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Level 1 Pages of Tumidum: 1 Pages of Gratanter: 10 Pages of Audere: 7 Pages of Congeriae: 6 Pages of Veteris: 6 This weapon deploys 50% faster
( Not Tradable or Marketable )
Tough Break Campaign Stamp
Level 49 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Soul Gargoyle
Level 90 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Zepheniah's Greed
Level 5 Tool
( Not Tradable or Marketable )
Mann Co. Orange
Level 5 Tool
( Not Tradable or Marketable )
Taunt: Bucking Bronco
Level 93 Special Taunt
Taunt: The Balloonibouncer
Level 46 Special Taunt
Taunt: The Dueling Banjo
Level 90 Special Taunt
Taunt: The Jumping Jack
Level 33 Special Taunt
Taunt: Luxury Lounge
Level 20 Special Taunt
Taunt: Runner's Rhythm
Level 27 Special Taunt
Taunt: The Box Trot
Level 54 Special Taunt
Taunt: Surgeon's Squeezebox
Level 9 Special Taunt
Taunt: The Bunnyhopper
Level 75 Special Taunt
Taunt: Mannrobics
Level 84 Special Taunt
Taunt: Conga
Level 29 Special Taunt
Taunt: Flippin' Awesome
Level 47 Special Taunt
Taunt: Rock, Paper, Scissors
Level 12 Special Taunt
Taunt: Kazotsky Kick
Level 23 Special Taunt
Taunt: The High Five!
Level 5 Special Taunt
Taunt: The Schadenfreude
Level 5 Special Taunt
Taunt: The Meet the Medic
Level 5 Special Taunt
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Taunt: Rancho Relaxo
Level 8 Special Taunt
Taunt: Pool Party
Level 60 Special Taunt
Taunt: I See You
Level 38 Special Taunt
Taunt: Buy A Life
Level 62 Special Taunt
Taunt: The Table Tantrum
Level 100 Special Taunt
Jungle Inferno ConTracker
Level 57 Tracker
( Not Tradable or Marketable, Not Usable in Crafting )
Battery Canteens
Level 48 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Power Up Canteen
Level 45 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Voodoo-Cursed Demoman Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Engineer Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Heavy Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Medic Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Medic Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Pyro Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Scout Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Sniper Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Soldier Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Unusual Horseless Headless Horsemann's Headtaker
Level 5 Axe is_a_sword (72) No random critical hits -25 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer Festivized
( Not Tradable or Marketable )
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Buff Banner
Level 5 Battle Banner
The Festive Buff Banner
Level 5 Battle Banner
Quality 15 Amputator
Level 99 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer paintkit_proto_def_index (139) When weapon is active: -20% damage penalty
%s7%s6 Fists - %s5: 420 Killing an enemy with a critical hit will dismember your victim. Painfully.
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
( Not Usable in Crafting )
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Quality 15 Flame Thrower
Level 1 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health Team Colored Decorated Weapon paintkit_proto_def_index (76)
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players Killstreaks Active
( Not Tradable or Marketable )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Frying Pan
Level 5 Frying Pan
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
( Not Tradable or Marketable )
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Quality 15 Iron Bomber
Level 99 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades paintkit_proto_def_index (160) -15% explosion radius
The Iron Bomber
Level 24 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
Fan O'War
%s7%s6 Gunbai - %s5: 41 On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Sheen: 2 Killstreaks Active Crits whenever it would normally mini-crit -75% damage penalty
"Can't stump the Trump"
Level 50 Hammer "...But I can stump you!"
( Not Tradable or Marketable )
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
Pomson 6000
%s7%s6 Indivisible Particle Smasher - %s5: 51 Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
The Self-Aware Beauty Mark
Level 80 Jar Based Karate Extinguishing teammates reduces cooldown by -20% override projectile type (1103101952) jarate description (1)
The Gas Passer
Level 59 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
Mutated Milk
Level 18 Non-Milk Substance Extinguishing teammates reduces cooldown by -20% override projectile type (1103626240)
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
"You'll never see it coming"
Level 1 Knife ""You'll see that my mind is to fast for eyes"" Killstreaker: 2004 Sheen: 7 Killstreaks Active
( Not Tradable or Marketable )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
%s7%s6 Lunch Box - %s5: 2737 Adds +50 max health for 30 seconds
The Prinny Machete
Level 5 Machete
( Not Usable in Crafting )
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Level 1 Medi Gun "Hose'O'Healing" Team Colored Decorated Weapon paintkit_proto_def_index (83) Festivized
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal Festivized
The Vaccinator
Level 8 Vaccinator "Modern Problems Require Modern Solutions" medigun charge is resists (3) Killstreaks Active +67% ÜberCharge rate -33% ÜberCharge rate on Overhealed patients -66% Overheal build rate
( Not Usable in Crafting )
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
( Not Tradable or Marketable )
Iron Curtain
Level 5 Minigun Killstreaks Active
( Not Tradable or Marketable )
The Huo-Long Heater
Level 89 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Quality 15 Tomislav
Level 99 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (143) -20% slower firing speed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time Festivized
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The B.A.S.E. Jumper
Level 99 Parachute
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet +6 max pipebombs out +25% faster firing speed Able to destroy enemy stickybombs +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
The Quickiebomb Launcher
Level 74 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty
( Not Usable in Crafting )
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Pistol
Level 1 Pistol "Dammm Daniel !" Festivized
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Ham Shank #211105
Level 5 Pork Product #Attrib_MakersMark
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Festive Revolver
Level 22 Revolver
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
( Not Usable in Crafting )
"Hip Hip Hooray!"
