Level 1 Pages of Gratanter: 2 Pages of Audere: 3 This weapon deploys 50% faster
( Not Tradable or Marketable )
Spellbook Magazine
Level 43 This weapon deploys 50% faster
Gun Mettle Campaign Coin
Level 64 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Soul Gargoyle
Level 22 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Usable in Crafting )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Backpack Expander
Level 57 Tool
( Not Tradable or Marketable )
Backpack Expander
Level 57 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Radigan Conagher Brown
Level 5 Tool
( Not Tradable or Marketable )
Taunt: The High Five!
Level 5 Special Taunt
Taunt: The Meet the Medic
Level 5 Special Taunt
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Tour of Duty Ticket
Level 1 Ticket
( Not Usable in Crafting )
Tour of Duty Ticket
Level 1 Ticket
( Not Tradable or Marketable )
Tour of Duty Ticket
Level 1 Ticket
( Not Usable in Crafting )
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Power Up Canteen #11958
Level 95 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds #Attrib_MakersMark
Voodoo-Cursed Spy Soul
Level 1 Cursed Soul
Strange Scotsman's Skullcutter
%s7Strange%s6 Axe - %s5: 6 +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Atomizer
%s7%s6 Bat - %s5: 23 air dash count (1) This weapon deploys -50% slower -15% damage vs players
Strange Wrap Assassin
%s7Strange%s6 Bat - %s5: 0 Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
Sandman
%s7%s6 Bat - %s5: 73 Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Bat
%s7%s6 Bat - %s5: 152
Strange Battalion's Backup
%s7Strange%s6 Battle Banner - %s5: 0 +20 max health on wearer
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Strange Fists
%s7Strange%s6 Fists - %s5: 1
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
Rainblower
%s7%s6 Flame Thrower - %s5: 53 flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost #Attrib_MakersMark
( Not Tradable or Marketable )
The Vintage Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty #Attrib_MakersMark
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 7 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
( Not Usable in Crafting )
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
Strange Killing Gloves of Boxing
%s7Strange%s6 Boxing Gloves - %s5: 7 On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Strange Gloves of Running Urgently
%s7Strange%s6 Boxing Gloves - %s5: 0 +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact #Attrib_MakersMark
Grenade Launcher
%s7%s6 Grenade Launcher - %s5: 290
The Iron Bomber
Level 41 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Manmelter #100094
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits #Attrib_MakersMark
( Not Tradable or Marketable )
The Pomson 6000
Level 10 Indivisible Particle Smasher Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
Jarate
%s7%s6 Jar Based Karate - %s5: 373 Extinguishing teammates reduces cooldown by -20% jarate description (1)
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
"Mann Co. Supply Crate Key"
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Gas Passer
Level 63 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Wanga Prick #37715
Level 48 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter #Attrib_MakersMark
Level 5 Minigun -20% damage resistance when below 50% health and spun up +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
Tomislav
%s7%s6 Minigun - %s5: 130 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Vintage Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The B.A.S.E. Jumper
Level 82 Parachute #Attrib_MakersMark
Shortstop
%s7%s6 Peppergun - %s5: 24 When weapon is active: Increase in push force taken from damage and airblast
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 0 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
Quality 15 Stickybomb Launcher
Level 1 Stickybomb Launcher Team Colored Decorated Weapon paintkit_proto_def_index (4)
Stickybomb Launcher
%s7%s6 Stickybomb Launcher - %s5: 247
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Pistol
%s7%s6 Pistol - %s5: 32
Quality 15 Winger
Level 99 Pistol +15% damage bonus +25% greater jump height when active paintkit_proto_def_index (391) -60% clip size
( Not Tradable or Marketable )
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
Strange Diamondback
%s7Strange%s6 Revolver - %s5: 3 sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Strange Enforcer
%s7Strange%s6 Revolver - %s5: 0 Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
%s7%s6 Revolver - %s5: 37 +15% cloak on hit +40% cloak duration -20% damage penalty
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Festive Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Quality 15 Revolver
Level 1 Revolver Team Colored Decorated Weapon paintkit_proto_def_index (42)
"Loco's Riding Crop of Justice"
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Beggar's Bazooka
Level 52 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
( Not Tradable or Marketable )
The Beggar's Bazooka
Level 70 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Beggar's Bazooka
Level 100 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 70 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
The Air Strike
Level 71 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty #Attrib_MakersMark
Rocket Launcher
%s7%s6 Rocket Launcher - %s5: 921
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Thermal Thruster
Level 7 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable, Not Usable in Crafting )
The Thermal Thruster
Level 83 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Vintage Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
"Double-Barreled Blaster"
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
( Not Usable in Crafting )
The Back Scatter
Level 48 Scattergun Mini-crits targets when fired at their back from close range -34% clip size 20% less accurate No random critical hits
The Back Scatter #41677
Level 70 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits #Attrib_MakersMark
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) Boost reduced on air jumps Boost reduced when hit 10% slower move speed on wearer -34% clip size
Quality 15 Scattergun
Level 1 Scattergun paintkit_proto_def_index (29)
Quality 15 Scattergun
Level 1 Scattergun paintkit_proto_def_index (29)
Scattergun
%s7%s6 Scattergun - %s5: 836
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Quality 15 Shotgun
Level 1 Shotgun Team Colored Decorated Weapon paintkit_proto_def_index (44)
The Rescue Ranger
Level 12 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Rescue Ranger
Level 78 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size #Attrib_MakersMark
Market Gardener
%s7%s6 Shovel - %s5: 98 Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Conscientious Objector
Level 25 Sign
The Bat Outta Hell
Level 5 Skull Bat
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
Homewrecker
%s7%s6 Sledgehammer - %s5: 30 Damage removes Sappers +100% damage vs buildings -25% damage vs players
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
SMG
%s7%s6 SMG - %s5: 175
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
"The Quick Scope"
Level 1 Sniper Rifle "You've scoped in other ways, but this is the Final Frontier. NEVER
put it down."
