Level 5 Axe is_a_sword (72) No random critical hits -25 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
Quality 15 Powerjack
Level 99 Sledgehammer +25 health restored on kill +15% faster move speed on wearer paintkit_proto_def_index (139) When weapon is active: 20% damage vulnerability on wearer
Quality 15 Persian Persuader
Level 99 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter paintkit_proto_def_index (139) is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Phlogistinator
%s7%s6 Flame Thrower - %s5: 146 burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
Strange Fists of Steel
%s7Strange%s6 Boxing Gloves - %s5: 2 -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 9
( Not Tradable or Marketable )
Professor Speks
%s7%s6 Glasses - %s5: 6577
( Not Tradable or Marketable )
Genuine Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Vintage Huntsman
Level 10 Bow
The Vintage Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Vintage Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Vintage Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Haunted Mr. Mundee's Wild Ride
Level 85 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Abhorrent Appendages
Level 10 Costume Piece
( Not Tradable or Marketable )
Haunted B-ankh!
Level 80 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Nightmare Hunter
Level 1 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Tiny Texan
Level 86 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Carious Chameleon
Level 84 Undead Pet
( Not Tradable or Marketable )
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
Double Dynamite
Level 85 Decorative Bombs
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
End of the Line Community Crate
Level 13 Supply Crate Crate Series #87
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
( Not Tradable or Marketable )
Summer 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #127
Summer 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #127
Summer 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #127
Summer 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #127
Summer 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #127
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Fancy Spellbook
Level 1 This weapon deploys 50% faster Pages of Tumidum: 1 Pages of Gratanter: 7 Pages of Audere: 1 Pages of Congeriae: 5 Pages of Veteris: 3
( Not Tradable or Marketable )
Invasion Community Update Coin
Level 30 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Gun Mettle Campaign Coin
Level 1 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Soul Gargoyle
Level 96 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Australium Gold
Level 5 Tool
( Not Tradable or Marketable )
The Thermal Thruster
Level 61 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
Taunt: The Schadenfreude
Level 5 Special Taunt
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Power Up Canteen
Level 29 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Voodoo-Cursed Heavy Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Scottish Handshake
Level 10 Bottle
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Fortified Compound
Level 10 Bow
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
( Not Usable in Crafting )
The Lollichop
Level 14 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
( Not Tradable or Marketable )
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Gas Passer
Level 71 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate Killstreaks Active +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Quickiebomb Launcher
Level 61 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty #Attrib_MakersMark
( Not Tradable or Marketable )
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised -20% slower firing speed No random critical hits
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Original
Level 5 Rocket Launcher
The Original
Level 5 Rocket Launcher
The Air Strike
Level 43 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
The Thermal Thruster
Level 3 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo Killstreaks Active No reload necessary Per Shot: -30 ammo Uses metal for ammo
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Hot Hand
Level 28 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
( Not Tradable or Marketable )
The Classic
Level 14 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
( Not Usable in Crafting )
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Red-Tape Recorder
Level 52 Sapper Reverses enemy building construction -100% sapper damage penalty
( Not Tradable or Marketable )
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration When weapon is active: is_a_sword (72) 15% damage vulnerability on wearer No random critical hits
( Not Tradable or Marketable )
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The External Organ
Level 62 Backpack
( Not Tradable or Marketable, Not Usable in Crafting )
The Grisly Gumbo
Level 9 Backpack
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 3 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: January 21, 2013 (17:14:18 GMT)
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 23 Badge
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Mann-Bird of Aberdeen
Level 65 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer +10% faster move speed on wearer (shield required) Melee kills refill 25% of your charge meter
( Not Usable in Crafting )
The Long Fall Loafers
Level 8 Boots
( Not Tradable or Marketable )
The Ghost of Spies Checked Past
Level 61 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
The Iron Fist
Level 52 Cosmetic Item
( Not Tradable or Marketable )
The Iron Fist
Level 60 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
Das Blutliebhaber
Level 76 Costume Piece
( Not Tradable or Marketable )
Das Blutliebhaber
Level 95 Costume Piece
( Not Tradable or Marketable )
The Monster's Stompers
Level 52 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Cauterizer's Caudal Appendage
Level 100 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Foul Cowl
Level 8 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Gothic Guise
Level 40 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Grease Monkey
Level 45 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Lo-Grav Loafers
Level 78 Costume Piece
( Not Tradable or Marketable )
The Terrier Trousers
Level 46 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Magical Mercenary
Level 51 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Birdie Bonnet
Level 71 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Can Opener
Level 9 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Bone-Cut Belt
Level 16 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Bull Locks
Level 51 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Arsonist Apparatus
Level 11 Costume Piece
( Not Tradable or Marketable )
The Claws And Infect
Level 22 Costume Piece
( Not Tradable or Marketable )
The Head Hunter
Level 72 Costume Piece
( Not Tradable or Marketable )
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
The Carl #17626
Level 34 Hair #Attrib_MakersMark
( Not Tradable or Marketable )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
The Bloodhound
Level 97 Hat
( Not Tradable or Marketable )
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 75 Hat attach particle effect static (28)
( Not Tradable or Marketable )
The Air Raider
Level 1 Hat
The Full Head of Steam
Level 93 Hat
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 19
( Not Tradable or Marketable )
The Spine-Twisting Skull
Level 31 Hat This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Squid's Lid
Level 92 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Manneater
Level 1 Hat
( Not Tradable or Marketable )
The Manneater
Level 70 Hat
( Not Tradable or Marketable )
The Proof of Purchase
Level 50 Helmet
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Online Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Necronomicrown
Level 64 Hat
( Not Tradable or Marketable )
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
The Spectralnaut
Level 4 Helmet
( Not Tradable or Marketable, Not Usable in Crafting )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
The Samson Skewer
Level 85 Decorative Knife
( Not Tradable or Marketable )
The Dapper Disguise
Level 12 Mask
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
Hard-Headed Hardware
Level 28 Mask
Putrescent Pigmentation
( Not Tradable or Marketable, Not Usable in Crafting )
Hard-Headed Hardware
Level 83 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Monstrous Mandible
Level 47 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Rugged Respirator
Level 17 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Hallowed Headcase
Level 36 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Parasight
Level 67 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Cryptic Keepsake
Level 80 Necklace
( Not Tradable or Marketable, Not Usable in Crafting )
PASS Time Early Participation Pin
Level 1 Pin
( Not Tradable or Marketable )
The Pocket Horsemann
Level 73 Pocket Buddy
( Not Tradable or Marketable, Not Usable in Crafting )
Pyrovision Goggles
Level 97 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage Killstreaks Active +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 60 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
( Not Usable in Crafting )
Ivan the Inedible
Level 36 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
Quoth
Level 56 Spooky Companion
Putrescent Pigmentation
( Not Tradable or Marketable, Not Usable in Crafting )
The Carious Chameleon
Level 41 Undead Pet
( Not Tradable or Marketable, Not Usable in Crafting )
The Carious Chameleon
Level 89 Undead Pet
( Not Tradable or Marketable, Not Usable in Crafting )
Polly Putrid
Level 46 Undead Pet
( Not Tradable or Marketable, Not Usable in Crafting )
Lieutenant Bites the Dust
Level 15 Undead Pet
( Not Tradable or Marketable, Not Usable in Crafting )
Lieutenant Bites the Dust
Level 62 Undead Pet
( Not Tradable or Marketable, Not Usable in Crafting )
Cap'n Calamari
Level 57 Mask
( Not Tradable or Marketable )
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
( Not Tradable or Marketable )
The Tuque or Treat
Level 98 Hat
( Not Tradable or Marketable )
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
Silver Bullets
Level 86 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Haunted Cauterizer's Caudal Appendage
Level 76 Costume Piece
( Not Tradable or Marketable )
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
( Not Tradable or Marketable )
The Cryptic Keepsake
Level 55 Necklace
( Not Tradable or Marketable )
The Beggar's Bazooka
Level 48 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Ghost of Spies Checked Past
Level 74 Spooky Companion
( Not Tradable or Marketable )
The Hollowhead
Level 61 Mask
( Not Tradable or Marketable )
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
( Not Tradable or Marketable )
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Killstreaks Active Revenge crits are lost on death No random critical hits -50% clip size #Attrib_MakersMark
The Manmelter
Level 30 Indivisible Particle Smasher +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo No random critical hits
The Larval Lid
Level 74 Hat
( Not Tradable or Marketable )
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Shaman's Skull
Level 59 Costume Piece
( Not Tradable or Marketable )
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
The Hellhunter's Headpiece
Level 45 Costume Piece
( Not Tradable or Marketable )
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Huntsman
Level 10 Bow
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
Summer 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #132
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Classic
Level 51 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Usable in Crafting )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Pomson 6000
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Buffalo Steak Sandvich
Level 1 Lunch Box
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Usable in Crafting )
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
Scrap Metal
Level 1 Craft Item
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Wrangler
Level 5 Laser Pointer
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Rescue Ranger
Level 57 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Hot Hand
Level 41 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Conscientious Objector
Level 25 Sign
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
Level 8 Medi Gun Killstreaks Active +25% ÜberCharge rate ÜberCharge grants 100% critical chance
( Not Usable in Crafting )
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Battle-Worn Robot KB-808
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Kit
Level 21 Killstreak Kit Killstreaks Active
( Not Usable in Crafting )
Fabricator
Level 21 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
The Robot Running Man
Level 76 Hat
Reinforced Robot Emotion Detector
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Battle-Worn Robot KB-808
Level 1 Robot Part
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
Battle-Worn Robot KB-808
Level 1 Robot Part
Fabricator
Level 22 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 () recipe component defined item 8 ()
Battle-Worn Robot KB-808
Level 1 Robot Part
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Fabricator
Level 22 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Kit
Level 22 Killstreak Kit Killstreaks Active
( Not Usable in Crafting )
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Ham Shank
Level 5 Pork Product Killstreaks Active
( Not Usable in Crafting )
Gloves of Running Urgently
Level 10 Boxing Gloves Killstreaks Active +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
( Not Usable in Crafting )
The Shortstop
Level 1 Peppergun Killstreaks Active When weapon is active: Increase in push force taken from damage and airblast
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Classic
Level 1 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Iron Bomber
Level 93 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Holy Mackerel
Level 42 Fish
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)