Level 25 Sign "我们将赢得终极 POWER SUMMIT1G 敌人对我们和我们的
SPINBOT 毫无机会"
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Reclaimed Metal
Level 2 Craft Item
Fabricator
Level 1 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
The Huntsman
Level 10 Bow
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 5 Badge
( Not Tradable or Marketable )
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Reinforced Robot Emotion Detector
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
Battle-Worn Robot KB-808
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Kritzkrieg
Level 8 Medi Gun Killstreaks Active +25% ÃœberCharge rate ÃœberCharge grants 100% critical chance
Reclaimed Metal
Level 2 Craft Item
The Iron Bomber
Level 13 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Level 48 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Back Scatter
Level 8 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Flying Guillotine
Level 56 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Air Strike
Level 11 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Powerjack
Level 5 Sledgehammer +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Red-Tape Recorder
Level 95 Sapper Reverses enemy building construction -100% sapper damage penalty
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Warrior's Spirit
Level 10 Boxing Gloves +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Pomson 6000
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Quickiebomb Launcher
Level 94 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Tide Turner
Level 28 Shield Full turning control while charging Melee kills refill 75% of your charge meter +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Taking damage while shield charging reduces remaining charging time
The Buff Banner
Level 5 Battle Banner
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Huo-Long Heater
Level 22 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
Level 90 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Sniper Rifle
Level 1 Sniper Rifle Festivized
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
The Original
Level 5 Rocket Launcher
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Battle-Worn Robot KB-808
Level 1 Robot Part
The Neon Annihilator
Level 23 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Quality 15 Crusader's Crossbow
Level 99 Crossbow paintkit_proto_def_index (160) No headshots -75% max primary ammo on wearer
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
( Not Usable in Crafting )
Power Up Canteen
Level 21 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
Connoisseur's Cap
Level 49 Hat
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Sandvich
Level 1 Lunch Box
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 25 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
( Not Usable in Crafting )
The Panic Attack
Level 32 Shotgun This weapon deploys 50% faster Fires a wide, fixed shot pattern +50% bullets per shot Successive shots become less accurate -20% damage penalty
( Not Usable in Crafting )
The Beggar's Bazooka
Level 36 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
( Not Usable in Crafting )
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Scorch Shot
Level 10 Flare Gun mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players -35% self damage force -35% damage penalty
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
( Not Usable in Crafting )
The Rescue Ranger
Level 45 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
( Not Usable in Crafting )
The Fortified Compound
Level 10 Bow
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Thermal Thruster
Level 57 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Gas Passer
Level 69 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Holy Mackerel
Level 42 Fish
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Li'l Dutchman
Level 40 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Rogue's Rabbit
Level 100 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Talon Trotters
Level 81 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat
( Not Tradable or Marketable )
Pyrovision Goggles
Level 77 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 24 Hat attach particle effect static (28)
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
Unusual Haunted Metal Scrap
Level 4 Craft Item
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
The Chargin' Targe
Level 66 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
Bonk! Atomic Punch
Level 5 Lunch Box
( Not Tradable or Marketable )
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Tradable or Marketable )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
( Not Tradable or Marketable )
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable or Marketable )
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
( Not Tradable or Marketable )
The Sandvich
Level 1 Lunch Box
( Not Tradable or Marketable )
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
The Frying Pan
Level 5 Frying Pan
Ellis' Cap
Level 10 Hat
The Full Head of Steam
Level 57 Hat
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death -50% clip size No random critical hits
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Tradable or Marketable )
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
Battle-Worn Robot KB-808
Level 1 Robot Part
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Ambassador
Level 5 Revolver Crits on headshot No random critical hits Critical damage is affected by range -15% damage penalty -20% slower firing speed
( Not Tradable or Marketable )
The Rainblower
Level 10 Flame Thrower vision opt in flags (1) On Equip: Visit Pyroland flame_spread_degree (2.8) Extinguishing teammates restores 20 health Only visible in Pyroland
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Quality 15 Detonator
Level 99 Flare Gun 100% mini-crits vs burning players paintkit_proto_def_index (391) +50% damage to self -25% damage penalty
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
( Not Tradable or Marketable )
Backpack Expander
Level 55 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 1
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
The Splendid Screen
Level 10 Shield +70% increase in charge impact damage +50% increase in charge recharge rate +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
Reinforced Robot Emotion Detector
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Knife
Level 1 Knife Festivized
Shotgun
Level 1 Shotgun Festivized
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Pristine Robot Currency Digester
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Fabricator
Level 2 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Kit
Level 2 Killstreak Kit Killstreaks Active
( Not Usable in Crafting )
The Festive Huntsman
Level 10 Bow override projectile type (1100480512)
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
Battle-Worn Robot KB-808
Level 1 Robot Part
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
The Buff Banner
Level 5 Battle Banner
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
The Air Strike
Level 88 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Pristine Robot Currency Digester
Level 1 Robot Part
Kit
Level 3 Killstreak Kit Killstreaks Active
( Not Usable in Crafting )
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Fabricator
Level 3 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Dueling Mini-Game
Level 5 Usable Item
Battle-Worn Robot KB-808
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
The Huntsman
Level 10 Bow
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
Battle-Worn Robot KB-808
Level 1 Robot Part
Fabricator
Level 4 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 ()
Kit
Level 4 Killstreak Kit Killstreaks Active
( Not Usable in Crafting )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)