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Enzo

Warning: The item data shown is from history because the live item data could not be loaded. Reason: Steam web API returned HTTP 503. Steam Community may be down for maintenance, the item system may be down, or Steam may be experiencing capacity problems.

The Axtinguisher
The Direct Hit
The Machina
Horseless Headless Horsemann's Head
The Kritzkrieg
The Full Head of Steam
PASS Time Miniature Half JACK
The Bombinomicon
The Flare Gun
The Übersaw
25
Noise Maker - TF Birthday
The Scottish Resistance
The Ambassador
The Eyelander
The Bushwacka
Ali Baba's Wee Booties
The Backburner
The Cloak and Dagger
1
Spellbook Page
Unusual Haunted Metal Scrap
Ghostly Gibus
The Equalizer
Frontier Justice
The Sticky Jumper
Baby Face's Blaster
The Chargin' Targe
The Gunslinger
The Scorch Shot
The Cleaner's Carbine
Frontline Field Recorder
The MONOCULUS!
The Skull Island Topper
The Righteous Bison
The Blutsauger
The Tiny Texan
The Wings of Purity
The Sandvich
#103
Mann Co. Supply Munition
1
Power Up Canteen
The Wrangler
The Southern Hospitality
Haunted Kriegsmaschine-9000
The Eviction Notice
Natascha
The Gentle Munitionne of Leisure
Mildly Disturbing Halloween Mask
Bonk! Atomic Punch
The Dead Ringer
Unfilled Fancy Spellbook
Soul Gargoyle
1/6

The following items were overlapping other items or in invalid backpack positions:

The Short Circuit
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(14 ITEMS IN INVENTORY)
Soldier
(15 ITEMS IN INVENTORY)
Pyro
(16 ITEMS IN INVENTORY)
Demoman
(17 ITEMS IN INVENTORY)
Heavy
(15 ITEMS IN INVENTORY)
Engineer
(18 ITEMS IN INVENTORY)
Medic
(17 ITEMS IN INVENTORY)
Sniper
(15 ITEMS IN INVENTORY)
Spy
(15 ITEMS IN INVENTORY)

The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Full Head of Steam

Level 15 Hat

( Not Tradable or Marketable )


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max stickybombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits

( Not Tradable or Marketable )


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits

( Not Tradable or Marketable )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
No random critical hits


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Chargin' Targe

Level 60 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat

( Not Tradable or Marketable )


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Tiny Texan

Level 16 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Wings of Purity

Level 97 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Power Up Canteen

Level 4 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


Haunted Kriegsmaschine-9000

Level 73 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Eviction Notice

Level 10 Boxing Gloves
+40% faster firing speed
On Hit: Gain a speed boost
+15% faster move speed on wearer
Maximum health is drained while item is active
-60% damage penalty


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


The Gentle Munitionne of Leisure

Level 13 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


Unfilled Fancy Spellbook

Level 1

( Not Tradable or Marketable )


Soul Gargoyle

Level 25 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal38
Hats0
Misc13
Metal0 items worth 0 scrap
Total51

Historical data

Show all

Historical data for this player:
Sun, 30 Dec 18 15:32:01 +0000 (same as shown)
Fri, 28 Apr 17 22:13:40 +0000

The item data was loaded from cache.
Cached 358 weeks ago on Sun, 30 Dec 18 15:32:01 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 3.4489sec