Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Back Scatter
Level 11 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate No random critical hits -34% clip size
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
Soul Gargoyle
Level 5 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Holy Mackerel
Level 42 Fish
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty Wearer cannot carry the intelligence briefcase or PASS Time JACK No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Huo-Long Heater
Level 67 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Level 8 Medi Gun Prototype +40% heal rate +10% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Emotion Detector
Level 1 Robot Part
Jungle Inferno ConTracker
Level 55 Tracker
( Not Tradable or Marketable, Not Usable in Crafting )
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Strange Sandman
%s7Strange%s6 Bat - %s5: 0 Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
The Sticky Jumper
Level 1 Stickybomb Launcher +200% max secondary ammo on wearer override projectile type (1096810496) No self inflicted blast damage taken -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Dueling Mini-Game
Level 5 Usable Item
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
The Gas Passer
Level 90 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
( Not Tradable or Marketable )
The Classic
Level 95 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
( Not Tradable or Marketable )
Reinforced Robot Bomb Stabilizer
Level 1 Robot Part
The Tide Turner
Level 46 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
( Not Tradable or Marketable )
Dueling Mini-Game
Level 5 Usable Item
Strange Part: Halloween Kills
Level 1 Strange Part
The Flying Guillotine
Level 86 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Pomson 6000
Level 10 Indivisible Particle Smasher Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Deals only 20% damage to buildings
Festive Chargin' Targe
Level 82 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Spooky Crate
Level 13 Supply Crate
Crate Series #74
The Eviction Notice
Level 10 Boxing Gloves +40% faster firing speed On Hit: Gain a speed boost +15% faster move speed on wearer Maximum health is drained while item is active -60% damage penalty
Fancy Spellbook
Level 1 Pages of Audere: 2 Pages of Congeriae: 2 This weapon deploys 50% faster
( Not Tradable or Marketable )
The Huo-Long Heater
Level 17 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Thermal Thruster
Level 95 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Wrangler
Level 5 Laser Pointer
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
Level 20 Sapper Reverses enemy building construction -100% sapper damage penalty
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
Dueling Mini-Game
Level 5 Usable Item
Strange Part: Full Health Kills
Level 1 Strange Part
Battle-Worn Robot KB-808
Level 1 Robot Part
Fabricator
Level 6 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Strange Count Transfer Tool
Level 14 Tool
Gift Wrap
Level 5 Tool
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
Battle-Worn Robot KB-808
Level 1 Robot Part
Strange Atomizer
%s7Strange%s6 Bat - %s5: 0 air dash count (1) Killstreaks Active This weapon deploys -50% slower -15% damage vs players
The Surgeon's Sidearms
Level 99 Tools
Australium Gold
Level 5 Tool
( Not Usable in Crafting )
Battle-Worn Robot KB-808
Level 1 Robot Part
Decal Tool
Level 5 Tool
Strange Count Transfer Tool
Level 68 Tool
Battle-Worn Robot KB-808
Level 1 Robot Part
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 10 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
The Holy Mackerel
Level 42 Fish
Fabricator
Level 11 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 3 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 8 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Operator's Overalls
Level 5 Tool
Radigan Conagher Brown
Level 5 Tool
Backpack Expander
Level 59 Tool
Backpack Expander
Level 53 Tool
Backpack Expander
Level 51 Tool
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (203)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (310)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (300)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (122)
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Strange Count Transfer Tool
Level 34 Tool
Strange Count Transfer Tool
Level 91 Tool
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
( Not Tradable or Marketable )
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Hundkopf
Level 5 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Nightmare Hunter
Level 28 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Bone-Cut Belt
Level 20 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Legend of Bugfoot
Level 74 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Iron Fist
Level 38 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
Hovering Hotshot
Level 38 Costume Piece
Aerobatics Demonstrator
Level 28 Costume Piece
The Macabre Mask
Level 79 Mask
( Not Tradable or Marketable )
Heavy Mask
Level 10 Hat
( Not Tradable or Marketable )
Mr. Juice
Level 50 Mask
( Not Tradable or Marketable )
The Li'l Dutchman
Level 97 Cosmetic Item
( Not Tradable or Marketable )
Haunted Tiny Texan
Level 5 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Accursed Apparition
Level 13 Spooky Companion
( Not Tradable or Marketable )
The Space Bracers
Level 81 Costume Piece
( Not Tradable or Marketable )
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer