Level 99 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot paintkit_proto_def_index (263) Successive shots become less accurate -20% damage penalty
Quality 15 Shotgun
Level 99 Shotgun paintkit_proto_def_index (263)
Quality 15 Shotgun
Level 99 Shotgun paintkit_proto_def_index (271)
Quality 15 Shotgun
Level 99 Shotgun paintkit_proto_def_index (200)
Quality 15 Powerjack
Level 99 Sledgehammer +25 health restored on kill +15% faster move speed on wearer paintkit_proto_def_index (263) When weapon is active: 20% damage vulnerability on wearer
Quality 15 SMG
Level 99 SMG paintkit_proto_def_index (200)
Quality 15 SMG
Level 99 SMG paintkit_proto_def_index (271)
Quality 15 SMG
Level 99 SMG paintkit_proto_def_index (263)
Quality 15 Bazaar Bargain
Level 99 Sniper Rifle paintkit_proto_def_index (263) Base charge rate decreased by 50%
%s7Strange%s6 Kukri - %s5: 2 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
Strange Third Degree
%s7Strange%s6 Fire Axe - %s5: 0 All players connected via Medigun beams are hit
Strange Fire Axe
%s7Strange%s6 Fire Axe - %s5: 0
Strange Apoco-Fists
%s7Strange%s6 Fists - %s5: 0 Killing an enemy with a critical hit will dismember your victim. Painfully.
Strange Degreaser
%s7Strange%s6 Flame Thrower - %s5: 6 flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Strange Cow Mangler 5000
%s7Strange%s6 Focused Wave Projector - %s5: 6 Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
Strange Warrior's Spirit
%s7Strange%s6 Boxing Gloves - %s5: 0 +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
%s7Strange%s6 Indivisible Particle Smasher - %s5: 1 Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
"Femboy Cum"
%s7%s6 Non-Milk Substance - %s5: 241 "The best protein shake after cardio with the bros" Extinguishing teammates reduces cooldown by -20%
%s7Strange%s6 Lunch Box - %s5: 8 Adds +50 max health for 30 seconds
Strange Pain Train
%s7Strange%s6 Makeshift Club - %s5: 0 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Strange Medi Gun
%s7Strange%s6 Medi Gun - %s5: 4 (%s3: 4) paintkit_proto_def_index (263)
Strange Natascha
%s7Strange%s6 Minigun - %s5: 0 On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 3 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Scottish Resistance
%s7%s6 Stickybomb Launcher - %s5: 26 Detonates stickybombs near the crosshair and directly under your feet +6 max pipebombs out +25% faster firing speed Able to destroy enemy stickybombs +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
Stickybomb Launcher
%s7%s6 Stickybomb Launcher - %s5: 56
Quickiebomb Launcher
%s7%s6 Stickybomb Launcher - %s5: 20 -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
Strange Winger
%s7Strange%s6 Pistol - %s5: 3 +25% greater jump height when active +15% damage bonus -60% clip size
Strange Enforcer
%s7Strange%s6 Revolver - %s5: 3 Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised -20% slower firing speed No random critical hits
L'Etranger
%s7%s6 Revolver - %s5: 34 +15% cloak on hit +40% cloak duration -20% damage penalty
%s7Strange%s6 Shotgun - %s5: 0 Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Strange Shovel
%s7Strange%s6 Shovel - %s5: 3
Strange Powerjack
%s7Strange%s6 Sledgehammer - %s5: 0 +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
Strange Cleaner's Carbine
%s7Strange%s6 SMG - %s5: 2 Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Strange Sydney Sleeper
%s7Strange%s6 Sniper Rifle - %s5: 1 jarate duration (5) +25% charge rate No headshots No random critical hits
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
( Not Usable in Crafting )
The Iron Bomber
Level 95 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius #Attrib_MakersMark
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
( Not Tradable or Marketable )
The Pomson 6000
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Gas Passer
Level 56 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
The Gas Passer
Level 85 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Gas Passer
Level 96 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
( Not Usable in Crafting )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Sharp Dresser #438443
Level 1 Knife #Attrib_MakersMark
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
( Not Tradable or Marketable )
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Wanga Prick #667516
Level 71 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter #Attrib_MakersMark
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
The B.A.S.E. Jumper
Level 16 Parachute
The B.A.S.E. Jumper
Level 20 Parachute
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Quickiebomb Launcher
Level 45 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Quickiebomb Launcher
Level 77 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Tradable or Marketable )
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Festive Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
Level 49 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
The Air Strike
Level 75 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
( Not Tradable or Marketable )
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
The Thermal Thruster
Level 36 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Back Scatter
Level 1 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Festive Force-A-Nature
Level 70 Scattergun Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Unarmed Combat #121930
Level 49 Severed Arm
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Rescue Ranger
Level 1 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Rescue Ranger
Level 90 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Conscientious Objector
Level 25 Sign
The Conscientious Objector #421249
Level 25 Sign #Attrib_MakersMark
The Conscientious Objector #321467
Level 25 Sign #Attrib_MakersMark
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector #303887
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector #420549
Level 25 Sign #Attrib_MakersMark
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector #300834
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Neon Annihilator
Level 25 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
( Not Tradable or Marketable )
The Neon Annihilator
Level 81 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Bat Outta Hell #320471
Level 5 Skull Bat #Attrib_MakersMark
The Hot Hand
Level 79 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Hot Hand
Level 98 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 68 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
( Not Usable in Crafting )
The AWPer Hand #436689
Level 1 Sniper Rifle #Attrib_MakersMark
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
( Not Tradable or Marketable )
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Red-Tape Recorder
Level 10 Sapper Reverses enemy building construction -100% sapper damage penalty
The Freedom Staff #348285
Level 25 Staff #Attrib_MakersMark
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword is_a_sword (72) -25 max health on wearer No random critical hits
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Usable in Crafting )
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Quäckenbirdt #98971
Level 7 Invis Watch
The Quäckenbirdt #77728
Level 58 Invis Watch
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Exorcizor
Level 71 Apparel
The Hurt Locher #54287
Level 4 Apparel #Attrib_MakersMark
Escapist #51332
Level 55 Apparel #Attrib_MakersMark
The Ward #21820
Level 45 Apparel #Attrib_MakersMark
The Frenchman's Formals #31834
Level 7 Apparel #Attrib_MakersMark
The Frenchman's Formals
Level 45 Apparel
Weight Room Warmer
Level 26 Apparel
The Blood Banker
Level 84 Apparel
The Founding Father
Level 85 Apparel
The Gaelic Garb #55102
Level 17 Apparel #Attrib_MakersMark
The Delinquent's Down Vest
Level 45 Apparel
The Juggernaut Jacket #44145
Level 55 Apparel
The Cute Suit
Level 71 Apparel
The Toowoomba Tunic #129
Level 12 Apparel
The Toowoomba Tunic
Level 31 Apparel
The Triad Trinket
Level 20 Apparel
The Man in Slacks #47006
Level 41 Apparel #Attrib_MakersMark
The Lunatic's Leathers #35634
Level 21 Apparel
The Angel of Death
Level 80 Apparel
The Sub Zero Suit
Level 18 Apparel
"F.ederal B.ussy I.nspector Uniform"
Level 70 Apparel
Das Metalmeatencasen
Level 77 Cosmetic Armor
The Dark Age Defender
Level 63 Cosmetic Armor
The Steel Sixpack #54437
Level 67 Cosmetic Armor #Attrib_MakersMark
Bronze Dueling Badge
Level 2 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: August 2, 2011 (00:50:56 GMT)
( Not Tradable or Marketable )
Operation Mecha Engine Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Gear Grinder Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 2 Badge
( Not Tradable or Marketable )
The Bolgan Family Crest
Level 16 Badge #Attrib_MakersMark
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Tomb Wrapper #63417
Level 27 Bandages #Attrib_MakersMark
Hero's Hachimaki #79645
Level 37 Bandana #Attrib_MakersMark
"Maximus Decimus Edgymus"
Level 13 Bandana #Attrib_MakersMark
The Battery Bandolier
Level 15 Decorative Bombs
The Captain's Cocktails
Level 32 Decorative Bombs
Double Dynamite
Level 59 Decorative Bombs
The Ornament Armament #78943
Level 20 Decorative Bombs #Attrib_MakersMark
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer +10% faster move speed on wearer (shield required) Melee kills refill 25% of your charge meter
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
( Not Tradable or Marketable )
Brooklyn Booties
Level 10 Boots
Flashdance Footies
Level 83 Boots
The Long Fall Loafers
Level 86 Boots
( Not Tradable or Marketable )
The Sole Saviors #39672
Level 94 Boots #Attrib_MakersMark
The Rat Stompers #50448
Level 69 Boots #Attrib_MakersMark
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Highland High Heels
Level 31 Boots
Soldier's Stogie
Level 19 Cigar attach particle effect static (28)
( Not Usable in Crafting )
Trickster's Turnout Gear #52516
Level 88 Coat #Attrib_MakersMark
The Brawling Buccaneer #56733
Level 68 Coat #Attrib_MakersMark
The Colonel's Coat #57219
Level 69 Coat #Attrib_MakersMark
The Colonel's Coat #50067
Level 95 Coat
The Heat of Winter
Level 4 Coat
The Golden Garment
Level 38 Coat #Attrib_MakersMark
Soldier's Stash
Level 72 Cosmetic Item
( Not Usable in Crafting )
The Steel Pipes
Level 12 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Eye-Catcher #43102
Level 13 Eye Patch #Attrib_MakersMark
The Special Eyes
Level 49 Eyes
The All-Father
Level 15 Facial Hair
The Mustachioed Mann
Level 66 Facial Hair
The Ruffled Ruprecht
Level 92 Facial Hair
The Five-Month Shadow
Level 59 Facial Hair #Attrib_MakersMark
Flair! #97747
Level 20 Flair! #Attrib_MakersMark
The Deus Specs
Level 10 Glasses
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
Ze Goggles
Level 86 Glasses
The Planeswalker Goggles #88697
Level 94 Glasses #Attrib_MakersMark
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
The Brütal Bouffant #62360
Level 39 Hair #Attrib_MakersMark
Heavy's Hockey Hair #79377
Level 38 Hair #Attrib_MakersMark
Greased Lightning #15257
Level 51 Hair #Attrib_MakersMark
Magistrate's Mullet
Level 42 Hair
The Bacteria Blocker #51257
Level 70 Hat #Attrib_MakersMark
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
The Bloodhound
Level 2 Hat
( Not Tradable or Marketable )
The Breather Bag #54911
Level 14 Hat
Brain Bucket
Level 60 Hat
Cadaver's Cranium
Level 31 Hat
Connoisseur's Cap
Level 32 Hat
Cosa Nostra Cap #88345
Level 4 Hat #Attrib_MakersMark
The Crone's Dome
Level 28 Hat
Scotsman's Stove Pipe
Level 92 Hat
Hustler's Hallmark
Level 78 Hat
Tippler's Tricorne
Level 21 Hat #Attrib_MakersMark
Desert Marauder
Level 41 Hat
Ghastlier Gibus
Level 10 Hat This is a special Halloween 2010 item
( Not Tradable or Marketable )
The Powdered Practitioner
Level 16 Hat
The Powdered Practitioner
Level 28 Hat
Coldsnap Cap
Level 4 Hat
Pirate Bandana #55167
Level 40 Hat #Attrib_MakersMark
L'homme Burglerre #52478
Level 37 Hat
The Cotton Head #3609
Level 8 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
The Crosslinker's Coil #54320
Level 1 Hat #Attrib_MakersMark
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
Horrific Headsplitter
Level 31 Hat
The Head Warmer
Level 73 Hat
The Bushman's Boonie
Level 68 Hat
The Janissary Ketche
Level 86 Hat
Das Ubersternmann #51131
Level 83 Hat #Attrib_MakersMark
The Caribbean Conqueror
Level 53 Hat
The Valley Forge
Level 74 Hat
Madame Dixie
Level 26 Hat
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Necronomicrown
Level 84 Hat
( Not Tradable or Marketable )
The Hetman's Headpiece
Level 95 Hat
Letch's LED
Level 66 Hat
The Napoleon Complex
Level 46 Hat
The Combustible Kabuto
Level 7 Hat
The Tin Pot
Level 7 Hat
The Salty Dog
Level 10 Hat attach particle effect static (28)
Stout Shako
Level 89 Hat #Attrib_MakersMark
Frenchman's Beret
Level 43 Hat
Sultan's Ceremonial #88634
Level 74 Hat #Attrib_MakersMark
Prince Tavish's Crown
Level 15 Hat #Attrib_MakersMark
The Team Captain
Level 32 Hat
The Attendant
Level 81 Hat
Familiar Fez
Level 1 Hat
Tough Stuff Muffs
Level 9 Hat
The Crown of the Old Kingdom
Level 4 Hat
The Beastly Bonnet #50827
Level 23 Hat #Attrib_MakersMark
The Hardy Laurel #38531
Level 7 Hat vision opt in flags (4) #Attrib_MakersMark
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
Level 4 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Das Hazmattenhatten
Level 48 Safety Apparatus
The Surgeon's Side Satchel
Level 49 Satchel
The Medicine Manpurse #48812
Level 11 Satchel #Attrib_MakersMark
The Professor's Pineapple #73824
Level 29 Science Project #Attrib_MakersMark
The Quadwrangler #80104
Level 30 Science Project #Attrib_MakersMark
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Tide Turner
Level 35 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Tide Turner
Level 96 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Chargin' Targe
Level 96 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Festive Chargin' Targe
Level 87 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Apparatchik's Apparel
Level 35 Shirt
The Egghead's Overalls
Level 36 Shirt
The Au Courant Assassin
Level 1 Shirt
The Little Drummer Mann
Level 76 Shirt
The Colonial Clogs
Level 21 Shoes
The Argyle Ace
Level 36 Shoes
Rail Spikes #45444
Level 42 Spikes
Rail Spikes #66551
Level 98 Spikes #Attrib_MakersMark
The Bear Necessities
Level 1 Spirit Animal
The Soul of 'Spensers Past
Level 99 Spooky Companion
( Not Tradable or Marketable )
Das Feelinbeterbager #21562
Level 39 Supplies #Attrib_MakersMark
North Polar Fleece
Level 91 Sweater
The Tuxxy
Level 22 Tuxedo
The Tuxxy
Level 89 Tuxedo
Fancy Dress Uniform #47729
Level 57 Uniform #Attrib_MakersMark
The Sky Captain
Level 22 Uniform
Doc's Holiday
Level 27 Apparel
The Foppish Physician #73154
Level 45 Apparel #Attrib_MakersMark
The Distinguished Rogue #73884
Level 6 Apparel #Attrib_MakersMark
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits