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Denciak

The Seal Mask
Spellbook Magazine
The Dalokohs Bar
The Shoestring Budget
The Immobile Suit
The Li'l Dutchman
Mercenary
Darwin's Danger Shield
The Winger
"Bron do headshotow"
Mann Co. Cap
The Black Box
The Eyeborg
The Bazaar Bargain #637920
The Soda Popper
The Forgotten King's Restless Head
Strange Spirit of Giving
The Tribalman's Shiv
25
Noise Maker - Winter Holiday
The Scottish Resistance
The Quick-Fix
The Sydney Sleeper
Spy Mask
L'Etranger
Bronze Dueling Badge
The Warrior's Spirit
Tomislav
Fancy Spellbook
Mildly Disturbing Halloween Mask
The Overdose
The Rescue Ranger
The Equalizer
The Sandvich
The Chargin' Targe
The Shahanshah
The Concheror
The Shaolin Sash
The Vita-Saw
Natascha
Jarate
The Diamondback
Frontier Justice
The Flare Gun
The Homewrecker
The Neon Annihilator
Sharpened Volcano Fragment
The Sun-on-a-Stick
The Red-Tape Recorder
The Rocket Jumper
The Fan O'War
1/12
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(76 ITEMS IN INVENTORY)
Soldier
(84 ITEMS IN INVENTORY)
Pyro
(91 ITEMS IN INVENTORY)
Demoman
(94 ITEMS IN INVENTORY)
Heavy
(72 ITEMS IN INVENTORY)
Engineer
(58 ITEMS IN INVENTORY)
Medic
(66 ITEMS IN INVENTORY)
Sniper
(63 ITEMS IN INVENTORY)
Spy
(56 ITEMS IN INVENTORY)

The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Spellbook Magazine

Level 22
This weapon deploys 50% faster


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Shoestring Budget

Level 54 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Immobile Suit

Level 59 Cosmetic Armor


( Not Tradable or Marketable, Not Usable in Crafting )


The Li'l Dutchman

Level 22 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Mercenary

Level 5 Badge
Hire Date: November 8, 2014 (12:26:40 GMT)

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


"Bron do headshotow"

Level 22 Sniper Rifle
"Ta broń słurzy do strzelania głównie w głowy do gości na
serwerach (opis wymyśli"

Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Eyeborg

Level 92 Cosmetic Augmentation


( Not Tradable or Marketable )


The Bazaar Bargain #637920

Level 10 Sniper Rifle
Base charge rate decreased by 50%
#Attrib_MakersMark

( Not Tradable or Marketable )


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Forgotten King's Restless Head

Level 53 Costume Piece


( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


Spy Mask

Level 10 Hat


( Not Tradable or Marketable )


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
When weapon is active:
30% damage vulnerability on wearer


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Fancy Spellbook

Level 1
Pages of Tumidum: 1
Pages of Gratanter: 8
Pages of Audere: 7
Pages of Congeriae: 3
Pages of Veteris: 2
This weapon deploys 50% faster

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Rescue Ranger

Level 69 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield
+30% explosive damage resistance on wearer
+50% fire damage resistance on wearer

( Not Tradable or Marketable )


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer
#Attrib_MakersMark


The Shaolin Sash

Level 41 Costume Piece


( Not Tradable or Marketable )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
No random critical hits
-15% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Neon Annihilator

Level 53 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Red-Tape Recorder

Level 11 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
Only visible in Pyroland


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Quickiebomb Launcher

Level 45 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Tradable or Marketable )


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Wrangler

Level 5 Laser Pointer


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The Full Head of Steam

Level 54 Hat

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 59 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 8

( Not Tradable or Marketable )


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Huo-Long Heater

Level 98 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Beep Man

Level 59 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Templar's Spirit

Level 13 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Original

Level 5 Rocket Launcher


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The B.A.S.E. Jumper

Level 11 Parachute


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Dragon's Fury

Level 45 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


Operation Gear Grinder Badge

Level 1 Badge

( Not Tradable or Marketable )


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer

( Not Tradable or Marketable )


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)
#Attrib_MakersMark


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Splendid Screen

Level 10 Shield
+70% increase in charge impact damage
+50% increase in charge recharge rate
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+25% projectile speed
+20% damage vs buildings
-25% explosion radius
Launched bombs shatter on surfaces
-25% clip size


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Liberty Launcher

Level 25 Rocket Launcher
-25% blast damage from rocket jumps
+40% projectile speed
+25% clip size
-25% damage penalty


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Thermal Thruster

Level 98 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


"Rozpierdalacz Łebów"

