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Reclaimed Metal
#87
End of the Line Community Crate
Unusual Haunted Metal Scrap
Reinforced Robot Emotion Detector
Battle-Worn Robot KB-808
Battle-Worn Robot KB-808
Battle-Worn Robot Money Furnace
The Mustachioed Mann
1
Description Tag
1
Name Tag
1
Name Tag
Frontline Field Recorder
Bronze Dueling Badge
Mercenary
Nessie's Nine Iron
Strange Spirit of Giving
Operation Two Cities Badge
The Vaccinator
The Hooded Haunter
Fancy Spellbook
25
Noise Maker - Winter Holiday
The Pain Train
1
Power Up Canteen
Taunt: The Director's Vision
The Soda Popper
The Force-A-Nature
The Back Scatter
Baby Face's Blaster
The Cozy Camper
The Concheror
The Eviction Notice
Crit-a-Cola
Pretty Boy's Pocket Pistol
The Panic Attack
The Short Circuit
The Holy Mackerel
The Sandman
The Frying Pan
The Bazaar Bargain
The Classic
The AWPer Hand #93242
The Machina
The Ubersaw
"Veux tu goûter à la mort?"
The Cozy Camper
Darwin's Danger Shield
The Cleaner's Carbine
Jarate
Crusader's Crossbow
The Bushwacka
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(20 ITEMS IN INVENTORY)
Soldier
(31 ITEMS IN INVENTORY)
Pyro
(31 ITEMS IN INVENTORY)
Demoman
(26 ITEMS IN INVENTORY)
Heavy
(27 ITEMS IN INVENTORY)
Engineer
(22 ITEMS IN INVENTORY)
Medic
(32 ITEMS IN INVENTORY)
Sniper
(32 ITEMS IN INVENTORY)
Spy
(21 ITEMS IN INVENTORY)

Reclaimed Metal

Level 2 Craft Item

( Not Tradable or Marketable )


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Reinforced Robot Emotion Detector

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


The Mustachioed Mann

Level 52 Facial Hair


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool


Name Tag

Level 1 Tool


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: December 7, 2013 (22:18:55 GMT)

( Not Tradable or Marketable )


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 1

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 1 Badge

( Not Tradable or Marketable )


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-66% Overheal build rate


The Hooded Haunter

Level 45 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Fancy Spellbook

Level 1
This weapon deploys 50% faster
Pages of Gratanter: 4
Pages of Veteris: 4

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Power Up Canteen

Level 73 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Back Scatter

Level 92 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
20% damage vulnerability on wearer


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Eviction Notice

Level 10 Boxing Gloves
+50% faster firing speed
-60% damage penalty


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Pretty Boy's Pocket Pistol

Level 10 Pistol
+15 max health on wearer
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
50% fire damage vulnerability on wearer


The Panic Attack

Level 23 Shotgun
Fires a wide, fixed shot pattern
Hold fire to load up to 4 shells
Fire rate increases as health decreases
34% faster reload time
Successive shots become less accurate
Weapon spread increases as health decreases
auto fires full clip penalty (1)
auto fires when full (1)


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Holy Mackerel

Level 42 Fish


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Frying Pan

Level 5 Frying Pan


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 20%


The Classic

Level 67 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The AWPer Hand #93242

Level 1 Sniper Rifle
#Attrib_MakersMark

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


"Veux tu goûter à la mort?"

Level 10 Bow
#Attrib_MakersMark

( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
20% damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% damage vulnerability on wearer
20% fire damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Anger

Level 10 Hood


The Carious Chameleon

Level 15 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


The Itsy Bitsy Spyer

Level 15 Pocket Buddy


Genuine Stovepipe Sniper Shako

Level 1 Hat


The Golden Garment

Level 58 Coat


The Toy Soldier

Level 25 Hat


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
On Hit: Gain up to +15 health
-25% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


"2pm"

Level 5 Rocket Launcher


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Buff Banner

Level 5 Battle Banner


The B.A.S.E. Jumper

Level 10 Parachute
#Attrib_MakersMark


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+50% faster firing speed
-60% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Freedom Feathers

Level 36 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


The Hidden Dragon

Level 95 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Hardium Helm

Level 78 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Lieutenant Bites the Dust

Level 49 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
+20% damage bonus
-25% explosion radius
Launched bombs shatter on surfaces
-25% clip size


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
Can deal charge impact damage at any range
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Tide Turner

Level 82 Shield
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
+25% faster firing speed
0.8 sec slower bomb arm time


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max pipebombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
When weapon is active:
15% slower move speed on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Quickiebomb Launcher

Level 83 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 50%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
Stickybombs fizzle 2 seconds after landing
-25% clip size
-15% damage penalty


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


Medimedes

Level 84 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


The Lo-Grav Loafers

Level 93 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Shaman's Skull

Level 31 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Surgeon's Space Suit

Level 80 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Smock Surgeon

Level 29 Apron


The Kriegsmaschine-9000

Level 91 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Taunt: The Meet the Medic

Level 5 Special Taunt


Taunt: Results Are In

Level 20 Special Taunt


The Brass Beast

Level 5 Minigun
+20% damage bonus
-60% slower move speed while deployed
50% slower spin up time


Tomislav

Level 5 Minigun
10% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
+50% max primary ammo on wearer
30% slower spin up time
-25% damage penalty


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


The Sandvich

Level 1 Lunch Box


Fists of Steel

%s7%s6 Boxing Gloves - %s5: 12
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
20% longer weapon switch


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


The Gridiron Guardian

Level 6 Helmet


Haunted Bone-Cut Belt

Level 7 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Immobile Suit

Level 56 Cosmetic Armor


( Not Tradable or Marketable, Not Usable in Crafting )


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
-10% damage penalty
No random critical hits


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-50% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
+25% damage to self


The Lollichop

Level 51 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Fortified Compound

Level 10 Bow


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Homewrecker

Level 5 Sledgehammer
Damage removes Sappers
+100% damage vs buildings
-25% damage vs players
#Attrib_MakersMark

( Not Tradable or Marketable )


The Crispy Golden Locks

Level 47 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Gothic Guise

Level 23 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Maniac's Manacles

Level 71 Gloves


( Not Tradable or Marketable, Not Usable in Crafting )


The Macabre Mask

Level 12 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Death Support Pack

Level 37 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Firewall Helmet

Level 23 Helmet


Taunt: Party Trick

Level 89 Special Taunt


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
#Attrib_MakersMark

( Not Tradable or Marketable )


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Silent Killer: No attack noise from backstabs
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Huntsman

Level 10 Bow


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+80% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
+60% cloak drain rate


The Hyperbaric Bowler

Level 92 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Intangible Ascot

Level 59 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Facepeeler

Level 9 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Rescue Ranger

Level 30 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Wrangler

Level 5 Laser Pointer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Usable in Crafting )


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers
50% slower repair rate
50% slower upgrade rate


The Beep Man

Level 90 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 4

Item Summary

Item TypeCount
Normal113
Hats0
Misc36
Metal1 item worth 3 scrap
Total150

Historical data

The item data was loaded from cache.
Cached 463 weeks ago on Mon, 01 Jun 15 05:42:40 -0400

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 3.619sec