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The Warrior's Spirit
The Righteous Bison
Crusader's Crossbow
The Phlogistinator
The Third Degree
The Splendid Screen
The Family Business
The Loch-n-Load
1
Giftapult
The Sandvich
The Cow Mangler 5000
The Scottish Handshake
The Hitman's Heatmaker
The Shahanshah
The Cloak and Dagger
The Powerjack
The Buffalo Steak Sandvich
The Loose Cannon
The Rescue Ranger
The Big Earner
The Righteous Bison
1
Description Tag
1
Name Tag
The Kritzkrieg
1
Backpack Expander
The Amputator
The Bootlegger
The Eyelander
Spellbook Magazine
Tour of Duty Ticket
Genuine Diamondback
1
Secret Saxton
Your Eternal Reward
1/14
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(50 ITEMS IN INVENTORY)
Soldier
(52 ITEMS IN INVENTORY)
Pyro
(48 ITEMS IN INVENTORY)
Demoman
(63 ITEMS IN INVENTORY)
Heavy
(58 ITEMS IN INVENTORY)
Engineer
(40 ITEMS IN INVENTORY)
Medic
(57 ITEMS IN INVENTORY)
Sniper
(52 ITEMS IN INVENTORY)
Spy
(46 ITEMS IN INVENTORY)

The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Scottish Handshake

Level 10 Bottle


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Rescue Ranger

Level 32 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Backpack Expander

Level 56 Tool

( Not Tradable or Marketable )


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Spellbook Magazine

Level 3
This weapon deploys 50% faster


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Genuine Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Secret Saxton

Level 1 Gift


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Shotgun

%s7%s6 Shotgun - %s5: 2350


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 6799


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 5296


Revolver

%s7%s6 Revolver - %s5: 854


Ubersaw

%s7%s6 Bonesaw - %s5: 1830
On Hit: 25% ÜberCharge added
-20% slower firing speed


Flying Guillotine

%s7%s6 Cleaver - %s5: 397
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Bushwacka

%s7%s6 Kukri - %s5: 1475
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Medi Gun

%s7%s6 Medi Gun - %s5: 716
(%s3: 2349)



Scattergun

%s7%s6 Scattergun - %s5: 6873


Big Earner

%s7%s6 Knife - %s5: 341
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Crusader's Crossbow

%s7%s6 Crossbow - %s5: 1587
No headshots
-75% max primary ammo on wearer


Natascha

%s7%s6 Minigun - %s5: 1490
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Powerjack

%s7%s6 Sledgehammer - %s5: 1639
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Jarate

%s7%s6 Jar Based Karate - %s5: 944
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Loch-n-Load

%s7%s6 Grenade Launcher - %s5: 5303
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


Axtinguisher

%s7%s6 Fire Axe - %s5: 185
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


Rocket Launcher

%s7%s6 Rocket Launcher - %s5: 1171


Escape Plan

%s7%s6 Pickaxe - %s5: 372
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Boston Basher

%s7%s6 Bat - %s5: 241
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Amputator

%s7%s6 Bonesaw - %s5: 1304
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Pistol

%s7%s6 Pistol - %s5: 3176


Sandman

%s7%s6 Bat - %s5: 2259
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Bazaar Bargain

%s7%s6 Sniper Rifle - %s5: 2171
Base charge rate decreased by 50%


Shortstop

%s7%s6 Peppergun - %s5: 2188
When weapon is active:
Increase in push force taken from damage and airblast


Scotsman's Skullcutter

%s7%s6 Axe - %s5: 377
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


Killing Gloves of Boxing

%s7%s6 Boxing Gloves - %s5: 1310
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Fists of Steel

%s7%s6 Boxing Gloves - %s5: 86
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 1341


Soda Popper

%s7%s6 Scattergun - %s5: 1459
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


Quick-Fix

%s7%s6 Medi Gun Prototype - %s5: 837
(%s3: 3471)

+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


Family Business

%s7%s6 Shotgun - %s5: 638
+33% clip size
+15% faster firing speed
-15% damage penalty


Force-A-Nature

%s7%s6 Scattergun - %s5: 84
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Baby Face's Blaster

%s7%s6 Scattergun - %s5: 103
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


Pain Train

%s7%s6 Makeshift Club - %s5: 13
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Bonesaw

%s7%s6 Bonesaw - %s5: 1102


Half-Zatoichi

%s7%s6 Katana - %s5: 1364
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


Bottle

%s7%s6 Bottle - %s5: 1132


Persian Persuader

%s7%s6 Sword - %s5: 1048
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Neon Annihilator

%s7%s6 Sign - %s5: 83
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


SMG

%s7%s6 SMG - %s5: 1330


Bat

%s7%s6 Bat - %s5: 2178


Fists

%s7%s6 Fists - %s5: 237


Shovel

%s7%s6 Shovel - %s5: 75


Back Scratcher

%s7%s6 Garden Rake - %s5: 225
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


Eyelander

%s7%s6 Sword - %s5: 1391
is_a_sword (72)
No random critical hits
-25 max health on wearer


Blutsauger

%s7%s6 Syringe Gun - %s5: 1615
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


Syringe Gun

%s7%s6 Syringe Gun - %s5: 1961


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 1

( Not Tradable or Marketable )


Overdose

%s7%s6 Syringe Gun Prototype - %s5: 1857
-15% damage penalty


Strange Ambassador

%s7Strange%s6 Revolver - %s5: 0
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Strange Chargin' Targe

%s7Strange%s6 Shield - %s5: 6
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Detonator

%s7%s6 Flare Gun - %s5: 59
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Genuine Dragonborn Helmet

Level 10 Helmet


Haunted Sir Hootsalot

Level 56 Mascot


Genuine Steel Songbird

Level 1 Mascot


Genuine Pip-Boy

Level 10 Armband


Haunted Wraith Wrap

Level 87 Apparel


Genuine Companion Cube Pin

Level 20 Badge


A Whiff of the Old Brimstone

Level 20 Decorative Bombs


Genuine King of Scotland Cape

Level 1 Cape


Genuine Menpo

Level 1 Mask


The Long Fall Loafers

Level 45 Boots

( Not Tradable or Marketable )


The Bearded Bombardier

Level 43 Facial Hair
attach particle effect static (28)


Genuine Deus Specs

Level 10 Glasses


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


Berliner's Bucket Helm

Level 72 Helmet


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Blighted Beak

Level 80 Mask


The Bloodhound

Level 40 Hat

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Genuine Anger

Level 10 Hood


The Dashin' Hashshashin #9965

Level 10 Hood
#Attrib_MakersMark


Genuine Samur-Eye

Level 1 Helmet


Vintage Tippler's Tricorne

Level 98 Hat


Genuine Company Man

Level 10 Hat


Genuine Doe-Boy

Level 1 Helmet


The Surgeon's Side Satchel #6218

Level 19 Satchel
#Attrib_MakersMark


Haunted Executioner

Level 98 Hat


Grimm Hatte

Level 95 Hat


Fancy Dress Uniform #21094

Level 14 Uniform
#Attrib_MakersMark


Officer's Ushanka

Level 79 Hat


Vintage Officer's Ushanka

Level 4 Hat


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Horrific Headsplitter

Level 31 Hat


Genuine Person in the Iron Mask

Level 1 Mask


Genuine Janissary Ketche

Level 1 Hat


Pocket Medic #15526

Level 15 Pocket Buddy


The Surgeon's Stahlhelm

Level 10 Helmet


Physician's Procedure Mask

Level 44 Mask


Genuine Planeswalker Helm

Level 1 Helmet


The Gentleman's Ushanka

Level 30 Hat


The Necronomicrown

Level 23 Hat

( Not Tradable or Marketable )


Genuine Pilotka

Level 10 Hat


Genuine Stahlhelm

Level 10 Helmet


Vintage Merryweather

Level 60 Helmet


Genuine Robot Chicken Hat

Level 10 Hat


Genuine Prize Plushy

Level 1 Pocket Buddy


Vintage Tyrant's Helm

Level 54 Helmet


The Salty Dog

Level 10 Hat
attach particle effect static (28)


The Samson Skewer

Level 88 Decorative Knife

( Not Tradable or Marketable )


The Sandvich Safe #9610

Level 15 Lunchbox


The Dapper Disguise

Level 24 Mask

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Genuine Stovepipe Sniper Shako

Level 1 Hat


"The Bravo"

Level 77 Hair

( Not Usable in Crafting )


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Meet the Medic

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Genuine Ham Shank

Level 5 Pork Product


Genuine AWPer Hand

Level 1 Sniper Rifle


The Vintage Huntsman

Level 88 Bow


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Vintage Pyrovision Goggles

Level 64 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Power Up Canteen

Level 71 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: March 5, 2012 (00:02:28 GMT)

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 13 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Full Head of Steam

Level 15 Hat

( Not Tradable or Marketable )


Ghastly Gibus

Level 10 Hat
This is a special Halloween 2011 item

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


Pyrovision Goggles

Level 7 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


Refined Metal

Level 3 Craft Item

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Sandvich

Level 1 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 561

Item Summary

Item TypeCount
Normal140
Hats0
Misc67
Metal1 item worth 9 scrap
Total208

Historical data

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Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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