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Red-Tape Recorder
Level 15 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 41 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 61 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 66 Sapper Reverses enemy building construction -100% sapper damage penalty
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
( Not Tradable or Marketable )
Persian Persuader
%s7%s6 Sword - %s5: 12 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
Eyelander
%s7%s6 Sword - %s5: 318 is_a_sword (72) -25 max health on wearer No random critical hits
Blutsauger
%s7%s6 Syringe Gun - %s5: 25 On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
Jag
%s7%s6 Wrench - %s5: 231 (%s3: 60) Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
Strange Southern Hospitality
%s7Strange%s6 Wrench - %s5: 0 (%s3: 20) On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
( Not Tradable or Marketable )
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Killer's Kit
Level 67 Apparel
The Triad Trinket #17783
Level 39 Apparel #Attrib_MakersMark
Genuine Pip-Boy
Level 10 Armband
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: December 4, 2011 (02:56:06 GMT)
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 4
( Not Tradable or Marketable )
Operation Steel Trap Badge
Level 1 Badge
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
Villain's Veil #15672
Level 76 Bandana
Medimedes
Level 76 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
The Bonedolier
Level 23 Bones
( Not Usable in Crafting )
The Bootlegger
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Horsemann's Hand-Me-Down
Level 5 Cape
( Not Tradable or Marketable, Not Usable in Crafting )
The Antarctic Researcher
Level 27 Coat
The Bountiful Bow
Level 70 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Terrier Trousers
Level 48 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Glob
Level 13 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Kanga Kickers
Level 42 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Up Pyroscopes
Level 73 Eye Stalks
( Not Tradable or Marketable, Not Usable in Crafting )
Level 10 Hat This is a special Halloween 2009 item
Ghastly Gibus
Level 10 Hat This is a special Halloween 2011 item
( Not Tradable or Marketable )
Ellis' Cap
Level 10 Hat
Texas Ten Gallon
Level 44 Hat
( Not Usable in Crafting )
The Full Head of Steam
Level 23 Hat
( Not Tradable or Marketable )
Grimm Hatte
Level 23 Hat #Attrib_MakersMark
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 10
( Not Tradable or Marketable )
Officer's Ushanka
Level 45 Hat #Attrib_MakersMark
The Bushman's Boonie
Level 100 Hat
The Belgian Detective
Level 67 Hat
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Pyro's Beanie
Level 91 Hat
Reggaelator
Level 80 Hat
The Front Runner #16930
Level 67 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
Genuine Cockfighter
Level 10 Hat
Sergeant's Drill Hat
Level 91 Hat
The Hat With No Name #16868
Level 10 Hat #Attrib_MakersMark
Hat of Cards
Level 17 Hat
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
The Proof of Purchase
Level 50 Helmet
( Not Tradable or Marketable )
Vintage Vintage Merryweather
Level 89 Helmet
Platinum Pickelhaube
Level 63 Helmet
Haunted Battle Bird
Level 30 Helmet
( Not Tradable or Marketable, Not Usable in Crafting )
Orion's Belt #3574
Level 26 Holster #Attrib_MakersMark
Hottie's Hoodie
Level 83 Hood
( Not Usable in Crafting )
Lieutenant Bites
Level 79 Mascot
"Squiggles"
Level 99 Mascot "Don't worry, I fed him earlier. He won't bite."
Bonk Boy
Level 12 Mask
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
The Hallowed Headcase
Level 72 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
Foster's Facade
Level 1 Mask
The Filamental
Level 85 Mask
The Crocodile Smile
Level 20 Necklace
Haunted Pocket Horsemann
Level 32 Pocket Buddy
Teddy Roosebelt
Level 51 Pocket Buddy
Vintage Pyrovision Goggles
Level 20 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland Witnessed the 2012 inferno
The Merc's Muffler
Level 33 Scarf
"Loco's Pineapples"
Level 1 Science Project
Genuine Quadwrangler
Level 1 Science Project
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 5 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Tide Turner
Level 27 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
( Not Tradable or Marketable )
The Chargin' Targe
Level 10 Shield +30% explosive damage resistance on wearer +50% fire damage resistance on wearer
( Not Usable in Crafting )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Apparatchik's Apparel
Level 44 Shirt
The Track Terrorizer #1065
Level 95 Shirt #Attrib_MakersMark
Guano
Level 52 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
The Accursed Apparition
Level 29 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
The Soul of 'Spensers Past
Level 80 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
The Champ Stamp
Level 80 Tattoos
The Sprinting Cephalopod
Level 75 Tentacles
( Not Tradable or Marketable, Not Usable in Crafting )
Polly Putrid
Level 14 Undead Pet
( Not Tradable or Marketable, Not Usable in Crafting )
The Vascular Vestment
Level 48 Vest
Genuine Distinguished Rogue
Level 1 Apparel
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
The Neon Annihilator
Level 95 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Sandvich
Level 1 Lunch Box
Bone-Chilling Bonanza Case
Level 1 Supply Crate Crate Series #142
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping