Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Bat Outta Hell
Level 5 Skull Bat
( Not Tradable or Marketable )
The Bat Outta Hell
Level 5 Skull Bat
( Not Tradable or Marketable )
The Bat Outta Hell
Level 5 Skull Bat
( Not Usable in Crafting )
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
( Not Tradable or Marketable )
The Crossing Guard
Level 25 Sign Early Supporter of End of the Line Community Update
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Ham Shank #412609
Level 5 Pork Product #Attrib_MakersMark
Three-Rune Blade
Level 10 Sword On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Holy Mackerel
Level 42 Fish
The Freedom Staff
Level 25 Staff
( Not Usable in Crafting )
Unarmed Combat #159256
Level 19 Severed Arm #Attrib_MakersMark
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Usable in Crafting )
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer Festivized
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
Juvenile's Jumper
%s7%s6 Sweater - %s5: 41
The Flapjack #19406
Level 49 Apparel
The Frenchman's Formals #58325
Level 66 Apparel #Attrib_MakersMark
Weight Room Warmer #58466
Level 16 Apparel #Attrib_MakersMark
The Cross-Comm Express #39356
Level 24 Headgear #Attrib_MakersMark
The Horrific Head of Hare
Level 58 Costume Piece
( Not Tradable or Marketable )
Haunted Halloweiner
Level 71 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Halloweiner
Level 10 Costume Piece
( Not Tradable or Marketable )
The Baphomet Trotters
Level 1 Hooves
( Not Tradable or Marketable )
The Baphomet Trotters
Level 53 Hooves
( Not Tradable or Marketable )
Batter's Beak
Level 57 Bird Head
Computron 5000
Level 32 Costume Piece
The Corpse Carrier
Level 6 Good Samaritan
The Masked Fiend
Level 100 Mask
Jumping Jester
Level 78 Apparel
Jumping Jester
Level 80 Apparel
Voodoo-Cursed Scout Soul
Level 1 Cursed Soul
The Caffeine Cooler #55400
Level 40 Cooler #Attrib_MakersMark
The Macho Mann
Level 59 Glasses
Courtly Cuirass
Level 94 Cosmetic Armor
Squire's Sabatons
Level 51 Shoes
The Fed-Fightin' Fedora #79937
Level 58 Hat #Attrib_MakersMark
The Claws And Infect
Level 17 Costume Piece
( Not Tradable or Marketable )
The Crazy Legs
Level 66 Costume Piece
( Not Tradable or Marketable )
The Spooky Sleeves
Level 18 Apparel
Antarctic Eyewear
Level 86 Apparel
Blizzard Britches
Level 62 Pants
The Pompous Privateer
Level 37 Shirt
Prohibition Opposition
Level 68 Shirt
The Digit Divulger
Level 75 Gloves
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 8 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 26 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 49 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 100 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
( Not Tradable or Marketable )
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
( Not Tradable or Marketable )
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Kukri
Level 1 Kukri Festivized
The All-Father
Level 15 Facial Hair
Winter Wrap Up
%s7%s6 Hat - %s5: 75
Crosshair Cardigan
Level 38 Sweater
Ritzy Rick's Hair Fixative
Level 8 Cosmetic Item
Haunted Snaggletoothed Stetson
Level 8 Hat
( Not Tradable or Marketable )
Sir Shootsalot
Level 32 Bird Head
( Not Tradable or Marketable )
Sir Shootsalot
Level 54 Bird Head
( Not Tradable or Marketable )
Sir Shootsalot
Level 56 Bird Head
Voices from Below
( Not Tradable or Marketable, Not Usable in Crafting )
The Hallowed Headcase
Level 19 Mask
( Not Tradable or Marketable )
The Hallowed Headcase
Level 36 Mask
( Not Tradable or Marketable )
The Carious Chameleon
Level 16 Undead Pet
( Not Tradable or Marketable )
Hunting Cloak
%s7%s6 Cloak - %s5: 23
Carry-Van
Level 15 Costume Piece
Carry-Van
Level 31 Costume Piece
Carry-Van
Level 58 Costume Piece
Carry-Van
Level 92 Costume Piece
Carry-Van
Level 96 Costume Piece
Sharpshooter's Shroud
Level 19 Shroud
Sightseer
%s7%s6 Hat - %s5: 58 attach particle effect static (28)
Voodoo-Cursed Sniper Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Scoped Spartan
Level 47 Cape
The HazMat Headcase #46540
Level 97 Mask #Attrib_MakersMark
