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Mercenary
The Kritzkrieg
The Lollichop
The Fortified Compound
The AWPer Hand #110932
The Cloak and Dagger
The Force-A-Nature
Mann Co. Cap
The Winger
The Ambassador
The Vita-Saw
Your Eternal Reward
The Sun-on-a-Stick
The Scottish Resistance
The Huntsman
The Holy Mackerel
The Powerjack
The Fortified Compound
Your Eternal Reward
The Battalion's Backup
L'Etranger
The Candy Cane
The Blutsauger
The Atomizer
The Ambassador
The Southern Hospitality
The Huntsman
The Equalizer
Baby Face's Blaster
Bonk! Atomic Punch
The Razorback
The Dead Ringer
The Machina
The Flying Guillotine
The Cloak and Dagger
The Dead Ringer
The Sandman
The Huo-Long Heater
The Red-Tape Recorder
The Tribalman's Shiv
#83
Mann Co. Supply Munition
The Beggar's Bazooka
The Quick-Fix
Bonk! Atomic Punch
The Mantreads
The Splendid Screen
The Holiday Punch
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(21 ITEMS IN INVENTORY)
Soldier
(14 ITEMS IN INVENTORY)
Pyro
(10 ITEMS IN INVENTORY)
Demoman
(15 ITEMS IN INVENTORY)
Heavy
(14 ITEMS IN INVENTORY)
Engineer
(11 ITEMS IN INVENTORY)
Medic
(10 ITEMS IN INVENTORY)
Sniper
(20 ITEMS IN INVENTORY)
Spy
(22 ITEMS IN INVENTORY)

Mercenary

Level 5 Badge
Hire Date: March 4, 2014 (09:52:56 GMT)

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Lollichop

Level 78 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Fortified Compound

Level 10 Bow


The AWPer Hand #110932

Level 1 Sniper Rifle


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Usable in Crafting )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Usable in Crafting )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size

( Not Usable in Crafting )


The Ambassador

Level 5 Revolver
Crits on headshot
-20% slower firing speed
No random critical hits
-15% damage penalty

( Not Usable in Crafting )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise

( Not Usable in Crafting )


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
+25% faster firing speed
0.8 sec slower bomb arm time


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish

( Not Usable in Crafting )


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Fortified Compound

Level 10 Bow

( Not Usable in Crafting )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-20% damage vs players
-30% slower firing speed

( Not Usable in Crafting )


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Huntsman

Level 10 Bow


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
-90% less healing from Medic sources
Blocks healing while in use

( Not Tradable or Marketable )


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Bonk! Atomic Punch

Level 5 Lunch Box


The Razorback

Level 10 Shield
Blocks a single backstab attempt

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+80% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
+60% cloak drain rate


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Flying Guillotine

Level 74 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Usable in Crafting )


The Huo-Long Heater

Level 77 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 6 ammo per second while spun up

( Not Usable in Crafting )


The Red-Tape Recorder

Level 36 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


The Beggar's Bazooka

Level 68 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


Bonk! Atomic Punch

Level 5 Lunch Box


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+15% explosive damage resistance on wearer
Can deal charge impact damage at any range
+20% fire damage resistance on wearer


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Wrangler

Level 5 Laser Pointer


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Pyrovision Goggles

Level 48 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Tomislav

Level 5 Minigun
10% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Fortified Compound

Level 10 Bow


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


Jarate

Level 5 Jar Based Karate
jarate description (1)

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Holy Mackerel

Level 42 Fish


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+25% damage to self


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Silent Killer: No attack noise from backstabs
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Sandvich

Level 1 Lunch Box


The Spy-cicle

Level 1 Knife
Silent Killer: No attack noise from backstabs
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


The Wrangler

Level 5 Laser Pointer


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+1 health regenerated per second on wearer
20% damage vulnerability on wearer


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
On Hit: Gain up to +15 health
-25% clip size


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 1

Item Summary

Item TypeCount
Normal96
Hats0
Misc5
Metal0 items worth 0 scrap
Total101

Historical data

The item data was loaded from cache.
Cached 503 weeks ago on Mon, 25 Aug 14 23:46:02 -0400

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 3.4776sec