Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Unusual Horrific Headsplitter
Level 31 Hat ★ Unusual Effect: Disco Beat Down
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The B.A.S.E. Jumper
Level 94 Parachute #Attrib_MakersMark
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
Refined Metal
Level 3 Craft Item
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Quickiebomb Launcher
Level 5 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Panic Attack
Level 39 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Strange Part: Defender Kills
Level 1 Strange Part
Strange Part: Giant Robots Destroyed
Level 1 Strange Part
Strange Part: Gib Kills
Level 1 Strange Part
Strange Part: Gib Kills
Level 1 Strange Part
Strange Part: Long-Distance Kills
Level 1 Strange Part
Strange Part: Medics Killed
Level 1 Strange Part
Strange Part: Pyros Killed
Level 1 Strange Part
Strange Part: Robot Spies Destroyed
Level 1 Strange Part
Strange Part: Tanks Destroyed
Level 1 Strange Part
Strange Part: Tanks Destroyed
Level 1 Strange Part
Strange Part: Medics Killed That Have Full ÜberCharge
Level 1 Strange Part
Strange Part: Kills During Victory Time
Level 1 Strange Part
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Backpack Expander
Level 52 Tool
( Not Tradable or Marketable )
The Builder's Blueprints
Level 15 Blueprints
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps #Attrib_MakersMark
Level 95 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Huntsman
Level 10 Bow
( Not Tradable or Marketable )
The Buffalo Steak Sandvich
Level 1 Lunch Box
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
Strange Fire Axe
%s7Strange%s6 Fire Axe - %s5: 0
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
Rainblower
%s7%s6 Flame Thrower - %s5: 61 vision opt in flags (1) On Equip: Visit Pyroland flame_spread_degree (2.8) Extinguishing teammates restores 20 health Only visible in Pyroland
The Air Strike
Level 19 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +6 max pipebombs out +25% faster firing speed +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
Detonator
%s7%s6 Flare Gun - %s5: 57 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
Strange Eviction Notice
%s7Strange%s6 Boxing Gloves - %s5: 3 On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Strange Fists of Steel
%s7Strange%s6 Boxing Gloves - %s5: 0 -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
Strange Warrior's Spirit
%s7Strange%s6 Boxing Gloves - %s5: 0 +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
Strange Fists of Steel
%s7Strange%s6 Boxing Gloves - %s5: 2 -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Strange Grenade Launcher
%s7Strange%s6 Grenade Launcher - %s5: 0
"Furious Nade Spam"
Level 1 Grenade Launcher
Festive Grenade Launcher
%s7%s6 Grenade Launcher - %s5: 341
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Strange Jarate
%s7Strange%s6 Jar Based Karate - %s5: 0 Extinguishing teammates reduces cooldown by -20% jarate description (1)
Strange Jarate
%s7Strange%s6 Jar Based Karate - %s5: 0 Extinguishing teammates reduces cooldown by -20% jarate description (1)
Jarate
%s7%s6 Jar Based Karate - %s5: 329 Extinguishing teammates reduces cooldown by -20% jarate description (1)
Jarate
%s7%s6 Jar Based Karate - %s5: 561 Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
( Not Usable in Crafting )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Spy-cicle
%s7%s6 Knife - %s5: 338 On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Wanga Prick
Level 94 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
( Not Usable in Crafting )
"Dont Worry, I Got Your Back"
%s7%s6 Knife - %s5: 32
Festive Knife
%s7%s6 Knife - %s5: 284
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Bonk! Atomic Punch
%s7%s6 Lunch Box - %s5: 242
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Strange Pain Train
%s7Strange%s6 Makeshift Club - %s5: 0 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
"Wies Hiel"
Level 1 Medi Gun
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
( Not Usable in Crafting )
Strange Huo-Long Heater
%s7Strange%s6 Minigun - %s5: 0 Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Strange Huo-Long Heater
%s7Strange%s6 Minigun - %s5: 0 Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Huo-Long Heater
%s7%s6 Minigun - %s5: 31 Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Strange Huo-Long Heater
%s7Strange%s6 Minigun - %s5: 0 Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
( Not Tradable or Marketable )
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 0 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher +200% max secondary ammo on wearer override projectile type (1096810496) No self inflicted blast damage taken -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
Silver Botkiller Stickybomb Launcher Mk.I
%s7%s6 Stickybomb Launcher - %s5: 1112
The Ham Shank
Level 5 Pork Product
( Not Usable in Crafting )
Strange Diamondback
%s7Strange%s6 Revolver - %s5: 1 sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
Strange Enforcer
%s7Strange%s6 Revolver - %s5: 0 Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
Strange Enforcer
%s7Strange%s6 Revolver - %s5: 0 Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
Enforcer
%s7%s6 Revolver - %s5: 18 Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
( Not Usable in Crafting )
Festive Ambassador
%s7%s6 Revolver - %s5: 150 Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
Strange Beggar's Bazooka
%s7Strange%s6 Rocket Launcher - %s5: 0 auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
The Original
Level 5 Rocket Launcher
Original
%s7%s6 Rocket Launcher - %s5: 861
Gift-Stuffed Stocking
Level 13 Gift
( Not Tradable or Marketable )
Festive Black Box
Level 82 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
Rocket Launcher
%s7%s6 Rocket Launcher - %s5: 4153
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
( Not Usable in Crafting )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -66% clip size -10% damage penalty
( Not Tradable or Marketable )
Strange Scattergun
%s7Strange%s6 Scattergun - %s5: 0
"Last Resort"
Level 1 Scattergun "This is my LAST RESORT"
Gold Botkiller Scattergun Mk.I
%s7%s6 Scattergun - %s5: 1097
Carbonado Botkiller Scattergun Mk.I
%s7%s6 Scattergun - %s5: 136
Diamond Botkiller Scattergun Mk.I
%s7%s6 Scattergun - %s5: 328
Blood Botkiller Scattergun Mk.I
%s7%s6 Scattergun - %s5: 379
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Reggaelator
Level 24 Hat
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Tradable or Marketable )
Shotgun
%s7%s6 Shotgun - %s5: 666
"Hand Me Down"
Level 1 Shotgun "Because Dubious Georged downed me with his hand..."
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Market Gardener
%s7%s6 Shovel - %s5: 100 Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
Neon Annihilator
%s7%s6 Sign - %s5: 24 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
( Not Usable in Crafting )
SMG
%s7%s6 SMG - %s5: 32
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
Strange Hitman's Heatmaker
%s7Strange%s6 Sniper Rifle - %s5: 3 Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
Hitman's Heatmaker
%s7%s6 Sniper Rifle - %s5: 182 Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
( Not Usable in Crafting )
Gift-Stuffed Stocking
Level 13 Gift
( Not Tradable or Marketable )
Secret Saxton
Level 1 Gift
Sapper
%s7%s6 Sapper - %s5: 60
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
Persian Persuader
%s7%s6 Sword - %s5: 33 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Usable in Crafting )
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Usable in Crafting )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Usable in Crafting )
Dead Ringer
%s7%s6 Invis Watch - %s5: 1304 +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 2
( Not Tradable or Marketable )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
Level 10 Hat This is a special Halloween 2011 item
( Not Tradable or Marketable )
Ellis' Cap
Level 10 Hat
The Pom-Pommed Provocateur
Level 82 Mask
Flipped Trilby
Level 8 Hat
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
The Caribbean Conqueror
Level 48 Hat
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Le Party Phantom
Level 47 Mask
Genuine Pilotka
Level 10 Hat
Respectless Rubber Glove
Level 91 Hat
( Not Usable in Crafting )
The FR-0
Level 84 Hat
The Broadband Bonnet
Level 18 Hat
The Bunsen Brave
Level 29 Hat
Bonk! Atomic Punch
Level 5 Lunch Box
Full Metal Drill Hat
Level 48 Hat
Steel Shako
Level 97 Hat
Tyrantium Helmet
Level 96 Helmet
Troublemaker's Tossle Cap
Level 86 Hat
The Fortified Compound
Level 10 Bow
The Beggar's Bazooka
Level 7 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Backwards Ballcap
Level 10 Hat
( Not Usable in Crafting )
The Front Runner
Level 21 Hat
Genuine Planeswalker Goggles
Level 1 Glasses
Dr's Dapper Topper
Level 25 Hat Chromatic Corruption
Master's Yellow Belt
Level 58 Hat
Tyrant's Helm
Level 43 Helmet
The War Pig
Level 13 Headgear
The War Pig
Level 91 Headgear
Fancy Fedora
Level 43 Hat
( Not Usable in Crafting )
The Noh Mercy
Level 54 Mask
( Not Usable in Crafting )
Sultan's Ceremonial #603
Level 72 Hat
Prince Tavish's Crown
Level 5 Hat
Prince Tavish's Crown
Level 25 Hat
The Milkman
Level 91 Hat
Villain's Veil
Level 11 Bandana
The B.M.O.C.
Level 30 Holiday Hat
The Brown Bomber
Level 40 Hat
( Not Usable in Crafting )
The Cobber Chameleon
Level 98 Mascot
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Hunger Force #5890
Level 22 Shirt #Attrib_MakersMark
The Fast Learner
Level 55 Shirt
The Fast Learner
Level 57 Shirt #Attrib_MakersMark
The Fast Learner
Level 59 Shirt
( Not Usable in Crafting )
The Fast Learner
Level 62 Shirt
The Cut Throat Concierge
Level 55 Shirt
The Spooky Shoes
Level 93 Shoes
( Not Usable in Crafting )
Buck Turner All-Stars #3760
Level 11 Shoes #Attrib_MakersMark
Genuine Buck Turner All-Stars
Level 1 Shoes
Genuine Buck Turner All-Stars
Level 1 Shoes
The King of Scotland Cape
Level 89 Cape
Genuine Menpo
Level 1 Mask
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Level 12 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
Power Up Canteen
Level 96 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
Mann Co. Orange
Level 5 Tool
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)