The Archer's Groundings #18657
Level 52 Boots #Attrib_MakersMark
The Toowoomba Tunic #13411
Level 84 Apparel
Haunted Cranial Conspiracy
Level 59 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Marsupial Muzzle
Level 38 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Roo Rippers
Level 8 Costume Piece
( Not Tradable or Marketable )
The Roo Rippers
Level 96 Costume Piece
( Not Tradable or Marketable )
Haunted Scaly Scrapers
Level 84 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Mr. Mundee's Wild Ride
Level 78 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Scoper's Smoke #17158
Level 23 Facial Hair #Attrib_MakersMark
The Triggerman's Tacticals #6433
Level 72 Apparel
Haunted Sir Hootsalot
Level 58 Mascot
( Not Tradable or Marketable )
The Jarmaments
Level 35 Jars
The Bushman
Level 86 Shirt
Preventative Measure
Level 62 Vest
The Cold Killer #64003
Level 36 Hat #Attrib_MakersMark
The Extra Layer
Level 91 Vest #Attrib_MakersMark
Class Token - Soldier
Level 1 Craft Item
( Not Tradable or Marketable )
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits #Attrib_MakersMark
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
( Not Tradable or Marketable )
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
Concheror
%s7%s6 Sashimono - %s5: 1909 +4 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Level 99 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds paintkit_proto_def_index (391) -25% damage penalty Festivized
( Not Tradable or Marketable )
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
( Not Tradable or Marketable )
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
( Not Usable in Crafting )
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
( Not Tradable or Marketable )
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Level 10 Grenade Launcher override projectile type (1099431936) Cannonballs push players back on impact +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Level 18 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius #Attrib_MakersMark
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen #233116
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
The Tide Turner
Level 72 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Chargin' Targe
Level 80 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet +50% max secondary ammo on wearer +6 max pipebombs out Able to destroy enemy stickybombs 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time Festivized
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
( Not Usable in Crafting )
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Festive Chargin' Targe
Level 77 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Level 78 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -15% damage penalty -50% clip size #Attrib_MakersMark
Quality 15 Claidheamh Mòr
Level 99 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter paintkit_proto_def_index (234) is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Unusual Horseless Headless Horsemann's Headtaker
Level 5 Axe is_a_sword (72) No random critical hits -25 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Persian Persuader
%s7%s6 Sword - %s5: 68 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Scottish Handshake
Level 10 Bottle
The Scottish Handshake
Level 10 Bottle
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
Quality 15 Scotsman's Skullcutter
Level 99 Axe +20% damage bonus paintkit_proto_def_index (234) is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
"Rabies"
Level 5 Sword "Now with 99% less survivability!" is_a_sword (72) No random critical hits -25 max health on wearer
The Buccaneer's Bicorne
Level 10 Hat
Shin Shredders
Level 7 Cosmetic Armor
The Samur-Eye
Level 80 Helmet #Attrib_MakersMark
Double Dynamite
Level 68 Decorative Bombs
The Hurt Locher
Level 4 Apparel
The Squid's Lid
Level 75 Hat
( Not Tradable or Marketable )
The Horsemann's Hand-Me-Down
Level 79 Cape
( Not Tradable or Marketable )
The Mann-Bird of Aberdeen
Level 19 Bird Head
( Not Tradable or Marketable )
Cap'n Calamari
Level 39 Mask
( Not Tradable or Marketable )
The Parasight
Level 68 Mask
( Not Tradable or Marketable )
Nightbane Brim
Level 20 Hat
Blastphomet
Level 14 Costume Piece
Blastphomet
Level 36 Costume Piece
Blastphomet
Level 73 Costume Piece
Blastphomet
Level 82 Costume Piece
Stunt Suit
Level 52 Suit
Thunder Dome
Level 18 Helmet
Strange Thunder Dome
%s7Strange%s6 Helmet - %s5: 0
Thunder Dome
Level 48 Helmet
Haunted Scottish Snarl
Level 59 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Voodoo-Cursed Demoman Soul
Level 1 Cursed Soul
The Black Watch #22495
Level 45 Hat #Attrib_MakersMark
The Gaelic Garb #22846
Level 14 Apparel
The Gaelic Golf Bag #32406
Level 98 Golf Clubs #Attrib_MakersMark
A Whiff of the Old Brimstone #48259
Level 20 Decorative Bombs #Attrib_MakersMark
Bushi-Dou
Level 72 Cosmetic Armor
The Juggernaut Jacket #48019
Level 19 Apparel #Attrib_MakersMark
Scotch Bonnet
Level 81 Headgear #Attrib_MakersMark
The Forgotten King's Pauldrons
Level 97 Costume Piece
( Not Tradable or Marketable )
The Razor Cut
Level 41 Hat
Blast Defense
%s7%s6 Headgear - %s5: 536
Barefoot Brawler
Level 44 Pants
The Blast Bowl
Level 98 Helmet
Prince Tavish's Crown
Level 78 Hat #Attrib_MakersMark
The Cool Breeze #66967
Level 39 Kilt #Attrib_MakersMark
The Tartan Shade #21704
Level 32 Hood #Attrib_MakersMark
The Tartantaloons #19761
Level 63 Pants #Attrib_MakersMark
Genuine King of Scotland Cape
Level 1 Cape
Quality 15 Crusader's Crossbow
Level 99 Crossbow paintkit_proto_def_index (215) No headshots -75% max primary ammo on wearer
Quality 15 Crusader's Crossbow
Level 99 Crossbow paintkit_proto_def_index (290) No headshots -75% max primary ammo on wearer
Quality 15 Crusader's Crossbow
Level 99 Crossbow paintkit_proto_def_index (279) No headshots -75% max primary ammo on wearer Festivized
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Level 99 Medi Gun paintkit_proto_def_index (391) Festivized
( Not Tradable or Marketable )
Quality 15 Medi Gun
Level 99 Medi Gun paintkit_proto_def_index (290)
Strange Medi Gun
%s7Strange%s6 Medi Gun - %s5: 0 (%s3: 0) paintkit_proto_def_index (290)
Silver Botkiller Medi Gun Mk.I
%s7%s6 Medi Gun - %s5: 51 (%s3: 191)
"Get Well Soon"
Level 8 Medi Gun Prototype +40% heal rate +10% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty Festivized #Attrib_MakersMark
( Not Tradable or Marketable )
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Festive Bonesaw
Level 77 Bonesaw
Berliner's Bucket Helm
Level 21 Helmet
The Vascular Vestment
Level 27 Vest
The Combat Medic's Crusher Cap #24642
Level 46 Hat #Attrib_MakersMark
Bunnyhopper's Ballistics Vest
Level 94 Vest
Oktoberfester
Level 26 Hat attach particle effect static (28)
Der Wintermantel #63543
Level 3 Apparel #Attrib_MakersMark
Battle Boonie
Level 48 Hat
The Ward #23231
Level 8 Apparel #Attrib_MakersMark
Das Blutliebhaber
Level 10 Costume Piece
( Not Tradable or Marketable )
The Vicar's Vestments
Level 75 Costume Piece
( Not Tradable or Marketable )
Haunted Medimedes
Level 26 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
The Lo-Grav Loafers
Level 23 Costume Piece
( Not Tradable or Marketable )
The Lo-Grav Loafers
Level 80 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Second Opinion
Level 81 Mask
( Not Tradable or Marketable )
The Shaman's Skull
Level 20 Costume Piece
( Not Tradable or Marketable )
The Shaman's Skull
Level 100 Costume Piece
( Not Tradable or Marketable )
The Surgeon's Space Suit
Level 98 Costume Piece
( Not Tradable or Marketable )
Haunted Archimedes the Undying
Level 75 Undead Pet
( Not Tradable or Marketable )
Colossal Cranium
Level 53 Hat
Derangement Garment
Level 52 Jacket
Optic Nerve
Level 19 Hat
The Lavish Labwear
Level 32 Coat
The Main Cast
Level 21 Bandages
The Main Cast
Level 66 Bandages
Strange Medical Mummy
%s7Strange%s6 Bandages - %s5: 3
Medical Mummy
Level 9 Bandages
Strange Medical Mummy
%s7Strange%s6 Bandages - %s5: 0
Haunted Dr. Gogglestache
Level 79 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Voodoo-Cursed Medic Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Das Naggenvatcher
Level 69 Hat
Das Gutenkutteharen
Level 100 Hair
Das Feelinbeterbager
Level 62 Supplies
Das Metalmeatencasen
Level 47 Cosmetic Armor
Das Maddendoktor
Level 7 Hair
Das Hazmattenhatten
Level 42 Safety Apparatus
Surgical Survivalist
%s7%s6 Pants - %s5: 19
The Surgeon's Side Satchel
Level 51 Satchel
Medi-Mask
Level 98 Mask
The Surgeon's Stahlhelm #53655
Level 10 Helmet #Attrib_MakersMark
The Fashionable Megalomaniac #13283
Level 28 Facial Hair #Attrib_MakersMark
The Colonel's Coat #48873
Level 82 Coat #Attrib_MakersMark
The Gaiter Guards #19411
Level 60 Boots #Attrib_MakersMark
Heer's Helmet #12295
Level 9 Helmet #Attrib_MakersMark
The Heat of Winter
Level 25 Coat
The Hundkopf
Level 87 Cosmetic Item
( Not Tradable or Marketable )
The Templar's Spirit
Level 48 Costume Piece
( Not Tradable or Marketable )
The Medicine Manpurse #16910
Level 94 Satchel #Attrib_MakersMark
Strange Field Practice
%s7Strange%s6 Headgear - %s5: 0
Fizzy Pharmacist
Level 99 Vest
The Foppish Physician #72306
Level 9 Apparel
The Nunhood
Level 37 Hat #Attrib_MakersMark
The Angel of Death
Level 70 Apparel
Quality 15 Brass Beast
Level 99 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up paintkit_proto_def_index (289) 50% slower spin up time -60% slower move speed while deployed
Brass Beast
%s7%s6 Minigun - %s5: 23 +20% damage bonus -20% damage resistance when below 50% health and spun up paintkit_proto_def_index (273) -60% slower move speed while deployed 50% slower spin up time
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
Iron Curtain
Level 5 Minigun Killstreaker: 2005 Sheen: 1 Killstreaks Active
( Not Tradable or Marketable )
The Huo-Long Heater
Level 93 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Quality 15 Tomislav
Level 99 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (275) -20% slower firing speed Festivized
Quality 15 Tomislav
Level 99 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (109) -20% slower firing speed
Tomislav
%s7%s6 Minigun - %s5: 196 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (297) -20% slower firing speed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
( Not Tradable or Marketable )
Natascha
%s7%s6 Minigun - %s5: 112 On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time Festivized
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty Festivized
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable or Marketable )
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Bear Walker
Level 71 Pants and Slippers
Heavy Heating
Level 46 Coat
Ol' Reliable
Level 15 Helmet
Hunter Heavy
Level 52 Jacket Early Supporter of End of the Line Community Update
Siberian Tigerstripe
Level 48 Uniform
The Grand Duchess Fairy Wings
Level 93 Costume Piece
( Not Tradable or Marketable )
The Grand Duchess Tutu
Level 91 Costume Piece
( Not Tradable or Marketable )
The One-Man Army #54014
Level 10 Hair #Attrib_MakersMark
The Soviet Gentleman #68414
Level 17 Hat #Attrib_MakersMark
The Chicken Kiev
Level 5 Bird Head
( Not Tradable or Marketable )
Haunted Monstrous Mandible
Level 5 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Monstrous Mandible
Level 27 Mask
( Not Tradable or Marketable )
Mannvich
Level 87 Costume Piece
Horror Shawl
Level 23 Hat
Misha's Maw
Level 52 Bear Head
Bare Bear Bones
Level 96 Hat
The Make Ogre
Level 8 Costume Piece
Strange Make Ogre
%s7Strange%s6 Costume Piece - %s5: 0
Strange Make Ogre
%s7Strange%s6 Costume Piece - %s5: 0
The Soviet Stitch-Up
Level 8 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Voodoo-Cursed Heavy Soul
Level 1 Cursed Soul
The Borscht Belt #23733
Level 32 Bandolier #Attrib_MakersMark
The Red Army Robin #23006
Level 70 Mascot #Attrib_MakersMark
Gone Commando
Level 54 Apparel
The Heavy Lifter #11009
Level 23 Apparel #Attrib_MakersMark
The War Goggles #18453
Level 20 Glasses #Attrib_MakersMark
Combat Slacks #19108
Level 21 Apparel #Attrib_MakersMark
The Bone-Cut Belt
Level 62 Costume Piece
( Not Tradable or Marketable )
Warhood
Level 98 Hood "Got some rare things on sale, stranga!"
Level 79 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
The Gas Passer
Level 86 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
Quality 15 Scorch Shot
Level 99 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) paintkit_proto_def_index (410) -35% self damage force -35% damage penalty
Quality 15 Scorch Shot
Level 99 Flare Gun mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players paintkit_proto_def_index (144) -35% self damage force -35% damage penalty
The Thermal Thruster
Level 46 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Thermal Thruster
Level 53 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Thermal Thruster
Level 90 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Lollichop
Level 100 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Neon Annihilator
Level 59 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
( Not Tradable or Marketable )
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Festive Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Fire Axe
Level 1 Fire Axe Festivized
The Hot Hand
Level 93 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
"The Blip"
%s7%s6 Fire Axe - %s5: 20 All players connected via Medigun beams are hit
Sweet Smissmas Sweater
Level 11 Sweater
The Bone Dome
Level 61 Helmet
The Air Raider
Level 7 Hat
The Special Eyes
Level 21 Eyes
The Special Eyes
Level 58 Eyes
The Mair Mask
Level 24 Mask
Hottie's Hoodie #88695
Level 93 Hood #Attrib_MakersMark
Carrion Companion
Level 59 Undead Pet
( Not Tradable or Marketable )
Carrion Companion
Level 97 Undead Pet
( Not Tradable or Marketable )
The Gothic Guise
Level 10 Costume Piece
Putrescent Pigmentation
( Not Tradable or Marketable, Not Usable in Crafting )
The Grisly Gumbo
Level 92 Backpack
( Not Tradable or Marketable )
The Handhunter
Level 28 Backpack
( Not Tradable or Marketable )
Hard-Headed Hardware
Level 32 Mask
( Not Tradable or Marketable )
The Hollowhead
Level 46 Mask
( Not Tradable or Marketable )
The Hollowhead
Level 51 Mask
( Not Tradable or Marketable )
The Maniac's Manacles
Level 24 Gloves
( Not Tradable or Marketable )
The Mucous Membrain
Level 69 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Abhorrent Appendages
Level 85 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Macabre Mask
Level 85 Mask
( Not Tradable or Marketable )
The Glob
Level 7 Costume Piece
( Not Tradable or Marketable )
The Glob
Level 12 Costume Piece
( Not Tradable or Marketable )
The Raven's Visage
Level 94 Mask
( Not Tradable or Marketable )
The Raven's Visage
Level 99 Mask
( Not Tradable or Marketable )
Candy Cranium
%s7%s6 Mask - %s5: 864
Magical Mount
Level 5 Costume Piece
Dead Heat
Level 3 Mask
Dead Heat
Level 10 Mask
Dead Heat
Level 56 Mask
Fiercesome Fluorescence
Level 8 Costume Piece
Fiercesome Fluorescence
Level 21 Costume Piece
Fiercesome Fluorescence
Level 31 Costume Piece
Fiercesome Fluorescence
Level 37 Costume Piece
Splitting Headache
Level 10 Headache
Strange Splitting Headache
%s7Strange%s6 Headache - %s5: 0
Splitting Headache
Level 41 Headache
Phobos Filter
Level 53 Cosmetic Augmentation
Voodoo-Cursed Pyro Soul
Level 1 Cursed Soul
Voices from Below
Voodoo-Cursed Pyro Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Vintage Stockbroker's Scarf
Level 1 Hat
The Plutonidome
Level 65 Mask
( Not Usable in Crafting )
The Pyrobotics Pack
Level 41 Backpack
The Arsonist Apparatus
Level 11 Costume Piece
( Not Tradable or Marketable )
The Moccasin Machinery
Level 91 Costume Piece
( Not Tradable or Marketable )
The Creature's Grin
Level 63 Mask
( Not Tradable or Marketable )
The Vampyro
Level 28 Mask
( Not Tradable or Marketable )
Wanderer's Wear
Level 33 Coat
The Flame Warrior
Level 75 Helmet
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Festive Revolver
Level 15 Revolver
Revolver
%s7%s6 Revolver - %s5: 97
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Sharp Dresser #636842
Level 1 Knife #Attrib_MakersMark
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo Festivized
Silver Botkiller Knife Mk.I
%s7%s6 Knife - %s5: 42 Exorcism
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
Cloak and Dagger
%s7%s6 Invis Watch - %s5: 90706 +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Usable in Crafting )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
A Hat to Kill For
Level 38 Hat
Chicago Overcoat
Level 90 Coat
Cold Blooded Coat
Level 39 Coat
The Bountiful Bow
Level 1 Costume Piece
( Not Tradable or Marketable )
Avian Amante
Level 22 Bird Head
attach particle effect static (28)
Gruesome Gourd
Level 9 Mask
Turncoat
%s7%s6 Suit - %s5: 158
Classic Criminal
Level 28 Balaclava
Classic Criminal
Level 89 Balaclava
Concealed Convict
Level 37 Apparel
Strange Six-Eyed Specs
%s7Strange%s6 Costume Piece - %s5: 0
Spyder
Level 11 Costume Piece
Spyder
Level 51 Costume Piece
Spyder
Level 54 Costume Piece
Spyder
Level 62 Costume Piece
Spyder
Level 89 Costume Piece
Haunted Under Cover
Level 27 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Intangible Ascot
Level 26 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Graylien
Level 75 Costume Piece
Voodoo-Cursed Spy Soul
Level 1 Cursed Soul
The Blood Banker #28220
Level 64 Apparel #Attrib_MakersMark
The After Dark #59633
Level 69 Apparel #Attrib_MakersMark
Haunted Nightmare Hunter
Level 69 Hat
( Not Tradable or Marketable )
The Nightmare Hunter
Level 92 Hat
( Not Tradable or Marketable )
The Rogue's Rabbit
Level 68 Hat
( Not Tradable or Marketable )
Backbiter's Billycock
Level 56 Hat
Tactical Turtleneck
Level 64 Turtleneck
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
The Pomson 6000
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Strange Rescue Ranger
%s7Strange%s6 Shotgun - %s5: 0 Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) paintkit_proto_def_index (276) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings Festivized
The Rescue Ranger
Level 50 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Rescue Ranger
Level 72 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Wrangler
Level 5 Laser Pointer
The Wrangler
Level 5 Laser Pointer
The Wrangler
Level 5 Laser Pointer
( Not Usable in Crafting )
The Jag
Level 15 Wrench Pumpkin Bombs Killstreaks Active Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty Festivized
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Industrial Festivizer
Level 57 Hat
Arctic Mole
%s7%s6 Hat - %s5: 153
Underminer's Overcoat
Level 94 Coat
The Grease Monkey
Level 58 Costume Piece
( Not Tradable or Marketable )
El Patron
%s7%s6 Facial Hair - %s5: 4609
Eingineer
Level 46 Bird Head
Cabinet Mann
Level 69 Arcade Machine
More Gun Marshal
Level 90 Hat
The Pony Express
Level 65 Costume Piece
Constructor's Cover
Level 77 Cosmetic Armor
Dell Dynamic
Level 65 Helmet
Voodoo-Cursed Engineer Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Engineer Soul
Level 1 Cursed Soul
The Trash Toter #55197
Level 24 Satchel #Attrib_MakersMark
Pip-Boy #54068
Level 10 Armband #Attrib_MakersMark
The Antarctic Researcher #44496
Level 10 Coat #Attrib_MakersMark
Ein
Level 81 Mascot
The Scotch Saver #12695
Level 31 Facial Hair #Attrib_MakersMark
Haunted Beep Man
Level 79 Cosmetic Item
( Not Tradable or Marketable )
Haunted Tiny Texan
Level 51 Hat
( Not Tradable or Marketable, Not Usable in Crafting )