Level 99 Crossbow paintkit_proto_def_index (391) No headshots -75% max primary ammo on wearer
( Not Tradable or Marketable )
Quality 15 Medi Gun
Level 99 Medi Gun paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 8
( Not Tradable or Marketable )
Haunted Handhunter
Level 70 Backpack
( Not Tradable or Marketable )
Haunted Beep Man
Level 5 Cosmetic Item
( Not Tradable or Marketable )
Haunted Cauterizer's Caudal Appendage
Level 100 Costume Piece
( Not Tradable or Marketable )
Haunted Facepeeler
Level 42 Mask
( Not Tradable or Marketable )
Gift-Stuffed Stocking 2020
Level 13 Gift
( Not Tradable or Marketable )
Gift-Stuffed Stocking 2021
Level 13 Gift
( Not Tradable or Marketable )
Gift-Stuffed Stocking 2022
Level 13 Gift
( Not Tradable or Marketable )
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
Unleash the Beast Cosmetic Case
Level 1 Supply Crate Crate Series #108
Unleash the Beast Cosmetic Case
Level 1 Supply Crate Crate Series #108
Unleash the Beast Cosmetic Case
Level 1 Supply Crate Crate Series #108
Unleash the Beast Cosmetic Case
Level 1 Supply Crate Crate Series #108
Scream Fortress X War Paint Case
Level 1 Supply Crate Crate Series #121
Scream Fortress X War Paint Case
Level 1 Supply Crate Crate Series #121
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
Summer 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #136
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 War Paint Case
Level 1 Supply Crate Crate Series #141
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Fancy Spellbook
Level 1 Pages of Tumidum: 1 Pages of Gratanter: 1 Pages of Audere: 3 Pages of Congeriae: 2 Pages of Veteris: 1 This weapon deploys 50% faster
( Not Tradable or Marketable )
Soul Gargoyle
Level 23 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Ye Olde Rustic Colour
Level 5 Tool
( Not Tradable or Marketable )
Color No. 216-190-216
Level 5 Tool
( Not Tradable or Marketable )
Color No. 216-190-216
Level 5 Tool
( Not Tradable or Marketable )
Peculiarly Drab Tincture
Level 5 Tool
( Not Tradable or Marketable )
Peculiarly Drab Tincture
Level 5 Tool
( Not Tradable or Marketable )
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Power Up Canteen
Level 11 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Tradable or Marketable )
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Level 54 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Iron Bomber
Level 96 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health +50% projectile speed No random critical hits
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Projectile cannot be deflected Does not require ammo Deals only 20% damage to buildings
The Gas Passer
Level 27 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
The Gas Passer
Level 81 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
( Not Tradable or Marketable )
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Ambassador
Level 5 Revolver Crits on headshot -15% damage penalty -20% slower firing speed No random critical hits Critical damage is affected by range
( Not Tradable or Marketable )
The Festive Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Beggar's Bazooka
Level 6 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Rescue Ranger
Level 20 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Conscientious Objector
Level 25 Sign
The Neon Annihilator
Level 84 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
( Not Tradable or Marketable )
The Bat Outta Hell
Level 5 Skull Bat
( Not Tradable or Marketable )
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
( Not Tradable or Marketable )
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 92 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
( Not Tradable or Marketable )
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
( Not Tradable or Marketable )
The Red-Tape Recorder
Level 22 Sapper Reverses enemy building construction -100% sapper damage penalty
( Not Tradable or Marketable )
The Red-Tape Recorder
Level 34 Sapper Reverses enemy building construction -100% sapper damage penalty
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: September 17, 2013 (10:06:42 GMT)
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 1 Badge
( Not Tradable or Marketable )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
( Not Tradable or Marketable )
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Li'l Dutchman
Level 27 Cosmetic Item
( Not Tradable or Marketable )
The Space Bracers
Level 49 Costume Piece
( Not Tradable or Marketable )
The Futankhamun
Level 82 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Connoisseur's Cap #25252
Level 51 Hat #Attrib_MakersMark
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 70 Hat attach particle effect static (28)
( Not Tradable or Marketable )
The Full Head of Steam
Level 23 Hat
( Not Tradable or Marketable )
Furious Fukaamigasa
Level 100 Hat
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 3
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Military Grade JACK Hat
Level 50 Hat
( Not Tradable or Marketable )
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
The Spectralnaut
Level 52 Helmet
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
PY-40 Incinibot
Level 58 Mask
( Not Tradable or Marketable )
PASS Time Early Participation Pin
Level 1 Pin
( Not Tradable or Marketable )
PASS Time Miniature Half JACK
Level 50 Pin
( Not Tradable or Marketable )
Pyrovision Goggles
Level 68 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Tide Turner
Level 44 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
( Not Tradable or Marketable )
The Chargin' Targe
Level 94 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Archimedes the Undying
Level 78 Undead Pet
( Not Tradable or Marketable )
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 War Paint Case
Level 1 Supply Crate Crate Series #141
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
Scattergun
Level 1 Scattergun
Pistol
Level 1 Pistol
Bat
Level 1 Bat
Rocket Launcher
Level 1 Rocket Launcher
Shotgun
Level 1 Shotgun
Shovel
Level 1 Shovel
Flame Thrower
Level 1 Flame Thrower
Shotgun
Level 1 Shotgun
Fire Axe
Level 1 Fire Axe
Stickybomb Launcher
Level 1 Stickybomb Launcher
Grenade Launcher
Level 1 Grenade Launcher
Bottle
Level 1 Bottle
Minigun
Level 1 Minigun
Shotgun
Level 1 Shotgun
Fists
Level 1 Fists
Shotgun
Level 1 Shotgun
Pistol
Level 1 Pistol
Wrench
Level 1 Wrench
Syringe Gun
Level 1 Syringe Gun
Medi Gun
Level 1 Medi Gun
Bonesaw
Level 1 Bonesaw
Sniper Rifle
Level 1 Sniper Rifle
SMG
Level 1 SMG
Kukri
Level 1 Kukri
Revolver
Level 1 Revolver
Knife
Level 1 Knife
Invis Watch
Level 1 Invis Watch
Scattergun
Level 1 Scattergun
Pistol
Level 1 Pistol
Bat
Level 1 Bat
Rocket Launcher
Level 1 Rocket Launcher
Shotgun
Level 1 Shotgun
Shovel
Level 1 Shovel
Flame Thrower
Level 1 Flame Thrower
Shotgun
Level 1 Shotgun
Fire Axe
Level 1 Fire Axe
Stickybomb Launcher
Level 1 Stickybomb Launcher
Grenade Launcher
Level 1 Grenade Launcher
Bottle
Level 1 Bottle
Minigun
Level 1 Minigun
Shotgun
Level 1 Shotgun
Fists
Level 1 Fists
Shotgun
Level 1 Shotgun
Pistol
Level 1 Pistol
Wrench
Level 1 Wrench
Syringe Gun
Level 1 Syringe Gun
Medi Gun
Level 1 Medi Gun
Bonesaw
Level 1 Bonesaw
Sniper Rifle
Level 1 Sniper Rifle
SMG
Level 1 SMG
Kukri
Level 1 Kukri
Revolver
Level 1 Revolver
Invis Watch
Level 1 Invis Watch
Knife
Level 1 Knife
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping