Home | Trading | Search | Crafting | Profiles | Lists | Forums | About
Sign In / Register
Logo
Provided by SourceOP.com

Is this your backpack?
Click here to claim it.

Warning: The item data shown is from history because the live item data could not be loaded. Reason: Steam web API returned HTTP 503. Steam Community may be down for maintenance, the item system may be down, or Steam may be experiencing capacity problems.

Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image Invisible image
Unusual Haunted Metal Scrap
Strange Spirit of Giving
Haunted Minsk Beef
Duck Journal
#90
Mann Co. Supply Munition
#90
Mann Co. Supply Munition
#91
Mann Co. Supply Munition
#91
Mann Co. Supply Munition
#91
Mann Co. Supply Munition
#92
Mann Co. Supply Munition
#92
Mann Co. Supply Munition
25
Noise Maker - Winter Holiday
Competitive Matchmaking Beta Pass
Fancy Spellbook
1
Description Tag
1
Name Tag
1
Giftapult
jewel7511618
1
Indubitably Green
1
Power Up Canteen
The Battalion's Backup
The Buff Banner
The Ubersaw
The Solemn Vow
The Shahanshah
The Fortified Compound
The Huntsman
The Holy Mackerel
The Flare Gun
The Fists of Steel
The Killing Gloves of Boxing
The Warrior's Spirit
The Loch-n-Load
The Manmelter
The Spy-cicle #533799
The Wrangler
Bonk! Atomic Punch
Bonk! Atomic Punch
The Sandvich
Crit-a-Cola
Crit-a-Cola
The Kritzkrieg
The Kritzkrieg
The Equalizer
The Escape Plan
The Scottish Resistance
The Lugermorph
L'Etranger
The Gunslinger
The Direct Hit
The Air Strike
1/6

The following items were overlapping other items or in invalid backpack positions:

Equipped
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(21 ITEMS IN INVENTORY)
Soldier
(24 ITEMS IN INVENTORY)
Pyro
(18 ITEMS IN INVENTORY)
Demoman
(22 ITEMS IN INVENTORY)
Heavy
(18 ITEMS IN INVENTORY)
Engineer
(18 ITEMS IN INVENTORY)
Medic
(19 ITEMS IN INVENTORY)
Sniper
(18 ITEMS IN INVENTORY)
Spy
(17 ITEMS IN INVENTORY)

Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 3

( Not Tradable or Marketable )


Haunted Minsk Beef

Level 98 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Duck Journal

Level 5 Journal
Duck Power : 5 / 5
Duck XP Level : 94
Duckstreaks Active

( Not Usable in Crafting )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Competitive Matchmaking Beta Pass

Level 1 Pass

( Not Tradable or Marketable )


Fancy Spellbook

Level 1
This weapon deploys 50% faster
Pages of Gratanter: 5
Pages of Congeriae: 2

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Indubitably Green

Level 5 Tool

( Not Tradable or Marketable )


Power Up Canteen

Level 62 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Fortified Compound

Level 10 Bow


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer

( Not Tradable or Marketable )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
When weapon is active:
30% damage vulnerability on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
+50% projectile speed
No random critical hits


The Spy-cicle #533799

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo
#Attrib_MakersMark

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
+25% faster firing speed
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Air Strike

Level 97 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Soda Popper #319648

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Back Scatter

Level 12 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players

( Not Tradable or Marketable )


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Red-Tape Recorder

Level 10 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Medical Mystery

Level 75 Apparel


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 3 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: September 22, 2012 (10:11:30 GMT)

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 14 Badge

( Not Tradable or Marketable )


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Kanga Kickers

Level 58 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Herzensbrecher

Level 76 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Little Buddy

Level 10 Hat


The Samson Skewer

Level 65 Decorative Knife

( Not Tradable or Marketable )


The Dapper Disguise

Level 25 Mask

( Not Tradable or Marketable )


Pyrovision Goggles

Level 31 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 42 Shield
Full turning control while charging
Melee kills refill 75% of your charge meter
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 44 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Soul Gargoyle

Level 90 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


The Pomson 6000

Level 10 Indivisible Particle Smasher
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Deals only 20% damage to buildings


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife



(equipped)


Level 31

( Not Tradable or Marketable, Not Usable in Crafting )




Level 11

( Not Tradable or Marketable, Not Usable in Crafting )

Summary

Profile views: 135

Item Summary

Item TypeCount
Normal76
Hats0
Misc15
Metal0 items worth 0 scrap
Total91

Historical data

The item data was loaded from cache.
Cached 306 weeks ago on Wed, 06 Jun 18 13:33:19 -0400

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 3.0197sec