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Babylon.MUR

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The Gunboats
The Widowmaker
The Big Earner
Nessie's Nine Iron
The Disciplinary Action
The Winger
The Flare Gun
The Escape Plan
Mercenary
The Blutsauger
The Huntsman
The Tribalman's Shiv
L'Etranger
The Phlogistinator
Darwin's Danger Shield
The Huo-Long Heater
Frontier Justice
The Boston Basher
The Eviction Notice
Ghostly Gibus
Pyrovision Goggles
The Flare Gun
The Half-Zatoichi
Strange Candy Cane
The Rocket Jumper
The Liberty Launcher
#108
Unleash the Beast Cosmetic Case
The Blutsauger
The Cleaner's Carbine
#119
Blue Moon Cosmetic Case
The Pomson 6000
The Sandvich
The Wrap Assassin
The Powerjack
The Eureka Effect
The Atomizer
The Short Circuit
Frontier Justice
The Postal Pummeler
The Razorback
The Equalizer
The Rescue Ranger
The Mantreads
The Bazaar Bargain
Conniver's Kunai
The Equalizer
The Sandman
The Claidheamh Mòr
The Axtinguisher
The Shortstop
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(13 ITEMS IN INVENTORY)
Soldier
(17 ITEMS IN INVENTORY)
Pyro
(13 ITEMS IN INVENTORY)
Demoman
(9 ITEMS IN INVENTORY)
Heavy
(11 ITEMS IN INVENTORY)
Engineer
(13 ITEMS IN INVENTORY)
Medic
(8 ITEMS IN INVENTORY)
Sniper
(13 ITEMS IN INVENTORY)
Spy
(8 ITEMS IN INVENTORY)

The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Mercenary

Level 5 Badge
Hire Date: February 12, 2013 (20:18:09 GMT)

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Huo-Long Heater

Level 89 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits

( Not Tradable or Marketable )


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Eviction Notice

Level 10 Boxing Gloves
+40% faster firing speed
On Hit: Gain a speed boost
+15% faster move speed on wearer
Maximum health is drained while item is active
-60% damage penalty


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Pyrovision Goggles

Level 66 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 0
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Sandvich

Level 1 Lunch Box


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Rescue Ranger

Level 61 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Strange Warrior's Spirit

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Frying Pan

Level 5 Frying Pan


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Ellis' Cap

Level 10 Hat


Strange Panic Attack

%s7Strange%s6 Shotgun - %s5: 4
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
Successive shots become less accurate
-20% damage penalty


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal61
Hats0
Misc5
Metal0 items worth 0 scrap
Total66

Historical data

The item data is fresh.

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