Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
( Not Tradable or Marketable )
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
( Not Tradable or Marketable )
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Ghoulish Gains Case
Level 1 Supply Crate Crate Series #137
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
( Not Tradable or Marketable )
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
( Not Tradable or Marketable )
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits #Attrib_MakersMark
( Not Tradable or Marketable )
The Bat Outta Hell
Level 5 Skull Bat
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
"Big Shooty Gun"
Level 25 Rocket Launcher "Warning: Contains high amount of Pootis. Aim Away from Face" +25% clip size -25% blast damage from rocket jumps +40% projectile speed -25% damage penalty
The Panic Attack
Level 71 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
( Not Tradable or Marketable )
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
( Not Tradable or Marketable )
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot. #Attrib_MakersMark
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
( Not Tradable or Marketable )
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer #Attrib_MakersMark
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Warrior's Spirit
Level 10 Boxing Gloves +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
The Brass Beast
Level 5 Minigun -20% damage resistance when below 50% health and spun up +20% damage bonus 50% slower spin up time -60% slower move speed while deployed #Attrib_MakersMark
( Not Tradable or Marketable )
The Scorch Shot #79740
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty #Attrib_MakersMark
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
( Not Tradable or Marketable )
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits #Attrib_MakersMark
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
( Not Usable in Crafting )
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Red-Tape Recorder
Level 75 Sapper Reverses enemy building construction -100% sapper damage penalty
The Reserve Shooter
Level 10 Shotgun This weapon deploys 20% faster Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs -34% clip size
The Huo-Long Heater
Level 40 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Lollichop
Level 21 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
( Not Tradable or Marketable )
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
The Holy Mackerel
Level 42 Fish
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
( Not Tradable or Marketable )
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits #Attrib_MakersMark
The Original
Level 5 Rocket Launcher
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
( Not Tradable or Marketable )
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
( Not Usable in Crafting )
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Scottish Handshake
Level 10 Bottle
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Tradable or Marketable )
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Level 63 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits #Attrib_MakersMark
The Air Strike
Level 50 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty #Attrib_MakersMark
The Tide Turner
Level 96 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time #Attrib_MakersMark
The Classic
Level 90 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
( Not Tradable or Marketable )
The B.A.S.E. Jumper
Level 41 Parachute #Attrib_MakersMark
The Iron Bomber
Level 38 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius #Attrib_MakersMark
The Quickiebomb Launcher
Level 98 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
( Not Tradable or Marketable )
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
( Not Tradable or Marketable )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
( Not Tradable or Marketable )
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
( Not Tradable or Marketable )
The Fortified Compound
Level 10 Bow
The Huntsman
Level 10 Bow
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
( Not Tradable or Marketable )
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Tradable or Marketable )
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
( Not Tradable or Marketable )
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Reclaimed Metal
Level 2 Craft Item
Reclaimed Metal
Level 2 Craft Item
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Class Token - Spy
Level 1 Craft Item
Chemistry Set
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 () recipe component defined item 8 ()
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
The Frying Pan
Level 5 Frying Pan
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
PASS Time Early Participation Pin
Level 1 Pin
( Not Tradable or Marketable )
Unusual Horseless Headless Horsemann's Headtaker
Level 5 Axe is_a_sword (72) No random critical hits -25 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
( Not Usable in Crafting )
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
Bonk! Atomic Punch
Level 5 Lunch Box
( Not Tradable or Marketable )
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Tradable or Marketable )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
( Not Tradable or Marketable )
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable or Marketable )
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
( Not Tradable or Marketable )
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Level 61 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
( Not Tradable or Marketable )
Fancy Spellbook
Level 1 Pages of Tumidum: 1 Pages of Gratanter: 5 Pages of Audere: 4 Pages of Congeriae: 4 This weapon deploys 50% faster
( Not Tradable or Marketable )
Soul Gargoyle
Level 62 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Tradable or Marketable )
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Ambassador
Level 5 Revolver Crits on headshot -15% damage penalty -20% slower firing speed Critical damage is affected by range No random critical hits
( Not Tradable or Marketable )
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
( Not Tradable or Marketable )
Power Up Canteen
Level 20 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Spellbook Magazine
Level 93 This weapon deploys 50% faster
Decal Tool
Level 5 Tool
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Strange Count Transfer Tool
Level 72 Tool
Dueling Mini-Game
Level 5 Usable Item
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Secret Saxton
Level 1 Gift
Secret Saxton
Level 1 Gift
Secret Saxton
Level 1 Gift
Secret Saxton
Level 1 Gift
Secret Saxton
Level 1 Gift
Secret Saxton
Level 1 Gift
Muskelmannbraun
Level 5 Tool
( Not Tradable or Marketable )
Zepheniah's Greed
Level 5 Tool
( Not Tradable or Marketable )
A Deep Commitment to Purple
Level 5 Tool
( Not Tradable or Marketable )
Australium Gold
Level 5 Tool
( Not Tradable or Marketable )
Australium Gold
Level 5 Tool
( Not Tradable or Marketable )
Ye Olde Rustic Colour
Level 5 Tool
( Not Tradable or Marketable )
A Deep Commitment to Purple
Level 5 Tool
( Not Tradable or Marketable )
Noble Hatter's Violet
Level 5 Tool
( Not Tradable or Marketable )
Taunt: Scotsmann's Stagger
Level 52 Special Taunt
Taunt: The Jumping Jack
Level 64 Special Taunt
Taunt: The Dueling Banjo
Level 12 Special Taunt
Taunt: Rancho Relaxo
Level 12 Special Taunt
Taunt: Surgeon's Squeezebox
Level 18 Special Taunt
Taunt: Bad Pipes
Level 65 Special Taunt
Taunt: The High Five!
Level 5 Special Taunt
Taunt: The Schadenfreude
Level 5 Special Taunt
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Taunt: Conga
Level 89 Special Taunt
Taunt: Square Dance
Level 11 Special Taunt
Taunt: Flippin' Awesome
Level 34 Special Taunt
Taunt: Rock, Paper, Scissors
Level 54 Special Taunt
Taunt: Skullcracker
Level 65 Special Taunt
Taunt: Kazotsky Kick
Level 99 Special Taunt
Taunt: Mannrobics
Level 58 Special Taunt
Bounty Hat
Level 30 Hat
Bill's Hat
Level 10 Veteran's Beret
Vintage Vintage Merryweather
Level 15 Helmet
"Kinda looks like Elsa's hair!"
Level 94 Hair "I wish i could tell you this wasnt a Frozen Reference...but I'd be
Lying"
The Lacking Moral Fiber Mask #64673
Level 44 Mask #Attrib_MakersMark
( Not Tradable or Marketable )
Face Full of Festive
Level 13 Facial Hair
The Crone's Dome
Level 35 Hat
The Last Breath
Level 13 Mask
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Full Head of Steam
Level 62 Hat
( Not Tradable or Marketable )
The Spiral Sallet
Level 10 Helmet
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 2
( Not Tradable or Marketable )
Charmer's Chapeau
Level 22 Hat
Sergeant's Drill Hat
Level 63 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
Tartan Tyrolean
Level 46 Hat
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
The Executioner
Level 32 Hat
( Not Usable in Crafting )
The Flamboyant Flamenco
Level 10 Hat
Troublemaker's Tossle Cap
Level 11 Hat
Pyromancer's Mask
Level 42 Mask
The Black Watch #4843
Level 95 Hat
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
Bomber's Bucket Hat
Level 56 Hat Early Supporter of End of the Line Community Update
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
Villain's Veil #35911
%s7%s6 Bandana - %s5: 59
Summer Shades
%s7%s6 Glasses - %s5: 68
Genuine Cockfighter
Level 10 Hat
Prinny Hat #17411
Level 9 Hat #Attrib_MakersMark
Nunhood
%s7%s6 Hat - %s5: 1198
Genuine Quadwrangler
Level 1 Science Project
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 4
( Not Tradable or Marketable )
Vintage Pyrovision Goggles
Level 64 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland Witnessed the 2012 inferno
Earbuds
Level 30 Headphones
The King of Scotland Cape #23151
Level 62 Cape #Attrib_MakersMark
Mann of the Seven Sees
Level 55 Coat
The Borscht Belt
Level 99 Bandolier
The Bolshevik Biker
Level 82 Apparel
The Birdman of Australiacatraz
Level 88 Apparel
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
The Cool Breeze #6778
Level 31 Kilt
Sight for Sore Eyes
Level 82 Eyes #Attrib_MakersMark
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
Industrial Festivizer
Level 91 Hat
The Merc's Muffler
Level 38 Scarf
The Fast Learner
Level 40 Shirt
The Lady Killer
Level 80 Coat
The Dogfighter
Level 53 Coat
The Kringle Collection
Level 73 Coat
Double Dynamite
Level 13 Decorative Bombs Early Supporter of End of the Line Community Update
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: March 4, 2012 (21:36:37 GMT)
( Not Tradable or Marketable )
Double Dog Dare Demo Pants
Level 83 Pants Early Supporter of End of the Line Community Update
( Not Tradable or Marketable, Not Usable in Crafting )
The Dark Helm
Level 80 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Sir Shootsalot
Level 80 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
The Larval Lid
Level 56 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Supernatural Stalker
Level 26 Costume Piece
( Not Tradable or Marketable )
The Claws And Infect
Level 35 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Grand Duchess Fairy Wings
Level 96 Costume Piece
Haunted B-ankh!
Level 29 Costume Piece
This is a special Halloween 2011 item
The Crazy Legs
Level 63 Costume Piece
( Not Tradable or Marketable )
The Grand Duchess Tutu
Level 88 Costume Piece
( Not Tradable or Marketable )
Ivan the Inedible
Level 60 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
"SILVER CHARIOT"
%s7%s6 Katana - %s5: 190 "[STAND NAME] SILVER CHARIOT [STAND MASTER] JEAN PIERRE POLNAREFF" Sheen: 7 Killstreaks Active Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
Festive Sandvich
%s7%s6 Lunch Box - %s5: 207
Strange Festive Gloves of Running Urgently
%s7Strange%s6 Boxing Gloves - %s5: 1 +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
"Let it Go"
%s7%s6 Rocket Launcher - %s5: 186 "The Cold Never bothered me Anyway" Sheen: 4 Killstreaks Active On Hit: Gain up to +20 health per attack -25% clip size
Festive Frontier Justice
%s7%s6 Shotgun - %s5: 24 mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Strange Festive Wrangler
%s7Strange%s6 Laser Pointer - %s5: 4
Strange Grenade Launcher
%s7Strange%s6 Grenade Launcher - %s5: 1
Festive Force-A-Nature
%s7%s6 Scattergun - %s5: 13 Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Strange Eyelander
%s7Strange%s6 Sword - %s5: 0 is_a_sword (72) No random critical hits -25 max health on wearer
Strange Festive Sapper
%s7Strange%s6 Sapper - %s5: 3
Strange Festive SMG
%s7Strange%s6 SMG - %s5: 1
Strange Mutated Milk
%s7Strange%s6 Non-Milk Substance - %s5: 0 Extinguishing teammates reduces cooldown by -20% override projectile type (1103626240)
Strange Reserve Shooter
%s7Strange%s6 Shotgun - %s5: 0 Killstreaks Active Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Phlogistinator
%s7%s6 Flame Thrower - %s5: 18 burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
Strange Sydney Sleeper
%s7Strange%s6 Sniper Rifle - %s5: 0 jarate duration (5) +25% charge rate No headshots No random critical hits
"lol you're reading this"
%s7%s6 Shotgun - %s5: 176 "IS FUNNY TO ME."
Strange Bushwacka
%s7Strange%s6 Kukri - %s5: 3 Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Strange Powerjack
%s7Strange%s6 Sledgehammer - %s5: 6 +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
Strange Atomizer
%s7Strange%s6 Bat - %s5: 0 air dash count (1) This weapon deploys -50% slower -15% damage vs players
"The very odd Escape Plan"
%s7Strange%s6 Pickaxe - %s5: 3 "Odder Then You May Think" Move speed increases as the user becomes injured Killstreaks Active When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
%s7Strange%s6 Invis Watch - %s5: 2 +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Beggar's Bazooka
%s7%s6 Rocket Launcher - %s5: 18 auto fires full clip (1) Killstreaks Active Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Concheror
%s7%s6 Sashimono - %s5: 691 +4 health regenerated per second on wearer
"Rawkitt Launcharr"
%s7%s6 Rocket Launcher - %s5: 73 "CROCKET! :D"
Strange Shovel
%s7Strange%s6 Shovel - %s5: 3
"Oh no! my Bones!"
%s7Strange%s6 Knife - %s5: 8 On Backstab: Absorbs the health from your victim Sheen: 2 Killstreaks Active -55 max health on wearer
Degreaser
%s7%s6 Flame Thrower - %s5: 17 Sheen: 4 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Strange Flare Gun
%s7Strange%s6 Flare Gun - %s5: 4 100% critical hit vs burning players
%s7Strange%s6 Wrench - %s5: 0 (%s3: 0) On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
Strange Rescue Ranger
%s7Strange%s6 Shotgun - %s5: 1 Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
Strange Solemn Vow
%s7Strange%s6 Bust of Hippocrates - %s5: 6 Allows you to see enemy health -10% slower firing speed
Syringe Gun
%s7%s6 Syringe Gun - %s5: 57
Strange Jarate
%s7Strange%s6 Jar Based Karate - %s5: 7 Extinguishing teammates reduces cooldown by -20% jarate description (1)
Jag
%s7%s6 Wrench - %s5: 128 (%s3: 15) Construction hit speed boost increased by 30% Sheen: 6 Killstreaks Active +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty Festivized
Strange Scottish Resistance
%s7Strange%s6 Stickybomb Launcher - %s5: 0 +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Strange Claidheamh Mòr
%s7Strange%s6 Sword - %s5: 0 Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Strange Apoco-Fists
%s7Strange%s6 Fists - %s5: 0 Killing an enemy with a critical hit will dismember your victim. Painfully.
Strange Bazaar Bargain
%s7Strange%s6 Sniper Rifle - %s5: 0 Base charge rate decreased by 50%
"And Suddenly Pineapples!"
%s7Strange%s6 Jar Based Karate - %s5: 4 Extinguishing teammates reduces cooldown by -20% override projectile type (1102053376) jarate description (1)
Festive Backburner
%s7%s6 Flame Thrower - %s5: 63 Sheen: 3 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Strange Classic
%s7Strange%s6 Sniper Rifle - %s5: 0 Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
Strange Hitman's Heatmaker
%s7Strange%s6 Sniper Rifle - %s5: 0 Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Vintage Homewrecker
Level 5 Sledgehammer Damage removes Sappers +100% damage vs buildings -25% damage vs players
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Vintage Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +6 max pipebombs out +25% faster firing speed +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
Quality 15 Revolver
Level 1 Revolver Sheen: 6 Killstreaks Active Team Colored Decorated Weapon paintkit_proto_def_index (76)
Quality 15 Tomislav
Level 99 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (161) -20% slower firing speed
Quality 15 Bazaar Bargain
Level 99 Sniper Rifle paintkit_proto_def_index (139) Base charge rate decreased by 50%
Level 99 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern paintkit_proto_def_index (253) -20% damage penalty Successive shots become less accurate
Quality 15 Soda Popper
Level 99 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype paintkit_proto_def_index (249) -66% clip size
"Заточка задрота"
Level 10 Sword "Мгновенно взрывает пуканы Лалок" On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Level 99 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds paintkit_proto_def_index (391) -25% damage penalty Festivized
( Not Tradable or Marketable )
Quality 15 Loose Cannon
Level 99 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact paintkit_proto_def_index (391) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
( Not Tradable or Marketable )
Quality 15 Holy Mackerel
Level 99 Fish paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 Shortstop
Level 99 Peppergun paintkit_proto_def_index (391) When weapon is active: Increase in push force taken from damage and airblast
( Not Tradable or Marketable )
Quality 15 Rescue Ranger
Level 99 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) paintkit_proto_def_index (391) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings