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Detonator
The Diamondback
Unusual Haunted Metal Scrap
The Machina
Sharpened Volcano Fragment
#57
Mann Co. Supply Crate
#57
Mann Co. Supply Crate
#49
Mann Co. Supply Crate
#71
Mann Co. Supply Crate
The Bombinomicon
Frontline Field Recorder
Ghostly Gibus
The Gentle Munitionne of Leisure
Mercenary
The Full Head of Steam
The MONOCULUS!
Mildly Disturbing Halloween Mask
Horseless Headless Horsemann's Head
The Skull Island Topper
The Seal Mask
Professor Speks
The Proof of Purchase
Pyrovision Goggles
Spellbook Magazine
Taunt: The Director's Vision
1
Power Up Canteen
The Force-A-Nature
Bonk! Atomic Punch
Pretty Boy's Pocket Pistol
The Atomizer
The Fan O'War
The Sandman
The Bazaar Bargain
The Machina
The Huntsman
Darwin's Danger Shield
Jarate
Jarate
Jarate
The Razorback
#71
Mann Co. Supply Crate
The Direct Hit
The Buff Banner
The Gunboats
The Half-Zatoichi
The Equalizer
1/6

The following items were recently received via trading and are not yet in the backpack:

#43
Mann Co. Supply Crate
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(23 ITEMS IN INVENTORY)
Soldier
(23 ITEMS IN INVENTORY)
Pyro
(27 ITEMS IN INVENTORY)
Demoman
(23 ITEMS IN INVENTORY)
Heavy
(25 ITEMS IN INVENTORY)
Engineer
(22 ITEMS IN INVENTORY)
Medic
(22 ITEMS IN INVENTORY)
Sniper
(26 ITEMS IN INVENTORY)
Spy
(25 ITEMS IN INVENTORY)

Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+25% damage to self


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #49


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #71


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 21 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: July 4, 2012 (19:03:10 GMT)

( Not Tradable or Marketable )


The Full Head of Steam

Level 92 Hat

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat

( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


Pyrovision Goggles

Level 12 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Spellbook Magazine

Level 27
This weapon deploys 50% faster


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Power Up Canteen

Level 5 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
+15 max health on wearer
Wearer never takes falling damage
-25% slower firing speed
50% fire damage vulnerability on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-20% damage vs players
-30% slower firing speed


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-90% damage penalty


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 20%


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
jarate description (1)


Jarate

Level 5 Jar Based Karate
jarate description (1)


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #71


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
Blocks healing while in use

( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
You are Marked-For-Death while active, and for short period after switching weapons
Blocks healing while in use


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
Can deal charge impact damage at any range
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Second Opinion

Level 39 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
+50% max primary ammo on wearer
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
30% damage vulnerability on wearer
-20 max health on wearer


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
-10% damage penalty
No random critical hits


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
+50% projectile speed
No random critical hits


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Ambassador

Level 5 Revolver
Crits on headshot
No random critical hits
-15% damage penalty
-20% slower firing speed

( Not Tradable or Marketable )


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+80% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
+60% cloak drain rate

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #71


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #71


The Rescue Ranger

Level 47 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #43

Summary

Profile views: 3

Item Summary

Item TypeCount
Normal74
Hats0
Misc15
Metal0 items worth 0 scrap
Total89

Historical data

The item data was loaded from cache.
Cached 499 weeks ago on Wed, 01 Oct 14 07:31:28 -0400

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 2.7634sec