Level 3 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 1 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Fabricator
Level 4 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
The Huo-Long Heater
Level 95 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Limited Late Summer Crate
Level 13 Supply Crate Crate Series #86
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Mann Co. Strongbox
Level 13 Supply Crate Crate Series #81
Mann Co. Strongbox
Level 13 Supply Crate Crate Series #81
Mann Co. Strongbox
Level 13 Supply Crate Crate Series #81
Mann Co. Strongbox
Level 13 Supply Crate Crate Series #81
Reinforced Robot Emotion Detector
Level 1 Robot Part
Scrap Metal
Level 1 Craft Item
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
Refined Metal
Level 3 Craft Item
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #76
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #76
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #76
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #76
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #76
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #76
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #76
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #76
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #76
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #77
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #77
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #77
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #77
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #77
Strange Grenade Launcher
%s7Strange%s6 Grenade Launcher - %s5: 0
Mann Co. Stockpile Crate
Level 20 Supply Crate
Mann Co. Stockpile Crate
Level 20 Supply Crate
Mann Co. Stockpile Crate
Level 20 Supply Crate
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Scrap Metal
Level 1 Craft Item
Reclaimed Metal
Level 2 Craft Item
Scrap Metal
Level 1 Craft Item
Refined Metal
Level 3 Craft Item
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Naughty Winter Crate 2013
Level 13 Supply Crate Crate Series #78
Naughty Winter Crate 2013
Level 13 Supply Crate Crate Series #78
Naughty Winter Crate 2013
Level 13 Supply Crate Crate Series #78
Naughty Winter Crate 2013
Level 13 Supply Crate Crate Series #78
Naughty Winter Crate 2013
Level 13 Supply Crate Crate Series #78
Naughty Winter Crate 2013
Level 13 Supply Crate Crate Series #78
Naughty Winter Crate 2013
Level 13 Supply Crate Crate Series #78
Naughty Winter Crate 2013
Level 13 Supply Crate Crate Series #78
Nice Winter Crate 2013
Level 13 Supply Crate Crate Series #79
Nice Winter Crate 2013
Level 13 Supply Crate Crate Series #79
Nice Winter Crate 2013
Level 13 Supply Crate Crate Series #79
Fabricator
Level 8 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Nice Winter Crate 2013
Level 13 Supply Crate Crate Series #79
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Nice Winter Crate 2013
Level 13 Supply Crate Crate Series #79
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Reclaimed Metal
Level 2 Craft Item
Fancy Spellbook
Level 1 Pages of Tumidum: 1 Pages of Gratanter: 3 Pages of Veteris: 3 This weapon deploys 50% faster
( Not Tradable or Marketable )
Spellbook Magazine
Level 51 This weapon deploys 50% faster
Spellbook Magazine
Level 87 This weapon deploys 50% faster
Gun Mettle Campaign Coin
Level 24 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Noble Hatter's Violet
Level 5 Tool
( Not Tradable or Marketable )
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Dueling Mini-Game
Level 5 Usable Item
Power Up Canteen
Level 53 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Unusual Horseless Headless Horsemann's Headtaker
Level 5 Axe is_a_sword (72) -25 max health on wearer No random critical hits #Attrib_MakersMark
( Not Tradable or Marketable )
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Tradable or Marketable )
Scrap Metal
Level 1 Craft Item
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Scottish Handshake
Level 10 Bottle
The Scottish Handshake
Level 10 Bottle
( Not Tradable or Marketable )
The Scottish Handshake
Level 10 Bottle
The Scottish Handshake
Level 10 Bottle
The Scottish Handshake
Level 10 Bottle
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
( Not Tradable or Marketable )
The Lollichop
Level 19 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Frying Pan
Level 5 Frying Pan
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Black Rose
Level 1 Knife Sheen: 7 Killstreaks Active
( Not Tradable or Marketable )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Wrangler
Level 5 Laser Pointer
The Buffalo Steak Sandvich
Level 1 Lunch Box
The Buffalo Steak Sandvich
Level 1 Lunch Box
The Buffalo Steak Sandvich
Level 1 Lunch Box
The Sandvich
Level 1 Lunch Box
The Sandvich
Level 1 Lunch Box
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
The B.A.S.E. Jumper
Level 84 Parachute
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken override projectile type (1096810496) +200% max secondary ammo on wearer -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Bloodhound
Level 47 Hat
( Not Tradable or Marketable )
The Buff Banner
Level 5 Battle Banner
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Ambassador
Level 5 Revolver Crits on headshot -20% slower firing speed Critical damage is affected by range -15% damage penalty No random critical hits
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Beggar's Bazooka
Level 86 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Original
Level 5 Rocket Launcher
The Air Strike
Level 36 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Rescue Ranger
Level 68 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer 4-to-1 health-to-metal ratio when repairing buildings -34% clip size
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Neon Annihilator
Level 74 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Classic
Level 37 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
( Not Tradable or Marketable )
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Red-Tape Recorder
Level 29 Sapper Reverses enemy building construction -100% sapper damage penalty
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Usable in Crafting )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: December 25, 2012 (16:55:58 GMT)
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 1
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 9 Badge
( Not Tradable or Marketable )
The Mann-Bird of Aberdeen
Level 45 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
Sir Shootsalot
Level 87 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Horsemann's Hand-Me-Down
Level 17 Cape
( Not Tradable or Marketable, Not Usable in Crafting )
The Colonel's Coat
Level 53 Coat
Genuine Honeydew's Charitable Countenance
Level 25 Community Medal
( Not Tradable or Marketable )
Genuine Xephos' Philanthropic Physiognomy
Level 25 Community Medal
( Not Tradable or Marketable )
Haunted Ghoul Gibbin' Gear
Level 59 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Immobile Suit
Level 53 Cosmetic Armor
( Not Tradable or Marketable, Not Usable in Crafting )
The Hooded Haunter
Level 52 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Crazy Legs
Level 74 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Vampiric Vesture
Level 55 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Headtaker's Hood
Level 10 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Mucous Membrain
Level 77 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Glob
Level 47 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Frontier Flyboy
Level 63 Costume Piece
This is a special Halloween 2011 item
The Legend of Bugfoot
Level 92 Costume Piece
This is a special Halloween 2011 item
The Soviet Stitch-Up
Level 55 Costume Piece
This is a special Halloween 2011 item
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 4 Hat attach particle effect static (28)
( Not Tradable or Marketable )
The Full Head of Steam
Level 70 Hat
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 4
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
The Manneater
Level 82 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Mannhattan Project
Level 13 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
Pyrovision Goggles
Level 88 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Cut Throat Concierge #23894
Level 37 Shirt #Attrib_MakersMark
( Not Tradable or Marketable )
The Sackcloth Spook
Level 33 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
Guano
Level 12 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
The Champ Stamp #35067
Level 60 Tattoos #Attrib_MakersMark
Polly Putrid
Level 52 Undead Pet
( Not Tradable or Marketable, Not Usable in Crafting )
The Dapper Disguise
Level 82 Mask
( Not Tradable or Marketable )
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
The Necronomicrown
Level 39 Hat
( Not Tradable or Marketable )
The Samson Skewer
Level 98 Decorative Knife
( Not Tradable or Marketable )
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
The Pyrobotics Pack
Level 29 Backpack
The B.A.S.E. Jumper
Level 67 Parachute
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
The Scottish Handshake
Level 10 Bottle
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Battle-Worn Robot Money Furnace
Level 1 Robot Part
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
Reclaimed Metal
Level 2 Craft Item
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Scrap Metal
Level 1 Craft Item
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
The Holy Mackerel
Level 42 Fish
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Fabricator
Level 6 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
The Panic Attack
Level 84 Shotgun +50% bullets per shot Fires a wide, fixed shot pattern This weapon deploys 50% faster Successive shots become less accurate -20% damage penalty
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
The Sandvich
Level 1 Lunch Box
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Mann Co. Online Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 () recipe component defined item 8 ()
Reinforced Robot Emotion Detector
Level 1 Robot Part
The Tide Turner
Level 65 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Dueling Mini-Game
Level 5 Usable Item
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Level 7 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Battle-Worn Robot KB-808
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 () recipe component defined item 8 ()
Battle-Worn Robot KB-808
Level 1 Robot Part
The Buffalo Steak Sandvich
Level 1 Lunch Box
Battle-Worn Robot KB-808
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Backpack Expander
Level 59 Tool
( Not Usable in Crafting )
Reinforced Robot Emotion Detector
Level 1 Robot Part
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #59
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #59
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Tide Turner
Level 56 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time