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


Soul Gargoyle

Level 99 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


The Beggar's Bazooka

Level 73 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost
#Attrib_MakersMark

( Not Tradable or Marketable )


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Quickiebomb Launcher

Level 95 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Holy Mackerel

Level 42 Fish


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Scottish Handshake

Level 10 Bottle


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Holy Mackerel

Level 42 Fish

( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
This weapon holsters 100% slower


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Dragon's Fury

Level 20 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Back Scatter

Level 23 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Thermal Thruster

Level 5 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Buff Banner

Level 5 Battle Banner


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Wrangler

Level 5 Laser Pointer


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Original

Level 5 Rocket Launcher


The Huo-Long Heater

Level 71 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 98 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Scottish Handshake

Level 10 Bottle


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)

( Not Usable in Crafting )


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Fortified Compound

Level 10 Bow


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Gas Passer

Level 13 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


The Tide Turner

Level 64 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The AWPer Hand #404214

Level 1 Sniper Rifle
#Attrib_MakersMark

( Not Tradable or Marketable )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty


The Huntsman

Level 10 Bow


Voodoo-Cursed Pyro Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Lo-Grav Loafers

Level 67 Costume Piece


( Not Tradable or Marketable )


The Scaly Scrapers

Level 35 Costume Piece


( Not Tradable or Marketable )


Haunted Marsupial Muzzle

Level 20 Costume Piece


( Not Tradable or Marketable )


Haunted Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Haunted Ivan the Inedible

Level 59 Spooky Companion


( Not Tradable or Marketable )


Haunted Garden Bristles

Level 72 Facial Hair


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Herzensbrecher

Level 31 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Alternative Medicine Mann

Level 75 Mask


( Not Tradable or Marketable )


Haunted Hollowhead

Level 47 Mask


( Not Tradable or Marketable )


Haunted Birdie Bonnet

Level 55 Costume Piece


( Not Tradable or Marketable )


Haunted Hundkopf

Level 39 Cosmetic Item


( Not Tradable or Marketable )


Haunted Shaolin Sash

Level 17 Costume Piece


( Not Tradable or Marketable )


The Macabre Mask

Level 19 Mask


( Not Tradable or Marketable )


The Vampire Makeover

Level 75 Hat


( Not Tradable or Marketable )


Haunted Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable )


Haunted Grand Duchess Tutu

Level 42 Costume Piece


( Not Tradable or Marketable )


Haunted Tail from the Crypt

Level 96 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Horsemann's Hand-Me-Down

Level 90 Cape


( Not Tradable or Marketable )


Haunted Silver Bullets

Level 64 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Unidentified Following Object

Level 56 Spooky Companion


( Not Tradable or Marketable )


Haunted Talon Trotters

Level 76 Costume Piece


( Not Tradable or Marketable )


Haunted Spy Mask

Level 10 Hat


( Not Tradable or Marketable )


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Surgeon's Space Suit

Level 54 Costume Piece


( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Holy Mackerel

Level 42 Fish


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


Quality 15 Bazaar Bargain

Level 99 Sniper Rifle
paintkit_proto_def_index (391)
Base charge rate decreased by 50%

( Not Tradable or Marketable )


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Panic Attack

Level 21 Shotgun
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty


The Nugget Noggin

Level 2 Costume Piece


( Not Tradable or Marketable )


The Lollichop

Level 60 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Headtaker's Hood

Level 59 Costume Piece


( Not Tradable or Marketable )


The Candleer

Level 45 Costume Piece


( Not Tradable or Marketable )


The Forgotten King's Pauldrons

Level 59 Costume Piece


( Not Tradable or Marketable )


The Voodoo JuJu (Slight Return)

Level 51 Hat

( Not Tradable or Marketable )


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


Voodoo-Cursed Heavy Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Engineer Mask

Level 10 Hat


( Not Tradable or Marketable )


The Blazing Bull

Level 7 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Griffin's Gog

Level 42 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Shaolin Sash

Level 32 Costume Piece


( Not Tradable or Marketable )


The Bull Locks

Level 23 Costume Piece


( Not Tradable or Marketable )


Lieutenant Bites the Dust

Level 4 Undead Pet


( Not Tradable or Marketable )


The Transylvania Top

Level 45 Costume Piece


( Not Tradable or Marketable )


Polly Putrid

Level 33 Undead Pet


( Not Tradable or Marketable )


Dr. Gogglestache

Level 12 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Garden Bristles

Level 49 Facial Hair


( Not Tradable or Marketable )


The Lo-Grav Loafers

Level 62 Costume Piece


( Not Tradable or Marketable )


The Huo-Long Heater

Level 32 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Plutonidome

Level 6 Mask


( Not Tradable or Marketable )


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


B-Ankh!

Level 39 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Chargin' Targe

Level 41 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Scarecrow

Level 7 Hat

( Not Tradable or Marketable )


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Huntsman

Level 10 Bow


The Wrangler

Level 5 Laser Pointer


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Huntsman

Level 10 Bow


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Face Plante

Level 39 Mask


( Not Tradable or Marketable )


Ethereal Hood

Level 24 Costume Piece


( Not Tradable or Marketable )


Pyro Mask

Level 10 Hat


( Not Tradable or Marketable )


The Hidden Dragon

Level 61 Costume Piece


( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


Das Blutliebhaber

Level 54 Costume Piece


( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Steel-Toed Stompers

Level 78 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Huo-Long Heater

Level 45 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Templar's Spirit

Level 37 Costume Piece


( Not Tradable or Marketable )


The Kriegsmaschine-9000

Level 36 Cosmetic Item


( Not Tradable or Marketable )


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


Bonk! Atomic Punch

Level 5 Lunch Box


The Candyman's Cap

Level 72 Costume Piece


( Not Tradable or Marketable )


The Halloweiner

Level 73 Costume Piece


( Not Tradable or Marketable )


The Rescue Ranger

Level 27 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


Tail from the Crypt

Level 17 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The External Organ

Level 67 Backpack


( Not Tradable or Marketable )


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Surgeon's Space Suit

Level 86 Costume Piece


( Not Tradable or Marketable )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Horrific Head of Hare

Level 42 Costume Piece


( Not Tradable or Marketable )


The Blazing Bull

Level 7 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Sandvich

Level 1 Lunch Box


The Rogue's Rabbit

Level 13 Hat


( Not Tradable or Marketable )


The Handhunter

Level 27 Backpack


( Not Tradable or Marketable )


The Boo Balloon

Level 20 Balloon


( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vicar's Vestments

Level 65 Costume Piece


( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Futankhamun

Level 30 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Chicken Kiev

Level 90 Bird Head


( Not Tradable or Marketable )


The Halloweiner

Level 37 Costume Piece


( Not Tradable or Marketable )


The Transylvania Top

Level 70 Costume Piece


( Not Tradable or Marketable )


The Scottish Handshake

Level 10 Bottle


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Pickled Paws

Level 81 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Crone's Dome

Level 73 Hat

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Sir Shootsalot

Level 19 Bird Head


( Not Tradable or Marketable )


The Abhorrent Appendages

Level 36 Costume Piece


( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Can Opener

Level 49 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


B-Ankh!

Level 37 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Iron Bomber

Level 26 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius

( Not Tradable or Marketable )


The Gas Passer

Level 52 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Hot Hand

Level 57 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable )


The Pocket Horsemann

Level 23 Pocket Buddy


( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


The Neon Annihilator

Level 30 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Engineer Mask

Level 10 Hat


( Not Tradable or Marketable )


The Bountiful Bow

Level 73 Costume Piece


( Not Tradable or Marketable )


The Back Scatter

Level 61 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Headtaker's Hood

Level 25 Costume Piece


( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


Cap'n Calamari

Level 40 Mask


( Not Tradable or Marketable )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Polly Putrid

Level 35 Undead Pet


( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Idiot Box

Level 34 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Grease Monkey

Level 28 Costume Piece


( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner


Sniper Mask

Level 10 Hat


( Not Tradable or Marketable )


The Mannhattan Project

Level 64 Hat


( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


The Eyeborg

Level 85 Cosmetic Augmentation


( Not Tradable or Marketable )


The Under Cover

Level 17 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Grand Duchess Tutu

Level 75 Costume Piece


( Not Tradable or Marketable )


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Exorcizor

Level 46 Apparel

( Not Tradable or Marketable )


The Dragon's Fury

Level 19 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Sprinting Cephalopod

Level 38 Tentacles


( Not Tradable or Marketable )


The Jupiter Jumpers

Level 61 Costume Piece


( Not Tradable or Marketable )


The Quickiebomb Launcher

Level 80 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


Pin Pals

Level 26 Costume Piece


( Not Tradable or Marketable )


The One-Way Ticket

Level 2 Hat


( Not Tradable or Marketable )


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Quoth

Level 29 Spooky Companion


( Not Tradable or Marketable )


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133

( Not Tradable or Marketable )


Class Token - Medic

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Mann Co. Orange

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

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Item Summary

Item TypeCount
Normal269
Hats0
Misc114
Metal4 items worth 4 scrap
Total387

Historical data

The item data is fresh.

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