Level 10 Riding Crop "You now have the ᵇᶦᵍ ᵍᵃᵉ" On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
"Bomb Has Been Defused"
Level 5 Robot Arm "Counter-Terrorists Win" Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm "Mr. Medic I dont feel so good..." Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Beggar's Bazooka
Level 69 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 81 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
"North Korea's Missle Program"
Level 1 Rocket Launcher "It does nothing." +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
The Thermal Thruster
Level 56 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
( Not Usable in Crafting )
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Back Scatter
Level 90 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Level 5 Shotgun "∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞" 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo #Attrib_MakersMark
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Festive Shotgun
%s7%s6 Shotgun - %s5: 2624
Festive Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Panic Attack
Level 41 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern -20% damage penalty Successive shots become less accurate
( Not Usable in Crafting )
The Rescue Ranger
Level 47 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
( Not Tradable or Marketable )
"Opps, I thought you were my Sentry"
Level 73 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Market Gardener #103535
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits #Attrib_MakersMark
Shovel
%s7%s6 Shovel - %s5: 55 Festivized
The Conscientious Objector
Level 25 Sign
( Not Usable in Crafting )
The Conscientious Objector
Level 25 Sign "Are you Ready for a Miracle?"
"HEY!"
Level 25 Sign "VSauce Michael Here!"
The Crossing Guard
Level 25 Sign
The Neon Annihilator
Level 98 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Bat Outta Hell
Level 5 Skull Bat
( Not Tradable or Marketable )
The Hot Hand
Level 90 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
"Slap dat ass"
Level 85 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
( Not Tradable or Marketable )
The Powerjack
Level 5 Sledgehammer +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 84 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
( Not Tradable or Marketable )
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
"AND ALL THAT GLITTERS IS GOLD"
Level 5 Sniper Rifle "Only shooting stars break the mold" On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits #Attrib_MakersMark
( Not Tradable or Marketable )
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Red-Tape Recorder
Level 80 Sapper Reverses enemy building construction -100% sapper damage penalty
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
( Not Tradable or Marketable )
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
"Sharing is Caring!"
%s7%s6 Syringe Gun - %s5: 585 "You weren't using all that health anyways!" Killstreaker: 2008 Sheen: 4 Killstreaks Active On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes #Attrib_MakersMark
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty Festivized
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits #Attrib_MakersMark
( Not Tradable or Marketable )
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
"The Iraq Effect"
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Exorcizor
Level 4 Apparel
The Birdman of Australiacatraz
Level 39 Apparel
( Not Tradable or Marketable )
Assassin's Attire
Level 16 Apparel
The Wraith Wrap
Level 1 Apparel
( Not Tradable or Marketable, Not Usable in Crafting )
The Sub Zero Suit
Level 52 Apparel #Attrib_MakersMark
Pip-Boy
Level 10 Armband
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
Tiny Timber
Level 18 Backpack
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: August 19, 2015 (18:46:24 GMT)
( Not Tradable or Marketable )
Spirit of Giving
%s7%s6 Badge - %s5: 748
( Not Tradable or Marketable )
Operation Mecha Engine Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 2 Badge
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
Photo Badge
Level 20 Badge
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Boo Balloon
Level 20 Balloon
( Not Tradable or Marketable )
The Jingle Belt
Level 18 Bells Jingle all the way
The Chicken Kiev
Level 46 Bird Head
( Not Tradable or Marketable )
Medimedes
Level 54 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
Sir Shootsalot
Level 71 Bird Head
( Not Tradable or Marketable )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
( Not Tradable or Marketable )
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Medical Monarch
%s7%s6 Coat - %s5: 17635
Genuine Jaunty Explorer
Level 1 Community Medal
( Not Tradable or Marketable )
Genuine Canteen Crasher Rust Starter Medal 2018
Level 1 Community Medal
( Not Tradable or Marketable )
Antlers
Level 56 Cosmetic Item
The Grand Duchess Tiara
Level 13 Costume Piece
( Not Tradable or Marketable )
The Grand Duchess Tutu
Level 6 Costume Piece
( Not Tradable or Marketable )
Haunted Ethereal Hood
Level 98 Costume Piece
( Not Tradable or Marketable )
The Crispy Golden Locks
Level 72 Costume Piece
( Not Tradable or Marketable )
Haunted Vicious Visage
Level 22 Costume Piece
( Not Tradable or Marketable )
The Hound's Hood
Level 45 Costume Piece
( Not Tradable or Marketable )
Aerobatics Demonstrator
Level 36 Costume Piece
The Buzz Killer
Level 70 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Frontier Flyboy
Level 33 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Legend of Bugfoot
Level 50 Costume Piece
This is a special Halloween 2011 item
The Blazing Bull
Level 100 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Idiot Box
Level 1 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Hellhunter's Headpiece
Level 14 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Arsonist Apparatus
Level 75 Costume Piece
( Not Tradable or Marketable )
Haunted Nugget Noggin
Level 36 Costume Piece
( Not Tradable or Marketable )
Haunted Templar's Spirit
Level 4 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Pop-Eyes #15912
Level 41 Eyes #Attrib_MakersMark
The Gold Digger
Level 32 Facial Hair
The Faux Manchu
Level 51 Facial Hair
( Not Tradable or Marketable )
The Scotch Saver
Level 57 Facial Hair
The Dictator
Level 24 Facial Hair
Flair!
