Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
( Not Tradable or Marketable )
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
Quality 15 Scorch Shot
Level 99 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) paintkit_proto_def_index (391) -35% self damage force -35% damage penalty
( Not Tradable or Marketable )
Quality 15 Scorch Shot
Level 99 Flare Gun Killstreaks Active 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) paintkit_proto_def_index (208) -35% self damage force -35% damage penalty Festivized
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
( Not Tradable or Marketable )
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) -25 max health on wearer No random critical hits
Loch-n-Load
%s7%s6 Grenade Launcher - %s5: 154 Sheen: 1 Killstreaks Active +20% damage vs buildings +25% projectile speed Launched bombs shatter on surfaces -25% clip size -25% explosion radius
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
( Not Tradable or Marketable )
The Brass Beast
Level 5 Minigun -20% damage resistance when below 50% health and spun up +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
( Not Tradable or Marketable )
Iron Curtain
Level 5 Minigun "YOU ARE DEAD" Killstreaks Active
( Not Tradable or Marketable )
The Huo-Long Heater
Level 17 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
The Quickiebomb Launcher
Level 25 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
( Not Tradable or Marketable )
The Quickiebomb Launcher
Level 57 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher override projectile type (1096810496) No self inflicted blast damage taken +200% max secondary ammo on wearer -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Ham Shank #334923
Level 5 Pork Product #Attrib_MakersMark
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% Sheen: 4 Killstreaks Active +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
The Beggar's Bazooka
Level 53 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 3 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
( Not Tradable or Marketable )
The Air Strike
Level 91 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Back Scatter
Level 85 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
"Basically, kind of a big deal"
%s7%s6 Scattergun - %s5: 602 Killstreaks Active paintkit_proto_def_index (246) Festivized
"PADORU!!!"
Level 99 Scattergun "HASHIRE SORI YO KAZE NO YOU NI TSUKIMIHARA WO PADORU PADORU" paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
"Nothin' personal kid"
Level 5 Shotgun mod sentry killed revenge (1) Sheen: 5 Killstreaks Active Revenge crits are lost on death No random critical hits -50% clip size
Quality 15 Shotgun
Level 99 Shotgun paintkit_proto_def_index (391)
( Not Tradable or Marketable )
"FUCK YOU"
Level 25 Sign "UWU"
The Hot Hand
Level 53 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
"sorry im playing sniper"
%s7%s6 Sniper Rifle - %s5: 452 "my fault og" Killstreaks Active
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
Three-Rune Blade
Level 10 Sword On Hit: Bleed for 5 seconds Killstreaks Active On Miss: Hit yourself. Idiot.
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +50% cloak regen rate +40% cloak duration set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
( Not Tradable or Marketable )
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Chronomancer #75438
Level 28 Apparel #Attrib_MakersMark
Assassin's Attire
Level 34 Apparel
The Purity Fist
Level 10 Cosmetic Augmentation
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 8
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 8 Badge
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Boo Balloon
Level 20 Balloon
( Not Tradable or Marketable )
The Bruiser's Bandanna
Level 56 Bandana
The Mann-Bird of Aberdeen
Level 19 Bird Head
( Not Tradable or Marketable )
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Horrific Head of Hare
Level 84 Costume Piece
( Not Tradable or Marketable )
The Space Bracers
Level 11 Costume Piece
( Not Tradable or Marketable )
The Death Support Pack
Level 95 Costume Piece
( Not Tradable or Marketable )
The Birdie Bonnet
Level 10 Costume Piece
( Not Tradable or Marketable )
The Legend of Bugfoot
Level 50 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Fallen Angel
Level 7 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Futankhamun
Level 66 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Idiot Box
Level 15 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Forgotten King's Pauldrons
Level 5 Costume Piece
( Not Tradable or Marketable )
The Head Hunter
Level 14 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
( Not Tradable or Marketable )
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Tyurtlenek
Level 39 Shirt #Attrib_MakersMark
The Track Terrorizer
Level 8 Shirt
Sleuth Suit
%s7%s6 Suit - %s5: 1111
Carrion Companion
Level 26 Undead Pet
( Not Tradable or Marketable )
Fancy Dress Uniform
Level 77 Uniform
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Neon Annihilator
Level 82 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
The Conscientious Objector
Level 25 Sign
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Neon Annihilator
Level 53 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
( Not Tradable or Marketable, Not Usable in Crafting )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Huo-Long Heater
Level 36 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty