Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Huntsman
Level 10 Bow
( Not Tradable or Marketable )
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: August 29, 2014 (15:21:36 GMT)
( Not Tradable or Marketable )
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Garlic Flank Stake
Level 33 Costume Piece
This is a special Halloween 2011 item
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
Limited Late Summer Crate
Level 13 Supply Crate Crate Series #86
The Pomson 6000 #199973
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings #Attrib_MakersMark
Liquidator's Lid
Level 68 Hat
( Not Usable in Crafting )
Pyrovision Goggles
Level 95 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Huo-Long Heater
Level 81 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Red-Tape Recorder
Level 17 Sapper Reverses enemy building construction -100% sapper damage penalty
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
The Huntsman
Level 10 Bow
Bonk! Atomic Punch
Level 5 Lunch Box
The Sandvich
Level 1 Lunch Box
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
The Gothic Guise
Level 27 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Freedom Feathers
Level 23 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
The Vicar's Vestments
Level 86 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Limited Late Summer Crate
Level 13 Supply Crate Crate Series #86
Limited Late Summer Crate
Level 13 Supply Crate Crate Series #86
The External Organ
Level 28 Backpack
( Not Tradable or Marketable, Not Usable in Crafting )
The Original
Level 5 Rocket Launcher
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
The Bot Dogger
Level 87 Hat
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
The Ambassador
Level 5 Revolver Crits on headshot -20% slower firing speed Critical damage is affected by range -15% damage penalty No random critical hits
( Not Tradable or Marketable )
Spellbook Magazine
Level 43 This weapon deploys 50% faster
The Legend of Bugfoot
Level 75 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Mann-Bird of Aberdeen
Level 47 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
The Gothic Guise
Level 90 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Magical Mercenary
Level 77 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Fancy Spellbook
Level 1 Pages of Gratanter: 1 Pages of Veteris: 2 This weapon deploys 50% faster
( Not Tradable or Marketable )
The Shaolin Sash
Level 45 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Grease Monkey
Level 2 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Jupiter Jumpers
Level 66 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Horned Honcho
Level 10 Facial Hair
( Not Tradable or Marketable, Not Usable in Crafting )
Limited Late Summer Crate
Level 13 Supply Crate Crate Series #86
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Wrangler
Level 5 Laser Pointer
Power Up Canteen
Level 91 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Beggar's Bazooka
Level 50 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Beggar's Bazooka
Level 86 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Scottish Handshake
Level 10 Bottle
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #85
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty