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The Loose Cannon
Ghostly Gibus
The Big Earner
The Chargin' Targe
The Lollichop
The Frying Pan
Ellis' Cap
Mercenary
The Sandman
The Upgrade
Refined Metal
Darwin's Danger Shield
The Dragon's Fury
Jarate
The Vintage Direct Hit
The Amputator
The Black Box
The Ubersaw
Baby Face's Blaster
Pretty Boy's Pocket Pistol
Natascha
5
Dueling Mini-Game
The Beggar's Bazooka
The Vintage Gunboats
The Overdose
Quality 15 Tomislav
#135
Winter 2021 Cosmetic Case
The Equalizer
Quality 15 Air Strike
Sharpened Volcano Fragment
Mad Milk
The Huo-Long Heater
The Huntsman
The Candy Cane
Crusader's Crossbow
The Tide Turner
The Degreaser
The Flare Gun
Pyrovision Goggles
The Flying Guillotine
The Persian Persuader
The B.A.S.E. Jumper
The Diamondback
The Sandvich
The Disciplinary Action
The Rescue Ranger
The Razorback
The Spy-cicle
The Machina
The Escape Plan
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(31 ITEMS IN INVENTORY)
Soldier
(33 ITEMS IN INVENTORY)
Pyro
(32 ITEMS IN INVENTORY)
Demoman
(32 ITEMS IN INVENTORY)
Heavy
(23 ITEMS IN INVENTORY)
Engineer
(23 ITEMS IN INVENTORY)
Medic
(24 ITEMS IN INVENTORY)
Sniper
(24 ITEMS IN INVENTORY)
Spy
(24 ITEMS IN INVENTORY)

The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Lollichop

Level 75 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Frying Pan

Level 5 Frying Pan


Ellis' Cap

Level 10 Hat


Mercenary

Level 5 Badge
Hire Date: December 14, 2013 (16:46:30 GMT)

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Upgrade

Level 5 Cosmetic Augmentation


Refined Metal

Level 3 Craft Item


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Dragon's Fury

Level 68 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Vintage Direct Hit

Level 1 Rocket Launcher
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
-70% explosion radius


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty

( Not Tradable or Marketable )


Dueling Mini-Game

Level 5 Usable Item


The Beggar's Bazooka

Level 33 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Vintage Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


Quality 15 Tomislav

Level 99 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
paintkit_proto_def_index (144)
-20% slower firing speed


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Quality 15 Air Strike

Level 99 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
paintkit_proto_def_index (139)
-10% explosion radius
-15% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Huo-Long Heater

Level 66 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huntsman

Level 10 Bow


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Tide Turner

Level 4 Shield
Full turning control while charging
Melee kills refill 75% of your charge meter
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Taking damage while shield charging reduces remaining charging time


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Pyrovision Goggles

Level 20 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Flying Guillotine

Level 30 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The B.A.S.E. Jumper

Level 91 Parachute


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Rescue Ranger

Level 31 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Killstreaks Active
Cannot fire unless zoomed
Fires tracer rounds


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping

( Not Usable in Crafting )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Chargin' Targe

Level 53 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Rescue Ranger

Level 25 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Tide Turner

Level 13 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Reserve Shooter

Level 10 Shotgun
This weapon deploys 20% faster
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-34% clip size


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Builder's Blueprints

Level 15 Blueprints


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


Quality 15 Iron Bomber

Level 99 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
paintkit_proto_def_index (122)
-15% explosion radius


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


Soul Gargoyle

Level 92 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Surgeon's Space Suit

Level 35 Costume Piece


( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


The Sprinting Cephalopod

Level 15 Tentacles


( Not Tradable or Marketable )


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Fancy Spellbook

Level 1
Pages of Congeriae: 1
Pages of Veteris: 2
This weapon deploys 50% faster

( Not Tradable or Marketable )


The Eyeborg

Level 83 Cosmetic Augmentation


( Not Tradable or Marketable )


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Haunted Talon Trotters

Level 42 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Facepeeler

Level 83 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Ghoul Gibbin' Gear

Level 93 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Halloweiner

Level 94 Costume Piece


( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Ivan the Inedible

Level 60 Spooky Companion


( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Scorched Skirt

Level 13 Costume Piece


( Not Tradable or Marketable )


The Soviet Stitch-Up

Level 31 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Pocket Horsemann

Level 21 Pocket Buddy


( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


Burny's Boney Bonnet

Level 25 Costume Piece


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 4

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Spectralnaut

Level 67 Helmet


( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Summer 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #136


The Cadaver's Capper

Level 93 Hat


( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Voodoo-Cursed Medic Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Spooky Shoes

Level 18 Shoes

( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
+25% faster firing speed
0.8 sec slower bomb arm time


The Forgotten King's Pauldrons

Level 77 Costume Piece


( Not Tradable or Marketable )


Quality 15 Scattergun

Level 1 Scattergun
Team Colored Decorated Weapon
paintkit_proto_def_index (83)


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Quality 15 Soda Popper

Level 99 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
paintkit_proto_def_index (161)
-66% clip size


Field Practice

Level 43 Headgear


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


Hard-Headed Hardware

Level 55 Mask


( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Mr. Juice

Level 36 Mask


( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Mannhattan Project

Level 76 Hat


( Not Tradable or Marketable )


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal113
Hats0
Misc34
Metal1 item worth 9 scrap
Total148

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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