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The Flying Guillotine
The Equalizer
The Backburner
The Blutsauger
The Shahanshah
The Ambassador
The Mantreads
The Brass Beast
The Second Banana
The Pomson 6000
The Fan O'War
1
Spellbook Page
1
Spellbook Page
The Huo-Long Heater
The Tribalman's Shiv
The Sandvich
The Huntsman
The Wrangler
#132
Summer 2021 Cosmetic Case
Griffin's Gog
The Forgotten King's Restless Head
The Shortstop
The Buff Banner
Haunted Immobile Suit
Sir Shootsalot
The Scotsman's Skullcutter
1
Spellbook Page
The Amputator
Haunted Monster's Stompers
1
Spellbook Page
The Glob
The One-Way Ticket
The Rescue Ranger
1/14
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(54 ITEMS IN INVENTORY)
Soldier
(53 ITEMS IN INVENTORY)
Pyro
(65 ITEMS IN INVENTORY)
Demoman
(53 ITEMS IN INVENTORY)
Heavy
(54 ITEMS IN INVENTORY)
Engineer
(50 ITEMS IN INVENTORY)
Medic
(56 ITEMS IN INVENTORY)
Sniper
(52 ITEMS IN INVENTORY)
Spy
(42 ITEMS IN INVENTORY)

The Flying Guillotine

Level 65 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


The Huo-Long Heater

Level 89 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Sandvich

Level 1 Lunch Box


The Huntsman

Level 10 Bow


The Wrangler

Level 5 Laser Pointer


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Griffin's Gog

Level 9 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Forgotten King's Restless Head

Level 59 Costume Piece


( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Buff Banner

Level 5 Battle Banner


Haunted Immobile Suit

Level 91 Cosmetic Armor


( Not Tradable or Marketable )


Sir Shootsalot

Level 75 Bird Head


( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Haunted Monster's Stompers

Level 13 Costume Piece


( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


The Glob

Level 5 Costume Piece


( Not Tradable or Marketable )


The One-Way Ticket

Level 7 Hat


( Not Tradable or Marketable )


The Rescue Ranger

Level 85 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


The Liberty Launcher

Level 25 Rocket Launcher
-25% blast damage from rocket jumps
+40% projectile speed
+25% clip size
-25% damage penalty


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+25% damage bonus
-70% explosion radius

( Not Tradable or Marketable )


The Caribou Companion

Level 75 Hat


The Chronoscarf #35721

Level 38 Scarf
#Attrib_MakersMark


The Medicine Manpurse #29518

Level 96 Satchel


Taunt: The Meet the Medic

Level 5 Special Taunt


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


Vintage Stockbroker's Scarf

Level 1 Hat


Sir Hootsalot

Level 16 Mascot

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Safe'n'Sound

Level 46 Hat


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Beep Boy

Level 33 Electronic Device


Mercenary

Level 5 Badge
Hire Date: January 12, 2019 (19:37:36 GMT)

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable )


The Panic Attack

Level 16 Shotgun
This weapon deploys 50% faster
Fires a wide, fixed shot pattern
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Thermal Thruster

Level 28 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Neon Annihilator

Level 84 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer


The Hot Hand

Level 17 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Lollichop

Level 87 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Gas Passer

Level 53 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
+25% faster firing speed
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Iron Bomber

Level 49 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Scottish Handshake

Level 10 Bottle


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Chargin' Targe

Level 61 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Tide Turner

Level 84 Shield
Full turning control while charging
Melee kills refill 75% of your charge meter
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Taking damage while shield charging reduces remaining charging time


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty

( Not Tradable or Marketable )


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Rescue Ranger

Level 45 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


Crusader's Crossbow

%s7%s6 Crossbow - %s5: 54
paintkit_proto_def_index (208)
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÃœberCharge rate
ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÃœberCharge rate
-33% ÃœberCharge rate on Overhealed patients
-66% Overheal build rate


The Kritzkrieg

Level 8 Medi Gun
+25% ÃœberCharge rate
ÃœberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÃœberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Ellis' Cap

Level 10 Hat


Pyrovision Goggles

Level 13 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Monstrous Memento

Level 50 Hat


Civilian Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
No random critical hits
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed

( Not Tradable or Marketable )


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Fancy Spellbook

Level 1
Pages of Gratanter: 1
Pages of Audere: 1
Pages of Congeriae: 3
Pages of Veteris: 3
This weapon deploys 50% faster

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Red-Tape Recorder

Level 39 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Full Head of Steam

Level 100 Hat

( Not Tradable or Marketable )


Jungle Inferno ConTracker

Level 19 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


Soul Gargoyle

Level 68 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 4 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-66% clip size
-10% damage penalty

( Not Tradable or Marketable )


Power Up Canteen

Level 72 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Towering Pillar of Hats