Level 20 Flair!
Spooktacles
Level 79 Glasses
Graybanns
Level 6 Glasses
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
The Brütal Bouffant #41298
Level 37 Hair
The Brütal Bouffant #35124
Level 46 Hair
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
The Bloodhound
Level 79 Hat
( Not Tradable or Marketable )
Civilian Grade JACK Hat
Level 50 Hat
( Not Tradable or Marketable )
The Dadliest Catch #7518
Level 88 Hat
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 52 Hat attach particle effect static (28)
( Not Tradable or Marketable )
Ellis' Cap
Level 10 Hat
The Executioner
Level 71 Hat
( Not Tradable or Marketable )
Hong Kong Cone
Level 91 Hat
The Full Head of Steam
Level 59 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 10
( Not Tradable or Marketable )
The Tuque or Treat
Level 51 Hat
( Not Tradable or Marketable )
The Cadaver's Capper
Level 60 Hat
( Not Tradable or Marketable )
The Haunted Hat
Level 48 Hat
( Not Tradable or Marketable )
Class Crown
Level 94 Hat
Bat Hat
Level 87 Hat
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Online Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Military Grade JACK Hat
Level 50 Hat
( Not Tradable or Marketable )
The Monstrous Memento
Level 50 Hat
The Necronomicrown
Level 45 Hat
( Not Tradable or Marketable )
The Saxton
Level 50 Hat
The Sammy Cap #21398
Level 58 Hat #Attrib_MakersMark
The Scarecrow
Level 26 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Rogue's Rabbit
Level 75 Hat
( Not Tradable or Marketable )
Mediterranean Mercenary
Level 79 Hat
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
The Polar Pullover
Level 87 Hat
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
The Virtual Viewfinder
Level 68 Headset
The Proof of Purchase
Level 50 Helmet "In the end, we finally made it to the top, but what did it cost?"
( Not Tradable or Marketable )
The B.M.O.C.
Level 30 Holiday Hat
Brimstone #13099
Level 82 Horns
Sharp Chest Pain
Level 87 Decorative Knife
The Samson Skewer
Level 58 Decorative Knife
( Not Tradable or Marketable )
Sandvich Safe
%s7%s6 Lunchbox - %s5: 16096
Archimedes
Level 62 Mascot
Santarchimedes
%s7%s6 Mascot - %s5: 3873
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
Genuine Spycrab
Level 35 Mascot
( Not Tradable or Marketable )
The Dapper Disguise
Level 83 Mask
( Not Tradable or Marketable )
Pyro the Flamedeer
Level 99 Mask
The Macabre Mask
Level 61 Mask
( Not Tradable or Marketable )
The Raven's Visage
Level 85 Mask
( Not Tradable or Marketable )
The Creature's Grin
Level 73 Mask
( Not Tradable or Marketable )
Blizzard Britches
Level 73 Pants
PASS Time Early Participation Pin
Level 1 Pin
( Not Tradable or Marketable )
PASS Time Miniature Half JACK
Level 50 Pin
( Not Tradable or Marketable )
Pocket Santa
%s7%s6 Pocket Buddy - %s5: 1115
Packable Provisions
Level 35 Provisions
Pyrovision Goggles
Level 11 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Splendid Screen
Level 10 Shield +70% increase in charge impact damage +50% increase in charge recharge rate +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 76 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Usable in Crafting )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Ivan the Inedible
Level 57 Spooky Companion
( Not Tradable or Marketable )
The Beacon from Beyond
Level 90 Spooky Companion
( Not Tradable or Marketable )
The Accursed Apparition
Level 93 Spooky Companion
( Not Tradable or Marketable )
The Soul of 'Spensers Past
Level 5 Spooky Companion
( Not Tradable or Marketable )
The Ghost of Spies Checked Past
Level 100 Spooky Companion
( Not Tradable or Marketable )
Haunted Hooded Haunter
Level 76 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
Siberian Sweater
Level 48 Sweater
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign "Bow before your god."
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Air Strike
Level 90 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
Level 29 Scattergun Mini-crits targets when fired at their back from close range -34% clip size 20% less accurate No random critical hits
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
The Thermal Thruster
Level 36 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Secret Saxton
Level 1 Gift
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Ye Olde Rustic Colour
Level 5 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
( Not Tradable or Marketable )
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
( Not Tradable or Marketable )
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
( Not Tradable or Marketable )
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty