomber
Level 49 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Scottish Handshake
Level 10 Bottle
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Chargin' Targe
Level 61 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Tide Turner
Level 84 Shield Full turning control while charging Melee kills refill 75% of your charge meter +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Taking damage while shield charging reduces remaining charging time
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
( Not Tradable or Marketable )
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable or Marketable )
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Level 45 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer 4-to-1 health-to-metal ratio when repairing buildings -34% clip size
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Tradable or Marketable )
The Pomson 6000
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
Crusader's Crossbow
%s7%s6 Crossbow - %s5: 54 paintkit_proto_def_index (208) No headshots -75% max primary ammo on wearer
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Huntsman
Level 10 Bow
( Not Tradable or Marketable )
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
Ellis' Cap
Level 10 Hat
Pyrovision Goggles
Level 13 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Monstrous Memento
Level 50 Hat
Civilian Grade JACK Hat
Level 50 Hat
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Tradable or Marketable )
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
The Ambassador
Level 5 Revolver Crits on headshot No random critical hits Critical damage is affected by range -15% damage penalty -20% slower firing speed
( Not Tradable or Marketable )
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Fancy Spellbook
Level 1 Pages of Gratanter: 1 Pages of Audere: 1 Pages of Congeriae: 3 Pages of Veteris: 3 This weapon deploys 50% faster
( Not Tradable or Marketable )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Red-Tape Recorder
Level 39 Sapper Reverses enemy building construction -100% sapper damage penalty
The Full Head of Steam
Level 100 Hat
( Not Tradable or Marketable )
Jungle Inferno ConTracker
Level 19 Tracker
( Not Tradable or Marketable, Not Usable in Crafting )
Soul Gargoyle
Level 68 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 4 Hat attach particle effect static (28)
( Not Tradable or Marketable )
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -66% clip size -10% damage penalty
( Not Tradable or Marketable )
Power Up Canteen
Level 72 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Towering Pillar of Hats
Level 11 Hat
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Holy Mackerel
Level 42 Fish
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 8
( Not Tradable or Marketable )
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Tradable or Marketable )
The Back Scatter
Level 62 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
Bonk! Atomic Punch
Level 5 Lunch Box
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Haunted Grease Monkey
Level 94 Costume Piece
( Not Tradable or Marketable )
The Larval Lid
Level 86 Hat
( Not Tradable or Marketable )
Medimedes
Level 55 Bird Head
( Not Tradable or Marketable )
Haunted Voodoo-Cursed Heavy Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Einstein
Level 89 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Kanga Kickers
Level 22 Costume Piece
( Not Tradable or Marketable )
Ramses' Regalia
Level 76 Costume Piece
( Not Tradable or Marketable )
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
( Not Tradable or Marketable )
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
( Not Tradable or Marketable )
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
( Not Tradable or Marketable )
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
( Not Tradable or Marketable )
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
( Not Tradable or Marketable )
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
( Not Tradable or Marketable )
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
( Not Tradable or Marketable )
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
( Not Tradable or Marketable )
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
( Not Tradable or Marketable )
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
( Not Tradable or Marketable )
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
( Not Tradable or Marketable )
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
( Not Tradable or Marketable )
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
( Not Tradable or Marketable )
The Templar's Spirit
Level 83 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Das Blutliebhaber
Level 70 Costume Piece
( Not Tradable or Marketable )
Haunted Vampire Makeover
Level 70 Hat
( Not Tradable or Marketable )
The Alternative Medicine Mann
Level 26 Mask
( Not Tradable or Marketable )
The Claws And Infect
Level 19 Costume Piece
( Not Tradable or Marketable )
The Lordly Lapels
Level 58 Costume Piece
( Not Tradable or Marketable )
The Soul of 'Spensers Past
Level 19 Spooky Companion
( Not Tradable or Marketable )
The Ghost of Spies Checked Past
Level 48 Spooky Companion
( Not Tradable or Marketable )
Ivan the Inedible
Level 91 Spooky Companion
( Not Tradable or Marketable )
Carrion Companion
Level 38 Undead Pet
( Not Tradable or Marketable )
The Holy Hunter
Level 18 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Hellhunter's Headpiece
Level 23 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Snaggletoothed Stetson
Level 96 Hat
( Not Tradable or Marketable )
The Candyman's Cap
Level 39 Costume Piece
( Not Tradable or Marketable )
The Chicken Kiev
Level 76 Bird Head
( Not Tradable or Marketable )
Haunted Bozo's Bouffant
Level 51 Costume Piece
( Not Tradable or Marketable )
The Lollichop Licker
Level 33 Mask
( Not Tradable or Marketable )
The Marsupial Muzzle
Level 84 Costume Piece
( Not Tradable or Marketable )
The Horrific Head of Hare
Level 46 Costume Piece
( Not Tradable or Marketable )
Haunted Beacon from Beyond
Level 59 Spooky Companion
( Not Tradable or Marketable )
Haunted Dark Helm
Level 16 Hat
( Not Tradable or Marketable )
The Magical Mercenary
Level 86 Costume Piece
( Not Tradable or Marketable )
Haunted Garden Bristles
Level 63 Facial Hair
( Not Tradable or Marketable )
The Transylvania Top
Level 56 Costume Piece
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Beast from Below
Level 27 Mask
( Not Tradable or Marketable )
The Nugget Noggin
Level 33 Costume Piece
( Not Tradable or Marketable )
The Cranial Conspiracy
Level 82 Costume Piece
( Not Tradable or Marketable )
The Buzz Killer
Level 8 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Dr. Gogglestache
Level 14 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Spy Mask
Level 10 Hat
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
The Hardium Helm
Level 79 Costume Piece
( Not Tradable or Marketable )
The Larval Lid
Level 19 Hat
( Not Tradable or Marketable )
Haunted Scorched Skirt
Level 52 Costume Piece
( Not Tradable or Marketable )
The Wrap Battler
Level 57 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Grub Grenades
Level 26 Costume Piece
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
PY-40 Incinibot
Level 84 Mask
( Not Tradable or Marketable )
Haunted Creature's Grin
Level 87 Mask
( Not Tradable or Marketable )
The Cauterizer's Caudal Appendage
Level 20 Costume Piece
( Not Tradable or Marketable )
The Emerald Jarate
Level 9 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Immobile Suit
Level 93 Cosmetic Armor
( Not Tradable or Marketable, Not Usable in Crafting )