Level 11 Hat


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Holy Mackerel

Level 42 Fish


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 8

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Back Scatter

Level 62 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Haunted Grease Monkey

Level 94 Costume Piece


( Not Tradable or Marketable )


The Larval Lid

Level 86 Hat


( Not Tradable or Marketable )


Medimedes

Level 55 Bird Head


( Not Tradable or Marketable )


Haunted Voodoo-Cursed Heavy Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Einstein

Level 89 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Kanga Kickers

Level 22 Costume Piece


( Not Tradable or Marketable )


Ramses' Regalia

Level 76 Costume Piece


( Not Tradable or Marketable )


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137

( Not Tradable or Marketable )


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137

( Not Tradable or Marketable )


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137

( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133

( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133

( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133

( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133

( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133

( Not Tradable or Marketable )


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


The Templar's Spirit

Level 83 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Das Blutliebhaber

Level 70 Costume Piece


( Not Tradable or Marketable )


Haunted Vampire Makeover

Level 70 Hat


( Not Tradable or Marketable )


The Alternative Medicine Mann

Level 26 Mask


( Not Tradable or Marketable )


The Claws And Infect

Level 19 Costume Piece


( Not Tradable or Marketable )


The Lordly Lapels

Level 58 Costume Piece


( Not Tradable or Marketable )


The Soul of 'Spensers Past

Level 19 Spooky Companion


( Not Tradable or Marketable )


The Ghost of Spies Checked Past

Level 48 Spooky Companion


( Not Tradable or Marketable )


Ivan the Inedible

Level 91 Spooky Companion


( Not Tradable or Marketable )


Carrion Companion

Level 38 Undead Pet


( Not Tradable or Marketable )


The Holy Hunter

Level 18 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Hellhunter's Headpiece

Level 23 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Snaggletoothed Stetson

Level 96 Hat


( Not Tradable or Marketable )


The Candyman's Cap

Level 39 Costume Piece


( Not Tradable or Marketable )


The Chicken Kiev

Level 76 Bird Head


( Not Tradable or Marketable )


Haunted Bozo's Bouffant

Level 51 Costume Piece


( Not Tradable or Marketable )


The Lollichop Licker

Level 33 Mask


( Not Tradable or Marketable )


The Marsupial Muzzle

Level 84 Costume Piece


( Not Tradable or Marketable )


The Horrific Head of Hare

Level 46 Costume Piece


( Not Tradable or Marketable )


Haunted Beacon from Beyond

Level 59 Spooky Companion


( Not Tradable or Marketable )


Haunted Dark Helm

Level 16 Hat


( Not Tradable or Marketable )


The Magical Mercenary

Level 86 Costume Piece


( Not Tradable or Marketable )


Haunted Garden Bristles

Level 63 Facial Hair


( Not Tradable or Marketable )


The Transylvania Top

Level 56 Costume Piece


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Beast from Below

Level 27 Mask


( Not Tradable or Marketable )


The Nugget Noggin

Level 33 Costume Piece


( Not Tradable or Marketable )


The Cranial Conspiracy

Level 82 Costume Piece


( Not Tradable or Marketable )


The Buzz Killer

Level 8 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Dr. Gogglestache

Level 14 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Spy Mask

Level 10 Hat


( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Hardium Helm

Level 79 Costume Piece


( Not Tradable or Marketable )


The Larval Lid

Level 19 Hat


( Not Tradable or Marketable )


Haunted Scorched Skirt

Level 52 Costume Piece


( Not Tradable or Marketable )


The Wrap Battler

Level 57 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Grub Grenades

Level 26 Costume Piece


( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


PY-40 Incinibot

Level 84 Mask


( Not Tradable or Marketable )


Haunted Creature's Grin

Level 87 Mask


( Not Tradable or Marketable )


The Cauterizer's Caudal Appendage

Level 20 Costume Piece


( Not Tradable or Marketable )


The Emerald Jarate

Level 9 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Immobile Suit

Level 93 Cosmetic Armor


( Not Tradable or Marketable, Not Usable in Crafting )


The Maniac's Manacles

Level 22 Gloves


( Not Tradable or Marketable )


The Cryptic Keepsake

Level 63 Necklace


( Not Tradable or Marketable )


The Grand Duchess Tutu

Level 76 Costume Piece


( Not Tradable or Marketable )


The Shoestring Budget

Level 17 Costume Piece

This is a special Halloween 2011 item


The Sprinting Cephalopod

Level 66 Tentacles


( Not Tradable or Marketable )


The Voodoo JuJu (Slight Return)

Level 38 Hat

( Not Tradable or Marketable )


Lieutenant Bites the Dust

Level 77 Undead Pet


( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal165
Hats0
Misc85
Metal14 items worth 44 scrap
Total264

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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