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#120
Violet Vermin Case
#139
Winter 2022 Cosmetic Case
#121
Scream Fortress X War Paint Case
1
Strange Part: Defender Kills
1
Quality 15 War Paint
Soul Gargoyle
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
#117
Winter 2017 Cosmetic Case
#119
Blue Moon Cosmetic Case
#108
Unleash the Beast Cosmetic Case
1/14
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(48 ITEMS IN INVENTORY)
Soldier
(53 ITEMS IN INVENTORY)
Pyro
(66 ITEMS IN INVENTORY)
Demoman
(57 ITEMS IN INVENTORY)
Heavy
(43 ITEMS IN INVENTORY)
Engineer
(52 ITEMS IN INVENTORY)
Medic
(48 ITEMS IN INVENTORY)
Sniper
(50 ITEMS IN INVENTORY)
Spy
(47 ITEMS IN INVENTORY)

Violet Vermin Case

Level 1 Supply Crate
Crate Series #120


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Scream Fortress X War Paint Case

Level 1 Supply Crate
Crate Series #121


Strange Part: Defender Kills

Level 1 Strange Part


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (239)


Soul Gargoyle

Level 75 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Holy Mackerel

Level 42 Fish


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Snowmann

Level 94 Hat


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Neon Annihilator

Level 53 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty

( Not Tradable or Marketable )


The B.A.S.E. Jumper

Level 73 Parachute

( Not Tradable or Marketable )


Backpack Expander

Level 55 Tool

( Not Tradable or Marketable )


Ye Olde Rustic Colour

Level 5 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer

( Not Tradable or Marketable )


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max

( Not Tradable or Marketable )


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits

( Not Tradable or Marketable )


Backpack Expander

Level 57 Tool

( Not Tradable or Marketable )


Noble Hatter's Violet

Level 5 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits

( Not Tradable or Marketable )


The Classic

Level 28 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot

( Not Tradable or Marketable )


The Flying Guillotine

Level 5 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits

( Not Tradable or Marketable )


Backpack Expander

Level 56 Tool

( Not Tradable or Marketable )


Color No. 216-190-216

Level 5 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Strange Reserve Shooter

%s7Strange%s6 Shotgun - %s5: 0
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Scottish Handshake

Level 10 Bottle


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Toowoomba Tunic #3738

Level 55 Apparel
#Attrib_MakersMark


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Air Strike

Level 89 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Flying Guillotine

Level 9 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Rescue Ranger

Level 27 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Rump-o'-Lantern

Level 68 Lantern


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Backpack Expander

Level 55 Tool

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Whale Bone Charm #12432

Level 20 Badge
#Attrib_MakersMark


The Hornblower #1930

Level 36 Coat
#Attrib_MakersMark


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


Spooky Crate

Level 13 Supply Crate

Crate Series #74


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Spellbook Magazine

Level 100
This weapon deploys 50% faster


Refined Metal

Level 3 Craft Item


Spooky Crate

Level 13 Supply Crate

Crate Series #74


Spooky Crate

Level 13 Supply Crate

Crate Series #74


Spooky Crate

Level 13 Supply Crate

Crate Series #74


The Cotton Head

Level 96 Hat


The Slick Cut

Level 85 Hair


The Beggar's Bazooka

Level 37 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Fall 2013 Acorns Crate

Level 13 Supply Crate
Crate Series #72


Fall 2013 Gourd Crate

Level 13 Supply Crate
Crate Series #73


Fall 2013 Acorns Crate

Level 13 Supply Crate
Crate Series #72


Fall 2013 Acorns Crate

Level 13 Supply Crate
Crate Series #72


Fall 2013 Acorns Crate

Level 13 Supply Crate
Crate Series #72


Fall 2013 Gourd Crate

Level 13 Supply Crate
Crate Series #73


Fall 2013 Acorns Crate

Level 13 Supply Crate
Crate Series #72


Fall 2013 Gourd Crate

Level 13 Supply Crate
Crate Series #73


Fall 2013 Acorns Crate

Level 13 Supply Crate
Crate Series #72


Fall 2013 Gourd Crate

Level 13 Supply Crate
Crate Series #73


Fall 2013 Gourd Crate

Level 13 Supply Crate
Crate Series #73


Fall 2013 Gourd Crate

Level 13 Supply Crate
Crate Series #73


Fall 2013 Acorns Crate

Level 13 Supply Crate
Crate Series #72


Fall 2013 Gourd Crate

Level 13 Supply Crate
Crate Series #73


Fall 2013 Gourd Crate

Level 13 Supply Crate
Crate Series #73


Fall 2013 Acorns Crate

Level 13 Supply Crate
Crate Series #72


Fall 2013 Gourd Crate

Level 13 Supply Crate
Crate Series #73


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Beggar's Bazooka

Level 71 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Refined Metal

Level 3 Craft Item


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Cadaver's Cranium

Level 31 Hat


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Neon Annihilator #26562

Level 97 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits
#Attrib_MakersMark


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)
#Attrib_MakersMark


The Cloud Crasher

Level 18 Helmet
#Attrib_MakersMark


The Fed-Fightin' Fedora #16054

Level 15 Hat
#Attrib_MakersMark


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The Bat Outta Hell

Level 5 Skull Bat


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Filamental

Level 46 Mask


The Huo-Long Heater

Level 53 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


The Cremator's Conscience

Level 15 Conscience


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Birdcage #22167

Level 10 Hat
#Attrib_MakersMark


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max pipebombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


Practitioner's Processing Mask

Level 45 Mask


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Description Tag

Level 1 Tool


Name Tag

Level 1 Tool


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


Towering Titanium Pillar of Hats

Level 98 Hat


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


Whiskered Gentleman

Level 36 Facial Hair
#Attrib_MakersMark


The Attendant

Level 28 Hat
#Attrib_MakersMark


The Atomic Accolade #9544

Level 69 Badge
#Attrib_MakersMark


Couvre Corner

Level 20 Pocket Square


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Pyrotechnic Tote #7475

Level 16 Backpack
#Attrib_MakersMark


The Burning Bongos #10544

Level 62 Bongos
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate
#Attrib_MakersMark


The Scorch Shot #92624

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty
#Attrib_MakersMark


The Coffin Kit

Level 69 Backpack

( Not Usable in Crafting )


The Wraith Wrap

Level 87 Apparel

( Not Usable in Crafting )


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Flying Guillotine

Level 61 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Scottish Handshake

Level 10 Bottle


The Freedom Staff #27114

Level 25 Staff
#Attrib_MakersMark


The Neon Annihilator

Level 24 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Scotch Bonnet

Level 53 Headgear

( Not Usable in Crafting )


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Coffin Kit

Level 13 Backpack
#Attrib_MakersMark


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


Strange Part: Defender Kills

Level 1 Strange Part


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Pyrovision Goggles

Level 94 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Pocket Purrer

Level 14 Satchel


Big Country

Level 60 Hair


The Rescue Ranger

Level 34 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Merc's Pride Scarf

Level 10 Scarf


The Neon Annihilator

Level 29 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


Dueling Mini-Game

Level 5 Usable Item


The Red-Tape Recorder

Level 56 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Teufort Tooth Kicker

Level 10 Boots


Hottie's Hoodie

Level 93 Hood


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Haunted Master Mind

Level 12 Cosmetic Augmentation



The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Genuine Distinguished Rogue

Level 1 Apparel


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Strange Silver Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Silver Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Operation Steel Trap Badge

Level 1 Badge

( Not Tradable or Marketable )


Power Up Canteen

Level 52 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Tradable or Marketable )


The Surgeon's Stethoscope #2883

Level 20 Stethoscope


The Red-Tape Recorder

Level 47 Sapper
Reverses enemy building construction
-100% sapper damage penalty


"it's so FLUFFFFY."

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Beggar's Bazooka

Level 94 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Fancy Fedora

Level 89 Hat

( Not Usable in Crafting )


Ghastly Gibus

Level 10 Hat
This is a special Halloween 2011 item

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Gym Rat #2206

Level 10 Hair


The Spine-Twisting Skull

Level 31 Hat
This is a special Halloween 2011 item
#Attrib_MakersMark

( Not Tradable or Marketable )


The Company Man

Level 10 Hat

( Not Usable in Crafting )


Dueling Mini-Game

Level 5 Usable Item


The Ambassador

Level 5 Revolver
Crits on headshot
-20% slower firing speed
Critical damage is affected by range
-15% damage penalty
No random critical hits

( Not Tradable or Marketable )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


Wanga Prick #2417

Level 12 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


Blighted Beak

Level 55 Mask


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Class Token - Medic

Level 1 Craft Item


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


The Manmelter

Level 30 Indivisible Particle Smasher
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Phlogistinator #12729

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits
#Attrib_MakersMark


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Strange Degreaser

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


Strange Powerjack

%s7Strange%s6 Sledgehammer - %s5: 0
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


"meatshot 8)"

Level 1 Scattergun


"AIMBOT.EXE"

Level 1 Sniper Rifle


"You need skill if you want kill my."

Level 1 Stickybomb Launcher


The Ornament Armament

Level 20 Decorative Bombs


Taunt: The High Five!

Level 5 Special Taunt


The Brown Bomber #47

Level 46 Hat


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Spirit of Giving

%s7%s6 Badge - %s5: 50

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


Wanga Prick #2540

Level 7 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


Rogue's Col Roule

Level 15 Apparel

( Not Usable in Crafting )


Strange Reserve Shooter

%s7Strange%s6 Shotgun - %s5: 0
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Mercenary

Level 5 Badge
Hire Date: November 12, 2011 (19:47:46 GMT)

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 606

Item Summary

Item TypeCount
Normal219
Hats0
Misc52
Metal18 items worth 162 scrap
Total289

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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